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Tip.It Times - 8th May 2011


Racheya
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Time for a new release of the: >>>Tip.It Times!<<<

 

I'd like to remind people of the rules pertaining to Times threads:

 

[hide=Read these rules before posting in this thread]

Rampant flame wars have taken control of virtually every week's times discussion topics. The following guidelines must be followed when posting on this topic. Posts that ignore these guidelines will be removed.

 

1. You are invited and welcome to express like or dislike on articles and a particular author's writing style. It is not acceptable, however, to flame or personally insult an author. Posts that aren't anything but an attack will be removed from the topic.

 

2. Spelling and grammar errors can be reported to Racheya by PMing her and they will be fixed promptly. It is not necessary to post them on the discussion topic.

 

3. Off topic posts that do not discuss the content of that week's articles will be removed. This is not the place to discuss the direction of the times, how much you love or hate the times, etc. Off topic posts will be removed.

 

By keeping within these guidelines, Times discussion topics will mean more for the Panel and Administration than just a place for flame wars. Flame wars do not provide any useful feedback to the Times, which is mainly what we're aiming for with these topics: feedback.

 

This policy is effective as of now, November 17, 2010. Any posts prior to the creation of this policy may or may not be removed according to the new guidelines.

[/hide]

 

When replying please make sure to clarify the article you are replying to! Thanks!

 

If you spot any typos or mistakes in the article then please PM them to me :)

 

Enjoy the articles!

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I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator].

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Completely disagree with the point made in the first article about long-time F2P members being given the Veteran/Classic capes to show Jagex respect them. If they really were that 'loyal' to the game they would be paying the minimal membership fee and giving Jagex something back for the game they play.

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Completely disagree with the point made in the first article about long-time F2P members being given the Veteran/Classic capes to show Jagex respect them. If they really were that 'loyal' to the game they would be paying the minimal membership fee and giving Jagex something back for the game they play.

They can give back by viewing the ads that Jagex put there, and I don't imagine many F2P don't pay because they want to spite Jagex. Maybe they don't have access to ways to pay, maybe they can't afford it. I do think that if Jagex are going to keep spouting that they have the world's largest F2P game, they need to treat F2P with a bit of respect.

umilambdaberncgsig.jpg

I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator].

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Completely disagree with the point made in the first article about long-time F2P members being given the Veteran/Classic capes to show Jagex respect them. If they really were that 'loyal' to the game they would be paying the minimal membership fee and giving Jagex something back for the game they play.

 

What if Jagex spontaneously cancelled their membership - which was on a credit card and just renewed itself every month -, but charged them for another two months on the back of that until they made a complaint?

 

That's why I'm F2P and, as a player of over five years, I feel I still deserve a Veteran and Classic Cape.


"Imagine yourself surrounded by the most horrible cripples and maniacs it is possible to conceive, and you may understand a little of my feelings with these grotesque caricatures of humanity about me."

- H.G. Wells, The Island of Doctor Moreau

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Yes, sitting in a house and making and then destroying a piece of furniture repeatedly is a much better concept for a skill.

 

Never been bothered by an article so much... Obviously, these things are subjective, but seriously, summoning and dungeoneering are 2 of my favourite skills. I like them because they don't follow the same pattern as every other skill in the game.

 

Seems like the whole article was just a setup for the author's plug for their own skill idea.

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Completely disagree with the point made in the first article about long-time F2P members being given the Veteran/Classic capes to show Jagex respect them. If they really were that 'loyal' to the game they would be paying the minimal membership fee and giving Jagex something back for the game they play.

They can give back by viewing the ads that Jagex put there, and I don't imagine many F2P don't pay because they want to spite Jagex. Maybe they don't have access to ways to pay, maybe they can't afford it. I do think that if Jagex are going to keep spouting that they have the world's largest F2P game, they need to treat F2P with a bit of respect.

 

I doubt the majority of F2P actively view ads to support Jagex, and I don't really consider that support when they aren't giving them anything themselves. If they can't afford to pay less than a fiver a month then they should be grateful for what they have anyway, most countries in the world have access to many alternative payments other than credit or visa cards so that is a bit of a non-issue. Jagex has given a hell of a lot of people a free game with over a thousand of hours of content, that's pretty generous enough don't you think?

 

Completely disagree with the point made in the first article about long-time F2P members being given the Veteran/Classic capes to show Jagex respect them. If they really were that 'loyal' to the game they would be paying the minimal membership fee and giving Jagex something back for the game they play.

 

What if Jagex spontaneously cancelled their membership - which was on a credit card and just renewed itself every month -, but charged them for another two months on the back of that until they made a complaint?

 

That's why I'm F2P and, as a player of over five years, I feel I still deserve a Veteran and Classic Cape.

 

Well there are inevitably going to be players like yourself that are different from the average F2Per that haven't contributed to the game and would 'deserve' the capes, but at the end of the day Jagex can't really cherry pick who gets them and who doesn't because it would only cause more complaints.

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I pay for RuneScape and don't think I am any better than someone who doesn't. I pay money for extra benefits to the game.

 

I really don't care about the Veteran or Classic cape. If you looked at the stats, a Legends cape has better stats than a Veteran cape. So it's not like a major feature that's going to be removed if F2P get access to those capes.

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Completely disagree with the point made in the first article about long-time F2P members being given the Veteran/Classic capes to show Jagex respect them. If they really were that 'loyal' to the game they would be paying the minimal membership fee and giving Jagex something back for the game they play.

 

Then there are those that have paid since 2004 and only stopped recently to deal with more pressing bills, such as food, clothing, gas... and yes, I am one of those people.

Linux User/Enthusiast Full-Stack Software Engineer | Stack Overflow Member | GIMP User
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...Alright, the Elf City update lured me back to RS over a year ago.

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Completely disagree with the point made in the first article about long-time F2P members being given the Veteran/Classic capes to show Jagex respect them. If they really were that 'loyal' to the game they would be paying the minimal membership fee and giving Jagex something back for the game they play.

 

Then there are those that have paid since 2004 and only stopped recently to deal with more pressing bills, such as food, clothing, gas... and yes, I am one of those people.

 

Like I said, there are exceptions to the majority of F2P players that haven't ever paid. If I was Jagex I probably would give you access to the cape, but then again it makes the whole process a lot harder for them and they aren't exactly prize winners when it comes to slightly complicated situations are they?

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On the first article it says

This sounds great, a way of saying youve been playing for five years, or that youve been around since Classic.

However, that isn't exactly true. I have never played the original Runescape Classic and I can get (and I do have) the Classic cape (and I can equip and use the emote).

The only time I played Classic was when Jagex opened Classic a year or so ago (I logged on then to get an account).

So that is a bit misleading.

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Uses for construction:

House altar, Portal room, tele tabs, armour repair stand

 

Uses for summoning:

Almost everything

 

Uses for dungeoneering:

-Game becomes a team game instead of a single-player game with trading

-Chaotics

-Resource dungeons

-hours and hours of added content, with almost an entire game worth of new armor, weapons, monsters, and other items

lalalasig2.png

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The only time I played Classic was when Jagex opened Classic a year or so ago (I logged on then to get an account).

So that is a bit misleading.

It was so stupid that they released the capes like that. The classic cape really means nothing with people who got in on the re-release getting the same cape. I hope they have realized how huge of a mistake that was.

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I will flat out ignore the opinion of anyone who has not even touched 2 of the 3 skills they are writing about.

I agree. The 2nd article was utter [cabbage]e and the writer is retired from runescape. Terrible article, self-promotion for a terrible idea of a skill. :thumbdown:

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As first article said, Jagex could have made a Veteran cape for F2Ps without stats. But they didn't. Which says again and again, and again....And AGAIN:

Jagex don't give a crap about showing respect to those being loyal and respecting Jagex. Don't believe me? Your loss.

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Hey guys i would just like to report a typo, in regards to the summoning skill.

 

opted to design a skill which adds little to the game.

 

I believe the italicized part is typo'd and should in fact be, "a lot".

 

Cheers just trying to help

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http://www.[Caution! Jagex Rule Violation].com

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I agree entirely with the first article. A veteran's cape should be something for veteran's, regardless of whether they pay or not. I think it's absurd not to let F2P have these 2 capes, this is the sort of thing where Jagex have the opportunity to expand the free to play updates and chose not to for what seems to be the benefit of money. It makes them look quite bad.

 

I also agree that the completionist cape is a good high level piece of equipment. Does exactly what it says on the tin, it's for completing the game practically. It confuses me how people can say that there are too many things to do for it when it's basically completing the game :P. I kind of also agree with the Capescape mentality, I too am guilty of going for skills just for the aesthetic capes :P. A solid, contemporary article, good job <3: .

 

 

I can't say i'm of the same opinion the author of the second article has. I don't think the skills after Construction have been worse than that. I remember training the Hunter skill for days on end because it interested me, building a house doesn't actually interest me that much, I rarely visit my POH other than to teleport to other locations, and it's expensive and not particularily enjoyable to train. It may be customisable, but I think there have been better attempts recently to bring in more customisable content.

I find it perhaps rather one minded to say that Summoning adds little to the game. For many it has changed the way we skill and kill, especially with things like Granite Lobsters, Pack Yaks and Steel Titans. Without these things, I think the rate at which we gain money and the rate at which we level up would have never been the same. Summoning to me was an attempt at a multifunctional skill which can be applied to all skills but not with force.

 

Dungeoneering is the same for me. It is not featureless in my opinion, it has brought a gameplay which perhaps we haven't seen as much of before, a team effort which requires thought, speed and new ways to train and advance through a dungeon, without mentioning the new tier of Chaotic weapons it has also brought about. Perhaps it does have little purpose as a skill and could be a minigame, but it can be entirely enjoyable, and there are many combinations of different dungeons one can get. The community has also taken Dungeoneering to new levels, making it an integral part of their gameplay, more than I would say to construction.

 

I think 2012 is far too soon for another skill, good skills require research and a lot of preparation, I think if they set a deadline that soon then we'd be even more disappointed with the results that they may bring about. As for sticking to real life scenarios for updates, I disagree again. Since day 1 of Runescape, you've been fighting Dragons and helping mystical pixies. I play Runescape for it's fantasy basis, if I wanted to do something like fishing for enjoyment, I'd probably go out and do it because it's real and available instead of a simulation. I can't say I enjoyed that article much, it seemed like too narrow an opinion to be broad enough for the majority to enjoy, but though I disagree with the content it was well written.

dczlnn.pngUSPPEP8.pngdczlnn.png

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I'm still not sure of what to think on the entire capes debate, so I'll refrain from commenting on that article.

 

As for Dungeoneering, it's quite likely the only reason why I'm back to playing RuneScape nowadays.

 

It belongs to no category and is a characterless feature added only to satiate demanding, shallow customers.

Read the times, get insulted for free. Thanks, man. The archaeology thing sounds like it might end up being interesting, but I don't feel you're really doing this potential skill a favour by talking down previously released skills, that are (judging on the highscores) being enjoyed by quite a few people.

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Yes, sitting in a house and making and then destroying a piece of furniture repeatedly is a much better concept for a skill.

 

Never been bothered by an article so much... Obviously, these things are subjective, but seriously, summoning and dungeoneering are 2 of my favourite skills. I like them because they don't follow the same pattern as every other skill in the game.

 

Seems like the whole article was just a setup for the author's plug for their own skill idea.

 

The Archaeology skill is not my idea. It's something I stumbled across after years of discontent with Summoning and Dungeoneering. The name of the creator is in fact mentioned in the article.


"Imagine yourself surrounded by the most horrible cripples and maniacs it is possible to conceive, and you may understand a little of my feelings with these grotesque caricatures of humanity about me."

- H.G. Wells, The Island of Doctor Moreau

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It is always telling of a skills popularity and/or difficulty when it only requires level 30 to reach the high-score list.

 

If you mean by this that less people have reached level 30 or above in dungeoneering than in Construction, then you have to keep in mind that dungeoneering is only out for a year, and therefore is very popular looking at the amount of people level 30 or above.

-------------------Proud Pure F2P-------------------

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I like the first article, the second one was basically just a plug for a player-created skill.

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If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature.
^^^At least I'm not the only crazy one

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