Melo Posted February 15, 2013 Share Posted February 15, 2013 There are no statistics we can currently find that will give us a good idea until we wait for the vote to progressVery well said! I even checked their Fb page to see if I could find the original EoC post, but I couldn't. I guess I didn't dig deep enough! -snip-Even though I agree with your point, I just want to point out that it's highly unlikely that Jagex budgets with the exact number of votes times 5/15 bucks. Unless they are completely incompetent, which I hope they're not! :) Sorry if I skip words in my sentences from time to time. My brain tends to be a step or two ahead of my fingers when I type. Link to comment Share on other sites More sharing options...
Octarine Posted February 15, 2013 Share Posted February 15, 2013 There are no statistics we can currently find that will give us a good idea until we wait for the vote to progressVery well said! I even checked their Fb page to see if I could find the original EoC post, but I couldn't. I guess I didn't dig deep enough!That'd still be skewed by having existed for so much longer too. Blog of DG, Bossing (mostly Glacors) and stuff - Runetrack Play Safe! - Got useful information for the tip.it website? Post here! Link to comment Share on other sites More sharing options...
jayc3399 Posted February 15, 2013 Share Posted February 15, 2013 Jagex's Facebook Page: "We’ve listened to your feedback and Mod MMG addresses 2007 RuneScape! Share this as much as possible and get these votes in!" 9563 people like this "Evolution of Combat updates are here all thanks to your fantastic feedback. Which one of the changes are you most excited to see?" 344 people like this Firstly I don't see the relevance to platinum myrs post, aside from you directing it at anyone vaguely pro-eoc. 1) 2007 rs is probably the biggest game-changer for runescape since the eoc. Any post on it is bound to get a lot of attention, especially if it's being shared everywhere for more exposure (which it is 2.7k shares). 2) Those EoC changes were incredibly minor. Changes to dragon lp and dungeoneering defence are incredibly underwhelming considering the changes that are expected. Berserk and resonance were nerfed (quite rightly) but I doubt people were happy with it. Just because the second post mentions eoc does not mean you can take it as an indicator of eoc popularity. There are no statistics we can currently find that will give us a good idea until we wait for the vote to progress Would be nice to have an option on there that says "Love me some EoC, lets keep that!" Quest Cape Achieved on November 14, 2007Items AcquiredCrystal Pick and HatchetBerzerker Ring x 33/28 Barrows Items Link to comment Share on other sites More sharing options...
Alg Posted February 15, 2013 Share Posted February 15, 2013 The problem I have comes from the sentiment that "vote yes or you're selfish".It's actually a bit of a double standard. If you don't vote for a thing you don't want, you're selfish, but you're not selfish if you're pressuring other people to vote for something they disagree with so that you can get a better deal. :razz: 1 I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
teknofield Posted February 15, 2013 Share Posted February 15, 2013 There are no statistics we can currently find that will give us a good idea until we wait for the vote to progressTrue. But, there has to be some kind of measurement that Jagex used for them to even attempt digging through their archives for 2007scape. That measurement is the demand for old school private servers. You have 317-474 (old school) server and 550-614+ (new) servers. The 317-474 servers garnered so much attention to the point server owners started making serious money (Donations, Ad-sense, selling ingame items, etc). 550 rev. servers are doing shit. Link to comment Share on other sites More sharing options...
Melo Posted February 15, 2013 Share Posted February 15, 2013 There are no statistics we can currently find that will give us a good idea until we wait for the vote to progressVery well said! I even checked their Fb page to see if I could find the original EoC post, but I couldn't. I guess I didn't dig deep enough!That'd still be skewed by having existed for so much longer too.Agreed. Though, it would have given some sort of idea. But it doesn't really matter, as the poll is up soon, anyway. Sorry if I skip words in my sentences from time to time. My brain tends to be a step or two ahead of my fingers when I type. Link to comment Share on other sites More sharing options...
Bubs Posted February 15, 2013 Share Posted February 15, 2013 A couple arguments I've seen come up don't really seem to hold much merit "People would lose interest and the servers would die off" The current "06scape" if you will, has over 80k registered members since November, and the last I checked had 1k+ people on even at the slowest of hours. Sure, that's only 1k people, but this is also a private server with a single world, missing 80% of content with poor hosting. If a private server with limited advertising and limited potential players could do so well, don't you think the RuneScape edition could be massive? I also see people saying the economy will be poor to start and it will be months before there is an established demand for resources. Again, the current 2006 remake private server had a decent economy running in a month or so, you underestimate the time people put in to games, it won't take long for the economy to start thriving. ..and on the topic of voting, I won't because I firmly believe Jagex has already decided if the servers are coming or not, and this is just another pathetic attempt at gaining a bit more money. Will be playing if they do return though, no doubt. Link to comment Share on other sites More sharing options...
Waffleh Posted February 15, 2013 Share Posted February 15, 2013 ..and on the topic of voting, I won't because I firmly believe Jagex has already decided if the servers are coming or not, and this is just another pathetic attempt at gaining a bit more money. Will be playing if they do return though, no doubt. Erm, then why not vote for the sake of not having to pay $15? I guess I just don't get your reasoning. 1 Link to comment Share on other sites More sharing options...
Bxpprod Posted February 15, 2013 Share Posted February 15, 2013 The way people are butchering statistics in this thread is really, really upsetting as a student of mathematics and statistics. Where's the Alexa graphs to show RS is dying? That is the only thing missing now from this "discussion". 3 [bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted February 15, 2013 Share Posted February 15, 2013 The way people are butchering statistics in this thread is really, really upsetting as a student of mathematics and statistics. Where's the Alexa graphs to show RS is dying? That is the only thing missing now from this "discussion".gt pal2002last active a month ago :( In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted February 15, 2013 Share Posted February 15, 2013 Even if it does die right after release, they've made $50k minimum. That's more than enough to cover a small team to set it up and iron out a few bugs. After that, there's only server costs and maybe one bugfixer, because developers are the most expensive. Who lied to you? A dev on contract runs about $55K in the states, and a skilled full-time dev can cost upwards of $75K. Even as an entry level dev (< 2 years experience) I pull in something between that. Add in some QA effort to ensure things run smooth, and maybe a few hallway testers, and you're looking at $200K for your costs of a small team (2 developers, 1 QA). Not just that, but wouldn't it suck if your job was maintaining over a million lines of code, especially if bugs and performance issues had already been ironed out in a newer version of the software? 1 Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
Zerker_Jane Posted February 15, 2013 Share Posted February 15, 2013 Awesome, as long as Jagex doesn't mess this up I might actually come back to runescape. Knowing Jagex though they'll probably put in all the rubbish graphic updates the EOC brought along. 99 farm easy Link to comment Share on other sites More sharing options...
Nopenope Posted February 15, 2013 Share Posted February 15, 2013 Even if it does die right after release, they've made $50k minimum. That's more than enough to cover a small team to set it up and iron out a few bugs. After that, there's only server costs and maybe one bugfixer, because developers are the most expensive. Who lied to you? A dev on contract runs about $55K in the states, and a skilled full-time dev can cost upwards of $75K. Even as an entry level dev (< 2 years experience) I pull in something between that. Add in some QA effort to ensure things run smooth, and maybe a few hallway testers, and you're looking at $200K for your costs of a small team (2 developers, 1 QA). Not just that, but wouldn't it suck if your job was maintaining over a million lines of code, especially if bugs and performance issues had already been ironed out in a newer version of the software?The difference here is that everything has already been developed, and tested for that matter to make sure bringing back the server was even possible. Only things they have to develop is a way to make 07 and current chat systems integrate. Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted February 15, 2013 Share Posted February 15, 2013 Even if it does die right after release, they've made $50k minimum. That's more than enough to cover a small team to set it up and iron out a few bugs. After that, there's only server costs and maybe one bugfixer, because developers are the most expensive. Who lied to you? A dev on contract runs about $55K in the states, and a skilled full-time dev can cost upwards of $75K. Even as an entry level dev (< 2 years experience) I pull in something between that. Add in some QA effort to ensure things run smooth, and maybe a few hallway testers, and you're looking at $200K for your costs of a small team (2 developers, 1 QA). Not just that, but wouldn't it suck if your job was maintaining over a million lines of code, especially if bugs and performance issues had already been ironed out in a newer version of the software?The difference here is that everything has already been developed, and tested for that matter to make sure bringing back the server was even possible. Only things they have to develop is a way to make 07 and current chat systems integrate. No. There is no difference. You still have to pay that developer's salary. Sure, the costs of the project overall change if they were doing it from scratch, but the bottom line is that developers like to get paid. Giving them anything less than standard industry rates isn't going to fly, not unless they stick a college CS student on the project (they could pay them $40K/yr contract). Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
Nopenope Posted February 15, 2013 Share Posted February 15, 2013 It isn't going to take a year of development for this to happen. The developers were going to get their salary regardless of if they did this update or not. I'm sure they aren't contracting it. They stated it would take 1-2 months after poll closes to get the server up. If it gets to that point, I'm sure a few people's yearly salaries will be easily covered. Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted February 15, 2013 Share Posted February 15, 2013 It isn't going to take a year of development for this to happen. The developers were going to get their salary regardless of if they did this update or not. I'm sure they aren't contracting it. They stated it would take 1-2 months after poll closes to get the server up. If it gets to that point, I'm sure a few people's yearly salaries will be easily covered. I think a year because of both effort to bring to market and the remainder of time to maintain. I don't see the costs of this project being anything less than $200K, even for a very small team. Color me skeptical - I just think that bringing in $50K from this experiment isn't really bringing in squat - the costs would far outweigh the gains. Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
Nopenope Posted February 15, 2013 Share Posted February 15, 2013 I totally agree. But that 50k number was a worst case scenario for them, if it had minimum support and death the first month. If it hits any of their tiers in the poll, I'm sure they will make sure they don't operate at a loss. Link to comment Share on other sites More sharing options...
100 Posted February 15, 2013 Share Posted February 15, 2013 Just stop talking shit here, it will be a success and time will prove that right. Link to comment Share on other sites More sharing options...
Ruinous Edge Posted February 15, 2013 Share Posted February 15, 2013 Just stop talking shit here, it will be a success and time will prove that right.That's a totally unsubstantiated claim, we have prior experience of how successful retro servers are with RSC, so it's still my belief they won't be worthwhile and cost effective at all after the first few months initial interest.And comparing these new servers to private servers isn't the same, IIRC private servers have rares and cheats to access items/levels at will. Not many people will be willing to work from level 3 base stats 0 gp and put in the amount of work required to buy/earn high stats and top 2007 armour/weapons etc. Plus the bots that are prevalent in private servers will be just as prevalent in the 2007 servers, thus causing even more competition for limited resources that everyone is going to need upon starting the game i.e. copper, tin, iron, low level slayer tasks, basic logs, leather and many more. Quest Cape Achieved 10/08/2012TFU: Ruinous Edge http://www.transformersuniverse.comA piece of glass in the sand under your feet, it cuts you deep and it makes you hate the beauty that you see. Link to comment Share on other sites More sharing options...
Barney.S Posted February 15, 2013 Share Posted February 15, 2013 I like the idea of a fresh economy. Indeed I like it a lot. If they were to do it from current game status then I would be very much intrigued. But as I like my bosshunting a lot I could not stand a RS without even something as basic as GWD. And all in all I think this project is going to crash and burn in the long run. If not then more power to Jagex and the player base and I might even consider playing 2 acc's simultaneously one on EOC and one in 2007 just because I remember the beginning of RSC p2p where 150k for a p-hat was a lot and rune 2h wasn't even in game yet because noone could make it. But I will not vote for it, mainly because as someone already stated, I am sure Jagex has already made their mind up about reopening or not opening the servers, and I am not that thrilled about 2007 rs anyhow. Link to comment Share on other sites More sharing options...
100 Posted February 15, 2013 Share Posted February 15, 2013 We'll see. You can be sure im coming back here and say what i said. ;) Link to comment Share on other sites More sharing options...
100 Posted February 15, 2013 Share Posted February 15, 2013 ^assuming it get's over 250 k votes Link to comment Share on other sites More sharing options...
Bxpprod Posted February 15, 2013 Share Posted February 15, 2013 Just stop talking shit here, it will be a success and time will prove that right. Says the guy, talking shit.Oh god it hurts. 2 [bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER Link to comment Share on other sites More sharing options...
Hot_Shot Posted February 15, 2013 Share Posted February 15, 2013 I don't know if this has been posted here yet, but for the people that doubt the amount of active member that could vote there are more then enough.Sowreck3d, the person that started the whole petition and getting a pre-EoC server put this in his comment section on one of his videos. "Prior to my conversation with Mod MMG last night on Skype, I (and the Runescape community) thought the player-base was a lot smaller then it actually is. The true statistic is that there are 1.3 Million Active Member Accounts. Now, obviously, these accounts are not all logged in at the same time. The concurrent playerbase never reaches more then 80-90k AT A TIME, however, there IS an available player base to make this vote happen. 1.3 Million Members type "Runescape.com" and log in at least once per week, forcing them to see the post. This vote poll will get much more notoriety than the petition because its actually on the front page of Runescape whereas the petition certainly was not... I am confident that we will get 500k-750k quite easily, once those who are discouraged begin to see how quickly the poll numbers rise within the first few days. One other major note to realize before you start wishing that the servers could be a different year: August 2007 was the ONLY USABLE VERSION of the game that they found. While I understand the merits of the arguments for almost every era of the game suggested, Jagex simply can not enact them. This isn't my opinion, this isn't what EVERYONE wants, but it is all that they have. If you are really this upset about the fact that its 2007 and not 2006 or 2008 or 2009 or 2010 or 2011 or 2012 and are considering abstaining from voting- Ask yourself the following question: Would I rather have 2007 Runescape, or nothing but the EoC? Please Vote on Friday, and i thank you for your support." Further I would also like to add, if it hasn't been said before.But Mod Mmg (CEO) said this in the end of FAQ on the thread that's on Runescape about the server. "Lastly, I want to add members that do indeed vote for the reinstatement of the service will all get their first month of 'Old School' RuneScape for free regardless of the eventual level achieved therefore those signing up just to vote you will not need to pay twice". EDIT: Something else that some people mix up quite a lot is that, if vote YES on the poll it does not automatically mean that you need to pay more.This is just to see, if it came, how many people would be willing to play it. And for instance, if it only reaches tier 1, this does not mean that you would need to pay the extra 15$ a month, just because you voted yes. You only need to pay that extra money if you really log onto those servers. So please support your fellow Runescape member and just vote for it, because no harm is done to anyone. Information came from: http://services.rune...15,832,64233878 ][/b]I think a year because of both effort to bring to market and the remainder of time to maintain. I don't see the costs of this project being anything less than $200K' date=' even for a very small team. Color me skeptical - I just think that bringing in $50K from this experiment isn't really bringing in squat - the costs would far outweigh the gains.[/quote'] Apperantly the 50k players with a fee of 15$ is enough to cover up setting up the servers and keep them going. This would be 750k$ a month.Further if it reaches tier 2 which would mean 250k players with an extra fee of 5$. It would be 1250k$ a month, this includes way more servers + a small develop team. Jagex wouldn't set these tiers for no reason. They are obtainable, but require a good chunck of the community to stand behind them.Jagex is also a company and needs to keep making profits. Apperently gaining this much money, is enough for it to be profitable.As for the market in the server, there is non. It needs to be made by the players themselves.And as someone mentioned before, it will only take 1 - 2 months to get the servers up and running. Link to comment Share on other sites More sharing options...
Bxpprod Posted February 15, 2013 Share Posted February 15, 2013 You only need to pay that extra money if you really log onto those servers. So please support your fellow Runescape member and just vote for it, because no harm is done to anyone.Except to Jagex, who setup the pricing structure based around the numbers provided in the poll which end up being skewed 1 [bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER Link to comment Share on other sites More sharing options...
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