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11 November 2008 - Stealing Creation


Bouwzie

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Hahaha! Time for a short rant!

 

 

 

This game is okay, but the most glaring issue I find with it is the seemingly random placement of supply points, I once played a game where there were no clay trees, which was annoying as my highest skill was woodcutting, and thus, I could only equip the weaker armours.

 

 

 

Another issue I find is that when people use pickpocket on you, it has annoyingly high chance of stealing your runes, which proves infurating when you attempt to bind someone, only to find you're running after them, since some "^&*"&* stole all of your runes, this is extremly annoying to mages, as it is annoying enough to have collect enough clay to make the runes in the first place, only to have everyone of them stolen at once!

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CLICK THE IMAGE TO GO TRY SHARK ATTACK DANGIT.

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Hahaha! Time for a short rant!

 

 

 

This game is okay, but the most glaring issue I find with it is the seemingly random placement of supply points, I once played a game where there were no clay trees, which was annoying as my highest skill was woodcutting, and thus, I could only equip the weaker armours.

 

 

 

Another issue I find is that when people use pickpocket on you, it has annoyingly high chance of stealing your runes, which proves infurating when you attempt to bind someone, only to find you're running after them, since some "^&*"&* stole all of your runes, this is extremly annoying to mages, as it is annoying enough to have collect enough clay to make the runes in the first place, only to have everyone of them stolen at once!

 

But mages are over powered there. Just "camp" at their base, and they don't have a chance.

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i have the volatile clay hatchet, and i WCing yews, but i doen t get any additional xp (175 each).

 

 

 

And its speed is a bit like rune axe (not 100% sure).

 

 

 

I am a bit dissapiontet, cause of no extra xp, but doen t know it might only come when it change back to it original form.

 

 

 

My last hope ^^.

 

 

 

Does anyone know how you get the addtional xp??

 

 

 

But the game is fun :)

90 cooking: 17.5.2009

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berewardspl0xnj0.jpg

 

They need to make these have no defence requirement.

 

Just because you choose to go against the grain doesn't mean they have to cater to you.

 

 

 

I don't think you know what you're talking about.

 

 

 

No, I think I do. You want pures to be able to wield them, thus going against the grain. If you want benefits outside of PK'ing, defence it practically an necessity.

 

 

 

Actually I was just saying they should have no defence requirement because they are like green dragonhide but with pathetic bonuses and you have to work for them.

 

 

 

I wasn't thinking about personal benefits at all when I said that.

 

 

 

Ot: I really think jagex will update the rewards before long. I think more high level equipment will come.

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SO MY MELEE HELM TRANSFORMED INTO A MAGIC ROBE GF
That happened to me too. To avoid having to get another helm, just equip the melee helmet and click operate on it twice to get it to turn into the mage helm.

 

 

 

I personally find this minigame amazing. It's ridiculously fun to run to the enemy base and pickpocket people's tools just as the game begins. Even MORE fun to run at enemy mages and steal all their runes while they whine about how useless they've become. The higher your thieving the better chance you have of stealing runes/arrows first from what I can tell. Also, the higher your thieving, the more difficult it is for other people to steal from you. I have 89 thieving and I chased this 99 thiefer around for 3 minutes trying to get back the stuff he stole from me (which I had stolen from someone else :D) and I successfuly pickpocketed him like twice.

 

 

 

I played this game enough times to obtain 3 entire sets. One mage, one range, one melee. That way I don't waste charges if I want to switch to a different set. I will only wear this stuff for their asthetics, I couldn't care less about their requirements or stats, they just look damn sweet.

 

 

 

It's a downer that I had to relinquish 12 bank slots for it all though :?

 

 

 

Great update imo.

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So I'm using volatile pickaxe right now, and there doesn't appear to be any set % of exp boost. I am getting roughly 12 exp from mining essense (an increase of 7 from 5 exp per ess) and 40 exp per iron ( up from 35 exp...). Anyway, the thing sucks as an ore gatherer...its basically a bronze pick so these boosts arent really worth it. Editing in my testing results for other things.

 

 

 

*EDIT* now it is a harpoon...im getting about 124 exp per shark (up from 110). It wont let me catch tuna or swordfish, it makes me fish with my hands...

 

 

 

*edit2* Hammer testing: Bronze: 14 up from 12.5. Iron gives 29, up from 25. Steel: 55ish up from 37.5. Mith: 89 up from 50. Adamant 99 up from 62.5

 

 

 

*edit3* Knife--145 exp from cutting a magic long, up from 91.5.... :shock: . 119 exp for cutting a yew long, up from 75... :shock:

 

 

 

 

 

NOTE THESE ARE ROUGH ESTIMATES, AND I HAVE NOT BOTHERED TO CHECK FOR HALF EXPS

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This minigame is incredibly fun imo. The only problem is the longevity, after a few days it will be baren because there arent any long term rewards, maybe if we got exp for doing things, or if there were some armours that took over 10m points to get etc. Apart from that i think its great. And this is definately the best looking armour in rs.

 

 

 

 

 

 

 

OT: I think its really annoying however, that the main reason for cw deco armour being low stats was 'it will imbalance ermour' meaning that it would be to easy to get rune-like armou,r this armour takes 2 hours tops to get, deco takes what? years?

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*edit2* Hammer testing: Bronze: 14 up from 12.5. Iron gives 29, up from 25. Steel: 55ish up from 37.5. Mith: 89 up from 50. Adamant 99 up from 62.5

 

 

 

NOTE THESE ARE ROUGH ESTIMATES, AND I HAVE NOT BOTHERED TO CHECK FOR HALF EXPS

 

 

 

Something tells me Jagex will nerf the Mith experience for bars (if not the others). However, until that happens I see mithril bars going up in price.

 

 

 

Prediction: Jagex nerfs the points followed hundreds of posts pop up on RSOF about how Jagex has officially killed Runescape.

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So I'm using volatile pickaxe right now, and there doesn't appear to be any set % of exp boost. I am getting roughly 12 exp from mining essense (an increase of 7 from 5 exp per ess) and 40 exp per iron ( up from 35 exp...). Anyway, the thing sucks as an ore gatherer...its basically a bronze pick so these boosts arent really worth it. Editing in my testing results for other things.

 

 

 

*EDIT* now it is a harpoon...im getting about 124 exp per shark (up from 110). It wont let me catch tuna or swordfish, it makes me fish with my hands...

 

 

 

*edit2* Hammer testing: Bronze: 14 up from 12.5. Iron gives 29, up from 25. Steel: 55ish up from 37.5. Mith: 89 up from 50. Adamant 99 up from 62.5

 

 

 

*edit3* Knife--145 exp from cutting a magic long, up from 91.5.... :shock: . 119 exp for cutting a yew long, up from 75... :shock:

 

 

 

 

 

NOTE THESE ARE ROUGH ESTIMATES, AND I HAVE NOT BOTHERED TO CHECK FOR HALF EXPS

 

 

 

Heres info on the volatile tool for now...I need to do a ton of work tonight :( I'll get back on this tomorrow maybe.

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[hide=]
New armours, for anyone who hasn't seen. :twisted:

 

 

 

meleearmourtq1.png

 

rangearmourxp5.png

 

magearmourwx6.png

[/hide]

 

 

 

Is this high or low detail?

 

 

 

i like how the mage suit has more str bonus than the melee one

 

 

 

That's messed up.

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[hide=]
New armours, for anyone who hasn't seen. :twisted:

 

 

 

meleearmourtq1.png

 

rangearmourxp5.png

 

magearmourwx6.png

[/hide]

 

 

 

Is this high or low detail?

 

 

 

i like how the mage suit has more str bonus than the melee one

 

 

 

That's messed up.

 

 

 

And that,my friends, is Jagex's one mage update per decade. Enjoy it.

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Thanks to all those who have messaged me concerning a revamp of my Range-Slayer guide. Because of you all I will start rewriting it asap.[/color]

 

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Best.Minigame.Ever!

 

 

 

Well done Jagex, I just don't like the fog things, people just stay in them for too long.

 

 

 

Hey, at least the Fog Banks don't move! Although that is pretty annoying, it's just like the Houses in FoG (Fist of Guthix, not the Fog Banks). People complained about them too, so Jagex will probably change that.

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