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01- Nov-2011 - Dominion Tower


Saradomin_Mage

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This sounds like an update I would love to play. Too bad though, since every time I log in from the lobby to the game, the game window closes.

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40,919th person to access Turmoil. 21,559th person to access Overloads.

 

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Are there any hidden bonuses here?

 

No bonuses

 

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On fight 9, a class A boss can show up. Pretty sure some other floors past 9 also host class A bosses.

EDIT : Think floor 7 works too.

 

You can get them on floor 6 and higher, not 1-5.

Really should be put on te wiki. Thanks dude!



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Yeah, Class A bosses really only appear on Floors 6+.

If you're looking into unlocking Class A bosses, I'd recommend doing Endurance with the following gear:

 

domtowergear1.pngdomtowergear2.png

 

This takes care of every boss extremely well except Dagannoth Mother II and Nomad. Although I'd recommend just doing the specials to unlock those two. Gelatinnoth Mother and Dagannoth Mother I can be easily done by tanking hits and waiting for the Green/Orange phases.

 

If you encounter Damis, Fareed, Dessous and Kamil or Karamel and Gelatinnoth Mother on floors 2-5 I'd recommend just to quit, and die if they'reon floor 1. They're so not worth the effort. If you see them on Floor 6+, kill them in order.

 

DT Bosses:

- Line up the bosses by running to the right.

- Pray Mage, kill Dessous first

- Kamil next

- Equip your range gear, range Damis' both forms while having Fareed stand inbetween. Pray melee.

- Re-equip melee gear and Ice gloves and kill Fareed

 

Karamel and Jelly mother:

- Pray mage, kill Karamel

- If Jelly mother switches to Green/Orange whilst Karamel is still alive, set your priority on Jelly mother

- Finish killing Karamel

- Tank hits while waiting for Jelly mother to turn Green/Orange

 

-----------------

 

Inventory explanation:

 

- Range gear: The Illusive, Dagannoth Mother and variants, Damis, Decaying Avatar (this is the only thing you absolutely want the Ruby bolts for)

- Ice gloves: Speeds up Fareed and Flambeed

- Zamorak spear/Dragon spear: Crush attack for Black Golem and TokTz-Ket-Dill. Special (Shove) for Zenevivia (turning it from annoying boss to really easy boss)

- Dragonfire shield/Antidragon Shield: Elvarg

- (Spec weapon if you have it, bank a Brew for it)

- Open space: For all bosses which need a special weapon (ie: Chronozon, Count Draynor [drop a brew for both items and pick up after fight], Pest Queen, Sigmund, TokTz-Ket-Dill, Dagannoth Mother II, Derith & Agrith-Naar)

 

------------------

 

Would allow you to get pretty deep in Endurance. Can bank another brew for an Overload if you're planning to go real deep.

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Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairs
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Yeah, Class A bosses really only appear on Floors 6+.

If you're looking into unlocking Class A bosses, I'd recommend doing Endurance with the following gear:

 

domtowergear1.pngdomtowergear2.png

 

This takes care of every boss extremely well except Dagannoth Mother II and Nomad. Although I'd recommend just doing the specials to unlock those two. Gelatinnoth Mother and Dagannoth Mother I can be easily done by tanking hits and waiting for the Green/Orange phases.

 

If you encounter Damis, Fareed, Dessous and Kamil or Karamel and Gelatinnoth Mother on floors 2-5 I'd recommend just to quit, and die if they'reon floor 1. They're so not worth the effort. If you see them on Floor 6+, kill them in order.

 

DT Bosses:

- Line up the bosses by running to the right.

- Pray Mage, kill Dessous first

- Kamil next

- Equip your range gear, range Damis' both forms while having Fareed stand inbetween. Pray melee.

- Re-equip melee gear and Ice gloves and kill Fareed

 

Karamel and Jelly mother:

- Pray mage, kill Karamel

- If Jelly mother switches to Green/Orange whilst Karamel is still alive, set your priority on Jelly mother

- Finish killing Karamel

- Tank hits while waiting for Jelly mother to turn Green/Orange

 

-----------------

 

Inventory explanation:

 

- Range gear: The Illusive, Dagannoth Mother and variants, Damis, Decaying Avatar (this is the only thing you absolutely want the Ruby bolts for)

- Ice gloves: Speeds up Fareed and Flambeed

- Zamorak spear/Dragon spear: Crush attack for Black Golem and TokTz-Ket-Dill. Special (Shove) for Zenevivia (turning it from annoying boss to really easy boss)

- Dragonfire shield/Antidragon Shield: Elvarg

- (Spec weapon if you have it, bank a Brew for it)

- Open space: For all bosses which need a special weapon (ie: Chronozon, Count Draynor [drop a brew for both items and pick up after fight], Pest Queen, Sigmund, TokTz-Ket-Dill, Dagannoth Mother II, Derith & Agrith-Naar)

 

------------------

 

Would allow you to get pretty deep in Endurance. Can bank another brew for an Overload if you're planning to go real deep.

Looks good but i'm amazed you didn't include claws. I find myself 2 speccing well over 50% of bosses and significantly speeding up kills.

 

And why the medallion? A glory or fury gives must better stats and i'm assuming you'll be overloaded anyway so the stat boosts are meaningless.

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I got a tip i think no one has tried before with the decaying avatar... Safespot and ruby bolt(e) him with leech defense until about 1/2 - 1/3 health then pop protect melee and melee him the rest of the way. The trick is to keel walking under him or either have him constantly moving while you ping him. I just won the fight against him by doing this.



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This takes care of every boss extremely well except Dagannoth Mother II and Nomad. Although I'd recommend just doing the specials to unlock those two. Gelatinnoth Mother and Dagannoth Mother I can be easily done by tanking hits and waiting for the Green/Orange phases.

 

Add fury switch and that'll be the best gear for Nomad.

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Dudes, do the Blow Kiss or Dance emote during a fight when the boss still lives.

 

 

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[hide=for IE, Chrome or Safari dorks]towerface.gif[/hide]

Unknown_Warrior.jpegIgGCP.png

Dragon Drops : 5 Dragon Medium Helmets, 3 Dragon Claws, 3 Dragon platelegs, 2 Dragon plateskirts, 2 Dragon Hatchets, 2 Dragon Spears, 7 pairs of Dragon Boots, 1 Dragon pickaxe, 10 Dragon defenders, 3 Dragon 2h swords, 1 Dragon armour Slice, 1 Dragon armour Lump, 1 Dragon chainbody, 1 Dragon kiteshield, 1 Dragon hasta, 1 Dragon ward, 25 Dragon knives pairs
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.:Adventurer's Log:.

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Finally! Had some of the worst possible handicaps, but wasn't about to quit. Notice the reduced ranged attack and random freeze... Yeah, he got all the roots. -.-

Still! Very happy now. Just the tedious page-hunting left.

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9vdrty.png

Finally! Had some of the worst possible handicaps, but wasn't about to quit. Notice the reduced ranged attack and random freeze... Yeah, he got all the roots. -.-

Still! Very happy now. Just the tedious page-hunting left.

 

You could have just meleed him. It's damageless if you pray melee.

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I'm confused right now, So the markers and the medallion actually do something...?

 

And journal pages are so tedious to get

 

Medallion gives +4 boost to attack, strength, def, range, mage while in arena.

+8 when its upgraded.

 

Dominion markers give boost at certain bosses when placed

[spoiler=bosses] K'ril Tsutsaroth

Commander Zilyana

General Graardor

Kree'arra

Nex

Corporeal Beast

TzTok-Jad

Avatar of Creation

Avatar of Destruction

Kalphite Queen

Dagannoth Supreme

Dagannoth Rex

Dagannoth Prime

King Black Dragon

 

 

From info I've seen it seems:

tier 1 = +4

2 +6

3 +8

4 +10

 

though could be wrong cause I also heard t4 = +8

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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I'm confused right now, So the markers and the medallion actually do something...?

 

And journal pages are so tedious to get

 

Medallion gives +4 boost to attack, strength, def, range, mage while in arena.

+8 when its upgraded.

 

Dominion markers give boost at certain bosses when placed

[spoiler=bosses] K'ril Tsutsaroth

Commander Zilyana

General Graardor

Kree'arra

Nex

Corporeal Beast

TzTok-Jad

Avatar of Creation

Avatar of Destruction

Kalphite Queen

Dagannoth Supreme

Dagannoth Rex

Dagannoth Prime

King Black Dragon

 

 

From info I've seen it seems:

tier 1 = +4

2 +6

3 +8

4 +10

 

though could be wrong cause I also heard t4 = +8

 

How big is that range? Does it stack with ovl?

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Theory regarding aquisition of journal pages: the game doesn't check for pages you already have - it's possible the reward roulette wheel comes up to a page you already have, resulting in lower page rates the more pages you have.

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I'm confused right now, So the markers and the medallion actually do something...?

 

And journal pages are so tedious to get

 

Medallion gives +4 boost to attack, strength, def, range, mage while in arena.

+8 when its upgraded.

 

Dominion markers give boost at certain bosses when placed

[spoiler=bosses] K'ril Tsutsaroth

Commander Zilyana

General Graardor

Kree'arra

Nex

Corporeal Beast

TzTok-Jad

Avatar of Creation

Avatar of Destruction

Kalphite Queen

Dagannoth Supreme

Dagannoth Rex

Dagannoth Prime

King Black Dragon

 

 

From info I've seen it seems:

tier 1 = +4

2 +6

3 +8

4 +10

 

though could be wrong cause I also heard t4 = +8

 

How big is that range? Does it stack with ovl?

 

Doesn't stack from what I've seen, but as with medallion in-arena its helpful for restoring brewed stats and is best mage boost (ovl is only +7)

Range wise, I'm guessing not that big, all the bosses are in pretty clearly defined areas that make sense for range limitations:

5 GWD bosses have their rooms

corp, dks, kq, kbd all have their own dungeon chamber

2 swar guys their circular area are kinda obvious (since u cannot attack them from outside it)

Jad pretty obvious it'll just work in the fight caves.

Plv6Dz6.jpg

Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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WARNING

If you get DT bosses and do not have inventory space, do not hit Fareed without Ice gloves. Whatever item is in your last inventory space will be ejected to the ground.

I'm rushing, I had a full inventory because I removed my Elite Void to die instead of waste time on DT bosses. I hit Fareed accidently, saw Elite Void Knight Robe hit the ground AS I DIED.

Ejected to Dominion Tower lobby. Lost elite robe... It hit the ground. It is not in my bank.

I'm pissed. If I didn't have a placeholder from getting Hybrid boots, I would be raging hard right now. Any other time something gets unequipped in this minigame, it gets banked...

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