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Tip.It Times Presents: The Other Combat Triangle


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68 replies to this topic

#21
iworkforrunes
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iworkforrunes

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Very enjoyable article, and nicely written!



I'm a skiller who does a little fighting on the side (88 cb). I make money, but very slowly. For example, I don't chop yews and willows to sell them, but I use them to boost other skills (firemaking, fletching, magic via alching) so the money will come at the very end of the process, after months and months. A lot of the money will be going up in smoke, so exp is much more important than money for me. If I ever need anything, I can always sell off some materials to get what I need, but that's pretty rare.
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#22
mr42
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I Would put myself in the skiller category. but i have a respect for everyone but merchants. this is because. they don't seem to do anything. as the article states "make millions without even moving" i don't mind PKers. they risk there items for a profit. skillers take time to make there money and monster hunters challenge themselves. but merchants to put it abruptly don't... my brother (a hard core merchant) logs into runescape for about 10 minuets maximum a day to manipulate his GE offers. then logs out. runescape is a "game"



and call me old fashioned but a game is about "controlling stuff and having it interact with other stuff and your brain generates FUN!"



so i really don't see the point in "playing" runescape with a merchants life.



That is just my opinion on the matter =)
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#23
loneknight2
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A well planned out article, but I must object to the way you antagonized merchants. Sure, group of extremely wealthy players can bump prices a little bit, but it takes mass participation to make their goals reality. The people behind the bulk of the price surges and plummets are the average runescape joe's who are trying to make a quick buck or maximize their profit on their items. Now that we all can visually see the value of our items in any trade screen, we ALL have become merchants; all of us are concerned for the welfare and value of our goods, and by trying to make the most of what you have you on the same turf as the "criminal" merchants you have so labeled. Think of the merchanting clans are like lobbyists; they try to slighty influence the policy of the government (G/E) and let the general public do the rest.

#24
oldyoung
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good read bit of a rag on merchanters lol but a good read.

im a quester hands down wich calls for decent skills and cmb lvl's and so i get those for quests <3:

#25
BabyPunchers
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I guess I'm in the Combat section but not in the Boss Hunter subsection. I slay for most, if not all of my money. I never gwd and the most I do is go to KBD for slayer tasks every once in a while. Slayer=Money. <3:



Good read, I liked this one. =D>
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#26
psvstef
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i enjoyed reading this one :D ;)
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#27
cat666
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Very good article. Nothing new, but hopefully making the economy far more clear to more people.



I class myself as a skiller. Above all else my goal is to get high stats. However I am happy to slay for my cash so I kinda fall into warrior, although I am not a PK'r.

Trust the Gene Genie!

#28
cat666
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Haha, I liked the "organized crime" reference. :lol:

Honestly, there's a reason why nobody likes merchanters. Screwing up the game's economy and spoiling everyone else's fun just so that *you* can get what you want? It's corrupt, and to quote Lord of War (movie) "Just because it isn't illegal doesn't mean it isn't wrong".




In the old days merchanting wasn't bad, infact many classed it as a skill. I agree with this, the merchanter had to be aware of price changes, and log stuff themselves. They then had to buy vast quantities, and then sell vast quantities at the right time. It was a lot of effort for no XP gain.



Nowadays when all a merchanter has to do is use the GE and the GE database there is no skill at all. Also the ease of use makes it so easy for players to manipulate prices and the other players realize this and hate merchanters as there gains are immoral.



Personally I think Jagex should limit players on how much they can buy. Who in there right minds need 1 million sara brews? A limit of 1000 per day would limit the "crime" part. Alternatively Jagex could limit the sell back, Yeah you brought 30k yews, but you can't sell any yews until a week later. Obviously you could sell back as bows, crossbow stocks etc. Currently merchanters are operating out of the spirit of the game.

Trust the Gene Genie!

#29
ladycai
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Very nice read. The more I think about it the more I realize I was a merchant, was a meleer, and now a skiller -.-"


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#30
Range_This11
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After a terrible article last week, I very much enjoyed this article. Great writing and an innovative insight on the way the economy works.

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#31
Jimmyw3000
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Very very nice read. I'd have to say that I skill, tran combat and merch though.

#32
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I'm a skiller at heart, that's how I got my money to start off. But lately I've been doing some GE investments. It's not so much merchanting as it is playing the curves(Following the up and downs of the GE's flow charts). It's so easy, it would be a shame for me not to do some investing.
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#33
Vincent
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not bad. not bad. your writing is improving. i wanted to dislike it when i saw it was another editorial from the same people but wasnt bad. i think you're going to have to try harder to convince me that "merchants" provide any useful service though! once upon a time they did but that was before the ge. i like how you described things, but you saying anyone depends on merchants for anything? no they dont and that was clear by what you said, they only skim off the top and manipulate prices. i stopped reading about 1/2 way through because i couldnt stomach the "but they still help the whole process" um, no they dont. i think i speak for every 90+ slayer the week the dark bow was released and i will not forget that anytime soon.



i think you touched on 1 category of "skiller" and that is the wasteful skiller. these "skillers" ruin the market for other skillers by buying their xp and selling their goods at the lowest prices. there is another form of skiller that i think you also touched on that is superior to this type of skiller and that is one that makes use of the runes and potions they make! what a concept huh. anyway good job on writing this. i look forward to reading more from the tipit times. =D>
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#34
Troacctid
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Hmm, I think Mark Rosewater said it better. He wasn't talking about the same game, but I think he really got to the crux of the matter. See, it's not about whether you like to skill, pvp, or merch, so much as it's about why you play the game and what gives you the most enjoyment. In this case we have our Timmies, who play for the experience, i.e. the thrill of the pk, the rush of soloing the KQ, the humorous dialogue in quests, or the glowy feeling of a level-up; and our [bleep]es, who play to win, i.e. pushing the hiscores, getting all the top equipment, and enjoying the competition of the game's multiplayer aspect. Not sure if Johnny fits in, since this game honestly doesn't lend itself well to customization.



It's not that one player is exclusively a skiller or a pk'er, it's just that they're doing it for different reasons. Timmy will go monster hunting because of the adrenaline rush and the possibility of big rewards; [bleep]e will go monster hunting just to prove he can do it, or else because it's the most efficient moneymaker for him. Timmy will go PvP because of the visceral thrill of it; [bleep]e will go PvP to show that he's the boss. Timmy will go questing primarily because he likes the storylines and the plots and the cutscenes; [bleep]e will go questing primarily for the rewards. Timmy will train skills because he feels like it; [bleep]e will train skills because he likes having high levels. [bleep]e is more likely to merchant than Timmy, since Timmy generally considers it to be boring, whereas [bleep]e just recognizes it as an efficient means of getting money.



That's what I think this article was getting at, but the writer failed to get past the "Combat vs. Skilling vs. Merching" to reach the basic motivations of the player. After all, there are very few players who will fall exclusively into one of those activities--how many people do you know who spend 100% of their time on Runescape merchanting?

#35
Deep
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The second group is composed of the Skillers. Those mining Gold Ore, cutting Yew Logs, crafting Nature Runes, farming Herbs or otherwise gathering raw materials have gathering GP as a main goal, and we call those the DIY Skillers. They take the GP over XP approach to things.




That's not true. Crafting nature runes is close to the fastest r/c xp in the game AND you make money. When i was getting 99 r/c i put Exp before GP and still managed to get high exp rates and a high income.
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#36
Sir_Squab
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Seeing as virtually ALL my money comes from daily b staffs from Zaff and my kingdom I don't fit into a category...Good article, although one has to wonder how much price manipulation is people and how much is people's reaction.



My skilling...I'll spend millions on certain skills, like farming, to level it up, other skills, like smithing, I'll make cannonballs to level it...(This was me beating varrock diaries)



And I don't bother with merchanting, because I'd rather have say my guthans in my bank ready to use then try to merchant it and not have a set of guthans to use when I slay.



Good article though =P

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#37
la la la
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Yep, I'm a skiller with a minor in merchanting.

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#38
cuba_caramel
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I can't really say i only belong to one of the groups...

I do merchant quite alot but i don't use time on it so i also skill a lot...

and then again the only reason i merchant is so i can get money for my skilling so all in all i believe the groups tend to cross over...

#39
Phox1515
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I'm a quest'er (i have the quest cape and do my best to keep it wearable same day new quests come out... i avoid guides if i can)



as far as the 3 talked about though imk neither i do the mix of monster hunts, skilling, and merchanting... not so much merchanting... so i guess im a quntler (qu for quester, nt for monster hunter, and ler for skiller... quntler pronouced qwu-nt-ler) hehe


#40
SirTommy2005
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I'm about 70% warrior and 25% mercher, and 5% skiller, super nice.




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