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Should Charms Be Tradeable?


Dizzle229

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Try using common sense here.

 

 

 

Should a skill that trains over 700k exp per hour really be 100% buyable? Exactly what we need, a buyable skill that you get from the mid 60s to 99 in a day.

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should charms be tradeable?

 

hellllll no. if they were, skillers would have a new skill to add to thier collection, even tho it ups thier cb lvl. #-o

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Yes.

 

You can trade bones why not charms.

 

Prayer is a helluva lot more useful in combat than summons.

 

And to those saying that you could level it too fast, you forgot we already have construction out there were the only limit on your speed is your cash flow.

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I've been wondering about this for a while and I just wanted to know what TIF thought.

 

 

 

Personally, I'm going to say no, for the reasons below.

 

 

 

Pros - There would be a great market for charms. It would also give people who don't train summoning a reason to keep charm drops.

 

 

 

Cons - Summoning would just become another buyable skill. Many people would ridiculously boost up levels. Since Hill Giants are a great provider of Gold Charms, EVERYONE would start killing them. This could have either a veyr good or very bad effect on the big bones market.

 

 

Discuss.

 

 

 

that one obviously hits the nail.

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Should Slayer points be tradeable?

 

I think the only answer we can agree on is no.

 

Slayer points to slayer is not what charms are to summoning.

 

The point is still there though. You're buying items or values that would get you from 1-99 in mere days, if not one alone. So no, just no.

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Yes.

 

You can trade bones why not charms.

 

Prayer is a helluva lot more useful in combat than summons.

 

And to those saying that you could level it too fast, you forgot we already have construction out there were the only limit on your speed is your cash flow.

 

 

 

Pal, you can't even compare the speed of summoning to construction or prayer. We're talking about a skill that can get up to 1.2m exp per hour once you're in the 90's.

 

 

 

Edit: over 2m exp per hour with blue charms.

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Yes; not everyone likes camping at wf or lobs for a few weeks, and most other skills are buyable anyways.

 

 

 

 

 

So what you're saying is, it should become buyable because other skills are buyable?

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Please, just close this topic. The only answer here is going to be "no."

 

 

 

Free post count pl0x? No dicussion unless theres some sort of debate. I'll await for an answer that is "yes."

 

 

 

Free post count?! Where!!!! And I'll say Yes so as kent doesn't have to await an answer :lol:

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Yes, if we had free trade.

 

 

 

Everything would fluctuate too rapidly with the GE though, so no.

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10/9.

 

Please don't continue.

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Since Hill Giants are a great provider of Gold Charms, EVERYONE would start killing them. This could have either a veyr good or very bad effect on the big bones market.

 

 

 

That made me laugh so loud. Haha. Maybe i'm just tired.

 

 

 

To answer your question, no.

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Yes, if we had free trade.

 

 

 

Everything would fluctuate too rapidly with the GE though, so no.

 

 

 

we do have free trade, junk trading,

 

 

 

I disagree with you, i think that the only way this would be possible through the ge, if jagex sets incredibly high prices per charm,60k for blue, 45k for crimson, 15k for green 12k for gold, and makes this the bottom line, sure the skill will be buyable, but it would also be byfar the most expensive skill in the game, it would cost over 1 billion gp in charms alone, which would be the only way to do it while still making it an accomplishment

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I wouldn't have had a problem with it if the charms were tradeable on summoning's release, but I wouldn't want to see the change destroy the work of all those with high summoning levels.

 

But then again, it wouldn't have affected me, since I can't afford to train buyable skills anyway.

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Absolutely not. It isn't like Attack, Defense, and Strength are buyable, so why should Summoning be?

 

 

 

Besides, with all the doomsayers about the market ranting and raving now, who knows what they'll start preaching when Crimsons hit 2.4K per...

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I don't think charms should be tradeable. Summoning would be way to fast if you had the money to shell out.

 

 

 

I am against making Charms trade-able. It would allow someone to buy into a Combat skill, as well as crowding monster areas. Summoning is a good skill because it takes time and effort, not a [rear] load of cash.

 

You could argue that prayer, magic, and range are all buyable combat skills. Where prayer would be buying dragon bones, magic would be buying runes for bursting, and range would be buying chinchompas.

 

 

 

Should Slayer points be tradeable?

 

I think the only answer we can agree on is no.

 

Slayer points to slayer is not what charms are to summoning.

 

Except that once you have charms, 99 summoning is a snap of fingers. Unlike range, magic or - I think - prayer.

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Charms shouldn't be tradeable, what they should have though, is an NPC who can buy charms off you for a set price, meaning that people who don't want to train summoning can still benefit from it, but it doesn't make the skill buyable, and maybe to stop people crowding charm droppers, make the prices quite low so it's not something you should base your money making on, but instead just something so non-summoners can at least get something from the update

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