Blutters Posted March 18, 2009 Share Posted March 18, 2009 To be honest, I didn't even realize it was an Agility course the first time. Jumping across a few statues didn't seem too athletic to me... Link to comment Share on other sites More sharing options...
Aeon_ Posted March 18, 2009 Share Posted March 18, 2009 does this require the new quest? Yes. Many believe that the 1980 eruption of Mt. Saint Helens was a catostrophic geological event, in reality it was the day that Jimi Hendrix returned to Earth from the next world and actually stood up next to a mountain and chopped it down with the edge of his hand.-Random Youtuber Link to comment Share on other sites More sharing options...
Misterknowitall Posted March 18, 2009 Share Posted March 18, 2009 I like the fact that there is almost no running involved \ Link to comment Share on other sites More sharing options...
Ts_Stormrage Posted March 18, 2009 Share Posted March 18, 2009 People seem to forget that in addition to the 60k agil per hour (which is comparable to Ape Atol)... You ALSO get 23-26k RANGE xp per hour, something you dont get at Ape Atol... At my best judgement, this has become the best Agility Course out there, especially for the medium range levels who happen to fall anyways at courses such as the Wilderness and Ape Atol... Former Leader of The Tal Shiar Alliance - An Original Tip.it ClanMember of the Wilderness Guardians and Founder of the Silent GuardiansFounder of The Conclave - A Tip.it Clan institutionTip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.MSSW4 General - Did we kick your ass too?Check us out!==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==CLICK IT! Link to comment Share on other sites More sharing options...
Suiku Posted March 18, 2009 Share Posted March 18, 2009 People seem to forget that in addition to the 60k agil per hour (which is comparable to Ape Atol)... You ALSO get 23-26k RANGE xp per hour, something you dont get at Ape Atol... At my best judgement, this has become the best Agility Course out there, especially for the medium range levels who happen to fall anyways at courses such as the Wilderness and Ape Atol... If only there wasn't the str bonus too... Veteran Cape Owner (10 year) Link to comment Share on other sites More sharing options...
Ermy Posted March 18, 2009 Share Posted March 18, 2009 Definetly doing it if it's over 50k an hour, just don't lile dorge with all the camera spinning and it's length, this course looks fun. Those with a little bit of knowledge are more dangerous than those with none. Link to comment Share on other sites More sharing options...
bedman Posted March 18, 2009 Share Posted March 18, 2009 dump it guys, it's been nerfed... A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Ezz Posted March 18, 2009 Share Posted March 18, 2009 If it's 62k exp/h max (as someone calculated on the 1st page), then the Dorgesh-kaan course is still the best with 67.5k exp/h max. [insert birds flying in a circle here]Yes, that sig was annoying. Link to comment Share on other sites More sharing options...
Everyonedies Posted March 18, 2009 Share Posted March 18, 2009 Its been nerfed to 380xp per lap. http://www.clanhavok.net/ Link to comment Share on other sites More sharing options...
Ezz Posted March 18, 2009 Share Posted March 18, 2009 Its been nerfed to 380xp per lap. Whaaaaat :o That's quite a drastic change isn't it? :? [insert birds flying in a circle here]Yes, that sig was annoying. Link to comment Share on other sites More sharing options...
Arthu Posted March 18, 2009 Share Posted March 18, 2009 Weird decision to cut the exp... Now nobody will use it :( 99+ all 23rd March 2012 - 2496 total 13th June 2012.9000+ dragon drops! Including draconic visage, d chains, d spears, d2h, d claws, d meds, d legs, d skirts... d bones, d hides :)?I want jagex to put resource dungeons and dungeoneering skill doors to dungeoneering floors so I can dungeon and get dungeoneering xp while I dg so I don't have to dg to get dg exp, but I can dg while I dg :)? Link to comment Share on other sites More sharing options...
Mercifull Posted March 18, 2009 Share Posted March 18, 2009 Weird decision to cut the exp... Now nobody will use it :(Seems like a very big chop in exp. Shame. Mercifull <3 Suzi "We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12 Link to comment Share on other sites More sharing options...
Arthu Posted March 18, 2009 Share Posted March 18, 2009 Weird decision to cut the exp... Now nobody will use it :(Seems like a very big chop in exp. Shame. Yeah. I was considering of going back there some day, to get agility up... guess will I do that now? Probably going to ape atoll. If anywhere. 99+ all 23rd March 2012 - 2496 total 13th June 2012.9000+ dragon drops! Including draconic visage, d chains, d spears, d2h, d claws, d meds, d legs, d skirts... d bones, d hides :)?I want jagex to put resource dungeons and dungeoneering skill doors to dungeoneering floors so I can dungeon and get dungeoneering xp while I dg so I don't have to dg to get dg exp, but I can dg while I dg :)? Link to comment Share on other sites More sharing options...
GAPa Posted March 18, 2009 Share Posted March 18, 2009 I am actually pleased to hear that the amount of exp you get from the new agility course was lowered, since I didn't really like it. Short courses with lots of clicking just don't suit me, I suppose. :) Now, I can go back to the much more fun Dorgesh-Kaan course and train there while knowing that it's still the best way of getting agility exp. Link to comment Share on other sites More sharing options...
Naive Posted March 18, 2009 Share Posted March 18, 2009 Huh. glad I got 72 Agility before it got nerfed. I don't think I would've bothered. Requiescat in pace, Shiva "Anarith" Kumar.351 Quest Points|99 Strength|99 Attack|99 Constitution|99 Defence|99 Magic|138 Combat|99 Summoning|99 Slayer|99 Ranged|99 Firemaking|99 Dungeoneering|99 Cooking|99 Prayer|99 Runecrafting|99 Smithing|99 Fletching|99 Construction|99 Farming|99 Fishing|99 Herblore|99 Crafting|99 AgilityTrue friends are never separated by distance, for they are forever linked by their hearts.Join the HYT CLAN![qfc]90-91-310-65710712[/qfc] Link to comment Share on other sites More sharing options...
Den Posted March 18, 2009 Share Posted March 18, 2009 I was looking forward to training there aswell. :( Well, that idea just got scrapped. Back to boring old ape atoll. :-# ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Mirror Posted March 18, 2009 Share Posted March 18, 2009 Probably due to the grappling exp, that's why it got nerfed. Oh well, back to other training methods... A reflection is just a distorted reality held by glass and your mind. Link to comment Share on other sites More sharing options...
Peronix Posted March 18, 2009 Share Posted March 18, 2009 You've got to be kidding me. They actually release a useful new agility course, which also happens to be the only USEFUL thing to come out of the quest, and they nerf it? Hell when I saw the system update I thought it was going to be to reduce the fail rate, because at 75 agility, I still failed that course so [bleep]ing often that I just threw up my hands and gave up, yet 75 agility is somehow the no-fail level for the course intended to be "superior". And I love how they said "you wouldn't want to do the same course over and over". Indeed. I'm a more than a little tired of running the same ape atoll course over and over, especially since I'm spending lots on super energies since I can't use familiars there. How about stop releasing useless mid-level courses? People are going to pick the best course and stick to that one. They're not going to have their preferences when there is obviously going to be one superior over the other. That's why you see absoloutly nobody at the penguin course, the old goblin course, the werewolf course... need I continue? Link to comment Share on other sites More sharing options...
acenator Posted March 18, 2009 Share Posted March 18, 2009 Wow. When I first heard of this, I was excited at the prospects of using it later on, but I guess Jagex doesn't want to give people with high agility any more places to train (even if it's a reward for an "experienced" quest). Personally, I would have just made the requirement to use it at about 75 or 80 agility and just left it how it was. I think we had enough low-mid level agility courses as it was. Although, I am still curious as to the new exp rates there and whether or not they nerfed the strength and ranged exp from the grapples too. It might be advantageous to train there if you can train three skills at once for a fairly large amount of total exp/hour. > SELECT * FROM users WHERE clue > 0;0 rows returnedThere's no place like 127.0.0.1There are only 10 types of peoplein this world: those who understandbinary and those who don't.This statement is false.$DO || ! $DO ; trytry: command not found Link to comment Share on other sites More sharing options...
Suiku Posted March 18, 2009 Share Posted March 18, 2009 You've got to be kidding me. They actually release a useful new agility course, which also happens to be the only USEFUL thing to come out of the quest, and they nerf it? Hell when I saw the system update I thought it was going to be to reduce the fail rate, because at 75 agility, I still failed that course so [bleep] often that I just threw up my hands and gave up, yet 75 agility is somehow the no-fail level for the course intended to be "superior". And I love how they said "you wouldn't want to do the same course over and over". Indeed. I'm a more than a little tired of running the same ape atoll course over and over, especially since I'm spending lots on super energies since I can't use familiars there. How about stop releasing useless mid-level courses? People are going to pick the best course and stick to that one. They're not going to have their preferences when there is obviously going to be one superior over the other. That's why you see absoloutly nobody at the penguin course, the old goblin course, the werewolf course... need I continue? The old goblin course... you mean the dorgen one? I train there, it's awesome exp Veteran Cape Owner (10 year) Link to comment Share on other sites More sharing options...
knight10071 Posted March 18, 2009 Share Posted March 18, 2009 This really disappoints me. They make a good agility course. Then it seems to good because you can get range and strength experience. Instead of nerving the range/strength experience, which in my opinion is too much, (25k per hour for doing another skill) they nerf the agility experience. Good job JaGEx -.- Link to comment Share on other sites More sharing options...
Golvellius Posted March 18, 2009 Share Posted March 18, 2009 Fun course, xp needed nerfed bad since it was tarnishing one of only two capes that are grueling to master (runecrafting being the other). I mean come on you got the circus, ape atoll with the world 46 team, and the dorg powerstation to train effectively at. I can remember running alone for 3 months straight at the ape atoll course to get 99. My dream for agility since they won't just outright use it as a gatekeeper to rewarding areas would be to merge runecrafting and agility together on a course. Have an altar (like ourania or soul) in the middle of the course and a npc at the ends who could unote your ess and send your runes to the bank. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
Blutters Posted March 18, 2009 Share Posted March 18, 2009 Fun course, xp needed nerfed bad since it was tarnishing one of only two capes that are grueling to master (runecrafting being the other). I mean come on you got the circus, ape atoll with the world 46 team, and the dorg powerstation to train effectively at. I can remember running alone for 3 months straight at the ape atoll course to get 99. My dream for agility since they won't just outright use it as a gatekeeper to rewarding areas would be to merge runecrafting and agility together on a course. Have an altar (like ourania or soul) in the middle of the course and a npc at the ends who could unote your ess and send your runes to the bank. How does having a team help there? Link to comment Share on other sites More sharing options...
Golvellius Posted March 18, 2009 Share Posted March 18, 2009 Fun course, xp needed nerfed bad since it was tarnishing one of only two capes that are grueling to master (runecrafting being the other). I mean come on you got the circus, ape atoll with the world 46 team, and the dorg powerstation to train effectively at. I can remember running alone for 3 months straight at the ape atoll course to get 99. My dream for agility since they won't just outright use it as a gatekeeper to rewarding areas would be to merge runecrafting and agility together on a course. Have an altar (like ourania or soul) in the middle of the course and a npc at the ends who could unote your ess and send your runes to the bank. How does having a team help there? Personal interaction, races, etc.. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
niperwiper Posted March 18, 2009 Author Share Posted March 18, 2009 :thumbdown: It's a shame, and I'm very disappointed in the extreme nerf. At least I got one level out of it. Truthscape Lover Link to comment Share on other sites More sharing options...
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