Jump to content

Attack vs. Strength: The Legendary RuneScape Battle


Xeones

Recommended Posts

  • Replies 109
  • Created
  • Last Reply

Top Posters In This Topic

Niether..

 

 

 

i choose Def im going for 80 80 99

 

then after awhile 94 94 99 then ima leave my stats there and just get 200m+ in def if i do combat.

 

but i would choose atk over str...especially with 80 str id rather high atk now.

 

I prefer a high def over a higher offense...every bit of def bonus does something....so once im 80 80 99 ill join a cw clan with the best armor i can buy.

heartless619.png

IGNORE THESE FOUR WORDS

banneruh3.jpg

Link to comment
Share on other sites

Neither are better.

 

 

 

The best way is training both in the right way.

 

 

 

By the way there is a flaw in what you described as the strength wheel, you see people hitting their max hit or 1 below it ALOT more often that you see them hitting something like 5, so it must be alot more complex.

Link to comment
Share on other sites

Defence.

 

 

 

Hitting lower #'s often is nice, hitting high numbers not so often is okay too, but hitting some lower constant #'s while they are still eating and trying to attack you is definatly the best in my oppinion.

 

 

 

curently 85/85/92 and going for 85/85/99 and eventually 99/85/99. maybe higher strength. not sure yet.

polarbeardaveyz9.png
Link to comment
Share on other sites

I would take def anyday. (I know this isnt the debate, but...) I'd much rather be able to withstand high lv monsters than get killed in a few hits. I can always use super pots to up my stregth and atk, and str and atk is useless when you use mage and range.

 

 

 

But if I had to pick str or atk, id probably pick atk, because you can weild better wepons.

 

 

 

LOL?

 

 

 

We're talking about at least 80 in each stat (except Defense, which is incredibly useless ; only got 75 for dragfire shield). The highest attack requirement for anything, I believe, is 70.

 

 

 

I believe it is 75 att for Godsword

windcerberus.png
Link to comment
Share on other sites

Well you can'ty have one without the other. they're jsut as important to raise. With 99 attack and a whip and 1 str, it won't matter if you have incredible accuracy. You'll hit 1s. With a balance, you might do a lot better.

[hide=]

tip it would pay me $500.00 to keep my clothes ON :( :lol:
But then again, you fail to realize that 101% of the people in this universe hate you. Yes, humankind's hatred against you goes beyond mathematical possibilities.
That tears it. I'm starting an animal rebellion using my mind powers. Those PETA bastards will never see it coming until the porcupines are half way up their asses.
[/hide]

montageo.png

Apparently a lot of people say it. I own.

 

http://linkagg.com/ Not my site, but a simple, budding site that links often unheard-of websites that are amazing for usefulness and fun.

Link to comment
Share on other sites

96 Attack

 

96 Strength

 

75 Defense

 

82 Magic

 

70 Ranged

 

55 Prayer

 

92 Hitpoints

 

110 Combat

 

 

 

39s with whip and 33-33s with dds spec ftw

 

 

 

I've decided to keep them even because of everybody's valid arguments against each other and because I watched gangsterprt2's pk vids. :shock: :shock: :shock:

kingtut3.png
Link to comment
Share on other sites

att is reliality where as str is potentioal so if the str acc gets lucky it would totaly own the att acc where as the att acc has a better chance of doing more damage in the same space of time. however there are threasholds on deffence and att - am not 100% sure but i belive the threashold for defence is about 75-80 and the threshold for att is about 85-90 which beond these levels there will be very little improvement but str has no threashold the higher the better so i would say 90 att 80 deff 99 str would be a good start :D

Link to comment
Share on other sites

I prefer attack..even though i have 81 str n 78 att...That will soon be changed ... gonna go for 85 att.

 

I think it depends on your weapon. For weapons like greataxe you will want to have a high attack so that you wouldn't hit a zero with that slow attack speed.

 

 

 

So yea Attack ftw...the cape and emote is cooler too imo.

 

 

 

Hunter

rawr7zv.gif

Thanks to Goldwolflord, megadedhed, willmcdermot, Biabf, jak722, born2die, Mediumwell, xxxShade, Random, speedofsound, edtheripper, and Alduron for the awesome sig

Link to comment
Share on other sites

0's are annoying and high damage is a surprise.

 

Now, would I rather lower chances of annoyance or increase chances of a new surprise? I'd rather have a higher attack, declining annoyance is way better in my opinion.

sina_j.png

 

Hacked on January 5, 2007 --> Lost: 56.4M, Santa Hat, Purple Partyhat, Green Partyhat, Christmas Cracker

people who get rich and do it legit like joob and I always get f'd over in the end.
Link to comment
Share on other sites

I think alot of the reason people post that they think Attack is better is because they can't be bothered using a scimitar to train strength, so only train attack and then stick up for the one stat they train.

 

 

 

Obviously this is easily cancelled out by other people training strength first favouring it in an argument. Such as myself.

 

 

 

Why did I even post? :-k

Wiids_I.png

Wiids_I.png

^^ Current goals ^^

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.