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Future Update Discussions

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Deluxe barrows would be a good way to bring in some more T90 stuff imo.

 

I mean Dharok, Guthan and Verac's weapons upgraded make logical 2h t90 melee variants.

Karil could be used to bring in a t90 bow or thrown weapon or even just a 2h cbow.

Ahrim could bring a T90 staff

Torag admittedly is a bit of left over in this concept, but he could feasible have a thrown weapon perhaps or Torags could become the melee equivalent of Tectonic.

 

I mean if it's supposed to be comparable to vorago t90 seems like a must.

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  • Sy_Accursed
    Sy_Accursed

    inb4 to get the seed you have so get 4596 MA rank exactly then go to falador park whilst wearing a piece of 3rd age armour then frog transform three times and put on the dwarf warsuit then spin sof 10

  • If Nomad comes out of nowhere and kills Sliske in the same way that Sliske killed Guthix, I will ensure that my subscription never expires.

  • Saradomin_Mage
    Saradomin_Mage

    All those poor guys going for 120 DG, going to get screwed over by a level 12 divination door.

PID's just been fixed apparently and is now random every tick...

 

Not sure if I approve.

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Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

September 20th (Friday). That's an odd date to turn on bonus XP.

 

Oh wait. Don't all squeal promotions start on Fridays?...

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September 20th (Friday). That's an odd date to turn on bonus XP.

 

Oh wait. Don't all squeal promotions start on Fridays?...

Or it's one month after the release.

Exactly. If Jagex really was all about selling spins for Div, they would have opened the skill up to lamp use weeks ago. But they waited exactly one full month which is quite a reasonable timeframe IMO.

 

 

September 20th (Friday). That's an odd date to turn on bonus XP.

 

Oh wait. Don't all squeal promotions start on Fridays?...

Or it's one month after the release.

 

Exactly. If Jagex really was all about selling spins for Div, they would have opened the skill up to lamp use weeks ago. But they waited exactly one full month which is quite a reasonable timeframe IMO.

 

A month is far too long. So many maxed players wasted so much bonus xp by not being able to use it on such a bad (boring, slow) skill. Divination is designed to be a bonus xp sink, with the low xp rates and extremely boring grind. Not allowing bonus xp on Divination is like not allowing effigies on runecrafting (back in the day).

 

If they had really wanted to make an 'old-school' gathering skill, they could have, easily, and it would've had urns, it would've had a minigame, it would've had about 50 different resources that aren't even worth it (but hey it looks cool), it would have an AFK method and a high-attention method, it would have some profitable resources but none of them worth it and finally the mid-tier resources would be the best xp/h. None of this holds for Divination. The only thing that gathering skills have in common is that they are slower, therefore better to use bonus xp on.

 

I conclude: Jagex designed the skill to be a SoF promotion magnet, and they added some popular rhetoric to make it seem like they were meeting the community's wishes. The one month is just part of the rhetoric. It isn't based on the actual use of the bonus xp ban, which is to allow a fair grinding contest. The contest is over, the first to 99 has been recorded, and nobody else will be remembered until someone hits the first 200m. If 200m is too far, then you should just allow bonus xp past the first 99. But since Jagex doesn't care about any of this, they just set the longest ban they feel they can get away with because they think it'll be popular (I think it's popular only because it delays the inevitable SoF promotion, because I don't think anyone enjoys grinding Divination more slowly).

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About my last post, it's an update that will never be released, the Hubris thingy, sadly. :c

 

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A month is far too long. So many maxed players wasted so much bonus xp by not being able to use it on such a bad (boring, slow) skill. Divination is designed to be a bonus xp sink, with the low xp rates and extremely boring grind. Not allowing bonus xp on Divination is like not allowing effigies on runecrafting (back in the day).

 

Their fault for not waiting.

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Looking forward to the Barrows Brothers Deluxe if it's team content! Actually, I don't care! Hopefully I get my new computer before the release.

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Looking forward to the Barrows Brothers Deluxe if it's team content! Actually, I don't care! Hopefully I get my new computer before the release.

Chris L said that you'd not be able to solo it, so I'm hoping that you need a 3-10 man team or something. :thumbup:

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Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

Could be something that comes as a reward to this Silske quest coming later in the year...like Glacors from ROTM, or TDs from WGS.

Regardless, it'll be awesome

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I don't think it's a wise idea to release a new boss until they fix Vorago. Obviously designing these sorts of bosses takes quite a bit of effort and time, and indeed Chris L is quite good at this stuff, so let's get the most out of Vorago before moving on. Also, I don't think the Barrows deluxe will be a reward for the Sliske quest; the quest is only supposed to be a Master quest at most, that'd be far too generous a reward for it, although a welcome one.

^mmmm Mod Chris L is soooooo good that he designed Vorago...y'know that boss that stupidly limits drops to 5 players only despite it being better suited to larger teams. Oh and of course it has an utterly appalling normal drop table in terms of time/gp spent vs reward (assuming you actually get a drop) not to mention offering a rare drop so rare it has actually consistently gone up from Jagex's opening ge value in to realms only previously know by party hats and their kin.

 

Certainly he deserves praise for the actual combat mechanics, but the reward side of things is just messed up either by his hand or by typical jagex 'balancing' which translates to 'people with no concept of what players want or need tweaking things to look numerically good on paper regardless of how they actually function.'

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Well I did mention that Vorago needed to be fixed. Still, the mechanics are obviously impressive and a lot of work went into it. Also, he designed Nex. :wink:

You mean Nex the monster that only really still holds significant value thanks to repeated tweaks/nerfs forcibly breaking/altering their wonderful EoC to keep Nex as the best choice of armour?

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Also, I don't think the Barrows deluxe will be a reward for the Sliske quest; the quest is only supposed to be a Master quest at most, that'd be far too generous a reward for it, although a welcome one.

 

It seem's pretty logical though. Sliske tried to take the player to be a wight before, and any update to Barrows would directly be tied to Sliske (it is his stuff after all).

ROTM was a GM quest and Glacors aren't the most difficult things in the world.

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99 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/2013

99 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013  |  99 Smithing 22/8/2013 

99 Crafting 19/12/2013  |  99 Cooking 15/1/2014  |  99 Agility 25/1/2014  |  99 Thieving 01/02/2014

99 Construction 21/04/2014  |  99 Woodcutting 04/03/2014  |  99 Fishing 17/04/2014  |  99 Mining 23/07/2015

99 Divination 27/07/2015  |  99 Runecrafting 20/08/2015  |  99 Hunter 20/08/2015  | Maxed 20/08/2015

 

Also, I don't think the Barrows deluxe will be a reward for the Sliske quest; the quest is only supposed to be a Master quest at most, that'd be far too generous a reward for it, although a welcome one.

 

It seem's pretty logical though. Sliske tried to take the player to be a wight before, and any update to Barrows would directly be tied to Sliske (it is his stuff after all).

ROTM was a GM quest and Glacors aren't the most difficult things in the world.

 

 

That's all fine and true, but the Sliske quest is a Master Quest, not a GM quest. That doesn't mean that it can't give us a new boss, but usually this sort of stuff is saved for the big stories (i.e., GM).

 

 

Also, I don't think the Barrows deluxe will be a reward for the Sliske quest; the quest is only supposed to be a Master quest at most, that'd be far too generous a reward for it, although a welcome one.

It seem's pretty logical though. Sliske tried to take the player to be a wight before, and any update to Barrows would directly be tied to Sliske (it is his stuff after all).

ROTM was a GM quest and Glacors aren't the most difficult things in the world.

 

That's all fine and true, but the Sliske quest is a Master Quest, not a GM quest. That doesn't mean that it can't give us a new boss, but usually this sort of stuff is saved for the big stories (i.e., GM).

 

If they wanted to make it anywhere near as accessible as they've made a ton of the new team bosses, it won't even have a quest requirement :P

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

You mean Nex the monster that only really still holds significant value thanks to repeated tweaks/nerfs forcibly breaking/altering their wonderful EoC to keep Nex as the best choice of armour?

 

I had more in mind the early Nex (one of the best updates ever), rather than the current Nex which is a little more than a sad joke that even soloers can do with ease.

 

-----

 

@Sara_Mage,

 

 

If they wanted to make it anywhere near as accessible as they've made a ton of the new team bosses, it won't even have a quest requirement

 

Yes, I do think it will be released without any quest requirements. There are no quests on the horizon (aside from the GM in 2014 which is indefinite and probably likely to be delayed) that would merit being a requirement to a spiffy new boss.

And like Vorago the balancing will be so far off that no one will bother killing it and its drops will remain worth billions for years.

 

I've never liked chris l's bosses.

I think he has generally good overarching concepts. and seems to put a lot of work into them, but his balancing of the rewards is awful, and he seems slow in fixing that (ironic given he is one of the few J-Mods that actually listens to feedback). I still like him tremendously, though.

I think he has generally good overarching concepts. and seems to put a lot of work into them, but his Mod Timbo's balancing of the rewards is awful, and he seems slow in fixing that (ironic given he is one of the few J-Mods that actually listens to feedback). I still like him tremendously, though.

ftfy

as far as I'm aware this is actually the case :P

6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

 

I think he has generally good overarching concepts. and seems to put a lot of work into them, but his Mod Timbo's balancing of the rewards is awful, and he seems slow in fixing that (ironic given he is one of the few J-Mods that actually listens to feedback). I still like him tremendously, though.

ftfy

as far as I'm aware this is actually the case :P

 

 

Great, then. I have always had an especially special dislike for Mod Timbo ever since his extremely flippant answer last year about gambling. Just one more reason for me to dislike him.

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