12-Oct-2010 - Charm Sprite Hunting
If youre a practised hunter with a passion for Summoning, youll be able to turn your skills to good use and bag some handy rewards in the process, with this new Hunter skill update (for players of level 72+).
The Taverley druids constant forays into the Spirit Realm have had an unforeseen impact on RuneScape. Invisible creatures, which are actually the power contained within charms, are spilling out into our world. Yaktwee Swinmari Cianta, aged gnome hunter and self-proclaimed jack-knife-of-all-trades, expounds the virtues of staying in shape by capturing these pesky little critters, more commonly referred to as charm sprites.
Doing so requires the keen eyes of experienced hunters to spot when these creatures are in the area, honed reactions to target and reveal the critters, and cool, calculated aiming in order to capture them as they rush to get away! The more charm sprites you manage to capture, the more Summoning charms youll earn.
Lead RuneScape Content Developer
Where to hunt charm sprites:
Talk to Yaktwee south of the Tree Gnome Stronghold's main gate.
Requirements to hunt charm sprites:
4,000 coins to buy the necessary equipment from Yaktwee.
Six free inventory spaces are recommended.
In other news...
The Conquest activity's champion units have had their health reduced slightly.
Many of the Make-X menus in the game have been redesigned. The new version doesnt require you to right-click to choose Make-X or Make-All. Also, wherever the new menu offers Make-X, it also offers Make-All, so you wont have to keep typing the same numbers manually. Some of the newly introduced Make-All options include smelting ores, fletching bows and crossbow stocks, and other such popular skill activities.
Weve also added a couple of new ranged and magic options for low-level players. Rangers might like to get hold of the new sling weapon, which doesnt need any ammunition to use, and mages should give the new level 1 Wind Rush spell a try as it only requires air runes to cast or free with a staff of air equipped. Slings are dropped by creatures in the Lumbridge Catacombs (and Kayles bow has instead now become Kayles sling).
Finally, a handful of low-level monsters in the free-to-play area including giant rats, giant spiders and goblins have been rebalanced to be more interesting for new players to fight, which has been made possible by the changes made to life points earlier this year. Theyll also provide handy target practice for the new slings and spell.
RuneScape Lead Designer
The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).
* Fixed the various planks to walk onto ships for those who are using the minimum detail graphics settings.
* The elite Karamja Achievement Diary gloves now work properly with the ladder to the gem mine in Shilo Village.
* Fixed a problem in the Death to the Dorgeshuun quest.
* Added code checks to keep the teams in Stealing Creation more closely balanced.
* Corrected the Mobilising Armies text discussing prices of rewards and about imbuing rings.
* Fixed a few issues with familiar timers not working properly.
* Adjusted some of checks when using the Mage Training Arena.
* Rewrote the canoeing travel code.
* Fixed all of the issues experienced last week in the Dwarven Mine.
* Due to the supernatural disturbances in the charm sprite hunting area, players should note that the wolves, bears and giant spiders that used to roam this area have migrated. The wolves can now be found north-west of the Battlefield; the bears now live east of the Legends Guild; and the giant spiders have scurried over to the jungle south-west of the Feldip Hills.