Obtaurian Posted April 3, 2011 Author Share Posted April 3, 2011 When you have to constantly call someone to open doors for you, your floors times will be affected by how fast they respond. If your friend is slowing your floors down because he's slow to react, you should talk to him about it. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Quyneax Posted April 3, 2011 Share Posted April 3, 2011 ^Even though you are technically dependant on your teammates' respone time, I would still recommend getting 70+ in all stats. It does look much more attractive. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Alistair Posted April 3, 2011 Share Posted April 3, 2011 I agree with the above. It would look incredibly vulgar to have to say "ggs 42 rc" for example. Probably more important for door skills since you can get cronies to do hunting, fishing, slaying, etc. Link to comment Share on other sites More sharing options...
alex_lee8 Posted April 3, 2011 Share Posted April 3, 2011 Just popping into the thread as I have been in the cc for a few days and am enjoying it so far, some hectic floors and a steep learning curve (i was only 62 dg when i did my first floor lol) but just keyed a floor for the first time because nobody else wanted to and did it in 36 minutes. Though I did die 7 times because I'm a noob. :thumbsup: Link to comment Share on other sites More sharing options...
Dragonlordjl Posted April 3, 2011 Share Posted April 3, 2011 So now you can kill Soulgazers without 99 slayer. Dat blood neck <3:Wat. Is that a soul gazer in an Occult floor? :ohnoes: Link to comment Share on other sites More sharing options...
Obtaurian Posted April 3, 2011 Author Share Posted April 3, 2011 I've seen at least 1/3 of my gazers in occult floors. ;) To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
bedman Posted April 3, 2011 Share Posted April 3, 2011 Just popping into the thread as I have been in the cc for a few days and am enjoying it so far, some hectic floors and a steep learning curve (i was only 62 dg when i did my first floor lol) but just keyed a floor for the first time because nobody else wanted to and did it in 36 minutes. Though I did die 7 times because I'm a noob. :thumbsup:Nice one Matthieu, now just avoid dieing :-)You were a good learner when you dg'ed with me, so keep going. One random thought I had: Would it make sense to put xp share off as a keyer to reward myself a bit more (considering I will probably be opening most skill doors). I don't care about the shared xp from GDs, but the xp chunks from runecrafting/agilty/... doors and chests might add up if it doesn't get divided by 5? Or would this be selfish? A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Alistair Posted April 3, 2011 Share Posted April 3, 2011 Turning XP off isn't an option available so that you can be selfish. It's there so that you do not get a share of other people's skilling xp, not so that you prevent other people from getting a share of yours. In short, no it makes no sense. You could theoretically force everyone else to have shared xp turned off in return for your keying, but that would be tyrannical. Link to comment Share on other sites More sharing options...
Codguy Posted April 3, 2011 Share Posted April 3, 2011 Seen 1 Soulgazer and it was in Occult :P Link to comment Share on other sites More sharing options...
Lacoste Posted April 3, 2011 Share Posted April 3, 2011 When you have to constantly call someone to open doors for you, your floors times will be affected by how fast they respond. If your friend is slowing your floors down because he's slow to react, you should talk to him about it.Oh noo aha my friends are great with response times, its just me. Eventually I probably will have to get 70+ but i guess i can get it done later, with my total i'm quite pleased with my times compared to what i've seen across the board. Also, ugly is a different way to put it, but not cause their 70, maybe i should just even them out to the nearest 0 or something lol thanks anyways Link to comment Share on other sites More sharing options...
Zaaps1 Posted April 3, 2011 Share Posted April 3, 2011 Just popping into the thread as I have been in the cc for a few days and am enjoying it so far, some hectic floors and a steep learning curve (i was only 62 dg when i did my first floor lol) but just keyed a floor for the first time because nobody else wanted to and did it in 36 minutes. Though I did die 7 times because I'm a noob. :thumbsup:Nice one Matthieu, now just avoid dieing :-)You were a good learner when you dg'ed with me, so keep going. One random thought I had: Would it make sense to put xp share off as a keyer to reward myself a bit more (considering I will probably be opening most skill doors). I don't care about the shared xp from GDs, but the xp chunks from runecrafting/agilty/... doors and chests might add up if it doesn't get divided by 5? Or would this be selfish?The xp gets shared among everyone who has Shared Xp on. So if you turn it off, and open a skill door, if your 4 team members all have it on, the xp you get is divided by 5, even if you have it off. But if someone else opens a skill door, and you have it off, they all get 1/4 of the xp. Therefore, you would have to make everyone turn their shared xp off. (I'm pretty sure this is how it works, anyway.) ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Michael Posted April 3, 2011 Share Posted April 3, 2011 Both my hex drops were in Warped floors, seen plenty of soulgazers in Occult Floors though. On the stats question, look at my sig, something you never want to have to say :P Link to comment Share on other sites More sharing options...
Lacoste Posted April 3, 2011 Share Posted April 3, 2011 Both my hex drops were in Warped floors, seen plenty of soulgazers in Occult Floors though. On the stats question, look at my sig, something you never want to have to say :Phappens way to often, other then 80, its 75 trololol Link to comment Share on other sites More sharing options...
xpx Posted April 3, 2011 Share Posted April 3, 2011 Can i has a medal, pl0x? The 3 hex floors are always the most fun....(we killed thunderous at around the 15 minute mark and....) First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
ghjkl Posted April 3, 2011 Share Posted April 3, 2011 Wait what medal?I haven't been keeping up with the medal thing Link to comment Share on other sites More sharing options...
DyingSilent Posted April 3, 2011 Share Posted April 3, 2011 A few days ago, keying the worst occult I've ever seen. Nothing to do with the teammates, just rape rooms every room.Ended up with 13 deaths, actually. 2461/2496 Total, 35 levels to CompletionistSunstriker: Path to Completionist Cape Link to comment Share on other sites More sharing options...
Dragonlordjl Posted April 3, 2011 Share Posted April 3, 2011 A few days ago, keying the worst occult I've ever seen. Nothing to do with the teammates, just rape rooms every room.Ended up with 13 deaths, actually.Look on the bright side, at least there wasn't a Ramokee followed by back-to-back Merc Leaders... That happened to me when I was with Nint a couple days ago, and we were only about 1/4 into the DG so it was one-wayed with little food and no altar. Thank [bleep]ing God that Jagex nerfed Mercs, or that probably would have been a floor we quit. Link to comment Share on other sites More sharing options...
DyingSilent Posted April 3, 2011 Share Posted April 3, 2011 A few days ago, keying the worst occult I've ever seen. Nothing to do with the teammates, just rape rooms every room.Ended up with 13 deaths, actually.Look on the bright side, at least there wasn't a Ramokee followed by back-to-back Merc Leaders. That happened to me when I was with Nint a couple days ago. Actually, that floor was 2 Ghost Gds, 2 Ramo, 1 mono, 1 merc. At least 5 pot doors. Not to mention, being 1 wayed about half the dungeon. Troll floor to say the least. Edit: I just noticed, on top of all that crap, I ran out of laws. :wall: 2461/2496 Total, 35 levels to CompletionistSunstriker: Path to Completionist Cape Link to comment Share on other sites More sharing options...
Bxpprod Posted April 4, 2011 Share Posted April 4, 2011 Wooh. Slow floor but wooooh [bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER Link to comment Share on other sites More sharing options...
SirIzenhime Posted April 4, 2011 Share Posted April 4, 2011 A bit of a suggestion for the CC when advertising for floors. When you advertise in a floor, only accept people into the team, if they've actually answered in the CC. And from there, it's the first 4 who answered who get in.It's extremely annoying, and IMO extremely unfair for those who are off somewhere else across Runescape, in another world doing something, who still want to dung. They're in the cc, they see someone advertise a floor and pipe up saying "Oh hey, I'll come!!" They leave what they're doing, they hop worlds....only for the keyer to tell them the team was full...even though the person who went out of their way to get there was the only person in the CC to respond to the invite. They thought they had a solid spot in the team because no one answered. But too bad, just so happens 4 other people were just randomly standing around, and took the spot you came to get. Also, when a team becomes full, please say so in the CC. It's another little annoying thing, when you start heading to damonhiem, because you saw someone advertise, and they didn't get many answers, so you think, "OK, I'll come since their's still a spot open". Only to find out they left a minute ago. Once a team is full, please say so in the CC, so that people don't come a little late, thinking they're still waiting for people. I don't think people should be able to join teams with more priority then others, simply because they were already there. Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^ Link to comment Share on other sites More sharing options...
ghjkl Posted April 4, 2011 Share Posted April 4, 2011 I accept the first people that get there/trade me. People who are dedicated to dung and stay at dmaneim or w/e should get a spot over some person doing something else across the world. Link to comment Share on other sites More sharing options...
SirIzenhime Posted April 4, 2011 Share Posted April 4, 2011 I accept the first people that get there/trade me. People who are dedicated to dung and stay at dmaneim or w/e should get a spot over some person doing something else across the world. I disagree. You're basically telling people "Stand at demonhiem and wait for a keyer to start a floor. If you don't, you're obviously not dedicated to dung" Why should I just sit there playing with myself for a keyer to come? Why can't I go work on other skills when the CC is in Idle time? Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^ Link to comment Share on other sites More sharing options...
Aiel Posted April 4, 2011 Share Posted April 4, 2011 A bit of a suggestion for the CC when advertising for floors. When you advertise in a floor, only accept people into the team, if they've actually answered in the CC. And from there, it's the first 4 who answered who get in.It's extremely annoying, and IMO extremely unfair for those who are off somewhere else across Runescape, in another world doing something, who still want to dung. They're in the cc, they see someone advertise a floor and pipe up saying "Oh hey, I'll come!!" They leave what they're doing, they hop worlds....only for the keyer to tell them the team was full...even though the person who went out of their way to get there was the only person in the CC to respond to the invite. They thought they had a solid spot in the team because no one answered. But too bad, just so happens 4 other people were just randomly standing around, and took the spot you came to get. Also, when a team becomes full, please say so in the CC. It's another little annoying thing, when you start heading to damonhiem, because you saw someone advertise, and they didn't get many answers, so you think, "OK, I'll come since their's still a spot open". Only to find out they left a minute ago. Once a team is full, please say so in the CC, so that people don't come a little late, thinking they're still waiting for people. I don't think people should be able to join teams with more priority then others, simply because they were already there.:thumbup: DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Michael Posted April 4, 2011 Share Posted April 4, 2011 Daemonheim > Overworld RS Link to comment Share on other sites More sharing options...
SirIzenhime Posted April 4, 2011 Share Posted April 4, 2011 Daemonheim > Overworld RS the Daemonheim castle is Overworld.From your statement, people should already be in a dungeon. Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^ Link to comment Share on other sites More sharing options...
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