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Zombie Plans-Revised


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I'd force them into a bottleneck and dig a mote filled with sulphuric acid. Grab as many guns and throw able weapons as possible, set up a load of automated flamethrowers, chainguns and shotguns. And grab a load of grenades and mines. Don't forget your lightsaber A.K.A katana. <3: :P

 

 

 

And if death was inevitable, get loads of nukes and go down swinging. Even if it does leave a 200 mile crater in the earth. Even if it does make the world uninhabitable at the same time. Oh and possibly invent a huge laser cannon that destroys everything in it's path while I'm safe.

Many believe that the 1980 eruption of Mt. Saint Helens was a catostrophic geological event, in reality it was the day that Jimi Hendrix returned to Earth from the next world and actually stood up next to a mountain and chopped it down with the edge of his hand.

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Save the money for when people begin to rebuild civilization :thumbup:.

 

 

 

Depending on how far the zombie apocalypse goes, there might be an entirely new currency that's used, rendering your USD and your Euros and all else basically worthless. When the sh** hits the fan, people need something physical of real value; for a good while, you can expect the main currency to be goods. This will probably persist until someone gets the international systems up and running again.

You never know which rabbit hole you jump into will lead to Wonderland. - Ember3579

Aku Soku Zan. - Shinsengumi

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If you have any complaints about me, please refer to this link. Your problems are important to me.

Don't talk smack if you're not willing to say it to the person's face. On the same line, if you're not willing to back up your opinions no matter what, your opinion may as well be nonexistent.

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I don't even know what to make of that^

 

 

 

What if the zombies were born, not from a virus that caused rage or resurrection, but a parasite? Like headcrabs. Would it affect your plans knowing that nobody is immune and there is a tangible foe?

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I don't even know what to make of that^

 

 

 

What if the zombies were born, not from a virus that caused rage or resurrection, but a parasite? Like headcrabs. Would it affect your plans knowing that nobody is immune and there is a tangible foe?

 

If it's just headcrabs anyone who's played Half-Life knows that all you need is a crowbar. We could live life normally just with crowbars in our hands at all time. :lol:

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MY plan so far...

 

 

 

Ok first of all, High Ground, zombies may struggle to get up stairs, and even if they can, the staircase you'll be on higher ground and can get them easier as they won't be able to surround you, as the staircase probaly would be 1-2 zombies wide.

 

 

 

Food, canned food, and a can opener, I'd suggest NOT eating dead zombies.

 

 

 

Weapons? Methinks you'd want an automatic or at least semi automatic gun, lots of ammo and a few melee weapons (baseball bats, light swords), probaly not a knife as the ran ge is too short.

 

 

 

Also yeah don't go alone, you don't want to fall asleep and have to zombies eat your brains and whatever. A group of 3-5 is good so you're not out of resources too quick but here is always one+ person keeping guard.

 

 

 

The trouble with the 2nd floor is the fact moving from place to place may be a problem, I need solutions here...

 

 

 

Eh now would this work, opinions?

 

 

 

~Doomy, proud member of the ZASTGSF (zombie apocalypse survival team group squad force).

Doomy edit: I like sheep

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MY plan so far...

 

 

 

1) Ok first of all, High Ground, zombies may struggle to get up stairs, and even if they can, the staircase you'll be on higher ground and can get them easier as they won't be able to surround you, as the staircase probaly would be 1-2 zombies wide.

 

 

 

2) Food, canned food, and a can opener, I'd suggest NOT eating dead zombies.

 

 

 

3) Weapons? Methinks you'd want an automatic or at least semi automatic gun, lots of ammo and a few melee weapons (baseball bats, light swords), probaly not a knife as the ran ge is too short.

 

 

 

4) Also yeah don't go alone, you don't want to fall asleep and have to zombies eat your brains and whatever. A group of 3-5 is good so you're not out of resources too quick but here is always one+ person keeping guard.

 

 

 

5) The trouble with the 2nd floor is the fact moving from place to place may be a problem, I need solutions here...

 

 

 

Eh now would this work, opinions?

 

 

 

~Doomy, proud member of the ZASTGSF (zombie apocalypse survival team group squad force).

 

 

 

 

 

1) High ground IS very much so advised, but not quite in a pre-built structure, with a few exceptions. The reason for this is that it's either 1) in or near a dense population (making you vulnerable to the Zombie Zerg), or 2) easily visible by looters and other undesirables, who CAN navigate a damaged stairway to some degree. Unless if you have something very out of the way of anybody and that looks too difficult to get to (or even better as if the road to your place looks like a dead end), I'd recommend relocating before too long.

 

 

 

2) That's a good idea, but keep in mind that at least for a little while the perishables should help feed your group. If at all possible, save the stuff that can keep for as long as you can. Finding someone who can prepare a meal from random stuff from the nature that surrounds you (hopefully) will magnify your survivability, if for no other reason than that they can feed you. Also, it's kind of obvious that it's a bad idea to try and eat re-killed zombies. There's a reason why they look like that.

 

 

 

3) Automatics will waste bullets. With your standard zombie, the ONLY thing that will neutralize the threat is heavy brain damage, otherwise known as a headshot. If you've ever fired a gun (in games or real life), you'd know that automatic weaponry works by putting up a wall of lead. You want to carry that around all day? Also, semiautomatics will help greatly, but ONLY if you're capable of restraint. On close range weapons, keep in mind durability of the weapon. Baseball bats are notorious for snapping in half when they hit something with force. Swords require a level of maintenance that few are willing to even consider (if you look at the way most treat their vehicles, for an example). Your best bets would be stuff that's quick, efficient, and easily maintainable. These would include knives, just so you know. It's ALREADY highly recommended that you keep at least a few different knives on you at all times, so why should you skimp on the combat ones? There's a good reason why Marines carry around Kabars and the like practically EVERYwhere they go.

 

 

 

4) That one's pretty obvious. A four man cell has been the generally recommended team size for just about any operation that needs to be done in existence, where numbers wouldn't be more effective. If you're smart, you can fit in a wide variety of specialties in a 4 man cell, AND keep mobility and stealth.

 

 

 

5) That generally is a problem with taking the high ground. However, any idiot should be able to come up with a few escape routes given 2-3 days, which I suspect is going to be the average person's advance warning. If you're digging your trench at your house or a similarly familiar area, then that should already be planned out.

 

 

 

Hopefully, this was helpful.

You never know which rabbit hole you jump into will lead to Wonderland. - Ember3579

Aku Soku Zan. - Shinsengumi

You wanna mess with me or my friends? Pick your poison.

If you have any complaints about me, please refer to this link. Your problems are important to me.

Don't talk smack if you're not willing to say it to the person's face. On the same line, if you're not willing to back up your opinions no matter what, your opinion may as well be nonexistent.

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MY plan so far...

 

 

 

1) Ok first of all, High Ground, zombies may struggle to get up stairs, and even if they can, the staircase you'll be on higher ground and can get them easier as they won't be able to surround you, as the staircase probaly would be 1-2 zombies wide.

 

 

 

2) Food, canned food, and a can opener, I'd suggest NOT eating dead zombies.

 

 

 

3) Weapons? Methinks you'd want an automatic or at least semi automatic gun, lots of ammo and a few melee weapons (baseball bats, light swords), probaly not a knife as the ran ge is too short.

 

 

 

4) Also yeah don't go alone, you don't want to fall asleep and have to zombies eat your brains and whatever. A group of 3-5 is good so you're not out of resources too quick but here is always one+ person keeping guard.

 

 

 

5) The trouble with the 2nd floor is the fact moving from place to place may be a problem, I need solutions here...

 

 

 

Eh now would this work, opinions?

 

 

 

~Doomy, proud member of the ZASTGSF (zombie apocalypse survival team group squad force).

 

 

 

 

 

1) High ground IS very much so advised, but not quite in a pre-built structure, with a few exceptions. The reason for this is that it's either 1) in or near a dense population (making you vulnerable to the Zombie Zerg), or 2) easily visible by looters and other undesirables, who CAN navigate a damaged stairway to some degree. Unless if you have something very out of the way of anybody and that looks too difficult to get to (or even better as if the road to your place looks like a dead end), I'd recommend relocating before too long.

 

 

 

2) That's a good idea, but keep in mind that at least for a little while the perishables should help feed your group. If at all possible, save the stuff that can keep for as long as you can. Finding someone who can prepare a meal from random stuff from the nature that surrounds you (hopefully) will magnify your survivability, if for no other reason than that they can feed you. Also, it's kind of obvious that it's a bad idea to try and eat re-killed zombies. There's a reason why they look like that.

 

 

 

3) Automatics will waste bullets. With your standard zombie, the ONLY thing that will neutralize the threat is heavy brain damage, otherwise known as a headshot. If you've ever fired a gun (in games or real life), you'd know that automatic weaponry works by putting up a wall of lead. You want to carry that around all day? Also, semiautomatics will help greatly, but ONLY if you're capable of restraint. On close range weapons, keep in mind durability of the weapon. Baseball bats are notorious for snapping in half when they hit something with force. Swords require a level of maintenance that few are willing to even consider (if you look at the way most treat their vehicles, for an example). Your best bets would be stuff that's quick, efficient, and easily maintainable. These would include knives, just so you know. It's ALREADY highly recommended that you keep at least a few different knives on you at all times, so why should you skimp on the combat ones? There's a good reason why Marines carry around Kabars and the like practically EVERYwhere they go.

 

 

 

4) That one's pretty obvious. A four man cell has been the generally recommended team size for just about any operation that needs to be done in existence, where numbers wouldn't be more effective. If you're smart, you can fit in a wide variety of specialties in a 4 man cell, AND keep mobility and stealth.

 

 

 

5) That generally is a problem with taking the high ground. However, any idiot should be able to come up with a few escape routes given 2-3 days, which I suspect is going to be the average person's advance warning. If you're digging your trench at your house or a similarly familiar area, then that should already be planned out.

 

 

 

Hopefully, this was helpful.

 

 

 

1)High ground AND a forced bottleneck entrance.Maximum of two entrances,both within line of sight and firing range.Relocation is harsh,unless evacuation is in process.Maybe not even then.

 

 

 

2)Train yourself to eat raw meat.Since you're a human survivor,zombies will try to eat you before any animals.So you may hunt every now and then.

 

 

 

3)Automatics indeed work by wall of lead.Controlled bursts are much harder than you think,and recoil is hell.Unless you are in a military base with enough ammunition to sink a small country,don't even try to make your bullets last.Semi autos take great toll on your fingers,since to fire many,you go squeeze,release,squeeze,release.Shotguns are recommendable,though I much prefer an M16,or given choice,SAR21.On semi.Your gun suffices as a close range weapon.I hear in Quantico you're trained to butt people with your rifle butt.That alone can crush skulls.

 

 

 

4)If you're skilled and care little about dying,by all means go alone.But remember need for sleep and eating.Then going in a group becomes obvious.Remember to ensure you can run faster than your friends.

 

 

 

5)Which is why you must remember where your traps are,and basic architecture of the building.

 

 

 

I still like my plan of going Father Grigori on the zombies with a Remington,though.

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MY plan so far...

 

 

 

1) Ok first of all, High Ground, zombies may struggle to get up stairs, and even if they can, the staircase you'll be on higher ground and can get them easier as they won't be able to surround you, as the staircase probaly would be 1-2 zombies wide.

 

 

 

2) Food, canned food, and a can opener, I'd suggest NOT eating dead zombies.

 

 

 

3) Weapons? Methinks you'd want an automatic or at least semi automatic gun, lots of ammo and a few melee weapons (baseball bats, light swords), probaly not a knife as the ran ge is too short.

 

 

 

4) Also yeah don't go alone, you don't want to fall asleep and have to zombies eat your brains and whatever. A group of 3-5 is good so you're not out of resources too quick but here is always one+ person keeping guard.

 

 

 

5) The trouble with the 2nd floor is the fact moving from place to place may be a problem, I need solutions here...

 

 

 

Eh now would this work, opinions?

 

 

 

~Doomy, proud member of the ZASTGSF (zombie apocalypse survival team group squad force).

 

 

 

 

 

1) High ground IS very much so advised, but not quite in a pre-built structure, with a few exceptions. The reason for this is that it's either 1) in or near a dense population (making you vulnerable to the Zombie Zerg), or 2) easily visible by looters and other undesirables, who CAN navigate a damaged stairway to some degree. Unless if you have something very out of the way of anybody and that looks too difficult to get to (or even better as if the road to your place looks like a dead end), I'd recommend relocating before too long.

 

 

 

2) That's a good idea, but keep in mind that at least for a little while the perishables should help feed your group. If at all possible, save the stuff that can keep for as long as you can. Finding someone who can prepare a meal from random stuff from the nature that surrounds you (hopefully) will magnify your survivability, if for no other reason than that they can feed you. Also, it's kind of obvious that it's a bad idea to try and eat re-killed zombies. There's a reason why they look like that.

 

 

 

3) Automatics will waste bullets. With your standard zombie, the ONLY thing that will neutralize the threat is heavy brain damage, otherwise known as a headshot. If you've ever fired a gun (in games or real life), you'd know that automatic weaponry works by putting up a wall of lead. You want to carry that around all day? Also, semiautomatics will help greatly, but ONLY if you're capable of restraint. On close range weapons, keep in mind durability of the weapon. Baseball bats are notorious for snapping in half when they hit something with force. Swords require a level of maintenance that few are willing to even consider (if you look at the way most treat their vehicles, for an example). Your best bets would be stuff that's quick, efficient, and easily maintainable. These would include knives, just so you know. It's ALREADY highly recommended that you keep at least a few different knives on you at all times, so why should you skimp on the combat ones? There's a good reason why Marines carry around Kabars and the like practically EVERYwhere they go.

 

 

 

4) That one's pretty obvious. A four man cell has been the generally recommended team size for just about any operation that needs to be done in existence, where numbers wouldn't be more effective. If you're smart, you can fit in a wide variety of specialties in a 4 man cell, AND keep mobility and stealth.

 

 

 

5) That generally is a problem with taking the high ground. However, any idiot should be able to come up with a few escape routes given 2-3 days, which I suspect is going to be the average person's advance warning. If you're digging your trench at your house or a similarly familiar area, then that should already be planned out.

 

 

 

Hopefully, this was helpful.

 

 

 

1)High ground AND a forced bottleneck entrance.Maximum of two entrances,both within line of sight and firing range.Relocation is harsh,unless evacuation is in process.Maybe not even then.

 

 

 

2)Train yourself to eat raw meat.Since you're a human survivor,zombies will try to eat you before any animals.So you may hunt every now and then.

 

 

 

3)Automatics indeed work by wall of lead.Controlled bursts are much harder than you think,and recoil is hell.Unless you are in a military base with enough ammunition to sink a small country,don't even try to make your bullets last.Semi autos take great toll on your fingers,since to fire many,you go squeeze,release,squeeze,release.Shotguns are recommendable,though I much prefer an M16,or given choice,SAR21.On semi.Your gun suffices as a close range weapon.I hear in Quantico you're trained to butt people with your rifle butt.That alone can crush skulls.

 

 

 

4)If you're skilled and care little about dying,by all means go alone.But remember need for sleep and eating.Then going in a group becomes obvious.Remember to ensure you can run faster than your friends.

 

 

 

5)Which is why you must remember where your traps are,and basic architecture of the building.

 

 

 

I still like my plan of going Father Grigori on the zombies with a Remington,though.

 

 

 

 

 

1) That forced bottleneck must be maintained with both near-constant shots fired (if you're under attack by the Zombie Zerg) and some means of waste disposal. If you can't provide either, then all you really done is give zombies easy access. You must also keep in mind the possibility of bandits finding you.

 

 

 

2) Raw meat is very easy to spoil, and it is quite probably diseased in some fashion. This is part of why cooking was invented. People who eat cooked meat get sick a lot less than people who eat raw meat. Even a minor amount of cooking helps. Also, I tend to think of the canned food as emergency rations. The only time you should break them out is if 1) they're about to go bad, 2) your food supply dried up (by which time you should relocate), or 3) you are under siege. The fewer canned goods and other non perishables that you have, the lower your overall survival expectancy is.

 

 

 

3) Most will be unable to get to or even make use of a military base, so it's pretty much a given that full automatic only weapons are out of the question aside from as temporary firepower for anti-human defense. Semis WILL take a toll on your hands after a while of fighting, but I think that most will be able to sacrifice hand pain for the ability to blow away more zombies in a given amount of time. Yes, shotguns are a very viable weapon for general use, but they're notorious for their lack of distance. It should be used for when they're knocking on your door. Also, while butting someone with a rifle or another firearm is effective, that would shorten their lifespan needlessly. I'd find it a lot more effective to just switch to a dedicated melee weapon if you can, when it's prudent.

 

 

 

4) Only those who have no will to live or are complete idiots would go alone for very long in a zombie apocalypse. You just stated a few of them. And yes, you just need to outrun your teammates to escape the Zombie Zerg. However, all that really does is buy time.

 

 

 

5) If someone is unable to remember their building's layout and where they set the traps, then they probably shouldn't be on the team.

 

 

 

Who or what in all the Hells is Father Grigori?

You never know which rabbit hole you jump into will lead to Wonderland. - Ember3579

Aku Soku Zan. - Shinsengumi

You wanna mess with me or my friends? Pick your poison.

If you have any complaints about me, please refer to this link. Your problems are important to me.

Don't talk smack if you're not willing to say it to the person's face. On the same line, if you're not willing to back up your opinions no matter what, your opinion may as well be nonexistent.

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If I somehow knew a zombie apocalypse would happen (ie: I heard of an infection in an isolated place, or somewhere far away. Like if it was in china, it would take several months to a year for a major infection to hit the US, if at all) I would probably invest almost all my savings in canned food and MRE's (meals ready to eat.)Then I'd go to the very rural area of my state, and find a secluded area, build a secure area, with a wall, by cutting down trees and so on, and start to plant seeds so I would have food. I would use the MRE's and canned food stuff in the winter, or if I ran out of food from farming.

 

I would also spend the rest of my savings on guns, ammunition, and such. (Legal at my age in my state).

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Hegemony-Spain

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If I somehow knew a zombie apocalypse would happen (ie: I heard of an infection in an isolated place, or somewhere far away. Like if it was in china, it would take several months to a year for a major infection to hit the US, if at all) I would probably invest almost all my savings in canned food and MRE's (meals ready to eat.)Then I'd go to the very rural area of my state, and find a secluded area, build a secure area, with a wall, by cutting down trees and so on, and start to plant seeds so I would have food. I would use the MRE's and canned food stuff in the winter, or if I ran out of food from farming.

 

I would also spend the rest of my savings on guns, ammunition, and such. (Legal at my age in my state).

 

Permission to join you? I could buy more food and help with the building/farming.

 

 

 

How many people are you willing to take with you?

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If I somehow knew a zombie apocalypse would happen (ie: I heard of an infection in an isolated place, or somewhere far away. Like if it was in china, it would take several months to a year for a major infection to hit the US, if at all) I would probably invest almost all my savings in canned food and MRE's (meals ready to eat.)Then I'd go to the very rural area of my state, and find a secluded area, build a secure area, with a wall, by cutting down trees and so on, and start to plant seeds so I would have food. I would use the MRE's and canned food stuff in the winter, or if I ran out of food from farming.

 

I would also spend the rest of my savings on guns, ammunition, and such. (Legal at my age in my state).

 

Permission to join you? I could buy more food and help with the building/farming.

 

 

 

How many people are you willing to take with you?

 

me too please :thumbup:

 

make a walled camp.

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Heh. I know a few good areas where I've spent a lot of time in past summers, where I could go for days and days without seeing anyone other than the people I was camping with. My only worry about where I am is, even though my state (Vermont) is pretty sparsely populated, with about 600 thousand people total, just a few hours away driving is NYC, and even closer is Boston. So, there's always a chance that hordes of zombies from those huge cities could find us. This would be an ideal base, but it would take a lot of time to build.

 

A circular wall, or a rectangular one, depending on which would be easier to build. The area directly inside this wall could be used for agriculture, then in the center would be a walled area with a house or building, with possibly a pen for livestock. A well could be dug somewhere inside here. If something like this could be set up the only possible way that we would die, barring natural disaster, would be simply running out of food. My biggest worry would be that occasionally there are huge snowfalls, like over 3-4 feet of snow. But according to the guide, zombies freeze during the winter, so we would be mostly safe, and we could spend the winters scavenging towns.

 

 

 

[hide=img]baseah3.jpg[/hide]

 

Obviously in this picture the wall thickness and height is off, but I think the best plan would to be to have 4-10 people there. It's a small enough number that we would have a lot of room, and enough food, but big enough that we would be able to farm, and defend. Here would be my plan.

 

 

 

1:Buy supplies. Or obtain in some way, at least the following for each person:

 

2 semi-automatic rifles, with at least 2000 rounds.

 

1 Pistol, preferably silenced, with at least a few hundred rounds

 

A rifle scope, and if possible a silencer. (These can be made by hand, but they aren't as good as real ones. Though those are illegal, I believe)

 

A combat knife. Preferably spring assisted (too big a chance of someone injuring themselves with a switchblade, especially if they don't know what they're doing) Non serrated.

 

An axe and saw. For cutting trees. An axe can be also used as a melee weapon if needed.

 

Hammers, and as many nails as possible.

 

Various other construction tools.

 

A cleaning kit for their rifle

 

Something to sharpen their knife with.

 

A first aid kit

 

A shovel, and if possible, a pickax of some sort.

 

As much food as possible.

 

 

 

And as a group we would need

 

Some supply of gasoline, even if it's not a lot

 

A generator, that can also be powered by muscle (ie: Someone riding a stationary bike generates power)

 

Possibly some instant cement, it can be useful, but we wouldn't have enough for anything big.

 

Fertilizer, and seeds.

 

Medical supplies, including as much medicine as we could get a hold of.

 

A water sanitation system of some sort.

 

Various construction supplies (Think piping, sheet metal, and wood)

 

Flashlights, spotlights if possible, and a lot of batteries to power them.

 

Two way radios, and batteries for them.

 

 

 

2: Get to our location, a forested area would be nice, maybe with some natural barriers like a cliff to help protect us.

 

3: Start building a small wall. Just enough to keep any random zombies at bay until we complete the major one that would surround our whole area.

 

4:Build a basic shelter, and start working on the external wall.

 

5:Once the wall's completed, start planting seeds if it's the right season.

 

6:Make a better living area, more protected from the elements, and so on.

 

7: Make an internal wall, in case the main one is breached, and a pen for any livestock we have.

 

8: Survive. We would want at least two people patrolling the wall at all times. If there's just a single zombie, they can pick it off, and dispose of the corpse (having festering corpses outside of our base is a bad thing) once it's clear. If there is a group, everyone would be alerted, and we would work together to kill them, then dispose of their bodies.

 

9: If we survive 15 years like this, and we don't know what's happening in the outside world, and we have no contact with other humans, we could send a scouting party of two of us. We would find one of a few things, if the party returned.

 

one: The world is in ruins. No one survived. The last zombies are finally rotting away to nothing, and the last of humanity is dead. If this is the case, we would want to look for other isolated survivors.

 

two: The humans won, most of the zombies are dead, but our area has simply not been cleared yet. If this is the case, the best thing to do would be to wait where we are until rescue can come.

 

three: The zombies won, and they still prowl the earth, and humanity has almost been destroyed. Any survivors are scattered. If this is the case, we could either stay where we are, or look for survivors.

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Nice, Doom! Maybe if we find a cliff we could use the material for the full circle to make a larger half circle allowing more living/farming space. Also if it's in a wooded area we should be able to go hunting in the cold months if the zombies haven't killed most of the deer and rabbits already.

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Some animals would have a better chance at surviving than humans. Almost as many fleeing refugees would be killed by hunger or by the elements because they are simply not used to fending for themselves. Animals on the other hand, especially herbivores might do especially well. If a deer can sometimes escape a hunter with a gun, it could escape a shambling zombie.

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When building a wall a square will always give you more area inside for the amount of wall used than a rectangle. But after doing some calculations it looks like a circle will give you more than a square. I am guessing that a perfect circle is the most efficient use of wall/area ratio. Someone check my math:

 

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Winters are hard on people, I would suggest going far enough north that zombies are almost a non-issue and during the winter months they are permanently frozen. Going outside the camp to hunt for food shouldn't be a problem then, unless a lot of people are still alive. If you want to stay inside the camp at all times then it would probably be better to go somewhere closer to the equator. Just too much to leave to fate trying to conserve food over the long winter months. Better to be in a place where you can have food year round. Natural disasters are still going to be a problem but I think it would be easier to recover.

 

 

 

Keep in mind if you are in a cold region you will have to cut/split firewood to keep yourself warm during the winter. We heat our house mostly using firewood during the winter, and it takes a [cabbage] load. It's a ton of work, and that is with chainsaws and a log splitter. Doing it by hand would take up all your time from the start of winter to the end of winter. And keep in mind that is firewood for next year, you can't use newly cut/split wood the same year you cut it. Have to let it season. So that first year you will have to find heat some other way.

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yeah a circle is more effective then a square. Also, the more sides to the regular polygon the better ex pentagon>square. I've got the calculus for it written down but its a bit more then Id like to copy.

 

 

 

One thing about squares or pentagons though is that they make better forts for intersecting fire.

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Orthodoxy is unconciousness

the only ones who should kill are those who are prepared to be killed.

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A circle is the most efficient, but I have a feeling we would build what we can. And a circle might be harder to build.

 

 

 

As for heating, I know what you mean, but if we only have a small one or two room cabin, it would probably take less wood to heat than a full house. And the safety in winter months might make up for the fact that we would have to get firewood.

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If it's just a small cabin say 20ftx20ft all in one room (except for the bathroom) then getting enough firewood shouldn't be a problem. You still have to worry about heating the first year, unless this starts in spring time. Then you can't go outside the barrier for firewood though. You can assume they'll be a few trees inside the area though.

 

 

 

What is the wall going to be made of? Anything that is sturdy will probably take a long time to build. I know it's not ideal but pre-existing structures might be what you are stuck with.

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Anything big would take a long time, and although some sort of palisades would be very good, it would take months if not years to complete with a limited number of people. If nothing else, the place where I'm thinking I would go is very isolated, and there wouldn't be zombies there. or atleast not many.

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You would most likely want a moat, around 6 feet wide and 10 feet deep, with palisades on the inside of it. Zombies that fell in would be executed, and if the bodies stacked up too high, we'd burn them = even better defenses.

 

with alligators?

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You would most likely want a moat, around 6 feet wide and 10 feet deep, with palisades on the inside of it. Zombies that fell in would be executed, and if the bodies stacked up too high, we'd burn them = even better defenses.

 

with alligators?

 

I was thinking crocodiles.

 

same thing.

 

and maybe some snapping turtles?

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