Jump to content
Soma2035

The Ultimate GWD Guide (AOW Discussion) Updated 6-17-2008

Recommended Posts

Congratulations! After consideration by the PMG moderating team, your guide has been promoted to the Archive of Wisdom! :thumbsup:


wartortlelove.jpg

Share this post


Link to post
Share on other sites

Congratulations! You deserve it! :thumbup:


j0xPu5R.png

Share this post


Link to post
Share on other sites

You need to make an update to the zamorak boss summoning portion. You can't summon familiars and then swim across with them, so you can only bring ones that help you, not that you load up in the bank. Unless you have a friend that meets you on the other side and helps you load up your bob


Mage Boxing Staker

Avg amount right now- 50m+

3,513th to 99 magic-02/23/07

barrowsmmagecape,midgetman230.gif

looking for someone to make me a siggy, send me a PM

Share this post


Link to post
Share on other sites

thanks for the guide, Ill be using it a lot.

 

 

 

for Armadyl it says "balance range attack with melee and magic defense."

 

for the melee defense do we need slash, stab, crush, or all 3?


yondercopy.png

FD_Yondergod.png

Share this post


Link to post
Share on other sites

Very nice guide, maybe add some pics though?


Bogwaga.gif

bogwaga.png

Notable Drops:

5 X Dragon Axe.......1 X D Skirt...............1 X Bandos Platebody

3 X Zerker Ring.......1 X Bandos Hilt

4 X Warrior Ring......1 X Bandos Tassets

Share this post


Link to post
Share on other sites

Great guide.

 

 

 

One thing however, familiars CAN cross the armadyllian chasm.


pendulumsig.png

 

138 Combat as of Summer 2010 - Retired Summer 2010

Share this post


Link to post
Share on other sites

This was my favorite, and still remains, my favorite guide to the GWD. the Kree'arra section could use a bit more information (Give me a PM should you desire) but still provides great guidelines. The sample inventories are very helpful, and it's good that you mix it up, and tell people to do so.

 

Thank you.

 

 

 

BTW, I used to solo Kee'arra very often. I know you aren't much for it, but it has helped me learn alot about GWD styles and mechanics. If you would like any help, please, ask me. I'm always up for a good talk.


Picture2-10.png

So, Lone Star, now you see that evil will always triumph because good is dumb.

Share this post


Link to post
Share on other sites

Well, I don't really get it, I want to go to GWD, but it says the requirements or recommendations says 90 attack, I have 75, is that good? and for the def, I only have 71. And I'm not a wall/tank or whatever its called.

Share this post


Link to post
Share on other sites

Familiars can in fact cross the Armadyl entrance.


sigbad0xt.jpg

 

Jack of all trades, master of thieving. 259th to 99 thieving. All stats 75+

Share this post


Link to post
Share on other sites

Just by the way void sets require Void Gloves :lol: :lol: :lol: :lol: :lol:


Indie_Kids.png

"Don't push me; what's the hurry?" - Imogen Heap

Share this post


Link to post
Share on other sites

I'm curious has anyone used the HandCannon at Armadyl yet and know if it's any good?

No due to the fact it can explode leaving you weaponless.

 

And you CAN cross the Arma grapple point with a familiar ( I do it all the time)

 

And you CAN cross the Zammy river with a familiar (I did it with my turtle like 4 days ago)

 

I am thinking Jagex may have updated those things


arcane_stew.png

Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life.

Share this post


Link to post
Share on other sites

can you give me a rough idea on how many kills per hour are possible for each GWD boss?

for any given sized team of your choice, assuming 90+ all stats


Naaxi.png

Share this post


Link to post
Share on other sites

Bandos and Zammy are both about 1 minute per kill max with the rest of the time being spawning time.


[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

Share this post


Link to post
Share on other sites

I tried using hand cannon as my secondary weapon on one trip to use some cannon shots I had. It wasn't good. Despite its high stats it still hit far too rarely and too low. Not to mention that shield is almost must thing to have there.

Share this post


Link to post
Share on other sites

Images need to be updated. Can't see any of them.


C1Geq.png

Share this post


Link to post
Share on other sites

Images need to be updated. Can't see any of them.

 

Going to post a pic of my stats, inventory, and setup for when I tank Zammy GWD ranging.

Share this post


Link to post
Share on other sites

First, I've only been to Zammy once and ended up tanking. That said, we did fine and ended with 29 kills. I'm sure that this can be optimized somewhat, but it worked fine for me. DFS is better than Crystal Shield 10/10 and Armadyl helm is better than Archer's helm. Broad bolts and ranging potion are mostly for kill count, though both can be useful if you're alternating tanks or for taking out the minions. Obviously, as the tank, you'll be using a bit more food than the rest, which is where the slight tilt toward brews comes in. Other people will also probably contribute some towards your supplies over the course of the trip.

 

Melee is probably superior for tanking as the minions drop potions and the ruby bolts hurt you.

 

Equipment.png

 

Inventory.png

 

Turt.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.