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Boots, emerald rings, rune longs, addy helms and addy kites are best things to alc .... at the Mage Training Arena.

 

 

 

Seeing that Battle Staffs are 7k each, you have a minimum profit return though it's better to invest in higher gear to sell for profit.

 

 

 

Oh yeah, get Varrock Achievement 3, buy up your 64 staffs a day, make Air battlestaffs (buy the orbs for like 1k each at GE), and alc for a nice 1k gp profit.

 

 

 

Or, you could do the following: Buy up seaweed and sand, super glassmake the batch. Sell at 50gp profit each at GE. (slow though).

 

 

 

Alc Steel and Mith plates at Blast Furnace.

 

 

 

Lots of stuff to alc. Usually though you'd want to gather the items yourself.

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lunar spells are the only efficient way to train magic now, enjoy the switch.

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4000000657th to 99 cookin

555555406th to 99 flethcin

Or you could go for maging metals, incredibly boring imo.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

Make ruby bracelets, enchant + alch. Extra xp (~90k/hour) from enchanting, and you barely lose anything :). (Some nice crafting xp too :thumbsup:).

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Time to get your axe out of bank and get some skills! Oh no, skills! :(

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Gold Bracelets. Buy the gold bars and make them yourself. You get loads of crafting exp and you only lose around 115 each.

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I know a way to alch, make profit, and raise a skill to 99 making 189mil that usually costs you about 90 mil :wink:

I know a way to alch, make profit, and raise a skill to 99 making 189mil that usually costs you about 90 mil :wink:

 

 

 

 

 

Instead of raising your post count why don't you tell us :P

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buy gold bars on forums for 125-150 ea, buy cut sapphires for about 250 ea, buy nats for 250 ea

 

make sapphire bracelets, alchs for 690'ish

 

 

 

60k crafting exp an hour or 60k magic exp depending if you're alching for crafting

What?

 

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I want to alch macroers! 3k gp per macroer

 

 

 

Too hard to find now :(

 

 

 

I suggest teleporting if you want to raise magic :-w

 

You lose 300+ gp per tele...

 

 

 

The simple answer is just to make your own laws or nats in whatever you do. The extra time you may take is worth gp gain...

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why is no one mentioning yew longs? Buy bowstring and rune essence on the GE, make yew longs and nature runes, then high alch them, that's how I make money and you get nice xp as well

why is no one mentioning yew longs? Buy bowstring and rune essence on the GE, make yew longs and nature runes, then high alch them, that's how I make money and you get nice xp as well

 

 

 

Because you didn't read the first post? He wants methods excluding that.

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why is no one mentioning yew longs? Buy bowstring and rune essence on the GE, make yew longs and nature runes, then high alch them, that's how I make money and you get nice xp as well

 

 

 

Because you didn't read the first post? He wants methods excluding that.

 

 

 

it said "yew longs are gone", forgive me for not understanding the pragmatics

Mage training arena ;)

 

Also loss

 

 

 

we're talking about a magic meethode thats supossed to make profit...

 

 

 

ot:

 

I've read a guide about enchanting bolts and i think that would be good profit/xp

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Drops obtained during Slayer assignments.

 

 

 

If you want to raise magic, why not find a less boring and wasteful method?

 

 

 

Best thing heard today! =D>

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Alching=no HP xp.

 

 

 

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Gold Bracelets. Buy the gold bars and make them yourself. You get loads of crafting exp and you only lose around 115 each.

 

buy gold bars on forums for 125-150 ea, buy cut sapphires for about 250 ea, buy nats for 250 ea

 

make sapphire bracelets, alchs for 690'ish

 

 

 

60k crafting exp an hour or 60k magic exp depending if you're alching for crafting

 

Small problem there. GE price for gold bars has a 210 minimum and once the update kicks in, you won't be able to buy cheap gold bars anymore.

 

Mage training arena ;)

 

Also loss

 

 

 

we're talking about a magic meethode thats supossed to make profit...

 

 

 

ot:

 

I've read a guide about enchanting bolts and i think that would be good profit/xp

 

Alching to train magic never really gave you a profit. At least if you were going for 99, which you probably would have alched Yew Longs, meaning you would lose ~80-90gp per alch.

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Gah gold bars have a minumum of 210 do they..

 

 

 

Green bodies and gold bracelets, rune longs, rune legs/skirts, phats, etc etc

 

 

 

Green bodies price might go up in price due to lack macroes and farmers. I hope people will still do it the legit way for the cash so shouldnt be too' short a supply.

 

 

 

There must be other things you can alch but those are the main things I alched when I skilled..

 

 

 

Btw I dont know the prices but perhaps mage longs. They might cost 50kea for all I know though.

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Buy empty vials, and humidify, then sell the vials. Lunar magic w/ Dream Mentor + 68 magic. Same exp. as alching, a bit slower since you gotta bank every time.

lots of people know about the empty vial trick, and I have over 500k sitting in the Grand Exchange trying to buy them with none coming in.

 

 

 

I say high alch things while your doing slayer, or use on anything that you can make then alch.

 

 

 

I bring natures and fires along with me and alch any steel or mith or rune items I get while slaying it works pretty well.

 

 

 

I bring natures and fires along with me and alch any steel or mith or rune items I get while slaying it works pretty well.

 

 

 

That's a good idea, you just have to be careful as steel weapons don't usually cover the cost of natures. Although it's only like an 80gp loss, if you do it a lot it'll add up.

Just enchant lvl 6, it's way faster and cheaper.

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