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Golvellius

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Everything posted by Golvellius

  1. Videos about how to do something or achievements I can understand. Making up something different in a game, well... I put that in the same category with using a phone to send ascii messages. Just lol at that... :roll:
  2. Because they never made a weapon that is better than it, that doesn't disappear in 1 hour.
  3. Anybody know if you can get back to the 150 hp,undead monsters after you beat it. I'd rather be doing my thing than getting yet another cape....
  4. Way to much turkey on this thread. Speaking of turkey, I lost my fire cape two years ago. Got it back today. :ohnoes: Seen all the new high hp monsters in the new quest, and made a beeline straight for it. I was sad when it stopped healing, 105 was my best hit. Guess I still got the touch. (117 if its too blurry for you) :wink: I wonder what the new max is? :mrgreen:
  5. Looks easy and the rewards are poop. I'll dharok it once I get my fire cape back from the only rediculous challenge in RS, Tz-tok--1-hit-cheap-Jad.
  6. Dumbest trailer I've seen in forever. You know its going to suck if they are too ashamed to show screen shots of the actual game...
  7. Only 9 hrs a day on average isn't exactly an addiction. I'm sure other people here have this amount of free time, especially the kids. They may not go out much, but they could socialize through the internet as well as enjoy other games and videos, since Runescape is very afkable. To all those [bleep]ing about being unproductive, it could be worse. You could be a slave, work all day and night for your master. Hell try graduate school in something other than underwater basket weaving or economics (lol), it can be just like that. Thank goodness for free time, enjoy what amount you have with entertainment.
  8. None. Jagex ought to jusy set fixed prices. Letting the players do it is stupid and encourages RWT.
  9. This is a good post, and this is what most defenders of both games have been trying to put forth. All we need now is the people who diss the game to read xxshadys post and take it in. Rs is a game of constant leveling, WoW is a game of reflexes, skill and commitment ( agreed rs pking requires skill, in4flame ). Apologies to those who've posted about WoW, but most of you have only played for 3 months, giving yourself little to no raiding experience ( 1 poster claims he only hit level 20 ) so yes, I will say you have no place to discuss the game. My opinion is valid regardless of how arrogant your are. I don't like the arena and I don't like raiding. Not everybody does and WOW isn't my game anymore. Blizzard doesn't give a rat's [wagon] about BGs. (the part I liked) They took out twinks which is like banning pures in RS. (so much for something to do after getting 1 toon to 80) Then they made a moronic griefing system for the 15 yr olds at BGs to vote you out because a few [developmentally delayed]s afk for second rate gear. (cant get 1st rate gear cause that would offend the raiders, booohooo) So much for lone wolf rogue behind enemy lines flag stealing and assassination. (my favorite thing to do) Its obvious they don't need those things, so If somebody wants to try WOW and they find they don't like raiding then don't pony up for another month cause frankly thats all there is to the game. Thats a very vaild opinion and good advice, regardless of what you think.
  10. New dungeons and spawns are always welcome. But, for christ's sakes get rid of the rings. Last thing we need is THE dungeon to train. Everybody is going to pile into. 85 slayer and 90 agility aren't exclusive at all.... Best thing I can hope for everybody leaves karamja dungeon and slayer tower so I can go there.
  11. It is. Of course, if you try it make a paladin. The game is horribly imbalanced in their favor. I regret making a rogue over a paladin except for the fact that they are so much fun except when you step foot in an instance then they are useless. So much for Blizzard's supposedly impeccable game balancing and bug free games. LOL there as bad as Jagex, trust me. Also, if you enjoy BGs expect to hear it from the elistists telling you thats not PVP and not playing WOW and you fail.... lolol just like if you play castle wars on RS. ;)
  12. First 20 or 30 levels are easy in alot of skills. You just forgot that when you trying to get somewhere at 70+. I played WOW for a few months. I like PVP (battlegrounds and world setting) and hate raiding. To be honest the community in WOW is much worse than here. Its just packed full of obnoxius and arrogant teenagers. Just imagine a bunch of [puncture]s telling you you fail on site because you dont have their exclusive gear which takes like 20 men to kill a carebear with the "elite symbol" around its name. Maxing is pretty much the end of the game and it happens probably in the time it takes you to get all 60s in combat on this game.
  13. Best update in such a long time. Highlights: Un-nerfed the herblore update for all but the stupid thugs which dont deserve it. Automatic ammo pickup at castle wars. Summoning made a little usefull in combat. (Yeah I know its a only a simple buff to magic which any old pot could do, but its still something when there was nothing but useless walking trashcans.) Unless your one of the 5 elitests with 91 rc crying yourself to sleep tonight and not the other 1,000,000 accounts then the rc update just helped you out tremendously. Great for DIY training. Really long overdo, runes just cost too much and are too hard to get. Really too good of an update to be Jagex, what happened? They fire all the fools over the mechscape disaster?
  14. Champions challenge update = Candy for the addicts? I doubt even 500 people have ever completed that for a bunch of silly banners that only you can see. And I'm more than certain that the vast majority of those 500 people have all 99s in their skill's panel. A better update for champions challenge would be to let you challenge the ones you already beat once a day for slayer xp, charms, etc. At least then the minigame wouldn't be such a flop.
  15. Lol I thought these rants died when they added the "items kept on death" feature. I can remember so many stupid threads about whip not keeping over dlong or other crap.
  16. I bet you the game was best described as "Mobilizing Armies in Space". Then for some reason somebody finally took a look into Runescape last week and saw how that went... :wink:
  17. Interview with another RWTer? He is nothing special. Next!
  18. You kinda get it. There was 4 months of free gifts when the GE was first implemented. All the godwars stuff especially godswords was frozen at min for like 4 months. I had a saragodsword on the GE that whole time. That was more than enough time for prices across the board to inflate. Then they repeated themselves at the end of the year with spirit shields. A simple solution would be IOUs from the bank of runescape. When the hilt is sold, you get what was paid for it. Its as simple as that. Instead, Jagex decided to get clueless and redesigned their game in such a way that monster hunting on coinshare makes insane amount of money over everything else to the point of making most things pointless in runescape. I'm glad that 26king/76king has taken off. At least now there are two ways to make money. Too bad they demoted skills to just quest reqs and a skillcape. The recent herblore updates more than prove that.
  19. You live in one right now, most likely. When was the last time you paid with cash, when you had the option to pay with your debit card? It's a similar situation, where the concept of cash is still the backbone of the economy, but the demand is for the item, not the wealth. And like you've touched on, it's because they made cash so easy to obtain. Though I do have to chuckle when so many people say, "It's 76king oh no!" Yes, it's that. But there are also many, many other methods that pump cash into our wallets with absolutely no effort. What about Fruit Falling at the duel arena? Flipping items via the grand exchange? Merching clans as a whole? And all the various other little get-rich quick schemes that, bit by bit, aren't too devastating, but when you add them all together...76k'ing is only a slice of the troubling pie that is the failing short term economy. I know this has already been said but I'd like to emphasize the point. There were 3(4) main ways of creating gp. 1. Killing a monster for a pure gp drop 2. Selling an item to a shop 3. Alching items (4. Coinshare) 1. There aren't any big pure gp drops 2. This is equal or lower then the alch value 3. The value never changes so the players balance out the ingredients prices. (4. This is arguble, but it creates pure gp as a drop, but keeps the item in the ge for a player this GE price is created by the player.) Over time all the above have been balanced out by players based on there usability and rarity. In your example papaya and other fruits are only worth 1 of 3 things; there shop price, there high alch price or the price a player is willing to pay. When your fruit falling your merely creating its high alch value 38gp nothing more, but possibly less. This is the amount entering the game, however in this example its also balancing the loss a player makes in creating the scrolls in the first place. PvP in its current form came along and removed any player based balancing out of the game. You always get the same amount for a drop its in essence pure gp. Before the economy used to be like so. alches+monster gp+shop sales(+coinshare)<=sink holes Now PvP drops+alches+monster gp+shop sales(+coinshare)>sink holes The solution is simple remove the PvP drops. However I have a gut feeling Jagex is doing this to extend the life of the game. By pumping gp into the ecomony there increasing the time frame in which the gp in the game hits the same level as the items high alch value. Sounds silly, but whips used to be about 3m, before the inflation they were close to 1m and this inflation has propped it back up. [/hide] Actually; Coinshare does not create GP, but it gives you cash according to the current Low end of the price range, and puts the item for MID on the GE, meaning it actually removes 5% of the cash... A money maker you forgot is Thieving, which brings instant GP to the game, but I suppose they can fall under monster drops... Spot on with the equation though :) Wrong. You drop hilt. Game creates gp equal to lowest value and gives you in exchange. No questions asked, no supply and demand, nobody has to buy. Now next step. Somebody wants to buy hilt in GE. They put cash in low at value you got from game. They can't get it at that value. So they have to put money in at mid. Market is fixed at mid thanks to coinshare. You drop second hilt you get lowest value in GE but since market is fixed it hasn't moved since the last drop. You have in essence gained 5% out of nowhere because the true market value should have been adjusted with the first transaction. In the game, hilts at unreasonable prices were coinshared, nobody bought them for months. They sat like rocks at unrealistic prices until the runescape economy inflated to the point were the falsly assigned values were moveable. Every hilt dropped that didn't see a reduction in market value added to this inflation. Its inflation of value. And inflation of value in a system where money can be created out of thin air based on that value most certainly leads to inflation of everything. End of story, end of runescape as playable for people who like to make money on skills and then spend on combat for fun.
  20. Well, there you have it. An extra helping of Jagex arrogance. Must be a British thing. How about they trust me when I say, "I guarantee you that the next minigame you release will have at least one game breaking bug in the waiting room/entry system". I say this because every one since Pest Control has had one, TRUST ME.
  21. trembake flames summoning as well as anyone who uses or defends it whenever he gets the opportunity, it's pretty good lulz actually. it's quite natural that he wouldn't make any effort to use the update effectively, so I'd say my post was justified Only thing you proved is that your opinion is invalid. Try reading the manual or playing the game your applogizing about before personally attacking me with nonsense and lies. Here is the manual page since your obviously incapable of looking it up yourself. Oh and ignore that inset picture unless you can come up with some appology for why it doesn't match what it acutally in the game. Since I was out to sabotage my gaming experience, I decided to figure out what that paw button did myself since its not in the manual. Glad I ruined it for myself of I couldn't of been able to figure out how to make it attack when it meets a set of game ruining conditions. End of Story.
  22. You rant, then cave in 5 posts later and admit they need beta testing... nice. They own their own engine, they have no integration issues but their own. Game breaking bugs where you can't even get to the new content like broken teleports and the inability to get into any new minigame without it being bugged up since the days of pest control are just inexcusable. They have no quality control, they need beta testing, period.
  23. So I log onto RS and give this new and "improved" summoning a try. First, time this year I call up a summon because it just plain sucks, but I'm open minded so here we go. So, then I have no idea how to interact with the stupid thing since the tab never appeared. So I rumage through the website for a few minutes to figure that now you have to right click the button up on the top right part of the screen to bring down a menu to get the tab back. Okay, so we got this new button now that looks like a paw and brings up an attack option. So, I'm thinking, "Cool you can send the thing in first have it initiate battle so at least it does something now". Wrong! You get some stupid message saying you have to already be in combat. So lets see the old summoning was: Get attacked Click the summoing tab Click call summon Hope it does something before you kill the thing which you called it to help with The new summoning is: Get attacked Right click summoning icon Fumble through menu to get tab Click paw on tab Click again on the monster attacking you. Of course, the summon is usually in a bad position since it straggles along and cant get there so you have to click call summon Click paw on tab again Then click on monster again Finally, pray that it does something before you kill it which frankly aint going to happen with all the nonsense above So lets see this is improvment... hmm... I call this making something that sucks just really suck [wagon]. They need to give it up and go make a warlock or hunter on WOW and learn how its done. They need a threat system, they need to reduce the tanking stats of the summons because they are ridiculous and their offensive capabilities are a joke, they need them to follow you with an AI comparable to all the other npcs in the game, then they need to option for you to direct them to go attack something using the same pathfinding algorithms that your avatar has, finally they need a tab again without a right click menu on a button the size of a lower case a on 12 pt font. Until they address these things, summoning is just plain garbage and anybody who disagrees with me is just a Jagex appologist without a valid opinion of their own...
  24. 1. Grand Exchange has become a blight on the land, it allows quick and easy access for people who don't even play the game to lock up resources for gold farming instead of doing what was intended to do and make it easy and quick for real players to get things. RWTing companies are really taking advantage of this to sell you loaded accounts. Undo GE limits, delete coinshare, and cap item/trade max values at 100mil. 2. Skills are dead unless you want the cape, but most of capes have no merit as they are simplely buyable. 3. Jagex refusal to have beta testing of updates. They are too inept to find the bugs in their own game, at least leave it to the players that can. 4. Updates as a whole. Updates used to expand and refine the game. Now they simply are filler with no direction in site. Also, they have all but abandoned trying to retain any players who reach 120+ by simply not providing new content. They would rather recruit next years class of junior high school students. I could go on, but those four are more than enough...
  25. I'm the devil at castle wars. Well past 99 around 30mil or so xp if you want think of it like that. Could be alot more if I cared to win more than I care to intimidate.

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