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Future Update Discussions


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#4041
Platinum_Myr
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Using HTML5 means they're going to use JavaScript, which means that it'll run slower. Java, when JIT kicks in, is more efficient than JavaScript--this stems from the fact that JavaScript is a dynamically typed language, while Java is a statically-typed one. Lua, a scripting language I have familiarity with, is still slower than languages like C++ and perhaps Java because it is also dynamically typed, even when using a JIT compiler (in fact, LuaJIT is one of if not the fastest dynamic JIT compilers in existence). I do not see any benefits from the switch to HTML5, especially considering the fact that you probably can't run it on Internet Explorer (keep in mind IE10 has a better Javascript engine than both Chrome and Firefox, especially when it comes to mathematical computations, from experience).


That's true to an extent, but there may be some advantages to moving to HTML5. TBH I don't really care which is "technically" better I care which results in a better experience. I will judge that based on testing when it comes out.

Some things will be nicer like better browser integration (at the moment if you change tabs or windows, the game client loses keyboard focus so if you focus back to the game window you can't type) and things like that that should be improved.

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#4042
Kaida23
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Some things will be nicer like better browser integration (at the moment if you change tabs or windows, the game client loses keyboard focus so if you focus back to the game window you can't type) and things like that that should be improved.

THAT is annoying as heck. I really hope it gets fixed with the shift to HTML5

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#4043
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Some things will be nicer like better browser integration (at the moment if you change tabs or windows, the game client loses keyboard focus so if you focus back to the game window you can't type) and things like that that should be improved.

THAT is annoying as heck. I really hope it gets fixed with the shift to HTML5


Damn, I thought there was something specifically wrong with my laptop that was making this happen, didn't know it was a problem with the game.

Definitely something that needs to be fixed ASAP.

#4044
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Some things will be nicer like better browser integration (at the moment if you change tabs or windows, the game client loses keyboard focus so if you focus back to the game window you can't type) and things like that that should be improved.

THAT is annoying as heck. I really hope it gets fixed with the shift to HTML5


Damn, I thought there was something specifically wrong with my laptop that was making this happen, didn't know it was a problem with the game.

Definitely something that needs to be fixed ASAP.


It's not really a 'problem' (in the sense of something for devs to deal with) it is just an unavoidable behaviour of java applets.

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#4045
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Using HTML5 means they're going to use JavaScript, which means that it'll run slower. Java, when JIT kicks in, is more efficient than JavaScript--this stems from the fact that JavaScript is a dynamically typed language, while Java is a statically-typed one. Lua, a scripting language I have familiarity with, is still slower than languages like C++ and perhaps Java because it is also dynamically typed, even when using a JIT compiler (in fact, LuaJIT is one of if not the fastest dynamic JIT compilers in existence). I do not see any benefits from the switch to HTML5, especially considering the fact that you probably can't run it on Internet Explorer (keep in mind IE10 has a better Javascript engine than both Chrome and Firefox, especially when it comes to mathematical computations, from experience).

Yeah, I really don't understand this change. WebGL doesn't really offer any benefits over what Java can do. If they really want to move to another platform, they should use C++.


I don't know how or why players somehow got the idea that the HTML5 update is being done for performance reasons. That's basically nonsense as far as I can tell. The primary reason to move to HTML5 is that Jagex wants to sell the game to iPhone, iPad, and Android users. They would (will?) be the first major MMO to make a serious attempt at capturing casual mobile users, which is a huge potential new market.
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#4046
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Probably because when discussion html5 Jagex have specifically said it allows them to make significant performance improvements...

Of course (as I said before) this isn't entirely because of html5 it's more to do with the optimisation opportunities a full engine rewrite affords them particularly relating to cluttered code that can be combined and older code than has better alternatives.

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#4047
Platinum_Myr
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It may also be because they can use the stuff in browser instead of loading java virtual machine as well.

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#4048
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Probably because when discussion html5 Jagex have specifically said it allows them to make significant performance improvements...

Of course (as I said before) this isn't entirely because of html5 it's more to do with the optimisation opportunities a full engine rewrite affords them particularly relating to cluttered code that can be combined and older code than has better alternatives.

Like I said, if they want to rewrite the engine, they should do it in C++, not HTML5. Honestly, WebGL works terribly in mobile browsers. Even the best browsers (such as Dolphin) have little to no support, and those that do support WebGL have terrible frame rates and are difficult to interact with.

If they want to open up to mobile devices, they should create a version of the game in android.opengl and whatever the equivalent is for iPhones.

#4049
Yoko Kurama
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Is the GM quest coming out this week? It'd better be, I can't wait any longer... They should have released it in early February, like they released BoE in early December.

#4050
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Since the video is for next Friday bts I suspect the question the week after =s

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#4051
jayc3399
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Since the video is for next Friday bts I suspect the question the week after =s

Yeah week of the 25th most likely.

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#4052
decebal
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The primary reason to move to HTML5 is that Jagex wants to sell the game to iPhone, iPad, and Android users. They would (will?) be the first major MMO to make a serious attempt at capturing casual mobile users, which is a huge potential new market.

Incoming Miniclip 2.0 generation.

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#4053
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The primary reason to move to HTML5 is that Jagex wants to sell the game to iPhone, iPad, and Android users. They would (will?) be the first major MMO to make a serious attempt at capturing casual mobile users, which is a huge potential new market.

Incoming Miniclip 2.0 generation.

Considering how well-received 2007Scape is, and how shitty our stagnant community currently is, that's not necessarily a bad thing. Sure, the elitists will [bleep] about it, but they [bleep] about everything.

#4054
michel555555
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The primary reason to move to HTML5 is that Jagex wants to sell the game to iPhone, iPad, and Android users. They would (will?) be the first major MMO to make a serious attempt at capturing casual mobile users, which is a huge potential new market.

Incoming Miniclip 2.0 generation.

wouldnt it be more the angry birds generation?

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#4055
Tim
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The primary reason to move to HTML5 is that Jagex wants to sell the game to iPhone, iPad, and Android users. They would (will?) be the first major MMO to make a serious attempt at capturing casual mobile users, which is a huge potential new market.

Incoming Miniclip 2.0 generation.

Considering how well-received 2007Scape is, and how shitty our stagnant community currently is, that's not necessarily a bad thing. Sure, the elitists will [bleep] about it, but they [bleep] about everything.

pretty much.

Popoto.~<3


#4056
Saradomin_Mage
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The primary reason to move to HTML5 is that Jagex wants to sell the game to iPhone, iPad, and Android users. They would (will?) be the first major MMO to make a serious attempt at capturing casual mobile users, which is a huge potential new market.

Incoming Miniclip 2.0 generation.

Considering how well-received 2007Scape is, and how shitty our stagnant community currently is, that's not necessarily a bad thing. Sure, the elitists will [bleep] about it, but they [bleep] about everything.

I swear your parents must have been shot in a theatre by elitists if you hate them that much on every post you make involving them :razz:

I wouldn't mind an infusion of fresh blood, and we've definitely been through that before.

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#4057
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Was there an update to the action bar so that holding down a shortcut key no longer drops your entire inventory, and now it only drops 1 item per stroke?
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#4058
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Was there an update to the action bar so that holding down a shortcut key no longer drops your entire inventory, and now it only drops 1 item per stroke?


That has been for a while now...

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#4059
Omali
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I swear your parents must have been shot in a theatre by elitists if you hate them that much on every post you make involving them :razz:

I wouldn't mind an infusion of fresh blood, and we've definitely been through that before.


The theatre down the street puts more butter in their popcorn! *pow pow pow*

I for one welcome our new newbie overlords. Maybe they'll be pleasant, that would be a welcome change over the current lot.
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#4060
Alg
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I swear your parents must have been shot in a theatre by elitists if you hate them that much on every post you make involving them :razz:

Just outside it, actually. By night, I dress up as an overweight MMO player and fight crime. :razz:

Was more of a reference to all of the "Miniclip will ruin Runescape!" stuff in the past, and it was supposed to be a lot less serious than it came out to be.




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