Lem2222 Posted November 3, 2007 Share Posted November 3, 2007 rfd isnt easy. Yes, the ranking is terrible now. Quick Link to Lem's Blog Link to comment Share on other sites More sharing options...
ikraz66 Posted November 3, 2007 Author Share Posted November 3, 2007 Be positive, we will get a lot of Master Quests/Final Quests at the same time.I'm not worried that they will come eventually, I'm just worried that they will not live up to expectations. Mourning's end part 3 should be harder than 2, and the sequal to Darkness of Hallowvale better be freakin' amazing after what was forshadowed in that quest. Proud owner of a Quest cape! Link to comment Share on other sites More sharing options...
ikraz66 Posted November 4, 2007 Author Share Posted November 4, 2007 are bumps allowed? (from page 2) Proud owner of a Quest cape! Link to comment Share on other sites More sharing options...
Wouter828 Posted November 4, 2007 Share Posted November 4, 2007 devious minds ring a bell? we've been waiting about a year now still nothing while there have been numerous threads about it on RSOF. Now that you mention it, they do have the nasty habit of continueing (sp?) the storylines we don't really care about. Click here for my blog. Link to comment Share on other sites More sharing options...
Randox Posted November 4, 2007 Share Posted November 4, 2007 I'm glad there advancing the HAM storyline since it ties in directly with the Gods and Guthix in particular. Maby once we figure Guthix out they will advance the Zamorack story line via mournings end part 3. I really wish we could get the 3rd elemental workshop though. We know there has to be one because of the body door. Would it be that much trouble to let us know what its for? Havent done MEP2 though, so I dont care about the lack of MEP3...yet. Link to comment Share on other sites More sharing options...
Adamfostas Posted November 4, 2007 Share Posted November 4, 2007 As the gentleman above me said, it's possible that they plan on having several storylines converge into a series of linked quests. For example, the events foreshadowed by Hazelmere in the Path of Glouphrie could easily refer to the next quest in the Desert Treasure, Plague City or Rise of the Red Axe questlines. Such a massive quest would take time to develop, of course, so it's understandable that in the mean time they implement several 'filler' quests to bring storylines like the Cave Goblin one up to a point where they can join in this convergence. That black square above the GWD has been there for a long time, after all... "Join me next week on 'Let's Make No Freaking Sense', when I shall be waxing an owl." - Green Wing Barrows Drops: 1x Verac's Flail, 2x Karil's Crossbow, 1x Torag's Hammers, 1x Karil's Leatherskirt, 1x Karil's Coif Link to comment Share on other sites More sharing options...
Dudecrush8 Posted November 4, 2007 Share Posted November 4, 2007 I agree with you to a point, I sometimes enjoy the easyer quest liek the zanik one, hey death to the dorshunn (sp?) even gave us the bast range training weapon since the msb... Btw, nice siggy Sharane :shock: :XD: . And yours adamfostas :) . "300 programmers make their futile but glorious last stand against 1000000 angry players in The battle of Misthalin. They fight for honor, glory and new content sacrificing themselves so that their game may live on. This is Madness! This Is JAGEEEX!" Link to comment Share on other sites More sharing options...
ikraz66 Posted November 4, 2007 Author Share Posted November 4, 2007 I'm glad there advancing the HAM storyline since it ties in directly with the Gods and Guthix in particular. Maby once we figure Guthix out they will advance the Zamorack story line via mournings end part 3. I really wish we could get the 3rd elemental workshop though. We know there has to be one because of the body door. Would it be that much trouble to let us know what its for? Havent done MEP2 though, so I dont care about the lack of MEP3...yet.I believe you're thinking of the Big High War God (bandos), not Guthix :) . Wrong storyline I think. Proud owner of a Quest cape! Link to comment Share on other sites More sharing options...
Solidus_77 Posted November 4, 2007 Share Posted November 4, 2007 Agreed about completing quests (although you have to understand these quests take A LONG time to make) Disagreed about less references to popular culture. I think those references are absolutely awesome and they should get MORE, not less, of them. : Have you already forgotten that "We need more cowbells"? :wink: 76th to reach 99 Construction on 6th of February 2007379th to reach 99 Runecrafting on 4th of November 2007 Finally the secrets of goal achieving are revealed! (give my guide a read :^_^: ) Link to comment Share on other sites More sharing options...
tuttle43 Posted November 4, 2007 Share Posted November 4, 2007 I couldn't agree more, I miss the days of DT, MM, ME2. I want to go on a quest that isn't an errand like Animal Magnetism or One Small Favour, I want to go on a quest where I learn about the history of RuneScape and the battles, treaties, and breakthroughs that took place long ago. I would love more quests that reference times like the Third Age and for quest story lines to be finished. I've killed over 20,000 dust devils while training to 99 attack and have still not gotten a dragon chain. Link to comment Share on other sites More sharing options...
Dharockslayer Posted November 4, 2007 Share Posted November 4, 2007 Mournings end part 2 was unreal, Ive broken my mind for a day and a half before I consulted a guide on rsof. This was when it just came out. I seriously hurt my brain on that one, its so epic is sueable. We need more quests like that. Ive been waiting for the Red axe too, and ofcourse Devious minds, and recently Darkness of the hallowvale. These are good storylines. I like the gnome and the goblin storylines less though, goblin is terribly easy even without a guide, and the gnome one, meh. Fight some high leveled monsters, do some medicore puzzles. Great xp rewards though. Interrested in joining the cabbagy madness? Click here to go to our forums, and say hi ^^lol one of the biggest pvp updates of the year, and tip it is discussing granite Link to comment Share on other sites More sharing options...
krisc6 Posted November 4, 2007 Share Posted November 4, 2007 what quests do the red axe series consist of? Link to comment Share on other sites More sharing options...
Deacon Posted November 4, 2007 Share Posted November 4, 2007 what quests do the red axe series consist of? The Giant Dwarf and Forgettable Tale of a Drunken Dwarf Link to comment Share on other sites More sharing options...
lergo Posted November 4, 2007 Share Posted November 4, 2007 I would like them to expand quests as much as anybody. But some people need short easy quests for a short easy break from skilling to kick back and relax.Theres plenty of short easy novice quests for them already. The only people who do all the quests are the serious questers anyway. I concur. I am sick of these random sequels... And the newest HAM quest this month.... NO ONE GIVES A RAT'S [wagon] about the HAM storyline.... Why do they keep expanding it, instead of finishing the storylines that numerous people have requested for the past two years?! Plague City MM/Glough/Glouphrie Rise of the Red Axe These three storylines have not been updated for over eight months... Get with the program, Jagex. Especially i don't understand the thing about The Plague City... WTF, do all the sick people just live there *happily ever after*... WTF?! We didn't cure them or anything, just saved that little girl and then everything was like right... 98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER! Link to comment Share on other sites More sharing options...
firsttsurugi Posted November 4, 2007 Share Posted November 4, 2007 As the gentleman above me said, it's possible that they plan on having several storylines converge into a series of linked quests. For example, the events foreshadowed by Hazelmere in the Path of Glouphrie could easily refer to the next quest in the Desert Treasure, Plague City or Rise of the Red Axe questlines. Such a massive quest would take time to develop, of course, so it's understandable that in the mean time they implement several 'filler' quests to bring storylines like the Cave Goblin one up to a point where they can join in this convergence. That black square above the GWD has been there for a long time, after all... This guy here makes sense. Also, I like those Dorgeshuun quests! Anyway, by the end, they are all going to probably be intertwined into a single storyline. My theory: All chaos breaks loose and a second God Wars occurs, but that's just my thinking. :-w Currently will be using my Oni Tsurugi account to attempt to get 99 on all free skills without spending any gp, just for the sake of doing so. Link to comment Share on other sites More sharing options...
deathwalker Posted November 4, 2007 Share Posted November 4, 2007 One more thing I'd like to add. The definition of a master quest has changed drastically ever since, probably "Contact!", or certainly by "Grim Tales". In general, the master quests before that are considered master quests because of the danger of dying (although i never died during a quest), and the puzzles. Also occasionally because of length (see Recipe for Disaster). Now, the only way a quest becomes "master" is when it has high skill requirement. For the record, "Back to the roots" and "Grim Tales" were easy and very whimsical, but they had very high slayer, wcing, and farming requirements. sometimes you just cant be bothered to write your own answer....... -.- ^see the topic creator's post Link to comment Share on other sites More sharing options...
goldbaloney Posted November 4, 2007 Share Posted November 4, 2007 Not sure if anyone noticed this: in the dungeon under the ape atoll temple, there is a room that you can see but not access (caged off), full of zombie skeletons. Supposedly, it was for a future quest that will never be, cause they jagex guy who made it no longer works for them! :-k does that also have anything to do with that invisible gnome assassin or w/e he is hiding around the entrance to the agility course? I may post a pic next time im over there, Link to comment Share on other sites More sharing options...
ikraz66 Posted November 4, 2007 Author Share Posted November 4, 2007 Agreed about completing quests (although you have to understand these quests take A LONG time to make) Disagreed about less references to popular culture. I think those references are absolutely awesome and they should get MORE, not less, of them. : Have you already forgotten that "We need more cowbells"? :wink:Good point. We DEFINITELY need more cowbells :lol: . All i'm saying is that we haven't had a serious quest in a while. Not ALL quests need obscure pop culture references. Just some. Proud owner of a Quest cape! Link to comment Share on other sites More sharing options...
ikraz66 Posted November 4, 2007 Author Share Posted November 4, 2007 One more thing I'd like to add. The definition of a master quest has changed drastically ever since, probably "Contact!", or certainly by "Grim Tales". In general, the master quests before that are considered master quests because of the danger of dying (although i never died during a quest), and the puzzles. Also occasionally because of length (see Recipe for Disaster). Now, the only way a quest becomes "master" is when it has high skill requirement. For the record, "Back to the roots" and "Grim Tales" were easy and very whimsical, but they had very high slayer, wcing, and farming requirements. sometimes you just cant be bothered to write your own answer....... -.- ^see the topic creator's post sometimes you can't be bothered to read the topic creator's full post. If you didn't notice yet. I AM the topic creator. Thx bai :lol: Proud owner of a Quest cape! Link to comment Share on other sites More sharing options...
PoorLepRecon Posted November 5, 2007 Share Posted November 5, 2007 I concur. I am sick of these random sequels... And the newest HAM quest this month.... NO ONE GIVES A RAT'S [wagon] about the HAM storyline.... Why do they keep expanding it, instead of finishing the storylines that numerous people have requested for the past two years?! Plague City MM/Glough/Glouphrie Rise of the Red Axe These three storylines have not been updated for over eight months... Get with the program, Jagex. I enjoy the HAM quests. Just because you don't like them doesn't mean others don't like them. Jagex has been making easier quests. There hasn't been a real "master" quest in a while. Forum Updates & Suggestions <------ Let your voice be heard!Forum Games <------- Coolest place on Tip.ItTip.It Forum Rules <------- Read them! Link to comment Share on other sites More sharing options...
BlackDawn Posted November 5, 2007 Share Posted November 5, 2007 I concur. I am sick of these random sequels... And the newest HAM quest this month.... NO ONE GIVES A RAT'S [wagon] about the HAM storyline.... Why do they keep expanding it, instead of finishing the storylines that numerous people have requested for the past two years?! Plague City MM/Glough/Glouphrie Rise of the Red Axe These three storylines have not been updated for over eight months... Get with the program, Jagex. I enjoy the HAM quests. Just because you don't like them doesn't mean others don't like them. the HAM quests are most likely building up to a really hard one i for one love the HAM quests so speak for your self man Jagex has been making easier quests. There hasn't been a real "master" quest in a while. That's why you're on the TZDF blackdawn. Even your balls can tear zombies to shreds. Link to comment Share on other sites More sharing options...
Th3_Crusader Posted November 5, 2007 Share Posted November 5, 2007 They're all pretty boring if you ask me. Link to comment Share on other sites More sharing options...
AThousandLies Posted November 6, 2007 Share Posted November 6, 2007 It would be interesting if Jagex would borrow from WoW (which they are allegedly doing a lot of already) and add something like worldwide events - some sort of ... outcome, resulting from a certain quest, which effects the whole of Gielnor in some capacity. Of course, this would be incredibly difficult to manage, but it would be interesting. At least, that's what I thought of when the start of the next God War was mentioned above. Link to comment Share on other sites More sharing options...
rook_2222 Posted November 9, 2007 Share Posted November 9, 2007 I'm a F2P, so this doesn't really affect me. But sometimes, if my friend doesn't know how to do a quest (say, recruitment drive) I help him out with the things i can. Of course, he can also use those useful quest guides of yours :P F2P for life :D Link to comment Share on other sites More sharing options...
Nurse_Renard Posted November 10, 2007 Share Posted November 10, 2007 I'd say Jagex isn't finishing off quest storylines, 'cause they're scared of screwing up an' making everyone fill the rant fourums with "Omgawd this quest suxxx!" Threads... -.- CLICK THE IMAGE TO GO TRY SHARK ATTACK DANGIT. Link to comment Share on other sites More sharing options...
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