Saradomin_Mage Posted November 6, 2011 Author Share Posted November 6, 2011 When you enter, you feel your combat knowledge boosted, which increases your combat levels (my 99 stats went to 133)No combat XP for fighting these guys, and they respawn very quickly. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Den Posted November 6, 2011 Share Posted November 6, 2011 When you enter, you feel your combat knowledge boosted, which increases your combat levels (my 99 stats went to 133)No combat XP for fighting these guys, and they respawn very quickly. You didn't even show the best part (The clouds/sky). :PI'd take a picture but I'm busy at the moment. ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Kirschen Posted November 6, 2011 Share Posted November 6, 2011 When you enter, you feel your combat knowledge boosted, which increases your combat levels (my 99 stats went to 133)No combat XP for fighting these guys, and they respawn very quickly. Which challenge would this be? I have no idea. Link to comment Share on other sites More sharing options...
Sinkhan Posted November 6, 2011 Share Posted November 6, 2011 Which challenge would this be? I have no idea. I think that's the roof. Something to fill my sig with until I find a replacement.Also check out my blug Link to comment Share on other sites More sharing options...
Agen Posted November 7, 2011 Share Posted November 7, 2011 On fight 9, a class A boss can show up. Pretty sure some other floors past 9 also host class A bosses.EDIT : Think floor 7 works too. You can get them on floor 6 and higher, not 1-5. To back that up, I've had Pest Queen on 25 twice and I got Nomad on 48, idk what the other class A's are because I don't really pay attention to the tiers. Goals for 2012:Quest CapeMAX Link to comment Share on other sites More sharing options...
Blutters Posted November 7, 2011 Share Posted November 7, 2011 Ugh. Dom Mines don't trigger on Barrows bros. Dreadnips die instantly because "they can't attack". I only wanted them for when you get to that last bit of health and can't seem to hit, lol. Link to comment Share on other sites More sharing options...
Urza285 Posted November 9, 2011 Share Posted November 9, 2011 Do i need to have a DF of 10k or more in order to get the colossal bomb? I'm a bit confused. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Blutters Posted November 9, 2011 Share Posted November 9, 2011 Nope, was having trouble getting it doing several floors in a row but finally got it on a single one.It appears having had 10k credit at one time is the requirement, however obviously pointless that is. Link to comment Share on other sites More sharing options...
brunokiller Posted November 9, 2011 Share Posted November 9, 2011 Sky My blog Link to comment Share on other sites More sharing options...
Powerfrog Posted November 9, 2011 Share Posted November 9, 2011 I dunno if anyone has tried it yet. But can you bring a cannon into the fights? I was just thinking that may have been overlooked by jagex and would make some fights a joke. Link to comment Share on other sites More sharing options...
Kata_Phfract__the_slayer Posted November 11, 2011 Share Posted November 11, 2011 So far I can walk over all the normal boss fights with out using a single piece of food, but then I get Lovestory boss and 2 of RFD bosses (the draganoth and start draining team) and they drain my supply's in no time. I dont know how to deal with them. I'm a Brony and proud of it! Link to comment Share on other sites More sharing options...
bladekill133 Posted November 11, 2011 Share Posted November 11, 2011 I quite liked this update overall, but looking at it now, it strikes me that the Tower is somewhat inflexible as far as adding future bosses to it. The gloves are based on the particular bosses, the bosses are already divided into classes with exactly 6 per class, there's a balance between the number of bosses and the number of handicaps, etc. Makes me sad if they don't come up with a way to add future bosses (or more past bosses). Link to comment Share on other sites More sharing options...
Sy_Accursed Posted November 11, 2011 Share Posted November 11, 2011 I quite liked this update overall, but looking at it now, it strikes me that the Tower is somewhat inflexible as far as adding future bosses to it. The gloves are based on the particular bosses, the bosses are already divided into classes with exactly 6 per class, there's a balance between the number of bosses and the number of handicaps, etc. Makes me sad if they don't come up with a way to add future bosses (or more past bosses). I fail to see this balance between number of bosses and handicaps you mentioned48 bosses to 22 handicaps? There's no obvious ratio there, or any particularly reason for them to be in a ratio. As for future expansions, game update FAQ said any bosses would be added in batches. So seems pretty simple:1 batch contains the same number of bosses for each class - eg 1 A 1B 1C etc. or 2 or 3 or w/e As for gloves being tied to specific bosses, so? They are already tied to specific bosses and don't include EVERY boss in there. So what does it matter if there's a bunch more bosses to bash around not on the lists?And there's always the potential for new rewards to be added, nearly every mini-game activity in-game has had its rewards expanded at some point or another. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Blutters Posted November 11, 2011 Share Posted November 11, 2011 Speaking of new rewards, where the hell's our RuneFest boss and whatever we get for beating it?? Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted November 11, 2011 Author Share Posted November 11, 2011 In coding? :P In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Blutters Posted November 11, 2011 Share Posted November 11, 2011 So it'll be released in 3 years when JaGEx feels they have the graphical resources for it... :wall: I thought they were waiting for Woox to get to fight him first, but [Woox] has definitely already completed the tower, so I've no idea... Link to comment Share on other sites More sharing options...
sohkmj1 Posted November 11, 2011 Share Posted November 11, 2011 I love this update (however horrible I am at it). My only issue is that you have to unlock bosses via climber/endurance/special to fight them in freestyle. What gives? Unless they count as a boss kill, I think fighting them (without any reward) without the need for unlocks is decent enough. Could someone enlighten me on this? Link to comment Share on other sites More sharing options...
Sy_Accursed Posted November 11, 2011 Share Posted November 11, 2011 So it'll be released in 3 years when JaGEx feels they have the graphical resources for it... :wall: I thought they were waiting for Woox to get to fight him first, but [Woox] has definitely already completed the tower, so I've no idea... To be fair to jagex, depending on how epic this boss is its gonna take at least a fortnight-month to code and sculpt it. I'd expect it to turn up sometime between now and early december. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Leon S Posted November 11, 2011 Share Posted November 11, 2011 Sky 132 Magic :shock: That 1125 with Storm of Armadyl :blink: Link to comment Share on other sites More sharing options...
Powerfrog Posted November 11, 2011 Share Posted November 11, 2011 Sky 132 Magic :shock: That 1125 with Storm of Armadyl :blink:If that's counting the each level = 3% damage, that doesn't apply after +7 levels sadly. :( But the SoA and Slayer Dart damage per level increase does work... Not sure the max but i'm guessing a lot lower than 1125. Link to comment Share on other sites More sharing options...
Golvellius Posted November 11, 2011 Share Posted November 11, 2011 It's not that fun.Huge waste of resources and the rewards are worthless as usual.At least the quest they just released was decent.They need to do more of that and less of WOWscape. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
Den Posted November 11, 2011 Share Posted November 11, 2011 WOWscape. Dominion Tower is WoW related/exclusive?Only way to respond to that is... lol. ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Sy_Accursed Posted November 11, 2011 Share Posted November 11, 2011 I find any notion of rs copying WOW lol worthy. Every single update made to any MMORPG these days bears similarities to something in another game. It's just a fact there's only so many possible stories and ideas to implement and with thousands of these games out there for like 2or 3 decades its all been done before.And it doesn't devalue the content in anyway; its like with writing they say there's no new stories just new ways of telling them which is perfectly true because as one of the Greeks pointed out any story out there can be boiled down to be based upon a mixture of like 5 basic stories that have been written for centuries. Yet theres still plenty of books published each year that are worth reading. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Kimberly Posted November 11, 2011 Share Posted November 11, 2011 They need to do more of that and less of WOWscape. No--but really, why not both? Dom tower wasn't that bad, and it can be expanded easily. Some of the ideas WoW has aren't that bad. Certainly don't hear anyone whining about the Grand Exchange... Link to comment Share on other sites More sharing options...
Noobzy Posted November 13, 2011 Share Posted November 13, 2011 I sure hope that the released 'dominion tower guide' wil actually provide some info on the best setup in the future for endurance mode and the special mode. I haven't been able to kill pest queen in any of three tries whereas in the quest I had no problem with her at all. I can't seem to put my finger on it but everytime she is hurt 20-25% healers re-appear and heal her almost completely. Am I doing something wrong? Also some decent advice and setup for the monkey god trio would be nice. First time there I killed two but dc-ed (guess I was lucky with being behind pillar and only fighting one at a time basically) and the next time in I got pwned hard. The other bosses basically are the same to me as during their respective quests so I don't really have a problem with those. So, please advice on: - pest queen- monkey god trio Pest queen: do you switch weapons or use korasi only? Pray mage only or prayer switch with ss? Need spec restore pots? Kill the defilers I guess ASAP? What familiar? Monkey god trio: what gear, setup, familiar? Also what strategy: which to lure, which to kill first, what to pray... etc Thanks inadvance! :mrgreen: "He really calls himself Noobz?" [hide=STATS][/hide] Link to comment Share on other sites More sharing options...
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