Vex Posted March 28, 2011 Share Posted March 28, 2011 You can take your hood off before entering a room with a mage and put on afterward to be rehooded, since you weren't wearing it at the time the mage didn't cast spell. Kind of fiddly and annoying esp with door lag etc but it can be useful in some circumstances. http://www.[Caution! Jagex Rule Violation].com Link to comment Share on other sites More sharing options...
jettrider Posted March 28, 2011 Share Posted March 28, 2011 You can take your hood off before entering a room with a mage and put on afterward to be rehooded, since you weren't wearing it at the time the mage didn't cast spell. Kind of fiddly and annoying esp with door lag etc but it can be useful in some circumstances. Two hoods would remove the "fiddly"ness though :PThat's why I think it might work and why I want to test it so badly. But in the end, defensive items + blood necklace will probably be more useful for keyers. 2496 Completionist Link to comment Share on other sites More sharing options...
bedman Posted March 28, 2011 Share Posted March 28, 2011 You can take your hood off before entering a room with a mage and put on afterward to be rehooded, since you weren't wearing it at the time the mage didn't cast spell. Kind of fiddly and annoying esp with door lag etc but it can be useful in some circumstances. Two hoods would remove the "fiddly"ness though :PThat's why I think it might work and why I want to test it so badly. But in the end, defensive items + blood necklace will probably be more useful for keyers.I would say it doesn't work. The "unhood effect" is probably bound to your character, and not the item. A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Dragonlordjl Posted March 28, 2011 Share Posted March 28, 2011 So how do you people get these primal rapiers/CCstaffs anyway? Nobody does abandoned/furnished floors, so your chances of seeing these bosses are pretty low. Do people do like 5:5 small rushes with friends to get them? Link to comment Share on other sites More sharing options...
xpx Posted March 28, 2011 Share Posted March 28, 2011 So how do you people get these primal rapiers/CCstaffs anyway? Nobody does abandoned/furnished floors, so your chances of seeing these bosses are pretty low. Do people do like 5:5 small rushes with friends to get them?3:3-5:5 mediums are best, but you've got to have some friends to help. If we do get another bind, i'm sure there will be alot of people helping eachother out on the binds, and i'll be smithig some armor/weapons in dgs. To have the highest chance for the item, always do the right floors- 18-20 for rapier, 15-17 for cele cat and 6-8 for prim gauntlets(quit if you get the wrong boss). Of those three, rapier is hardest to get(you have 33% for the right boss, where as you have over 50% chance for the right boss for the other two). First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
Dragonlordjl Posted March 28, 2011 Share Posted March 28, 2011 So how do you people get these primal rapiers/CCstaffs anyway? Nobody does abandoned/furnished floors, so your chances of seeing these bosses are pretty low. Do people do like 5:5 small rushes with friends to get them?3:3-5:5 mediums are best, but you've got to have some friends to help. If we do get another bind, i'm sure there will be alot of people helping eachother out on the binds, and i'll be smithig some armor/weapons in dgs. To have the highest chance for the item, always do the right floors- 18-20 for rapier, 15-17 for cele cat and 6-8 for prim gauntlets(quit if you get the wrong boss). Of those three, rapier is hardest to get(you have 33% for the right boss, where as you have over 50% chance for the right boss for the other two).That helps a lot, thank you! :D I haven't DG'd since I got 99-- had finals all last week. But I am off this week, so I should get 100 by next week :) Link to comment Share on other sites More sharing options...
gago Posted March 28, 2011 Share Posted March 28, 2011 Primal long + warhammer sounds cool. "Happines only real when shared." [hide=Stats]----------------------------------------------------------------------------[/hide] Link to comment Share on other sites More sharing options...
xpx Posted March 28, 2011 Share Posted March 28, 2011 Primal long + warhammer sounds cool.Apart from the fact that baxe is both a better slash and crush weapon, it does. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
gago Posted March 28, 2011 Share Posted March 28, 2011 It was a joke :P I'd probably bind rapier or ccs until i get hhb. After that, primal chain sounds nice as i like having some defence if i key. "Happines only real when shared." [hide=Stats]----------------------------------------------------------------------------[/hide] Link to comment Share on other sites More sharing options...
CharlieBrown Posted March 28, 2011 Share Posted March 28, 2011 NO EXTRA BIND EVERYONE IN THIS THREAD IS NOW EXTREMELY MAD INCLUDING BUT NOT LIMITED TOO OBT, MC, OBT AND OBT. <3But srsly, i'm glad they didn't add another oneI worked for my 3rd, why just hand them out to someone who cbf with dungeoneering. Main Account - Max cape achieved 10th September 2011 Noob Account - 2300 total and climbing Link to comment Share on other sites More sharing options...
xpx Posted March 28, 2011 Share Posted March 28, 2011 NO EXTRA BIND EVERYONE IN THIS THREAD IS NOW EXTREMELY MAD INCLUDING BUT NOT LIMITED TOO OBT, MC, OBT AND OBT. <3But srsly, i'm glad they didn't add another oneI worked for my 3rd, why just hand them out to someone who cbf with dungeoneering.I think most of us thought it was coming out with ROTM anyway, or so did i atleast. Inb4TITSTOTSBACON. But yeah, you are not the only one who worked for their 100+ dg, and the extra bind really affects those more who already have 3 binds. First to 99 Farming on 27. September, 2005.First to 3766 Port Score on 20. March, 2014.First to 4664 Port Score on 2. March, 2015. Link to comment Share on other sites More sharing options...
Mercifull Posted March 28, 2011 Share Posted March 28, 2011 I worked for my 3rd, why just hand them out to someone who cbf with dungeoneering.Because the current bind system is a reason WHY a lot of people "cbf with dungeoneering" as you put it Mercifull <3 Suzi "We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12 Link to comment Share on other sites More sharing options...
Toad Posted March 28, 2011 Share Posted March 28, 2011 I worked for my 3rd, why just hand them out to someone who cbf with dungeoneering.Because the current bind system is a reason WHY a lot of people "cbf with dungeoneering" as you put it Yep.. I'm 117 dungeoneering 118 later, never bothered with it and didn't like the skill. Since Uber cape was announced i've gone from 107 - 117 in a month and well.. everyone has the same binds tbh.. Celestial binds? ha, who binds celestial top or bottom with that defence.. and the boots and gaunts well don't get me started.. Full sets from each boss but only very few worth binding. I'd be happy with 1M tokens per bind, that's level 96 without spending tokens.. so it's earned.. where as a quest isn't. Link to comment Share on other sites More sharing options...
Michael Posted March 28, 2011 Share Posted March 28, 2011 Dungeoneering is easy enough with 2 binds. Link to comment Share on other sites More sharing options...
Helm_Lardar Posted March 28, 2011 Share Posted March 28, 2011 I don't expect another bind slot. I'd be really surprised if there is one, IMO it's just a rumor as there are loads more things you can do with the skill that don't involve extra binds. All the same, if they did do an extra bind I'd really, really like to see another ammo/rune bind more than anything else. The ability to get, say, both blood and death runes, or to have twice as many runes in a surgebox would really help. If I got another normal bind, I'd get a platebody. I haven't even got a SSH yet though. I'm not an efficienado. Link to comment Share on other sites More sharing options...
Mercifull Posted March 28, 2011 Share Posted March 28, 2011 The suggestion has been said a million times but It really is a great idea. Main bind (extra bind at levels 50, 100 and 120)Minor bind such as gloves, boots, necklace or defender (one bind at 80, 100)Tool bind such as pickaxe and hatchet (one bind at 70 one at 110) Mercifull <3 Suzi "We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12 Link to comment Share on other sites More sharing options...
Obtaurian Posted March 28, 2011 Share Posted March 28, 2011 An extra ammo bind would be helpful for most people, but overpowered for hex users. I'd be a one-man-army with both a hex and a csb. One idea I liked was binding a familiar. It kinda makes sense in accordance with the lore, too, as the gorajo have pledged themselves to stopping Bilrach and they see our characters as allies. It'd be cool to start a floor with a sachem deathslinger (deathslingers have the highest DPS of any familiar). Ultimately, though, an extra item bind is exactly what dungeoneering needs to really breathe some life into it. One more bind makes it more fun and more varied without breaking it. Anymore binds than that, though, and there'd be a problem. As far as I'm concerned, this thread will be relevant until ROTM5 makes or breaks the extra bind rumor. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Blyaunte Posted March 28, 2011 Share Posted March 28, 2011 No extra bind with this update ... This sucks. <_< Link to comment Share on other sites More sharing options...
Blutters Posted March 28, 2011 Share Posted March 28, 2011 An extra ammo bind would be helpful for most people, but overpowered for hex users. I'd be a one-man-army with both a hex and a csb. One idea I liked was binding a familiar. It kinda makes sense in accordance with the lore, too, as the gorajo have pledged themselves to stopping Bilrach and they see our characters as allies. It'd be cool to start a floor with a sachem deathslinger (deathslingers have the highest DPS of any familiar). I didn't know that, thanks. Deathslingers can be the easiest to make too. I used to make them all the time but now just save charms for Bloodragers... :mellow: Link to comment Share on other sites More sharing options...
green9090 Posted March 28, 2011 Share Posted March 28, 2011 It's definitely better to save charms for bloodragers unless you have tons of extra blues. Nothing more annoying than seeing someone running around with a non-bloodrager and then getting to the boss and being like WELP guess we only get one or two ragers for this boss. Though... Now that Occults are basically all Thunderous floors, needing ragers is a lot less likely than before, since you get Thunderous like 80% of the time and even when it isn't you get Necro a lot as well. I wonder if it wouldn't be worth it to use deathslingers. But then, you might get flesh spoiler... Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Blutters Posted March 29, 2011 Share Posted March 29, 2011 Bloodragers don't work on Thunderous? That's what I took from what you just said... :unsure: Sounds like Deathslingers could help loads on Necro though. By the time we get to the boss I've usually already made Bloodragers and if it's Necro I just summon it anyway, as it can kill some skeletons and lower overall damage taken, since they hit through prayer... <_< That is, if I don't get a team that begs to use the slow and safe method, but that's an entire other story. I don't know what DGS uses, I assume they just death-dot and tank them in the corner of the zombie arms. And now I realize this isn't even the DGS thread lol. Link to comment Share on other sites More sharing options...
Obtaurian Posted March 29, 2011 Share Posted March 29, 2011 Bloodragers don't work on Thunderous? That's what I took from what you just said... :unsure: Sounds like Deathslingers could help loads on Necro though. By the time we get to the boss I've usually already made Bloodragers and if it's Necro I just summon it anyway, as it can kill some skeletons and lower overall damage taken, since they hit through prayer... <_< That is, if I don't get a team that begs to use the slow and safe method, but that's an entire other story. I don't know what DGS uses, I assume they just death-dot and tank them in the corner of the zombie arms. And now I realize this isn't even the DGS thread lol. - Bloodragers do not work on Thunderous, correct.- Never make your familiars till the boss on Necro floors. Deathslingers help a TON on Necro, especially when soloing. - When using the deathdot-tanking-whatever method for Necro, have the person with the most armor (the tank) stand in front of everyone else (AND MAKE SURE NO ONE EVER TRAMPLES OR STANDS ON TOP OF THE TANK). If everyone feeds the tank, you can do Necro without having to tele out. However, it's very hard to do this if not everyone is on the same page. None of this really applies all that much if you have a hex on the team, 'cause he/she can just solo. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Blutters Posted March 29, 2011 Share Posted March 29, 2011 That's different, I'll have to try to make that work next time. It's unfortunate, but if I don't make Bloodragers then the Gorgonite gets made into armor by someone, or the Blue Charms made into those hoarding familiars. I don't even know what they're called lol. The ones people shove a bunch of food inside and then kill inside the boss room (if they wish to be helpful to anybody but themselves in any way, in any case.) It seems like I've always seen less than 10 charms, and often far fewer than that. It's a shame that when they gave us the ability to downgrade charms they didn't let us also upgrade them... Link to comment Share on other sites More sharing options...
SirIzenhime Posted March 29, 2011 Author Share Posted March 29, 2011 i heard they fixed the tank method. Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^ Link to comment Share on other sites More sharing options...
muuuuuuuuuu Posted March 29, 2011 Share Posted March 29, 2011 they did fix the tank method. now the skeletons shove push you out of the way, so that doesn't work any more. Back to gatestoning out... Link to comment Share on other sites More sharing options...
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