Da_Latios Posted December 15, 2009 Share Posted December 15, 2009 The mysterious Lunar Isle rarely gets many visitors, and especially not of the ‘washed up on the shore unconscious, battling hidden demons’ kind. Eminent lunatic Baba Yaga requires your help in answering just one question: who is this stranger? Finding the answer to this question will prove to be just the beginning of a journey that will see you delving back into the dream world, rescuing old friends and rallying the Fremennik of all isles, leading them to war against their deadliest and toughest foe – a new breed of horror from the deep. Dust off your armour, weapons and runes – and we do mean ALL of them – and ready yourself for battle, Farstrider. This day, death (and glory) is upon all who call themselves Fremennik. And to the victor, the spoils, for any adventurer brave enough to succeed will be rewarded with hundreds of thousands of XP, new equipment and much respect. "I’m glad to be continuing the Fremennik quest series and carrying on the prophecy storyline set up in Glorious Memories. This quest has proven to be a different challenge from that quest, though, with a much heavier focus on combat, as befits the Fremennik people." "I’m also happy to be furthering the Princess Astrid/Prince Brand thread from Throne of Miscellania. To get the most out of the storyline, your character must be as they were during that quest, so some players may wish to visit the Makeover Mage before starting this quest. I hope you enjoy it." Mod HewRuneScape Content DeveloperLink to 'Blood Runs Deep' http://www.runescape.com/kbase/guid/blood_runs_deep_members In other news... We've made some necessary changes to how shops in TzHaar work. For full details, please read this forum thread. Kuradal's Dungeon Improvements After some of your feedback about last week’s Slayer dungeon update:Kuradal can now assign dagannoths.Murky Matt can now combine ferocious ring charges.Hellhounds should now respawn at their normal rate.We've squeezed in a couple of extra creatures.You won't get any Random Events while in Kuradal’s Dungeon. SPOILER (reward for quest): Objective for new quest: IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 CombatBandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots Link to comment Share on other sites More sharing options...
SirHartlar Posted December 15, 2009 Share Posted December 15, 2009 This looks very exciting! Link to comment Share on other sites More sharing options...
Eyebeam Posted December 15, 2009 Share Posted December 15, 2009 FML Diaries req. >.> #3325 to 99 Smithing #4332 to 99 Herblore Link to comment Share on other sites More sharing options...
BloodAngel Posted December 15, 2009 Share Posted December 15, 2009 I bet they've put Nechs in the dungeon. With Dags in her assignment list she really is the best Slayer master by far in my opinion.Quest looks great, shame I never got around to completing the Fremenik Diary :wall: "Unfortunately, the real world isn't the same as a fairy tale." Link to comment Share on other sites More sharing options...
atestarossa Posted December 15, 2009 Share Posted December 15, 2009 a combat oriented quest? Seems interesting. Although i hope there is at least some kind of puzzle here: I like to have something to test my brain against :) Link to comment Share on other sites More sharing options...
Lt_Wolfe Posted December 15, 2009 Share Posted December 15, 2009 The RS homepage won't even show me the updates from the 11th. How did you post this so quickly? And it looks like a great quest, can't wait to see the rewards. Pure F2P Hiscores Link to comment Share on other sites More sharing options...
Bauke Posted December 15, 2009 Share Posted December 15, 2009 This looks very exciting!This. Twitter ||| Google+ ||| Facebook ||| LinkedIn ||| My very interesting weblog about science Link to comment Share on other sites More sharing options...
Jabawoki13 Posted December 15, 2009 Share Posted December 15, 2009 Patch Notes Graphical Adjusted zeroes to be slightly different from capital Os. Resolved a few map problems in Kuradal's Dungeon. Remapped the lake on Karamja after it suffered severe subsidence. Quests Fixed several typos in The Temple at Senntisten. Added more info to The Temple at Senntisten's quest journal during puzzle phases. Fixed a problem at the end of Desert Treasure due to some NPCs moving around. Minigames Corrected the rewards given for the Burgh de Rott Ramble minigame. Miscellaneous Corrected the range checks when using the Wrath curse on large NPCs. Deflect curses should now work correctly against skeletal wyverns. Removed an unnecessary error from the objectives system. Achievement DiariesCompleted: Lumbridge, Falador, Seers, Varrock, Fremennik and Karamja Finished Hard: Ardougne Music Tracks - 703/704Nomad killed at 114 combat Slayer drops: Black Mask x2 Clue scroll rewards: Guthix Platebody - 900k, Guthix F Helm 1mil, Bandos Kite - 2.3mil Link to comment Share on other sites More sharing options...
Lt_Wolfe Posted December 15, 2009 Share Posted December 15, 2009 FML Diaries req. >.>The highest level requirement for the Diary is what, 65 Magic? Followed by 55 Fishing and 55 Hunter. Not bad at all. Pure F2P Hiscores Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted December 15, 2009 Share Posted December 15, 2009 Oooh, Katya want... On another note, this is the latest in the day update I can remember for a long time. Past 4pm GMT. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Jabawoki13 Posted December 15, 2009 Share Posted December 15, 2009 TzHaar Shop Change Weve had to make some necessary changes to the shops in TzHaar. The reason behind this change is that the link between the prices of TzHaar-traded items and other low-value items (particularly fire runes) was too tightly linked, and were not behaving as players might expect. For example, selling fire runes to a TzHaar shop in exchange for TokKul, then spending that TokKul on an obsidian item, was creating an artificial link between those two items values. Therefore, a 1gp change in the price of fire runes would have a much more significant and unpredictable impact on the price of certain obsidian items. As a result, although TzHaar shops will continue to sell items to you in return for TokKul, they will no longer buy items from players. This should allow for a much more natural movement in prices of certain low-level items and, in the long run, more predictable changes in price of certain TzHaar items. To compensate for the loss of this method to generate TokKul, we have added a drop to TzHaar drop tables, so players will find that (again, in the long run) they receive more TokKul from fighting TzHaar (the TokKul rewards for the Fight Caves and Fight Pits remain as they were). This will make TokKul slightly harder to gather, as it requires combat rather than exchanging for it in shops. It is, therefore, also likely that the value of tradeable TzHaar items will increase, which will further compensate those players who choose to fight TzHaar to earn TokKul. The combat focus for gathering TokKul is also more in keeping with the TzHaar area. Quick find code: 15-16-313-60056182 Achievement DiariesCompleted: Lumbridge, Falador, Seers, Varrock, Fremennik and Karamja Finished Hard: Ardougne Music Tracks - 703/704Nomad killed at 114 combat Slayer drops: Black Mask x2 Clue scroll rewards: Guthix Platebody - 900k, Guthix F Helm 1mil, Bandos Kite - 2.3mil Link to comment Share on other sites More sharing options...
Askthedude Posted December 15, 2009 Share Posted December 15, 2009 Tzhaar Shop Change... Mod NexusJagex Mod 15-Dec-2009 16:05:37Last edited on 15-Dec-2009 16:13:15 by Mod NexusWeve had to make some necessary changes to the shops in TzHaar. The reason behind this change is that the link between the prices of TzHaar-traded items and other low-value items (particularly fire runes) was too tightly linked, and were not behaving as players might expect. For example, selling fire runes to a TzHaar shop in exchange for TokKul, then spending that TokKul on an obsidian item, was creating an artificial link between those two items values. Therefore, a 1gp change in the price of fire runes would have a much more significant and unpredictable impact on the price of certain obsidian items. As a result, although TzHaar shops will continue to sell items to you in return for TokKul, they will no longer buy items from players. This should allow for a much more natural movement in prices of certain low-level items and, in the long run, more predictable changes in price of certain TzHaar items. To compensate for the loss of this method to generate TokKul, we have added a drop to TzHaar drop tables, so players will find that (again, in the long run) they receive more TokKul from fighting TzHaar (the TokKul rewards for the Fight Caves and Fight Pits remain as they were). This will make TokKul slightly harder to gather, as it requires combat rather than exchanging for it in shops. It is, therefore, also likely that the value of tradeable TzHaar items will increase, which will further compensate those players who choose to fight TzHaar to earn TokKul. The combat focus for gathering TokKul is also more in keeping with the TzHaar area. Skyrocketing furys now? Why can't the Big Bang be done by the hand of God?It could have, but it is next to impossible because it also could have been caused by the flying spaghetti monster, or one of the other infinite number of deity possibilities. Link to comment Share on other sites More sharing options...
wab Posted December 15, 2009 Share Posted December 15, 2009 Fury now will skyrocket WAY WAY HIGHER@@@@@@@ Have all reqs for the quest - here we go :thumbsup: Link to comment Share on other sites More sharing options...
Poppet Posted December 15, 2009 Share Posted December 15, 2009 Why are they ruining the Fury. <_< Link to comment Share on other sites More sharing options...
Donkeykong23 Posted December 15, 2009 Share Posted December 15, 2009 Another Tzhaar update.... Who in the right mind is gonna kill monsters for 2.7M(or however much it is) tokkul for a stupid onyx? Or did I read it wrong? Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted December 15, 2009 Share Posted December 15, 2009 Jagex: We tweak more than a drug addict. lol This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
cat666 Posted December 15, 2009 Share Posted December 15, 2009 First time I can do quest from bang on update since Chosen Commander. Excited! New spells anyone? Trust the Gene Genie! Link to comment Share on other sites More sharing options...
oake Posted December 15, 2009 Share Posted December 15, 2009 fury amulet 7m Oake Link to comment Share on other sites More sharing options...
Returned3 Posted December 15, 2009 Share Posted December 15, 2009 Stupid fremmy diaries, now I gotta go kill a mith dragon. Was looking forward to a war.. 00:00:0500:00:0400:00:0300:00:0200:00:0100:00:00 Break the Walls down! Link to comment Share on other sites More sharing options...
ThePeoplesNo0b Posted December 15, 2009 Share Posted December 15, 2009 Looks awesome. Wonder what the rewards can be applied to. Join "Liked" for trustworthy dicing! Link to comment Share on other sites More sharing options...
Jabawoki13 Posted December 15, 2009 Share Posted December 15, 2009 Stupid fremmy diaries, now I gotta go kill a mith dragon. Was looking forward to a war.. Yeh - I've just got the hard fremmy diary to do - not killed a mith drag yet... (Tbh...not even killed a bronze one yet lol) Achievement DiariesCompleted: Lumbridge, Falador, Seers, Varrock, Fremennik and Karamja Finished Hard: Ardougne Music Tracks - 703/704Nomad killed at 114 combat Slayer drops: Black Mask x2 Clue scroll rewards: Guthix Platebody - 900k, Guthix F Helm 1mil, Bandos Kite - 2.3mil Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted December 15, 2009 Share Posted December 15, 2009 With Diary requirement, other levels needed: 55 fishing65 magic52 crafting52 firemaking40 defense35 agility30 mining42 thieving Nothing too bad though. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Danqazmlp Posted December 15, 2009 Share Posted December 15, 2009 Stop ranting before reading.... 'To compensate for the loss of this method to generate TokKul, we have added a drop to TzHaar drop tables, so players will find that (again, in the long run) they receive more TokKul from fighting TzHaar' They should now drop a lot more tokkul, or an item which is worth a lot more. (possibly an onyx gem?) Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!Big thanks to Stevepole for the signature!^ Link to comment Share on other sites More sharing options...
SoulAttacker Posted December 15, 2009 Share Posted December 15, 2009 Fury prices outta here. Heh. Also quest rewards sound amazing, can't wait to get it done. Hopefully it'll inch me one step closer to 99 slayer. 11th to 99 Summoning85th to 99 Runecrafting Link to comment Share on other sites More sharing options...
Talset65 Posted December 15, 2009 Share Posted December 15, 2009 Zerker necklass + Furys gonna go up up up, lol. Tough times don't last. Tough people do. Link to comment Share on other sites More sharing options...
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