Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Now What? Bless his grave or get a free 30+m? <FREE TRADE UPDATE>

Featured Replies

Well with the old games necklace tele, with a soulwars bank you could return geared with about 20 seconds left on your 2 minutes. I'm not sure how much of that was time spent running once inside the cave though. If it's less than one minute, it'll be similar to before.

2496 Completionist

  • Replies 240
  • Views 32.3k
  • Created
  • Last Reply

Top Posters In This Topic

i would loot unless it was good friend or clan.

 

face it, you would too.

SacredFlam3s.png

 

DK's Drops: 7 Berserker Rings, 2 Warrior Ring, 1 Archers Ring, 7 Dragon Hatchet, 1 Seercull, 3 Elite Clue - All Solo

GWD Drops (CS): 1 Bandos Chestplate, 2 Armadyl Hilt, 1 Armadyl Chestplate

Slayer:1 D skirt, 2 Whip, 12 G Mauls, 2 Dragon Boots

In the guy dying's point of view, the gravestone timer was a good idea.

But in the looters point of view, this is rant material.

In the guy dying's point of view, the gravestone timer was a good idea.

But in the looters point of view, this is rant material.

 

 

This.

 

Jagex shouldn't have done anything to the gravestones so that the game was riskier. Oh and looting from someone's misery is part of the fun of the game.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

forget the bless and nab the moolah :D

Durmstrang.png

Go Chicago Bears!

 

"Look, if you had one shot, or one opportunity

To seize everything you ever wanted-One moment

Would you capture it or just let it slip?"

when i play chess i don't take people's pieces because it could hurt their feelings, and just because it's a game doesn't make it okay

 

oh wait

 

anyway, no need to bless anyone anymore, 15 mins is plenty of time

Difference between RS and chess is that the point of chess is to win by taking out the other person's king, and according to the rules, the only way to do that is through the other team's pieces. In RS, the goal is whatever the hell you want it to be, and it can usually be done without having to take someone's else gravestone stuff.

a70c7.png

when i play chess i don't take people's pieces because it could hurt their feelings, and just because it's a game doesn't make it okay

 

oh wait

 

anyway, no need to bless anyone anymore, 15 mins is plenty of time

Difference between RS and chess is that the point of chess is to win by taking out the other person's king, and according to the rules, the only way to do that is through the other team's pieces. In RS, the goal is whatever the hell you want it to be, and it can usually be done without having to take someone's else gravestone stuff.

what if i want my goal is to get rich by taking others' stuff?

it is the other person's fault if they died

when i play chess i don't take people's pieces because it could hurt their feelings, and just because it's a game doesn't make it okay

 

oh wait

 

anyway, no need to bless anyone anymore, 15 mins is plenty of time

Difference between RS and chess is that the point of chess is to win by taking out the other person's king, and according to the rules, the only way to do that is through the other team's pieces. In RS, the goal is whatever the hell you want it to be, and it can usually be done without having to take someone's else gravestone stuff.

what if i want my goal is to get rich by taking others' stuff?

Note the word "usually." There are people who make it their goal to get rich by doing stuff like that, but for many, if not most, RSers, doing stuff like that is not the goal.

a70c7.png

For me, I'll usually bless any grave I see.

If that person was being inconsiderate or whatever, then I probably won't, but that's just what I'd do.

A lot of people (from what I've seen) tend to be greedy, though, so I think a decent amount of people will wait for the grave to vanish and take their stuff.

Xorapasa.png

468X60a.jpg

when i play chess i don't take people's pieces because it could hurt their feelings, and just because it's a game doesn't make it okay

 

oh wait

 

anyway, no need to bless anyone anymore, 15 mins is plenty of time

The problem with that logic is that the vast majority of deaths where you would get some serious loot come from server disconnections or other things outside of the person's control. It's really hard to fail hard enough to die when you're in control of your character anywhere but Nex and maybe Corp if he gets a really good combo.

 

I'll take my opponent's pieces in chess, but if they have to get up to take a phone call or use the bathroom I'm not going to rearrange their pieces to give myself an advantage, because that's not part of the game. That's using outside forces to screw the other guy over.

 

If there was a way to distinguish between legitimate deaths and deaths that are the fault of server problems, I'd be all for punishing legitimate death, but as it is dying is nothing more than getting very bad luck, and I don't think that should carry a hefty price tag. I'm happy about the gravestone update.

Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn |

Jelly.pngOccultEpicKeyer21.pngBladewing.png

Unless the dude was an ass I would bless his grave. Just as everyone else in this thread said. Simply cause if I was in that guys point of view i'd want the same thing.

61,358th to 99 range on May 23rd, 2010.

100,927th to 99 def on February 13th, 2011.

pigeons.png

Relics.png

when i play chess i don't take people's pieces because it could hurt their feelings, and just because it's a game doesn't make it okay

 

oh wait

 

anyway, no need to bless anyone anymore, 15 mins is plenty of time

The problem with that logic is that the vast majority of deaths where you would get some serious loot come from server disconnections or other things outside of the person's control. It's really hard to fail hard enough to die when you're in control of your character anywhere but Nex and maybe Corp if he gets a really good combo.

 

I'll take my opponent's pieces in chess, but if they have to get up to take a phone call or use the bathroom I'm not going to rearrange their pieces to give myself an advantage, because that's not part of the game. That's using outside forces to screw the other guy over.

 

If there was a way to distinguish between legitimate deaths and deaths that are the fault of server problems, I'd be all for punishing legitimate death, but as it is dying is nothing more than getting very bad luck, and I don't think that should carry a hefty price tag. I'm happy about the gravestone update.

 

What if someone has a legitimate death, but their connection was suddenly disrupted due to service in their area being down for a little while or if their power went out during a storm? Would you still take the loot?

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

I do basically the same thing I ever did except now I can bless too. Unless the guy is an idiot for whatever reason.

 

I would also give the items back if at all possible and go out of my way to do so within reason. Such as maybe adding the guys name to my friend list incase he logged back in later if it was a disconnect. I generally pick up what I see as being the most important and maybe even interrupt whatever im doing if it makes it troublesome for me inventory wise.

 

If that guy never signs on or whatever then I generally just sell it and maybe spread the wealth around abit. In unlikely event I somehow saved a phat its the same deal. My account has been solid since its creation and I dont want free donations ever, I would just spread the wealth keeping a certain fraction for myself for the effort. I would probably keep the items for a few days to be sure I cant contact them. I only ever spread wealth with worthy people that never beg obviously. People who already got enough to be happy are generally best when it comes to a game. If I have already spread the wealth around and then he somehow reappears the next best thing I can do is give back my share and ask the others if its possible to get theirs back too.

 

But remember this..Dont come running back shouting insults at me for stealing stuff as you can then sod off.

 

Besides bosses and such its reasonably rare you ever see someone die and most of the time its due to connection issues.. Taking that opportunity to get virtual gp is putting value on the actual grief of another human being. Think you need to take a step back and evaluate yourself if you think the virtual gp is worth more tbh. (Ofcourse IF the guy is being a douche then consider it karma.)

when i play chess i don't take people's pieces because it could hurt their feelings, and just because it's a game doesn't make it okay

 

oh wait

 

anyway, no need to bless anyone anymore, 15 mins is plenty of time

Difference between RS and chess is that the point of chess is to win by taking out the other person's king, and according to the rules, the only way to do that is through the other team's pieces. In RS, the goal is whatever the hell you want it to be, and it can usually be done without having to take someone's else gravestone stuff.

what if i want my goal is to get rich by taking others' stuff?

Note the word "usually." There are people who make it their goal to get rich by doing stuff like that, but for many, if not most, RSers, doing stuff like that is not the goal.

Well since there isnt no linear goal in RS, why would the rules you make apply to everyone who plays? If Jagex wanted death to be safe they wouldnt make you publically drop items upon dieing, face it Jagex set the game up to make it so people can loot your stuff when you die, just like chess is set up to take out the other person's king

Yep, they did. Because apparently, the majority wanted it. (Or at least, the majority who voted in the poll, but let's not get into that.)

 

And Jagex didn't set up RS for the exclusive objective to be "take people's stuff when they die" - the fact that the bless system even exists disproves that. Did they set it up to be possible, and for some people to maybe make it their objective? Sure. But does it state in the rules that to "win" RS, you have to loot every grave you see instead of blessing it? No.

 

And for the record, I didn't say that gravestone looting should or shouldn't be removed in this argument, or that people should play by "my rules." I just pointed out that he had a flawed analogy - comparing a game with a singular objective to one with an objective varied by person in an objective-based argument.

a70c7.png

Honestly, I love my new 15 minute grave timer. I went ahead and blessed about 3 collapsing default gravestones since yesterday. Looters got angry.

TIF-SIG-PREVAIL.jpg

IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 Combat

Bandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots

I have a different perspective to a lot of people here, which I attribute to the fact that I've had an account since 2003 and I'm pretty much over Runescape as anything other than a game to have a look at once every couple of months. I'm in the category of those who found out "old" (normal) runescape was return

 

Some of my fondest RS memories have involved the risk and rewards of death. As a noob in RS1 days, my first real equipment was some iron I looted when a guy died at the darkwizards. Being a noob was dangerous then, if something attacked you, you were stuck there for 3 rounds of combat and couldn't eat. Many a life were lost at the scorpion pits :cry: Then RS2 came and people would randomly die due to random events. If someone had a golem (an arse-kicking), a river troll(an arse-kicking) or a swarm (a slow arse-kicking) and didn't know about it, there were good pickings to be had. The game is unbelievably safe now. Nothing can happen to you.

 

I've been a free player for almost all of my time in RS. As a free player, pretty much the only way you can die outside of the wild is by being very low levelled, being a bot or lagging out and getting unlucky (you'd probably still survive). I would bless (well repair, I'm a free player :P ) the corpse of a noob because people being kind to you is nice. A decent player who died - meaning they're going to drop a bit of rune or something like that - that's up for grabs, makes the game fun! I remember early RS2 a guy in full rune dying at the lessers and having his corpse rushed. I missed out on the stuff but my mate got a rune Scim (this was back when almost everyone was still using their R2Hs from rs1) so it was legitimately useful :P

 

Yeah, just because you can't see the person on the other side of the screen and will never meet them means their feelings don't matter.

If someone's so invested in this game to the point where dying hurts their feelings, you are doing them a favour by looting their corpse. Valuing the items in any game (I'm not talking about the people behind the characters, but the actual material you can lose or gain) as being anywhere close to having real impacts on your feelings and emotions is an illness as far as I'm concerned. Take those items away, they may have a tantrum but you're giving them a shot and not taking a game so seriously. That's a good thing.

 

Someone compared it to cyber-bullying, that's just inane. Attacking someone online is cyber-bulling. Beating them in a game is not. Beating them in a game then PMing them taunting them is borderline. Beating them in a game then PMing them with real insults and threats which actively make them feel upset or uneasy, that's when you're cyberbulling.

Some games do not mix...

gtasimcopy.gif

Well since there isnt no linear goal in RS, why would the rules you make apply to everyone who plays? If Jagex wanted death to be safe they wouldnt make you publically drop items upon dieing, face it Jagex set the game up to make it so people can loot your stuff when you die, just like chess is set up to take out the other person's king

Going to have to show me the chess game where the by-standers can take any of the pieces of the two players. Looting, by it's nature in Runescape, means you're profiting from the death you did not cause. You didn't "beat" the guy leaving a gravestone. He lost to something else (npc, environment, running from Wilderness pk, etc) that didn't take his stuff. Now, Runescape let's you loot, but don't make it sound like that's the equivalent of beating another player.

 

Yeah, dying is not a big risk, but at least now it's much riskier in the Wilderness. Maybe later Jagex will remove gravestones from other areas that are considered high risk like Boss chambers and far ends of RS to further make death more risky. Plus, hey, at least players can loot so less items leave the system.

 

PS: Personally, I'd like it to where you can pay Death at your respawn spot to deliver all your grave items back to you. Pay something like the low alchemy value of all items and he'll put them all in your inventory saving you a trip. Not a big money sink, but could have an impact.

nukemarine.png

Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in Japanese
Stop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easy
Reach Elite Fitness - CrossFit

PS: Personally, I'd like it to where you can pay Death at your respawn spot to deliver all your grave items back to you. Pay something like the low alchemy value of all items and he'll put them all in your inventory saving you a trip. Not a big money sink, but could have an impact.

rs does not need any more money sinks

Good luck looting my grave. I can't think of a single place I visit often that I can't get back to in less than fifteen minutes. I'm gonna be risking a whole lot at Bandos/TDs/DKs from now on.

dgs5.jpg
To put it bluntly, [bleep] off.

Good luck looting my grave. I can't think of a single place I visit often that I can't get back to in less than fifteen minutes. I'm gonna be risking a whole lot at Bandos/TDs/DKs from now on.

Is 15 min Nex possible? and DK's can still be a pain if you don't have anyone opening doors.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

Since gravestones now last up to 15 mins and cost no prayer points to bless, I'lll simply bless every gravestone I see. There isn't a single place in the game that can't be reached in 15 mins, so it's not like I'm going to loot anything either way. Waiting around for stuff to become visible is just a waste of my time.

I just ran a test - from my spawn point, with no items equipped or in my inventory, I managed to make it INTO the Bandos boss room in 7 minutes and 31 seconds (of course counting banking time etc). This included god items for Bandos, Zamorak and Saradomin, a weapon, a pack yak full of monkfish, and a prayer potion.

Bandos soloing is now almost completely safe :D

TIF-SIG-PREVAIL.jpg

IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 Combat

Bandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots

I just ran a test - from my spawn point, with no items equipped or in my inventory, I managed to make it INTO the Bandos boss room in 7 minutes and 31 seconds (of course counting banking time etc). This included god items for Bandos, Zamorak and Saradomin, a weapon, a pack yak full of monkfish, and a prayer potion.

Bandos soloing is now almost completely safe :D

 

You can get back to bandos gwd in under 6 minutes.

It's always been safe.

Main Account - Max cape achieved 10th September 2011
Noob Account - 2300 total and climbing 

6CCmn.jpg

I just ran a test - from my spawn point, with no items equipped or in my inventory, I managed to make it INTO the Bandos boss room in 7 minutes and 31 seconds (of course counting banking time etc). This included god items for Bandos, Zamorak and Saradomin, a weapon, a pack yak full of monkfish, and a prayer potion.

Bandos soloing is now almost completely safe :D

 

You can get back to bandos gwd in under 6 minutes.

It's always been safe.

With a 6-minute gravestone? You do realise that your items disappear when you gravestone runs out of time, right? (I'm talking about the old system)

TIF-SIG-PREVAIL.jpg

IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 Combat

Bandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots

Create an account or sign in to comment

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.