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Dahmaroc?


@Dan3HitU

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Hmm, I saw a picture where he was totally made of flesh. Oh well, we'll see within 28 weeks. :P

 

 

This is the cache image of him "alive"

 

statkr.jpg

 

This is the statue in-game just before it explodes

 

statue2.png

 

Notice that they are exactly the same?

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Perhaps when you finish the replica in your house you realize that you've been putting it together wrong and that's causing some sort of magical overload causing the explosions. So then you do it a 31st time except put him together right and he comes to life and gives you 100M free exp and a phat set.

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Hmm, I saw a picture where he was totally made of flesh. Oh well, we'll see within 28 weeks. :P

 

 

This is the cache image of him "alive"

 

statkr.jpg

 

This is the statue in-game just before it explodes

 

statue2.png

 

Notice that they are exactly the same?

Notice his eyes :shock:

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Notice the entirely different rendering engine? I account the eyes to that.

 

Yeah the cache image in clearly in SD form and with not lighting or texture applied so, as with other monsters found in the cache, theres bits that seem oddly white and the eyes are a bit funky. In-game the eyes and bright white are still there jsut with lighting and textures etc they are alot more blended in

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Maybe it's just an endless loop of extra experience for doing normal things in Runescape? With another skill to be released in a few months, just a little something to make the massive game content a little more do-able? Came out near the extra-xp weekend too. Dam a rock sounds like Jagex sense of humour. Who knows could be more, but just could be a built in xp enhancer of sorts.

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Or - since the replica goes inside your house, and houses are really only useful for convenience - after you've gathered 30 weeks worth of rocks, meaning you obtained all the replicated pieces, you put it in your house and you're able to swap between the three magic spell books.

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Or - since the replica goes inside your house, and houses are really only useful for convenience - after you've gathered 30 weeks worth of rocks, meaning you obtained all the replicated pieces, you put it in your house and you're able to swap between the three magic spell books.

 

While I really hope this is true, and am trying to get the peices, I'm not holding my breath for this. It seems too wonderful .

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but 30 months at max speed? i think it will just look nice. if they ever do add any more function the rants forum will go up in flames...

In my opinion this seems to be an anti grinding update... but it fails at doing that.

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Well maybe to do higher things you'll need a statue for some reason, I don't know.

 

Makes sense actually, Jagex did say something about having the new skill tie together all existing ones. :thumbup:

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Or - since the replica goes inside your house, and houses are really only useful for convenience - after you've gathered 30 weeks worth of rocks, meaning you obtained all the replicated pieces, you put it in your house and you're able to swap between the three magic spell books.

 

Why that does tie in with the NPC, it does not tie in with the idea of Shattered Heart.

 

Remember, it's a minigame rewarding the NON-VIOLENCE aspect of the game. Giving a reward that is directly associated with combat/violence kinda moots the point.

 

Kind of like the other potential spoils I hear about: Dahmaroc's staff, his armour, new spells. All awesome, but does not fit in with the concept. Moreso, it'd be major slap in the face to any skiller who plays this (for whom this D&D is partially intended) to get such a reward: "Congratulations for 30 weeks of dedicated skilling, we'll award you with an ability to change your spellbook (even though you'll probably never use a spell in your life)!"

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Well, Dhamarok was a master of magic, just not combat magic. Therefore it seems somewhat logical that he would know all of the spellbooks. And, not all magic is combat magic. Only the Ancient spellbook is solely combat, and lunar contains no combat, unless you count vengeance.

 

So, although I don't think that that will be the reward, it is not unthinkable, because magic is most definitely not the purely combat oriented skill you seem to think it to be.

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Plus if there is a reward even remotely useful there will be flames of every sort...

people whined about needing a firecape for wyrms... but you can get a firecape within a few hours(by 93 slay you should have the levels)

If its ultimately revealed that there is a reward... it will take people 30 weeks.

Furthermore if there was a reward to prevent this jagex probably would've told us about a special surprise for completing the replica statue.

 

imo

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Plus if there is a reward even remotely useful there will be flames of every sort...

people whined about needing a firecape for wyrms... but you can get a firecape within a few hours(by 93 slay you should have the levels)

If its ultimately revealed that there is a reward... it will take people 30 weeks.

Furthermore if there was a reward to prevent this jagex probably would've told us about a special surprise for completing the replica statue.

 

imo

 

Or couldn't think of something so made it so they had another half a year to come up with something. :thumbup:

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Plus if there is a reward even remotely useful there will be flames of every sort...

people whined about needing a firecape for wyrms... but you can get a firecape within a few hours(by 93 slay you should have the levels)

If its ultimately revealed that there is a reward... it will take people 30 weeks.

Furthermore if there was a reward to prevent this jagex probably would've told us about a special surprise for completing the replica statue.

 

imo

 

Or couldn't think of something so made it so they had another half a year to come up with something. :thumbup:

 

That sounds like the British way of thinking MHL :thumbup:

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