TheAncient Posted April 20, 2010 Share Posted April 20, 2010 Perhaps the crossbow has a faster firing rate. I thought of this too, but I'm going to guess it doesn't. That would be pretty powerful. Anyway, I think it's hard to say anything without first finding these major considerations:-- Speed of Chaotic Maul-- Speed of Crossbow-- Whether or not staff has any additional effects Ever wanted to find street prices of RS items? Check out the SPOLI Index Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top Link to comment Share on other sites More sharing options...
Kalafai Posted April 20, 2010 Share Posted April 20, 2010 ... inferior to the Staff of Light, which, in turn, is outperformed by Void Mace, Master Wand, and Zuriel's Staff depending on the circumstances.As in any time you are hitting less than one in fifty times because you are wearing full rune to barrage with? That is what it takes to make those things better than the Staff of Light... and probably missing even more than that as well. Link to comment Share on other sites More sharing options...
Obtaurian Posted April 20, 2010 Share Posted April 20, 2010 ... inferior to the Staff of Light, which, in turn, is outperformed by Void Mace, Master Wand, and Zuriel's Staff depending on the circumstances.As in any time you are hitting less than one in fifty times because you are wearing full rune to barrage with? That is what it takes to make those things better than the Staff of Light... and probably missing even more than that as well. Master Wand is more accurate and cheaper. Great for PKing. Void Mace hits higher than fire surge with SoL. Great for DKs if you don't need magic experience and want to prevent crashing. Zuriel's Staff allows you to cast miasmic spells. Great for obvious reasons. Use it till your miasmic barrage connects then switch to Master Wand or SoL. EDIT: It should be noted that Jagex did a great job of balancing the SoL, as evidenced by it not being the best staff in every or nearly every possible situation (I'm looking at you, whip). To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Aiel Posted April 20, 2010 Share Posted April 20, 2010 ... inferior to the Staff of Light, which, in turn, is outperformed by Void Mace, Master Wand, and Zuriel's Staff depending on the circumstances.As in any time you are hitting less than one in fifty times because you are wearing full rune to barrage with? That is what it takes to make those things better than the Staff of Light... and probably missing even more than that as well.zuriel's is good vs meleers in pvp due to miasmics, void mace is good anytime you need to be on the slandered spell book, although SoL+fire surge is potentially better. Masters wand is outdated. morning beat me too it >.< DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Aiel Posted April 20, 2010 Share Posted April 20, 2010 I know I'll probably get some rediculously obvious answers, but what is the tome of frost good for, water runes are relatively cheap. IIR, and I'm probabltly wrong, but doesn't it have +15 mage attack, that alone would make it worth purchasing? It saves 320 gp per cast with ice barrage minus SoL+robes, and 160 gp with. That's 320k or 160k saved per 1k casts, that's quite a lot. and at most places people will be using it, +10 mage bonus doesnt make much difference over the +15 of a mages book or +20 of an arcane. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Bladewing Posted April 20, 2010 Share Posted April 20, 2010 Also, does anyone think the rapier/lonhsword/maul would speed up slayer fast enough, while using turmoil/extremes/cannon/iron titan, to be worth the loss of 200k/hour?Well if we are considering tasks at which you cannot use a cannon, then definitely. The average hit with an abyssal whip in Kuradal's is 330, but the average hit with a chaotic rapier in Kuradal's is 360. On top of that rapier will be the hands down weapon of choice for metal dragons. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
killmenub Posted April 20, 2010 Author Share Posted April 20, 2010 I'm telling you that they are going to have to lower the prices of the rewards. Because until somebody is lvl 94-95 in the skill, no one person will be able to afford one of the weaponsOh man, I'm hoping someone can say this one or twenty more times. Its such a good point it needs to be said every other post. Lol its definately true though. I'm hoping they reduce it to 200k tokens or give more tokens per a game. I'm only level 45 in the skill, slowly giving up on it. IGN: HesFearless. -Jamie Link to comment Share on other sites More sharing options...
sumondskull6 Posted April 20, 2010 Share Posted April 20, 2010 Also, does anyone think the rapier/lonhsword/maul would speed up slayer fast enough, while using turmoil/extremes/cannon/iron titan, to be worth the loss of 200k/hour?Well if we are considering tasks at which you cannot use a cannon, then definitely. The average hit with an abyssal whip in Kuradal's is 330, but the average hit with a chaotic rapier in Kuradal's is 360. On top of that rapier will be the hands down weapon of choice for metal dragons.Would you say that it is worth getting, then? 200k added loss/ hour is a lot when it comes to Slayer. Or would it only be worth it to use it on tasks that you cannot cannon or dragons? Link to comment Share on other sites More sharing options...
Bladewing Posted April 20, 2010 Share Posted April 20, 2010 If I had 400k tokens, rapier would be the first thing I would buy. I would use rapier everywhere, slayer included. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
Wkw Posted April 20, 2010 Share Posted April 20, 2010 Also, does anyone think the rapier/lonhsword/maul would speed up slayer fast enough, while using turmoil/extremes/cannon/iron titan, to be worth the loss of 200k/hour?Well if we are considering tasks at which you cannot use a cannon, then definitely. The average hit with an abyssal whip in Kuradal's is 330, but the average hit with a chaotic rapier in Kuradal's is 360. On top of that rapier will be the hands down weapon of choice for metal dragons.Would you say that it is worth getting, then? 200k added loss/ hour is a lot when it comes to Slayer. Or would it only be worth it to use it on tasks that you cannot cannon or dragons? If you are turmoiling/OLing/titaning on slayer, you are already burning through gp. So, why not? Using prayer and potions makes slayer go faster, as will the weapon. Runescape player since 2005 Ego Sum Deus Quo Malum Caligo et Barathum Link to comment Share on other sites More sharing options...
LatinII Posted April 20, 2010 Share Posted April 20, 2010 The Chaotic Staff is completely useless... I hope they'll boost it's damage to 20% and it's attack to +22 or so... Link to comment Share on other sites More sharing options...
Assume Nothing Posted April 20, 2010 Share Posted April 20, 2010 If I had 400k tokens, rapier would be the first thing I would buy. I would use rapier everywhere, slayer included. I'm going for Maul first, then Rapier. Is that a good idea >_> since I'm going to PvP with the assumed speed4 Maul Link to comment Share on other sites More sharing options...
Bladewing Posted April 20, 2010 Share Posted April 20, 2010 Turmoil is about 90k an hour, overloads are about 60k an hour. This will be unprecedentedly costly. How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
BluePixels Posted April 20, 2010 Share Posted April 20, 2010 Chaotic Mual- Two-handed or one handed? Mauls in dungeoneering are two handed, just to clear this up :D 90 cooking99 Cooking99 Crafting by spinning flax 99 Smithing by making cannonballs Link to comment Share on other sites More sharing options...
bedman Posted April 20, 2010 Share Posted April 20, 2010 Turmoil is about 90k an hour, overloads are about 60k an hour. This will be unprecedentedly costly.Glad you changed your 300k overload number in something more reasonable. :-) A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Bladewing Posted April 20, 2010 Share Posted April 20, 2010 Turmoil is about 90k an hour, overloads are about 60k an hour. This will be unprecedentedly costly.Glad you changed your 300k overload number in something more reasonable. :-)300k = I don't care about herblore xp60k = I care about herblore xp How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
Soma2035 Posted April 20, 2010 Share Posted April 20, 2010 ... inferior to the Staff of Light, which, in turn, is outperformed by Void Mace, Master Wand, and Zuriel's Staff depending on the circumstances.As in any time you are hitting less than one in fifty times because you are wearing full rune to barrage with? That is what it takes to make those things better than the Staff of Light... and probably missing even more than that as well. I'm sure hardcore PKers would be more than willing to rant to you for hours about how their would-be-victim escaped with 1 HP / 10 LP left. Zuriel's also allows the slowing ability of Miasmic, which is very useful both while PKing in deeper areas and in mass combat mini-games like Soul Wars and Castle Wars. In these situations, Zuriel's shines. If you're going Dagannoth Kings with a team, Void Mace has for a long time been the weapon of choice. In comparison to the Staff of Light, it offers significant prayer bonuses, some defense bonuses, and ALSO has a bonus to max hit, as Claws of Guthix hits harder than Fire Surge. It's not a big bonus, but it's enough that, if you were to be crashed by someone with a Staff of Light, over the course of many kills, you will be hurt less. In other words, the point is intimidation and threat - if you crash me, you'll be hurt more than I will, so I obviously won't give in. I have been crashed, but I wisely took my Void Mace. After ten kills or so, I had a slight advantage (although not much of one), but they hopped regardless. When you're using magic purely to proc the special effects (particularly Ice Barrage against certain bosses), Master Wand shows superior accuracy. It's not much of an advantage, but it's enough to warrant it when you don't need the minuscule damage boost (if you're having trouble hitting, you probably mean to stop attacking once you've landed one cast anyways, switching to range perhaps after the target is frozen). And +3 is enough to make a difference... the advantage of Arcane and Mage's Book is only +5 and that made a fairly large difference at GWD Saradomin at least. I literally keep all four of these staves. I have my Zuriel's for when my friends ask to CW or SW, I have my Void Mace for Dagannoth Kings, I have my Master Wand for... well right now it's just there since I haven't gone God Wars for a while. And I've got my Staff of Light which I use for Ice Strykewyrms. That's really about it. Oh... and why do people still burst anyways? Bursting seems to go from 140 to 170 Crimson Charms per hour, some people say up to 200. Waterfiends goes from 120 (with mediocre gear and stats) to about 220 (with great gear and stats). Also, with help, anyone with some food that's at least level 40 or so can get ~145 per hour at Waterfiends. Bursting provides some magic and hitpoints experience, but this is only beneficial on a temporary basis anyways - eventually you're going to hit 99 / 99. In any case, the point isn't that Staff of Light is crap - it's certainly not. The point is that Staff of Light is NOT the indisputable best mage weapon. And the Chaotic Staff is essentially, to our knowledge so far, just a Staff of Light without the rune-saving ability. Hence why I stated that if the Chaotic Staff doesn't have any not-yet stated benefit, it would be even greater of a disappointment than if the Chaotic Crossbow didn't have such a benefit. At least the Crossbow would be an improvement over a Rune Crossbow... Want to learn to Nex? The Nex Hunters are recruiting! Click for more information! Link to comment Share on other sites More sharing options...
Infi Posted April 20, 2010 Share Posted April 20, 2010 Oh... and why do people still burst anyways? Bursting seems to go from 140 to 170 Crimson Charms per hour, some people say up to 200. Waterfiends goes from 120 (with mediocre gear and stats) to about 220 (with great gear and stats). Also, with help, anyone with some food that's at least level 40 or so can get ~145 per hour at Waterfiends. Bursting provides some magic and hitpoints experience, but this is only beneficial on a temporary basis anyways - eventually you're going to hit 99 / 99. It's semi-fast mage experience and you get some charms out of it, and it's not too expensive. Around 10 gp/xp last time I checked and it gets even better at barrage, so it's alright-ish. 99 Hits, Attack, Strength, Defence, Mage, Summoning, Slayer, Ranged, 96/99 Prayer Link to comment Share on other sites More sharing options...
stonewall337 Posted April 20, 2010 Share Posted April 20, 2010 Every time I've had someone with COG try to crash me, they've failed vs fire surge. But I prefer surge since I 2.5 brid, and don't have to wear guthix cape, and fire surge is something like 15k xp/hr more. Kalafi, I'd like to know where you are getting any info about sol etc, seeing your levels. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Guthorm Posted April 20, 2010 Share Posted April 20, 2010 Every time I've had someone with COG try to crash me, they've failed vs fire surge. But I prefer surge since I 2.5 brid, and don't have to wear guthix cape, and fire surge is something like 15k xp/hr more. Interesting point here about the cape, if you surge with SoL, you can wear the soul wars cape for the +12 prayer which definitely help your trip to last longer. However having CoG prevents some crashers and you kill a bit faster. Question here is that which is better. [Guild Wars 2-In game screenshot, the MMORPG you are waiting for. Click for thread. Link to comment Share on other sites More sharing options...
Obtaurian Posted April 20, 2010 Share Posted April 20, 2010 Every time I've had someone with COG try to crash me, they've failed vs fire surge. But I prefer surge since I 2.5 brid, and don't have to wear guthix cape, and fire surge is something like 15k xp/hr more. Interesting point here about the cape, if you surge with SoL, you can wear the soul wars cape for the +12 prayer which definitely help your trip to last longer. However having CoG prevents some crashers and you kill a bit faster. Question here is that which is better. It really depends on what happens. If you don't get crashed, SoL with SW cape is better. If you get crashed, however, you're going to wish you had CoG. EDIT: Well said. VVVVV To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Soma2035 Posted April 20, 2010 Share Posted April 20, 2010 Every time I've had someone with COG try to crash me, they've failed vs fire surge. But I prefer surge since I 2.5 brid, and don't have to wear guthix cape, and fire surge is something like 15k xp/hr more. Kalafi, I'd like to know where you are getting any info about sol etc, seeing your levels. In reality, the advantage is actually very little. But that's not the real issue. The real issue is the perceived advantage, because ultimately, you don't want to "win." You want them to leave. This is the same on their end - they don't want to split the kills with you 50-50, or even 60-40. They want you to leave. The message you need to get across is "I have the advantage. If we keep going, you'll be hurt more than me. So you should leave." I've tried SoL at DKs once with a team. We had two mages. Two people crashed us using Void Maces. Despite us matching their kills one for one, they refused to leave. Or maybe they couldn't count, but they thought they were winning, so they stayed. In contrast, I've used Void Mace vs Guthix Staff several times. Again, despite what you'd expect, we matched kills one for one. But they left after missing a few kills in a row. I actually bring Extreme Magic Potions to DKs now only to enforce this message further. Obviously I won't be using them for the whole trip, and using a Wolpertinger would cripple my staying power, not to mention, profit. But the best way to scare off crashers is to show them you have the advantage, and demonstrate it. It's a psychological matter more than anything. EDIT: Also, I know it's a bit eclectic, but the Black Salamander is far superior if you're goal is profit maximization, which is the only advantage the SoL really confers over the Void Mace. With a decent pray level, the prayer costs are negligible. It still kills fast enough that a coordinated two-man team can keep up with the spawns. Want to learn to Nex? The Nex Hunters are recruiting! Click for more information! Link to comment Share on other sites More sharing options...
time2quit Posted April 20, 2010 Share Posted April 20, 2010 Every time I've had someone with COG try to crash me, they've failed vs fire surge. But I prefer surge since I 2.5 brid, and don't have to wear guthix cape, and fire surge is something like 15k xp/hr more. Kalafi, I'd like to know where you are getting any info about sol etc, seeing your levels. I actually bring Extreme Magic Potions to DKs now only to enforce this message further. Obviously I won't be using them for the whole trip, and using a Wolpertinger would cripple my staying power, not to mention, profit. But the best way to scare off crashers is to show them you have the advantage, and demonstrate it. It's a psychological matter more than anything. EDIT: Also, I know it's a bit eclectic, but the Black Salamander is far superior if you're goal is profit maximization, which is the only advantage the SoL really confers over the Void Mace. With a decent pray level, the prayer costs are negligible. It still kills fast enough that a coordinated two-man team can keep up with the spawns. Hmm nice tip on the extreme magic potion, suppose one or 2 (4) pots in the invy can naver hurt. Had not even considered it but next time I go I'll be sure to take one just incase. Edit to the edit above: do you actually recomend a duo trip where you mage on your own with just a black sally and melee prayer or somthing while your friend kills supp/prime? if so even with a friend that has the word crash me written over it, and if you don't get crashed must lead to very slow kills anyways.. Solo GWD'er Drops: Bandos Hilt x 1/ boots x 1 / Steam staff x 1 / Shards x 9 99 Str/ 99 Att/ 99 HP (More to come...) Link to comment Share on other sites More sharing options...
stonewall337 Posted April 20, 2010 Share Posted April 20, 2010 TBH I made my peace with being crashed. If it happens, I just hop. However, most people seeing a 138 with a yak and SoL get intimidated it seems, unless they are high level too, and just hop on their own. And i've brought mage pots before, as well as knowing some people who mage with Wolp. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
Soma2035 Posted April 21, 2010 Share Posted April 21, 2010 TBH I made my peace with being crashed. If it happens, I just hop. However, most people seeing a 138 with a yak and SoL get intimidated it seems, unless they are high level too, and just hop on their own. And i've brought mage pots before, as well as knowing some people who mage with Wolp. I tried maging with Wolpertinger. I still do once in a while. But yeah, I've really made peace with crashers. I just solo, use non-LS worlds, or hop now... which is why I go with Salamander. :) Want to learn to Nex? The Nex Hunters are recruiting! Click for more information! Link to comment Share on other sites More sharing options...
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