January 7, 200818 yr Currently, our random events are maxed at level 159. 3-10 combat = level 14 event (level 19 evil chicken) 11-20 combat = level 29 event (level 38 evil chicken) 21-40 combat = level 49 event (level 69 evil chicken) 41-60 combat = level 79 event (level 81 evil chicken) 61-90 combat = level 120 event (level 121 evil chicken) 91-126 combat = level 159 events 127-138 combat = level 170 events? 138 is quite a stretch from 126, 12 whole levels. Perhaps Jagex will put in level 170 versions of the 7 combat random events when summoning comes out? PS - I've heard players who would normally get a level 159 evil chicken get a level 170 evil chicken during Recipe for Disaster, yet I've never heard of this... has anyone got proof of it? Never trust anyone. You are always alone, and betrayal is inevitable.Nothing is safe from the jaws of the decompiler.
January 7, 200818 yr Now that's plausible! EDIT: 1k posts, and the 170 thing is that the chicken's from rfd had a random combat level equal to the questers combat. Don't you know the first rule of MMO's? Anyone higher level than you has no life, and anyone lower than you is a noob. People in OT eat glass when they are bored.
January 7, 200818 yr Seems pretty plausible, I'd think they'd do something like this. Maybe not right away, but within a few weeks. When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan SwiftWebsite Updates/Corrections here. WE APPRECIATE YOUR INPUT! Crewbie's Missions!Contributor of the Day!Thanks to artists: Destro3979, Guthix121, Shivers21, and Unoalexi.
January 7, 200818 yr Yeah, good chances of that happening. As for RFD, I don't remember exactly, but it might have been 170.. :| There is no meaning or truth in life but that which we create for ourselves.
January 7, 200818 yr yeah i think the evil chicken was a 170..but its been a while since i did it. but that really doesn't prove much, since it was like a mini boss Americans love to fight. All real Americans love the sting of battle. George S. Patton
January 7, 200818 yr I think that it is plausible. However. It all depends on how summoning affects the combat triangle.. or hexagon... whatever. :XD: BTW not to float boat but... ~~~How will the 138 CB cap affect the game? Pros and Cons~~~. : RIP MichaelangelopolousThanks to cowboy14 for the pimp sig!
January 7, 200818 yr the level caps getting raised??? :shock: [hide=My Colour] Take the Magic: The Gathering 'What Color Are You?' Quiz. Somehow that wasn't a shock... [/hide]
January 7, 200818 yr Depends on summoning really, and how much it effects combat. We know it's going to effect combat and combat levels, but not sure how much directly fighting vs a monster. -Man, I really do love Runescape, and I'm sure if it was a real person I would of asked it to marry me by now.
January 7, 200818 yr the level caps getting raised??? :shock: Where have you been... OT: Like the person above me said, I doubt someone would summon something just to kill the random. It's not like our attack and str and such will be any higher, so I don't know if they'll be raised or not. I'll have to see how much summoning familiars are used, since there is a time limit, but I don't think they'll be raised that much, if at all.
January 7, 200818 yr the level caps getting raised??? :shock: Stop eating all that grass and look at the updates page more often. :o XD I wouldent mind this happening, be cool to see a level 170 throwing rocks around.
January 7, 200818 yr the level caps getting raised??? :shock: Where have you been... OT: Like the person above me said, I doubt someone would summon something just to kill the random. It's not like our attack and str and such will be any higher, so I don't know if they'll be raised or not. I'll have to see how much summoning familiars are used, since there is a time limit, but I don't think they'll be raised that much, if at all. No, but even with 99 atk/str/def, we can still manage to kill high lvls as Jad (lvl 702). 170 is a walk in the park for most high lvls. ~WSW~
January 7, 200818 yr Author http://www.tip.it/runescape/index.php?page=evil_chicken_lair.htm pic says lvl-170. ~WSW~ That's not proof, sorry. :( Never trust anyone. You are always alone, and betrayal is inevitable.Nothing is safe from the jaws of the decompiler.
January 7, 200818 yr lol i havent played rs for 4 months... [hide=My Colour] Take the Magic: The Gathering 'What Color Are You?' Quiz. Somehow that wasn't a shock... [/hide]
January 7, 200818 yr Man, I hope not, the existing ones are annoying enough. Geaux Tigers ! Congrats on a great year !
January 7, 200818 yr I think that it is plausible. However. It all depends on how summoning affects the combat triangle.. or hexagon... whatever. :XD: BTW not to float boat but... ~~~How will the 138 CB cap affect the game? Pros and Cons~~~. : i doubt its going to change the triangle i think summoning will work like a hyrbid magic/prayer (or simply put a prayer skill on steroids but at the cost of having to carry runes)
January 7, 200818 yr It'll depend if summoning actually makes it easier to kill it probaly.. Doomy edit: I like sheep
January 7, 200818 yr the level caps getting raised??? :shock: Stop eating all that grass and look at the updates page more often. :o XD I wouldent mind this happening, be cool to see a level 170 throwing rocks around. then skilling would be more dangerous. :wall:
January 8, 200818 yr the level caps getting raised??? :shock: Stop eating all that grass and look at the updates page more often. :o XD I wouldent mind this happening, be cool to see a level 170 throwing rocks around. then skilling would be more dangerous. :wall: Random events are far from dangerous, unless your afk or trying to fight it, thats your fault. AFK is against the rules, and you can't complain if you die after trying to fight it. I mean, all you have to do is run a small distance and they go away
January 8, 200818 yr I'm sure they will do something like this. IMO they should have allowed you to turn randoms off with enough qp when they implemented the trade limit. #-o
January 8, 200818 yr the level caps getting raised??? :shock: Stop eating all that grass and look at the updates page more often. :o XD I wouldent mind this happening, be cool to see a level 170 throwing rocks around. then skilling would be more dangerous. :wall: Random events are far from dangerous, unless your afk or trying to fight it, thats your fault. AFK is against the rules, and you can't complain if you die after trying to fight it. I mean, all you have to do is run a small distance and they go away skilling is dangerous?
January 8, 200818 yr I usually use prayer when fighting randoms(chivalry/the 15% prayers so random people don't call me a wuss), so if summoning is anything like prayer, I might as well show off my cuddly squid for a few seconds to do away with a chicken. It's always nice to be able to show off high skills *waves spottier cape because I still can't wear my quest cape because I've been reading these stupid summoning topics instead of doing the new quest* Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20
January 8, 200818 yr I think there will be higher level random events. Maybe it'll be really easy to those random events with summoning?
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