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EA/Activision Told Jagex To [bleep] Off


Omali

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Speaking at the Develop conference this week, Jagex CEO Mark Gerhard said that it became a self-publisher out of necessity after several big time publishers basically told them "[bleep] you."

 

The company responsible for the ultra popular browser-based MMORPG RuneScape said that it approached Electronic Arts and Activision, but were soundly rejected. Even after its game became a massive hit, publishers spurned them.

 

"We went to publishers like Activision and EA and said we've got an awesome browser game, and they said 'f**k off'," revealed Gerhard at the Develop Conference in Brighton. "We went back and said we've got a million users and they said 'bulls***'". The necessity forced us to become a publisher."

Gerhard said that, despite those hurdles, the company managed to do well; in 2005 Sony was willing to invest in the company. That's a a long way from being ignored by EA and Activision. Besides publishing RuneScape and casual games through the FunOrb portal, Jagex is also releasing titles such as War of Legends, which is "125 percent over target on revenues," according to Gerhard.

 

"It's given us the confidence to do this on a larger scale," he added.

The company has also managed to do well on iPhone with its first game, Bouncedown, which moved 4.5 million units in its first six weeks of release. This despite the fact that Gerhard has a pessimistic attitude towards the platform and worries that the market is too saturated already..

 

Still, Jagex shared its philosophy that maybe the reason why it has managed to be so successful; they make games that they want to play first and worry about the rest later. RuneScape is certainly a good indication of that. As he says, "success is side effect of great content."

 

Source: GI.biz

 

http://gamepolitics.com/2010/07/15/jagex-we-had-self-publish

 

I never knew that Sony invested in Jagex back in 2005, but it's interesting to see how widely rejected the concept of Runescape was merely five years ago, and now the browser based MMO market is shooting up so high that many industry leaders are getting behind the idea, such as Richard Garriot (Ultima Online's creator), Free Realms, Fusion Fall (Cartoon Network MMO), and the millions of Evony clones.

Edited by Danqazmlp
Removed censor evasion

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I'm not a fan of EA or Activision, so I guess I'm kind of glad nothing happened there.

 

I'm quite interested that Sony invested in them, don't they publish/develop Free Realms, probably the closest thing to competition that RuneScape has?

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I'm not a fan of EA or Activision, so I guess I'm kind of glad nothing happened there.

 

I'm quite interested that Sony invested in them, don't they publish/develop Free Realms, probably the closest thing to competition that RuneScape has?

 

Free Realms is 100% Sony (San Diego). It started development back in late 2007/early 2008 I believe, was released in 2009, but they invested in Jagex in 2005. It is very possible that the success of Runescape inspired Sony to work on their own browser based MMO.

 

EA did the right thing.

 

Given how badly Warhammer Online crashed, I'm glad EA kept their hands out of it.

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both EA and activision have a reputation for sucking games dry for all they have so I am glad that they didn't get involved in Runescape. I think if either had done, the massive changes to the game in 07' would never have happened as they wouldn't have the guts to make the change.

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Funorb screams 'kiddies game' to me.

 

I agree with EA on this one. I wouldn't want to support a game which has huge stuff ups every now and then which annoy many players, prime example being the climbing boots update. Plus whether Jagex think so or not, RS has become very player based, whereby if we don't like an update, we will riot!!! XD and most games I've seen never do that, and I'm sure companies like EA would not like that.

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L O L.

gf EA

gj EA

 

Sums up my thoughts.

 

Given how badly Warhammer Online crashed, I'm glad EA kept their hands out of it.

 

Yeah, im glad they said no. Doubt RS would be where it is today if Jagex hadnt done stuff for themselves.

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Activision is now Activision Blizzard.

Apparently, they wanted WOW instead.

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He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol

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Thank god. Activision probably would've fired MMG to get out of paying him anyway... Just look at what they did with Infinity ward...

 

.......

 

WAIT ACTIVISION RECONSIDER!!!!

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Speaking at the Develop conference this week, Jagex CEO Mark Gerhard said that it became a self-publisher out of necessity after several big time publishers basically told them "[bleep] you."

 

The company responsible for the ultra popular browser-based MMORPG RuneScape said that it approached Electronic Arts and Activision, but were soundly rejected. Even after its game became a massive hit, publishers spurned them.

 

"We went to publishers like Activision and EA and said we've got an awesome browser game, and they said 'f**k off'," revealed Gerhard at the Develop Conference in Brighton. "We went back and said we've got a million users and they said 'bulls***'". The necessity forced us to become a publisher."

Gerhard said that, despite those hurdles, the company managed to do well; in 2005 Sony was willing to invest in the company. That's a a long way from being ignored by EA and Activision. Besides publishing RuneScape and casual games through the FunOrb portal, Jagex is also releasing titles such as War of Legends, which is "125 percent over target on revenues," according to Gerhard.

 

"It's given us the confidence to do this on a larger scale," he added.

The company has also managed to do well on iPhone with its first game, Bouncedown, which moved 4.5 million units in its first six weeks of release. This despite the fact that Gerhard has a pessimistic attitude towards the platform and worries that the market is too saturated already..

 

Still, Jagex shared its philosophy that maybe the reason why it has managed to be so successful; they make games that they want to play first and worry about the rest later. RuneScape is certainly a good indication of that. As he says, "success is side effect of great content."

 

Source: GI.biz

 

http://gamepolitics.com/2010/07/15/jagex-we-had-self-publish

 

I never knew that Sony invested in Jagex back in 2005, but it's interesting to see how widely rejected the concept of Runescape was merely five years ago, and now the browser based MMO market is shooting up so high that many industry leaders are getting behind the idea, such as Richard Garriot (Ultima Online's creator), Free Realms, Fusion Fall (Cartoon Network MMO), and the millions of Evony clones.

Still not blizzard, activision or ea who build the browser based games. - It was and is just out of their scope: they target a different audience..

First they came to fishing

and I didn't speak out because I wasn't fishing

 

Then they came to the yews

and I didn't speak out because I didn't cut yews

 

Then they came for the ores

and I didn't speak out because I didn't collect ores

 

Then they came for me

and there was no one left to speak out for me.

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Activision is now Activision Blizzard.

Apparently, they wanted WOW instead.

well it seems activision was too stupid to make the better choice <_<

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"will! you! stop! sapping! my! sentry! gun! god! [bleep]it!" - [tcf] g0 di3 sp1e

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L O L.

 

Thats all i got to say

 

Jagex=Rejected. GF!

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2002 - 2003 RuneScape Classic Clans: Wild Dawgs (WD). Court of Dragons (CoD). BlacKnights (BK). Black Dragon Knights (BDK).

2009 - 2010 RuneScape 2 Clan/Team: Hardly Dead (HD). Ex-Team Silent Ember (SE).

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Activision is now Activision Blizzard.

Apparently, they wanted WOW instead.

well it seems activision was too stupid to make the better choice <_<

Ok srsly if you are a company which game would you prefer ? And just to mention - all you basically should care is just income.

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Activision is now Activision Blizzard.

Apparently, they wanted WOW instead.

well it seems activision was too stupid to make the better choice <_<

Ok srsly if you are a company which game would you prefer ? And just to mention - all you basically should care is just income.

 

A company the size of Activision would not have had to choose one or the other. They would have gone for both of them if they wanted. They both would have been individual itrms for them, with bare links.

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Big thanks to Stevepole for the signature!^

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