Jump to content

19-Apr-2011 - Items Kept on Death Changes


Michael

Recommended Posts

19-Apr-2011 Items Kept on Death Changes

 

We STRONGLY recommend that' date=' before you go anywhere dangerous, you check the 'Items Kept on Death' interface to see what you'll lose should you die. Remember: Grand Exchange guide prices change daily, so whatever was your most valuable item yesterday may not still be your most valuable item today.

 

We have made some major changes to what happens when you die in RuneScape. Previously, you'd respawn with the three most valuable items you were carrying, chosen according to their shop prices. Those shop prices seldom corresponded to players' perceived value of their items, and most people were respawning by Lumbridge Castle, which isn't always a convenient place to respawn.

 

Death Interface

 

From now on, if you die outside of an area that has its own death mechanic e.g. the Wilderness or an activity you'll be taken to a safe place and presented with a menu, from which you'll be able to select what items you want to keep. As with the old rules, you'll be able to keep three items (or 0 if you were 'skulled' at time of death), with an additional one item if you had the Protect Item prayer/curse active. Your most valuable items will be selected by default, but youre welcome to choose differently.

 

The menu will then offer you a choice of respawn point. Lumbridge Castle will still be offered to all players, but members will have additional choices if they've completed certain quests i.e. Falador (Recruitment Drive), Camelot (King's Ransom 'Knight Waves') and Soul Wars (Nomad's Requiem). You will also be offered the chance to respawn in the last 'hub' you visited; hubs include Ardougne, Canifis, Edgeville, Etceteria, TzHaar and Varrock, with more possibly being added in future updates. The 'Items Kept on Death' interface will note the last of these hubs you passed through.

 

Once you've made your choices, you'll be respawned and any items you weren't able to keep will be placed under your gravestone wherever it was you died. The gravestone timer will be counting down while you're looking at the death interface, so don't dawdle. Weve not increased the durations of gravestones in this update to compensate for the time you spend in the menu; gravestone durations have already had a large increase this year.

 

This menu will not appear if you die in the Wilderness, since PKers won't want to wait for their loot to drop. If you die there, you will respawn immediately in Edgeville by the bank, and your protected items will be chosen automatically by the game. This is exactly how Wilderness death drops were handled before this update; the only difference is that an item's value is now determined by the Grand Exchange guide price, not shop prices.

 

Protecting Items

 

Some items are now always kept when you die, and do not count towards your three protected items. This applies mostly to basic tools, coins, costumes, quest-specific items (but not including reward weapons!) and low-level equipment. (Note that a borrowed item is always prioritised over any other items.) This automatic protection is completely ignored in the Wilderness, though, so you still shouldn't take anything in there that you aren't prepared to lose.

 

The game is now using Grand Exchange guide prices to determine your most valuable items in all cases. If an item is not enabled for trading on the Exchange, the game will look up some alternative price. For example, the values of degraded Barrows kit and Fist of Guthix rewards are calculated from the values of the tradeable versions of these items. Where no equivalent item exists, the game will use the shop price of the item, although we have overridden this for especially high-profile items such as Dungeoneering reward weapons.

 

We STRONGLY recommend that, before you go anywhere dangerous, you check the 'Items Kept on Death' interface to see what you'll lose when you die. Remember: Grand Exchange guide prices change daily, so whatever was your most valuable item yesterday may not still be your most valuable item today.

 

Good luck, and have a nice death.

 

Mod Ash

Senior RuneScape Content Developer

[/quote']

 

19-Apr-2011 - Holly and Hawthorn

 

Spring has sprung the birds are singing and the sun is starting to shine but there's still an unseasonal chill in the air. This could well be related to the ceremonial handing over of the 'Year'' date=' in which the Queen of Snow officially passes on the season to the Queen of Sunrise. For this year's ceremony, the queens have agreed to 'do battle' with evil holly and hawthorn trees.

 

You will be able to choose your side in this traditional tussle spring or winter by chopping down the rival season's evil trees. All players will be able to chop down the wintry holly trees in order to help springtime emerge, while members will have the added option of felling hawthorn trees, to hold on to the bitter cold of winter. All of this tree chopping will be closely monitored by the Season Tree, the look of which will change between the seasons based on how many holly and hawthorn trees get chopped down.

 

Everyone who pitches in will earn this event's cosmetic holiday reward; however, members will get the added option of giving theirs a useful function, by charging it with the ability to locate and teleport to RuneScape's other evil trees. This works much like communing with a spirit tree, but can be done from anywhere. About a month after the Easter event is removed from the game, the items will lose their charge and become cosmetic.

 

During the Easter event, we'll be running a couple of competitions. From Friday 22 Monday 25 April, the player who chops down the most holly and hawthorn trees will receive a RuneScape goody bag. The second competition is to guess at the total number of trees that will be felled over the course of the event. If you want to take part in either of these competitions, or the daily prize draws, you'll need to post on the Easter Tree Competitions thread, so we know to keep an eye on your tree killing skills.

 

Finally, although this tree chopping 'battle' is only meant to be symbolic, some of the two queens' entourage are taking this year's event a little bit too seriously. Let's just hope that nothing goes wrong... If anything were to happen, there will at least be plenty of adventurers around to set things right.

 

Mod John A

Senior RuneScape Content Developer

 

 

Summary:

 

Where to start Holly and Hawthorn:

Head through the Easter portal south of Falador.

 

Requirements to start Holly and Hawthorn:

None.

 

 

In other news...

 

In honour of the alleged wedding of the King Black Dragon and the Kalphite Queen (and the very real wedding of Prince William and Kate Middleton), Diango will be selling some celebratory items for a short time. Everyone is welcome to buy fireworks, firecrackers, bubble blowers, confetti and a souvenir mug. Members can also buy a bouquet of flowers.

 

We've reduced the produce cost of unlocking the spell rewards at Livid Farm by roughly 20%, based on our post-release analysis and player feedback. This now matches our intended aims with this content in terms of effort vs reward. Players who have already unlocked any spells will receive the appropriate refund of produce, which they can then put towards any other spells they have yet to unlock and/or the wishes.

 

Weve updated the sounds effects on the majority of NPCs in the free area of the game (as well as a handful in members' areas). The list is quite large, but includes skeletons, goblins, ghosts, dogs, dragons, and lesser, greater and black demons. We've also updated/added new environment sounds such as twittering birds and river sounds, as well as changed some other sounds such as for lighting fires and opening/closing doors.

 

The graphical update to mining rocks we first released with the Lumbridge Swamp improvement has now been applied across the rest of RuneScape. [/quote']

 

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game' date=' please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

 

Graphical

 

 

Transportation icons now appear on the world map for canoes on free worlds.

The Arrav POH banner now appears correctly in players hands.

Some item clipping issues and occlusion issues on the Wizards Tower bridge have been fixed.

Windmill sails no longer clip with the side of the tower north of Lumbridge.

A flickering issue in a window at the Rogues Den has been fixed.

The plague jacket inventory icon has been re-coloured to match the worn version.

The Pollnivneach rug merchant's legs no longer clip through his rug.

The door in Rimae Sirsalis's shop no longer clips through the floor on the first floor.

Miazrqa no longer has dark hair on her chathead.

The barn on Falador's farm no longer causes occlusion issues.

A flickering issue on the farming patch in Trollheim has been fixed.

A pool in Legends' Quest is no longer sinking into the floor.

The church in Lumbridge no longer has gaps in the wall.

Some lava in the Wilderness has been levelled out.

Items no longer float in the HAM Base's stage area.

A flickering issue in the Artisans Workshop track room has been fixed.

 

 

 

Quests and Tasks

 

 

Using an astral tablet no longer requires a seal of passage if the player has completed the Elite Fremennik Task set.

A grammar error has been fixed in the Grand Tree quest.

The starting point for Big Chompy Bird Hunting has been updated to state east of the swamp pool, instead of north.

Pushing a boulder in Legends' Quest now uses new animations.

Some gnomes in As a First Resort once again have animations.

 

 

Activities and Distractions

 

 

The Livid Farm rewards interface no longer loads with all buttons highlighted.

The Shooting Star D&D no longer disappears when spawning too close to the Circus in Falador.

 

 

 

Miscellaneous

 

 

The God Wars frozen key will no longer get destroyed when running out of charges. It will need recharging before it will unlock the frozen door again, however.

The lava titan's teleport will now display a one-off message warning the player, even if the regular Wilderness warning has been turned off.

Large clans can now use the clan settings interface correctly.

Friends Quick Chat now appears in the correct colour.

Soul Wars is now included on the list of activities on the clans noticeboard and keywords.

The fifth person who accepts a founding invite is now given feedback if it was successful.

The clan cloaks destroy message now states the correct NPC to speak to in order to reclaim the cloak.

Calling a pet no longer causes them to walk very slowly.

It is no longer possible to spam-summon the Champions Challenge imp to prevent griefing pkers.

The hexhunter bow is now affected by the Desperado Dungeoneering ring.

It is no longer possible to sell a bound Dungeoneering blast box.

The level-up messages referring to canoes no longer states that they're members-only.

A POH servant will no longer drop tea on top of players that are seated, if they have a full inventory.

[/quote']

Link to comment
Share on other sites

  • Replies 138
  • Created
  • Last Reply

Top Posters In This Topic

Lmfao Jagex! GF all those who went and got the spells over the past week... Knew they'd do it... Like they did it with Dunge.

34gU8.png

ezk120dg_zps0de40221.png

zP2k8Ej.png

7d95f5db02.png

Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


2672nd person to reach 2496 total.
Thanks to Wicked for the awesome siggy :D

Link to comment
Share on other sites

*sigh* This update came a little too late for me :(. Lost my ccbow 2 weeks ago.

 

On a more positive note, the easter event looks interesting.

v7hblz.jpg

#3325 to 99 Smithing #4332 to 99 Herblore

Link to comment
Share on other sites

Also Black Demons seem to have a bad throat.... Someone throw them a lozenge please?

34gU8.png

ezk120dg_zps0de40221.png

zP2k8Ej.png

7d95f5db02.png

Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


2672nd person to reach 2496 total.
Thanks to Wicked for the awesome siggy :D

Link to comment
Share on other sites

you forgot the patch notes:

 

The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website).

 

Graphical

 

Transportation icons now appear on the world map for canoes on free worlds.

The Arrav POH banner now appears correctly in players hands.

Some item clipping issues and occlusion issues on the Wizards Tower bridge have been fixed.

Windmill sails no longer clip with the side of the tower north of Lumbridge.

A flickering issue in a window at the Rogues Den has been fixed.

The plague jacket inventory icon has been re-coloured to match the worn version.

The Pollnivneach rug merchant's legs no longer clip through his rug.

The door in Rimae Sirsalis's shop no longer clips through the floor on the first floor.

Miazrqa no longer has dark hair on her chathead.

The barn on Falador's farm no longer causes occlusion issues.

A flickering issue on the farming patch in Trollheim has been fixed.

A pool in Legends' Quest is no longer sinking into the floor.

The church in Lumbridge no longer has gaps in the wall.

Some lava in the Wilderness has been levelled out.

Items no longer float in the HAM Base's stage area.

A flickering issue in the Artisans Workshop track room has been fixed.

 

 

Quests and Tasks

 

Using an astral tablet no longer requires a seal of passage if the player has completed the Elite Fremennik Task set.

A grammar error has been fixed in the Grand Tree quest.

The starting point for Big Chompy Bird Hunting has been updated to state east of the swamp pool, instead of north.

Pushing a boulder in Legends' Quest now uses new animations.

Some gnomes in As a First Resort once again have animations.

 

Activities and Distractions

 

The Livid Farm rewards interface no longer loads with all buttons highlighted.

The Shooting Star D&D no longer disappears when spawning too close to the Circus in Falador.

 

 

Miscellaneous

 

The God Wars frozen key will no longer get destroyed when running out of charges. It will need recharging before it will unlock the frozen door again, however.

The lava titan's teleport will now display a one-off message warning the player, even if the regular Wilderness warning has been turned off.

Large clans can now use the clan settings interface correctly.

Friends Quick Chat now appears in the correct colour.

Soul Wars is now included on the list of activities on the clans noticeboard and keywords.

The fifth person who accepts a founding invite is now given feedback if it was successful.

The clan cloaks destroy message now states the correct NPC to speak to in order to reclaim the cloak.

Calling a pet no longer causes them to walk very slowly.

It is no longer possible to spam-summon the Champions Challenge imp to prevent griefing pkers.

The hexhunter bow is now affected by the Desperado Dungeoneering ring.

It is no longer possible to sell a bound Dungeoneering blast box.

The level-up messages referring to canoes no longer states that they're members-only.

A POH servant will no longer drop tea on top of players that are seated, if they have a full inventory.

http://sign.tip.it/1/2/79/260/essiw.png

Retired item crew

I would like to be credited as essiw at the website update & corrections forum. Thanks!

Link to comment
Share on other sites

Glad to hear they didn't change Livid Farm by that much. Haven't checked but 20% decrease would imply it now takes around 35 hours instead of 44. still way longer than MA. They really should make the wishes better though to make it worth spending any more time there after unlocking all spells...

Want to help the Tip.It Crew? Visit the Website Updates & Corrections forum!

Link to comment
Share on other sites

28s7lz9.jpg

 

lol runes...

 

 

brb testing at corp

 

edit: works the same

 

 

 

this makes bot killing so much slower

 

 

wonder what happens to ur stuff when you're in limbo...

 

Your gravestone timer goes down when you are in limbo, so it doesn't make it any slower at all for killing bots.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.