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Quyneax

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Everything posted by Quyneax

  1. Getting 54 rc is not useful for dungeoneer, as you still bind laws. It's still a nice few total levels of course. Dungeoneer until frosts and camp those for money, not great but easy and steady. Stat goals are turmoil, unicorn, extremes, yak, steel titan, surgebox (70 rc), all stats 60, 70 and 80 and effigy stats (92+ mining, woodcutting, hunter/herblore, construction/thieving, agility, runecrafting, firemaking/cooking, fishing).
  2. I posted that, went to get a drink and suddenly realized that it should be 187.5 scrolls (25% increase in amount of scrolls). I am dissapointed, xpx, I expected you to see that :P. OT: Yes the spirit cape seems like a major hassle (increases number of clicks and titan idle time).
  3. Spirit cape would give you a reduction of 20%, e.g. 9.6 instead of 12 special points per scroll. Since you get a full special bar every two minutes, you get 30*60 = 1800 or 150 scrolls per hour, which would go up to 180. If you get 150 helmet scrolls, that's 1/10th more titan dps. The titan is something like 10-15% of your overall dps (note I never actually used it, this is going by Vex's example) so you'd get maybe 1% more kills per hour, losing 12 prayer bonus (or the max/comp cape, which would hurt more). If you use fury/proselyte you have 18 versus 30 prayer bonus which is 30/48 and 30/60th drainrate, or 5/8 versus 4/8. If you say banking/hr is proportional to prayer drain, you have to bank 1 additional time in x hours (x being the time you do 4 trips with sw cape in, could be 8 titans long). So if you can bank within 1% of the time it takes you to do 4 trips with sw cape, it'd be worth using a spirit cape instead. Not taking into account the use of fractional titans. Pretty sure this math is inconclusive but I was doing it anyway.
  4. You can only activate scrolls from the helmet if you have enough special points left, but using them doesn't drain special. So you have to take care to never actually empty your special bar but otherwise spec as much as possible. For the helmet, you do have to be quick :P. You could bring a second of course (required for spectres/banshees, but you don't camp those).
  5. Quyneax replied to Equenox's topic in Help and Advice
    Pretty sure it is, also because you get agility xp.
  6. Well the point of the summoning xp was mainly to show he apparently doesn't manually scroll, which I think lowers your kph? But I guess he started scrolling if he's gaining more xp now.
  7. Elias is gaining very little summoning xp for being at crawlers, scrolls do give a little bit of xp. 19 xp gained some 6 hours ago, that's all.
  8. I'm pretty sure ivy is nowhere near 100k/hr, teaks are faster. Not to mention that teaks fill urns.
  9. As far as I know, it's in part based on xp - smith the highest sword you can and smith quickly, fix all pipes and kill all armours.
  10. Don't melee wallasalkis, they are very weak to ranged, like all waterbirth mage creatures (e.g. Prime). They are fairly good blues and almost entirely limited by spawns, so be sure to use a 2000 population world. Black demons are ~180 crims/hr equivalent, which includes opening summoning effigies & using the lamp on summoning, as well as gold charms. Also that assumes you get ~270 kph or more, which is hard with all the bots. Wyverns are a little slower than demons mainly due to the lack of effigy drops but they are nowhere near as crowded, downside is you really need turmoil there. Chinning nechs is good ranged xp and charms and likely the ideal place for you to train, but as with all these methods you lose some money due to not having a yak. Since you do not have 95 prayer, urns will do you a service here. I'd suggest slaying for 99 strength and defence first, cannoning tasks as appropriate, which will get you more ranged xp as well. If you want to get a yak and iron titan for slayer, I'd go with nechs.
  11. I'd like to remind everybody that accusing people of botting is not allowed here, ever. If you think someone is breaking any rules, report the post and DO NOT REPLY. Replies only make it more annoying to deal with stuff.
  12. ~864k summ xp banked (including today's Bork which I'll do later, after I've slept), 140kish to go!. Also did about 160k slayer xp today and I'm tired.
  13. We don't need the nolifing/time wasting/irl efficiency debate please, stick to the discussion of what's going on and what's going to happen in the game please.
  14. Nope, but it's fun on some bosses I guess? If 5 people do Gulega perfectly and start at full health, you'll veng some 3000 damage pretty quickly.
  15. Looking at those DPS figures, it's pretty obvious that g2h > gls every time besides cases of major slash weakness. Also, let's assume the rapier is 50% accurate, e.g. 47 dps. That means the longsword would have to have an accuracy of 60%. The +3 accuracy won't do anything unless the target is again very stab weak. The g2h would need 58% accuracy to be better than rapier. If we assume the rapier is 75% accurate, gls needs 90% accuracy and g2h needs about 88%.
  16. It's useful for doing long trips of anything really. I wouldn't use it skilling most of the time, but for slayer it's a great moneysaver. Just don't use it over an iron titan at places like abberant spectres. If you want a hint, kill frosts for turmoil. That's the single greatest upgrade you can make right now (but you knew that).
  17. Nice slow skills :P. You have 12 99s and 16 levels on me, lol.
  18. 33 levels to max cape, very nice :).
  19. If you are Dharoking (which is the best xp even with rapier out there) you definitely don't want a bunyip :P.
  20. Dharok's is better xp than Bandos anyway, stick to using that. However if you want charms, ape atoll skeletons are pretty bad (no drops at all). You could do armoured zombies, for that you don't use Dharok's but you can use void. Elite void is the best prayer gear there is, so you might want to get it (requires quest, you get the elite void top for free as well). Other than void and a chaotic weapon you have the very best powertraining gear really. Living Rock creatures are really good to Dharok, you can't use a salve amulet on them but they give 4.4 and 4.6 xp per 10 damage (as opposed to 4 for most monsters). They also have a fairly low max hit, and very nearly no defence, and very high health. Trouble is the living rock strikers use melee and ranged, so be careful to mostly attack protectors. I think you do need turmoil to compete, yes. At your attack level a chaotic weapon would also be very useful. Look into dungeoneering and see if you can get one.
  21. CSB refills when you log.
  22. Don't think safespot cannoning works really well, mainly due to the fake multi being broken when you loot. Especially since you have a yak, you'll want to loot 1-2 times per demon to get charms and ashes. I think melee + cannon would work and it's faster than an iron titan even with bots, the ashes pay for the cannonballs too, so that's nice. Last task I did was 219 in just under 50 minutes, guess that could be faster if you find a good world.
  23. ^Try 4+ hours. It's still 1.2m xp or so. I don't see any problems for you, Blood Runs Deep could use a somewhat higher ranged level and Nomad the same, so you could powerslay to increase your general combat ability.
  24. 600k summoning xp banked, 1m to 99. Had a waterfiend task but it was too short to do triple on, besides I have 6 more days to get another task and do that triple.

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