Everything posted by Infi
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Range + slayer
Adamant Darts work very well too, for their price - especially in Kuradal's
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Battle Robes question.
Hey buddy, not sure if you know but battle robes do sell on the GE, albeit slowly.. I bought my whole set off the GE, updating offers as soon as I saw the price raise (not necessarily right after the update)
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So...
Assuming 5 gp/xp, you're looking at about 10.08M roughly from 84-99. At that current price (as of today) it's going to cost you ~50M after selling the amulets.
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Jungle Strykeworm Help
Anti-poison totem is very bad for slayer as you're sacrificing your shield slot which can be used for the defender. Defender should always be used for every slayer task, unless in circumstantial cases (ie Dragons - although in optimal cases you'd be using Chaotic Rapier + a Defender on them). The cost of an anti-poison potion is really in fact negligible and miniscule and can actually be ignored during the task itself.
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Slayer tasks
To answer your bonus question it really varies, as you can get assigned anywhere from double digit amounts of ice wyrms to triple digits. I'd say you average at least about 200k mage exp per task, is what I've noticed.
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Oh look! A player mod! He must be a jerk and reports people all the time!
Player moderators are players first, moderators second.. doesn't mean they need to be on the lookout constantly for things to be moderated >_>
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Login Screen Music
On the bottom right corner of the log in screen, there's a tool panel. Drag the music widget all the way to the left to turn it off
- DFS vs Rune Defender
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3rd Age/Spirit shields/Phats Discussion
What's the state of the spectral sigil/spirit shield at the moment? Buyable off the GE or does it have a street price? If so, what's the street price? Thanks in advance :mrgreen:
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85-99 Magic
You should not use Ice Blitz, as it only affects one enemy at a time. The only options would be a burst/barrage spell - roughly costing anywhere from 3-7 gp/xp roughly depending if you use battle robes or not.
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Swamp Lizards
Yeah, I've tried banking my own swamp lizards for summoning too before and you can store them in a beast of burden. Note I gave up after 100 swamp lizards so I highly suggest just buying it off the GE, or switching back to Granite Lobsters until 95 as you really don't sacrifice too much experience really but save lots of money. The hunter experience is mediocre and you can't really bank that much per hour.. Self sufficiency is at times okay but in this case it seems a sub par method for use in summoning and both hunter experience :-?
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Slayer Equipment
Would just like to note that I really wouldn't recommend buying the ability to be assigned Aquanites, as they're probably one of the lowest grossing slayer xp per hour in the game not to mention having mediocre drops coupled with bad charm drops. Of course this is going under the assumption that OP is using Kuradal, which most likely is the case.
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an unexpected return
Dungeoneering is something you can do with your stats, as it integrates all of the skills currently present in the game. This leads back to your other question for strength training; Dragon Scimitar is still a viable option for training strength, however if you have 80 Dungoneering and enough tokens to buy the Chaotic Rapier (~200k tokens, at least 2M exp must be gained in active Dungoneering to gain that amount - 1 to 10 ratio between tokens and experience) then it's best to use for strength training. Overall, Saradomin Sword if you can afford it, Dragon Scimitar if you can't afford the Sword or a Chaotic Rapier over both if you somehow have it (highly unlikely)
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85-99 Magic
He won't be able to do Miamic Barrage until at the very least 90 mage. Money is always an issue, because there are fastest options out there but they aren't feasible for the amount that they cost. However, you may want to look into string jewelry. Very little interaction while training, semi cheap (around 5 gp/xp) and quite easy to buy the materials. Around 120k mage an hour with a negligible amount of crafting exp, although you do gain some.
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Best Nature Rune Drop?
Quoted from RuneWikia
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Longer to tele?
Actually house loading times were drastically reduced, but I know what you mean. Transition loading times between areas take longer for me, as well as teleporting too. Thought it was just me so I never really complained about it >_> There's been tons of buggy problems slighty before and after the introduction of RT5, wish Jagex would address those issues before adding other updates >_>
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15 June 2010 - Ancient effigies
Done a couple of slayer tasks and no effigy drops so far.. the way it should be. Honestly looking at some of the monsters that people have claimed to dropped the effigy (backed up with screenshot proof) they don't really seem as high level drops as Jagex claims them to be :mellow: Hopefully that's something that's going to be adjusted in the future. Also interesting that they added dragon scimitars to be sold in Varrock. Now I can't sell my dragon scims to impatient people at GE anymore :razz:
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Post all RS Screenshots, Videos, and Sounds here!
Congrats, I got something similar to that too :mrgreen: (Happened like 10 minutes ago)
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Yes! 86 Slayer!@#$!
Congratulations, a 99 in melee is always a great feeling. Slay on :mrgreen:
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The last time i posted here was probably 4 years ago
Don't know you but I do remember darkwebz (sorta) >_> Also just posting to get in on this 2004 join date post fest ...Hi
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Teleporting while under attack
Thanks for the quick response. Couldn't be said more accurate and timely than that :razz:
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Teleporting while under attack
Roughly how much EP do you lose when you teleport away while under attack?
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Curious George
1. Barrows gear when can afford it, also void if you want to spend time doing pest control for when you don't need extra defence. 2. I presume only the Full Slayer helm with the hexcrest and focus sight would help with your range, not the regular slayer helm. 3. Ring is very helpful, but both are up to your discretion. Focus on blocking tasks you don't like first. 4. Bork drops 7 crimsons, 5 blues and some other charms once daily. Others that come close it waterfiends, coming in at an 80% crimson drop rate. 5. Probably meant "he did overloads" in the sense that he trained herblore via making overloads. 6. Not really. 7. It speeds up kills, but cannonballs are quite expensive. Again, your choice. 8. Dragon square for the price, blessed spirit shield for the overall choice between the 3 9. Unlimited stock was removed and replaced with limited, personal stock individual to each player. Hope that helped :mrgreen:
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Spec wep for Nomad?
No it wouldn't, because you'd be then forced to melee with it. It's a terrible melee weapon >_>
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Quickest possible charms
Fastest would be at CT waterfiends (not at your summoning level though, you need at least an iron titan to do them effectively). Looks like barraging would be your fastest way, mixing in the summoning D&D in between