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The Ban on Minigame Clans?

Featured Replies

Firstly, I would consider an update that no one uses or participates in to be useless.

 

 

 

1. In chronological order from January till now:

 

2. In Pyre Need

 

3. Logout Timer Increase

 

4. Seers' Village Achievement Diary

 

5. Magic Interface Features

 

6. Soul Wars

 

7. Random Event Update and More

 

8. Evil Tree

 

9. Deposit-all feature and more

 

10. The Chosen Commander

 

11. Route-finding Update

 

12. Glorious Memories

 

13. Easter 2009

 

14. Tale of the Muspah

 

15. Summoning Upgrade and Hairstyles

 

16. Missing My Mummy

 

17. Dungeon maps and spam filter

 

18. The Hunt for Red Raktuber

 

19. Run energy upgrade

 

20. Changes to PvP and Bounty Worlds, and gravestones

 

21. Extended Agility courses

 

22. Mobilising Armies

 

23. Faruq's Tools for Games

 

24. PvP World Changes

 

25. Bounty Worlds (+1 Item)

 

26. The Curse of Arrav

 

27. Poison Arrow Pub and Aquanite

 

28. Animation Pack 1

 

29. Fur 'n' Seek

 

 

 

You may whine about how the update may be low level, or irrelevant to you, but there will ALWAYS been people who enjoy these updates. I use the deposit-all bank buttons all the time. I've never seen an evil tree with no one chopping it, I still want to do all the new quests. If you can tell me one update from this list which no one uses, go ahead. Obviously if you just so happen to be someone who did not make use of any of these updates, I feel sorry for you. That doesn't mean the updates are useless.

 

 

 

Otherwise, we can all agree that there has been many updates this year, more than your fingers and toes, some bigger and more decent than the other, and there are people who actually enjoy or need them.

 

 

 

Next, please learn that doesn't mean that one factor of the game is what you'll call screwed, it means that Jagex needs to send all their programmers, artists, QA staff, forum moderators and their mums rushing to fix this one game feature. It seems that players both on Tipit and RSOF have the tendency to compare any update that they don't find useful to the worst element of the game.

 

 

 

"OMG that new quest is soooo low level, fix the GE/75k fixing!"

 

"OMG the new whip graphics sucks, why don't they fix the GE/75k fixing?"

 

"OMG I don't train agility! FIX THE GE/75k fixing!"

 

"OMG they shouldn't stop players from game fixing! FIX THE DAMN GE/75k fixing" (Yes, you are here)

 

 

 

 

Jagex has recently taken on the stand to prevent players from result-fixing on the RSOF. This means any competitive-based minigames like GOP and Castlewars. So to answer canadiansmurf, pest control is a cooperative-based minigame. Players form teams and clans to win the game as fast as they can, and Jagex didn't ban such forum threads. You don't even know what you're talking when you're comparing CW to PC, sir. And if you think that no one is complaining about 50/50 GOP, one's standing right in front of you. It just happens to be one of the less popular minigame for one of the less popular skill in RuneScape, but that doesn't mean game-fixers should get away with it, and that no one should be against it.

 

 

 

If the idea of spirit of the game is too abstract for you, it's almost the same as fixing 75k tricking. People aren't doing any actual PKing, they just take takes to rake in the drops. It doesn't hurt anyone, since anyone can do it, and you'll benefit in monetary terms if you do. However, some people choose not to, because it's not in the spirit of the game. That, and the underlying problem of inflation and whatsnot. GE manipulating as well, if you have what it takes, you can jolly well set up a merch clan with yourself as the leader, and earn the big bucks.

 

 

 

Lastly, the "we pay we say" idea is one of the most groundless arguments I've seen. And great! Tipit'ers are using it too. I can't imagine what's going to happen if every paying member starts getting what they want. If you're so bent on high level content, try giving me an idea of what you want in details, and see if the rest of the high levels want what you want, and whether it can last a decently long time before people forget about it.

 

 

 

EDIT: By the way, while this is the year of upgrades, the actual important upgrade that Jagex is doing is the server back-end upgrade, which they introduced with a Dev blog on 9th July, and 90% of the players like me don't understand what it really means. They also mentioned that they'll inform us of the latest movement of data, and so far we only had one, which was the highscores movement on 14th July. You better pray hard that nothing goes wrong with the rest of the transferring, or else some multimillion accounts may just go "poof" on one fine day.

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

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You may whine about how the update may be low level, or irrelevant to you, but there will ALWAYS been people who enjoy these updates. I use the deposit-all bank buttons all the time. I've never seen an evil tree with no one chopping it, I still want to do all the new quests. If you can tell me one update from this list which no one uses, go ahead. Obviously if you just so happen to be someone who did not make use of any of these updates, I feel sorry for you. That doesn't mean the updates are useless.

 

 

 

Otherwise, we can all agree that there has been many updates this year, more than your fingers and toes, some bigger and more decent than the other, and there are people who actually enjoy or need them.

 

In regards to this, I would point out that high-level players appreciate relevant updates more than low-level players, because they've experienced more of the existing content already. Lower-level players already have a pretty hefty checklist with just the stuff that's already out there--all the stuff they haven't already done is effectively just as new as whatever came out last week. So while the occasional low-level update is fine, it's preferable that Jagex should target mid- to high-level players with most of their updates.

 

 

 

This is the same reason I think that all new quests should be continuations of existing storylines. (So far this year, they all have been except the Phoenix, which was a holdout from the previous year, so even though the quest rewards have been mediocre lately, I'm happy with the new quests.)

Firstly, I would consider an update that no one uses or participates in to be useless.

 

 

 

1. In chronological order from January till now:

 

2. In Pyre Need

 

3. Logout Timer Increase

 

4. Seers' Village Achievement Diary

 

5. Magic Interface Features

 

6. Soul Wars

 

7. Random Event Update and More

 

8. Evil Tree

 

9. Deposit-all feature and more

 

10. The Chosen Commander

 

11. Route-finding Update

 

12. Glorious Memories

 

13. Easter 2009

 

14. Tale of the Muspah

 

15. Summoning Upgrade and Hairstyles

 

16. Missing My Mummy

 

17. Dungeon maps and spam filter

 

18. The Hunt for Red Raktuber

 

19. Run energy upgrade

 

20. Changes to PvP and Bounty Worlds, and gravestones

 

21. Extended Agility courses

 

22. Mobilising Armies

 

23. Faruq's Tools for Games

 

24. PvP World Changes

 

25. Bounty Worlds (+1 Item)

 

26. The Curse of Arrav

 

27. Poison Arrow Pub and Aquanite

 

28. Animation Pack 1

 

29. Fur 'n' Seek

 

 

 

You may whine about how the update may be low level, or irrelevant to you, but there will ALWAYS been people who enjoy these updates. I use the deposit-all bank buttons all the time. I've never seen an evil tree with no one chopping it, I still want to do all the new quests. If you can tell me one update from this list which no one uses, go ahead. Obviously if you just so happen to be someone who did not make use of any of these updates, I feel sorry for you. That doesn't mean the updates are useless.

 

 

 

Otherwise, we can all agree that there has been many updates this year, more than your fingers and toes, some bigger and more decent than the other, and there are people who actually enjoy or need them.

 

 

 

Next, please learn that doesn't mean that one factor of the game is what you'll call screwed, it means that Jagex needs to send all their programmers, artists, QA staff, forum moderators and their mums rushing to fix this one game feature. It seems that players both on Tipit and RSOF have the tendency to compare any update that they don't find useful to the worst element of the game.

 

 

 

"OMG that new quest is soooo low level, fix the GE/75k fixing!"

 

"OMG the new whip graphics sucks, why don't they fix the GE/75k fixing?"

 

"OMG I don't train agility! FIX THE GE/75k fixing!"

 

"OMG they shouldn't stop players from game fixing! FIX THE DAMN GE/75k fixing" (Yes, you are here)

 

 

 

 

Jagex has recently taken on the stand to prevent players from result-fixing on the RSOF. This means any competitive-based minigames like GOP and Castlewars. So to answer canadiansmurf, pest control is a cooperative-based minigame. Players form teams and clans to win the game as fast as they can, and Jagex didn't ban such forum threads. You don't even know what you're talking when you're comparing CW to PC, sir. And if you think that no one is complaining about 50/50 GOP, one's standing right in front of you. It just happens to be one of the less popular minigame for one of the less popular skill in RuneScape, but that doesn't mean game-fixers should get away with it, and that no one should be against it.

 

 

 

If the idea of spirit of the game is too abstract for you, it's almost the same as fixing 75k tricking. People aren't doing any actual PKing, they just take takes to rake in the drops. It doesn't hurt anyone, since anyone can do it, and you'll benefit in monetary terms if you do. However, some people choose not to, because it's not in the spirit of the game. That, and the underlying problem of inflation and whatsnot. GE manipulating as well, if you have what it takes, you can jolly well set up a merch clan with yourself as the leader, and earn the big bucks.

 

 

 

Lastly, the "we pay we say" idea is one of the most groundless arguments I've seen. And great! Tipit'ers are using it too. I can't imagine what's going to happen if every paying member starts getting what they want. If you're so bent on high level content, try giving me an idea of what you want in details, and see if the rest of the high levels want what you want, and whether it can last a decently long time before people forget about it.

 

 

 

EDIT: By the way, while this is the year of upgrades, the actual important upgrade that Jagex is doing is the server back-end upgrade, which they introduced with a Dev blog on 9th July, and 90% of the players like me don't understand what it really means. They also mentioned that they'll inform us of the latest movement of data, and so far we only had one, which was the highscores movement on 14th July. You better pray hard that nothing goes wrong with the rest of the transferring, or else some multimillion accounts may just go "poof" on one fine day.

 

+1

 

 

 

And tbh,canadiansmurf. I don't know how much your knowledge is about java and the programming of runescape. But unless you KNOW how to fix all of the stuff you're saying, I suggest it's better if you shut up about flaws in the game. Jagex creates great content, well structured minigames that work quite good if it's played the way Jagex intended it. Everything has it's loopholes, things Jagex didn't really foresee (like the fixed games) but that doesn't mean Jagex has to approve of it.

 

 

 

If Jagex would be banning threads on RSOF about minigame's where there is no rigging, I wouldn't really understand. But I completely agree with Jagex putting a stop to the fixed minigames.

siggya.th.png

xprozaccx.png

RIP my main Xprozaccx.

Still Dreaming of Farming Cape

Confucius say: "Crowded elevator smell different to a midget" xD

Has there been any official word from Jagex on this? The only interaction I've seen is with forum mods. Could just be that some mod was pissed because he sucks at castle wars?

Fixed game threads haven't been allowed on the RSOF for months. And yes, Jagex mods lock fixed game threads too. Example:

 

 

 

QFC: 72-73-528-59318072

 

 

 

It's only to do with FIXED minigames.

If the idea of spirit of the game is too abstract for you, it's almost the same as fixing 75k tricking. People aren't doing any actual PKing, they just take takes to rake in the drops. It doesn't hurt anyone, since anyone can do it, and you'll benefit in monetary terms if you do. However, some people choose not to, because it's not in the spirit of the game. That, and the underlying problem of inflation and whatsnot. GE manipulating as well, if you have what it takes, you can jolly well set up a merch clan with yourself as the leader, and earn the big bucks.

 

 

 

Did you just say that wrong doing is fair, because you can join in and do wrong yourself? :wall:

 

 

 

(refrains from making real world references -.-)

Prism_Swords.png
If the idea of spirit of the game is too abstract for you, it's almost the same as fixing 75k tricking. People aren't doing any actual PKing, they just take takes to rake in the drops. It doesn't hurt anyone, since anyone can do it, and you'll benefit in monetary terms if you do. However, some people choose not to, because it's not in the spirit of the game. That, and the underlying problem of inflation and whatsnot. GE manipulating as well, if you have what it takes, you can jolly well set up a merch clan with yourself as the leader, and earn the big bucks.

 

 

 

Did you just say that wrong doing is fair, because you can join in and do wrong yourself? :wall:

 

 

 

(refrains from making real world references -.-)

 

 

 

 

 

You agree that 75k tricking and manipulating the GE are wrongdoings, but some players don't. I'm using this as an example of how certain actions of players are what you'd considered as morally wrong, but not all players see it that way and continue to do it. And even though everyone has the choice to join in the wrongdoing so that you're not left behind in the benefits, it doesn't mean that we should all condone it because "no one gets hurt" (if everyone does it), such as 50/50 GOP and CW games, GE manipulating clans, or 75k tricking.

 

 

 

Some people just don't see these as "wrong" until Jagex rewrites the rules to include it. This is my point.

 

 

 

 

 

 

 

 

 

Jagex needs to have the mindset of crooks before coming up with every game content, to know how twisted-minded players might abuse the system (which they do, whenever possible, as long as it's not a bannable offence). Often the failure to do so leads to more problems, for example:

 

 

 

 

 

 

 

:thumbup: Originally: the Great Orb Project; 2 opposing teams attract orbs of their respective colours, whichever team with more orbs win.

 

:thumbdown: We end up with: players forming teams to win 50% of the altar, so that both teams benefit.

 

 

 

:thumbup: Originally: PVP worlds, you kill players, you get random drops if successful.

 

:thumbdown: We end up with: Some sort of lottery system where each lottery cost 75k and winnings is up to 5 million.

 

 

 

:thumbup: Originally: The Grand Exchange; you buy what you need, you sell what you don't.

 

:thumbdown: We end up with: You buy up supplies in groups so that price would soar, and dump for profit.

 

 

 

:thumbup: Originally: Freezing spells, DDS; an assortment of arsenal for PKing

 

:thumbdown: We end up with: Luring.

 

 

 

 

 

Notice how players are always bent on finding out methods to maximise their profits with the least effort possible?

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Honestly, in my opinion, the bottom line here is that I pay six dollars a month to have fun. If I get my fun from participating in 'fixed' minigames to obtain rewards, so what? It doesn't affect anyone else but me, and I see absolutely no reason for Jagex to prevent me from having fun in this manner. I'm not doing it at anyone else's expense, i'm not exploiting glitches, i'm simply having fun in my own way, as does everyone else who plays Runescape.

RBqi.gif

 

 

 

Can be looted to obtain a variable item and reobtain the imp jar. If you are insane, it can instead be exchanged for impling jars from Elnock Inquisitor.
Honestly, in my opinion, the bottom line here is that I pay six dollars a month to have fun. If I get my fun from participating in 'fixed' minigames to obtain rewards, so what? It doesn't affect anyone else but me, and I see absolutely no reason for Jagex to prevent me from having fun in this manner. I'm not doing it at anyone else's expense, i'm not exploiting glitches, i'm simply having fun in my own way, as does everyone else who plays Runescape.

 

And another player, who also pays that 6 dollar a month, thinks that fixed games should be removed, for whatever reasons... So he will want the same as you, fun for his 6 dollars... following your logic it's also his right to claim that. But that would be the complete opposite of what you want.

 

So you see, the arguement about the 6 dollars a month is useless, in every rant or discussion topic, because there's always at least one person who thinks the complete other way about how he wants his 6 dollars turned into the game.

 

 

 

~Prozac~

siggya.th.png

xprozaccx.png

RIP my main Xprozaccx.

Still Dreaming of Farming Cape

Confucius say: "Crowded elevator smell different to a midget" xD

Honestly, in my opinion, the bottom line here is that I pay six dollars a month to have fun. If I get my fun from participating in 'fixed' minigames to obtain rewards, so what? It doesn't affect anyone else but me, and I see absolutely no reason for Jagex to prevent me from having fun in this manner. I'm not doing it at anyone else's expense, i'm not exploiting glitches, i'm simply having fun in my own way, as does everyone else who plays Runescape.

 

And another player, who also pays that 6 dollar a month, thinks that fixed games should be removed, for whatever reasons... So he will want the same as you, fun for his 6 dollars... following your logic it's also his right to claim that. But that would be the complete opposite of what you want.

 

So you see, the arguement about the 6 dollars a month is useless, in every rant or discussion topic, because there's always at least one person who thinks the complete other way about how he wants his 6 dollars turned into the game.

 

 

 

~Prozac~

 

 

 

The six dollars argument isn't my point. My point is that if someone enjoys having fun a certain way, and that way doesn't ruin the fun of someone else, why take it away? Let's say that someone really hates woodcutting. They claim that woodcutting should be removed because it's incredibly boring. Now, what about the people who like woodcutting? Them cutting wood doesn't destroy anyone else's enjoyment of the game- removing woodcutting would.

 

 

 

The same applies here- all of the people that, for whatever reason, hate fixed games have no real argument because they are only being irritated by them because they choose to be irritated by them. Now, since Jagex has officially outlawed fixed game clans, they do have a point, however, if Jagex were to remove the rule, there would be absolutely no reason to complain about it. It's like the woodcutting analogy- the only people who would be affected by other people playing fixed games for rewards would be uptight people who can't stand others having fun in ways they don't like.

RBqi.gif

 

 

 

Can be looted to obtain a variable item and reobtain the imp jar. If you are insane, it can instead be exchanged for impling jars from Elnock Inquisitor.

 

The six dollars argument isn't my point. My point is that if someone enjoys having fun a certain way, and that way doesn't ruin the fun of someone else, why take it away? Let's say that someone really hates woodcutting. They claim that woodcutting should be removed because it's incredibly boring. Now, what about the people who like woodcutting? Them cutting wood doesn't destroy anyone else's enjoyment of the game- removing woodcutting would.

 

 

 

The same applies here- all of the people that, for whatever reason, hate fixed games have no real argument because they are only being irritated by them because they choose to be irritated by them. Now, since Jagex has officially outlawed fixed game clans, they do have a point, however, if Jagex were to remove the rule, there would be absolutely no reason to complain about it. It's like the woodcutting analogy- the only people who would be affected by other people playing fixed games for rewards would be uptight people who can't stand others having fun in ways they don't like.

 

 

 

I agree. If someone is having fun in a way that doesn't hurt anyone else, mind your own damn business.

 

 

 

And I'm going to state this again. NO team-based minigame is fair. As long as there are teams, people will always rush to the winning side, thus making it stacked against the other team. At least with fixed games it's as fair as we can possibly make it. Until Jagex finds a way to fix the problems with team-based games, they should just leave them alone and focus on more important things.

SWAG

 

Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on.

If the idea of spirit of the game is too abstract for you, it's almost the same as fixing 75k tricking. People aren't doing any actual PKing, they just take takes to rake in the drops. It doesn't hurt anyone, since anyone can do it, and you'll benefit in monetary terms if you do. However, some people choose not to, because it's not in the spirit of the game. That, and the underlying problem of inflation and whatsnot. GE manipulating as well, if you have what it takes, you can jolly well set up a merch clan with yourself as the leader, and earn the big bucks.

 

 

 

Did you just say that wrong doing is fair, because you can join in and do wrong yourself? :wall:

 

 

 

(refrains from making real world references -.-)

 

 

 

 

 

You agree that 75k tricking and manipulating the GE are wrongdoings, but some players don't. I'm using this as an example of how certain actions of players are what you'd considered as morally wrong, but not all players see it that way and continue to do it. And even though everyone has the choice to join in the wrongdoing so that you're not left behind in the benefits, it doesn't mean that we should all condone it because "no one gets hurt" (if everyone does it), such as 50/50 GOP and CW games, GE manipulating clans, or 75k tricking.

 

 

 

Some people just don't see these as "wrong" until Jagex rewrites the rules to include it. This is my point.

 

 

 

 

 

 

 

 

 

Jagex needs to have the mindset of crooks before coming up with every game content, to know how twisted-minded players might abuse the system (which they do, whenever possible, as long as it's not a bannable offence). Often the failure to do so leads to more problems, for example:

 

 

 

 

 

 

 

:thumbup: Originally: the Great Orb Project; 2 opposing teams attract orbs of their respective colours, whichever team with more orbs win.

 

:thumbdown: We end up with: players forming teams to win 50% of the altar, so that both teams benefit.

 

 

 

:thumbup: Originally: PVP worlds, you kill players, you get random drops if successful.

 

:thumbdown: We end up with: Some sort of lottery system where each lottery cost 75k and winnings is up to 5 million.

 

 

 

:thumbup: Originally: The Grand Exchange; you buy what you need, you sell what you don't.

 

:thumbdown: We end up with: You buy up supplies in groups so that price would soar, and dump for profit.

 

 

 

:thumbup: Originally: Freezing spells, DDS; an assortment of arsenal for PKing

 

:thumbdown: We end up with: Luring.

 

 

 

 

 

Notice how players are always bent on finding out methods to maximise their profits with the least effort possible?

which type of luring are you refering to? the tactic where you lead a pker (whos already in the wilderness) to a group of mages who then pile him with ice spells, godsword etc so he has no hope, or the luring where you convince a normal player to step into the wilderness and get attacked by a few people when he has no food, likely little to no armour....

 

 

 

because if its the latter, fine. but if you were refering to the former when you said luring, your an idiot.

 

 

 

 

 

also..

 

 

 

:thumbdown: We end up with: players forming teams to win 50% of the altar, so that both teams benefit.

 

so now its bad for both teams to benefit? mind explaining that? because i dont quite follow your train of thought here, especially when GOP 50/50s dont have any roll-on effects like 76king and manipulating the GE does, and you can STILL play a "proper" game of GOP if you wish to...

 

 

 

either way, all these things are simply emergent game play...there never has been and never will be anything wrong with it.

I'm gonna be walking down an alley in varrock, and walka is going to walk up to me in a trench coat and say "psst.. hey man, wanna buy some sara brew"

walka92- retired with 99 in attack, strength, defence, health, magic, ranged, prayer and herblore and 137 combat. some day i may return to claim 138 combat, but alas, that time has not yet come

Common sense would say if they minigames are crap, the obvious way to act is not to play it, rather than to try to fix the crap game to exploit its non-crap rewards. Minigames are for the spirit of competition.
+1

 

Warren is spot on here. Play the games how they are supposed to be played if you want the rewards. Otherwise, don't play.

 

 

 

Also kudos to Ravian with the list of updates that occurred this year. =D>

Etecoon.png
so now its bad for both teams to benefit? mind explaining that? because i dont quite follow your train of thought here, especially when GOP 50/50s dont have any roll-on effects like 76king and manipulating the GE does,

 

It's alright if GOP 5050s are used as training grounds to instruct new players how to become better players to be able to compete in themed worlds, since the pitifully short tutorial is absolutely no good (i.e. the early to mid-days of Amayadawn's 5050 reign until it went into noobsville due to greedy newcomers) but that's not what's usually happening. Too many are too greedy and just leech off 5050s for easy tokens.

 

 

 

Warren is spot on here. Play the games how they are supposed to be played if you want the rewards.

 

:pray:

Prepare to Die! Path of Exile RPG

 

1emk2e.png

"Think where man's glory most begins and ends, and say my glory was I had such friends." Yeats

You are purposefully trying to fix games not were not meant to be fixed.

 

 

 

DID JAGEX JUST SAY THAT?

 

:wall:

 

 

 

:lol: That made tears run from my eyes in laughter. It's gold, pure gold. When you look at 90% of the player base yelling at Jagex for fixing things that aren't broken, and Jagex saying THE EXACT SAME THING back, it cracks you up. 'Course, it's a different meaning of fix, but it still made me laugh.

 

 

 

And I agree that this was a completely idiotic move.

whatcolor_isblue.jpg

Follower of Guthix

The quill is a miracle, for it drinks darkness and sheds light.

 

Oh right, by the way, I'm a girl. No more calling me a guy you lot~

Common sense would say if they minigames are crap, the obvious way to act is not to play it, rather than to try to fix the crap game to exploit its non-crap rewards. Minigames are for the spirit of competition.
+1

 

Warren is spot on here. Play the games how they are supposed to be played if you want the rewards. Otherwise, don't play.

 

 

 

Also kudos to Ravian with the list of updates that occurred this year. =D>

 

+1

 

 

 

The thing is, Serephurus ad Sprout_teh_druid, is that you're going from the fact that what you are doing doesn't have any effect on any other player. I have to disagree with that, because fixed games are in my PERSONAL eyes a way of looking for backloops in games to get rewards fast, and therefore a way of cheating.Even if I'm the only one to think this (which i don't think), i won't change my stance on that.

 

 

 

Also the comparison with woodcutting is completely off, because woodcutting is a skill, where you have a choice of getting xp through the skill, or leave woodcutting for what it is, and skip the rewards for higher lvl woodcutting (like cutting evil trees). There is no back-door to which you can skip the grinding lvls and just get 99 wc.

 

Minigames however, are alike in the way that you can choose to do them, or not do them. Doing them in a way jagex didn't intend isn't one of those options.

 

 

 

Bluntly, I think Jagex is making a statement, a damn good one. If you don't play the game like it's intended to be played, then you don't deserve to get the rewards.

siggya.th.png

xprozaccx.png

RIP my main Xprozaccx.

Still Dreaming of Farming Cape

Confucius say: "Crowded elevator smell different to a midget" xD

You are purposefully trying to fix games not were not meant to be fixed.

 

 

 

DID JAGEX JUST SAY THAT?

 

:wall:

 

 

 

:lol: That made tears run from my eyes in laughter. It's gold, pure gold. When you look at 90% of the player base yelling at Jagex for fixing things that aren't broken, and Jagex saying THE EXACT SAME THING back, it cracks you up. 'Course, it's a different meaning of fix, but it still made me laugh.

 

 

 

And I agree that this was a completely idiotic move.

 

 

 

As I said previously in this thread; That quote was said by a forum moderator, and looks quite clear to me that that person simply mixed up their words.

RIP Michaelangelopolous

You know what the real problem here is?: The rewards.

 

 

 

Clan Wars has NO rewards yet it is the most played mini-game there is.

 

Do you see any tie games there? No, because it would be a pointless waste of time.

 

 

 

Player vs Player games should not give rewards. Rewards are supposed to be balanced with the effort it takes to achieve them, however players are NEVER balanced so the effort can NEVER be measured.

 

Even the two most balanced player vs player mini-games are flawed:

 

In Stealing Creation teams are controlled by players, players of skill (levels, or actual player skill) can join to together secretly (stack) and run games.

 

Fist of Guthix has a very balanced match making system [don't laugh!] (well this would be the best matchmaking system if they put in level comparisons, but this has nothing to do with "playing as intended"). The reason is because of the extremely hard to control by player i.e. stacking, and it is hard for players to plan with other players before the game starts, but once the game begins players can come to agreements on the games outcome, and some players just leave the game to let there opponent win (I've done this).

 

 

 

 

 

Rewards should be left to Player versus mini-games (Pest Control, Trawler, Barbarian Assault) where players can not set the outcome by "not playing as intended".

 

 

 

So there you have it; EXPUNGE THE REWARDS!

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Stealing creation is more balanced than, say, GOP.

 

 

 

In GOP, I almost always play against a stacked team. The problem is that you can choose your team in games like GOP, without worrying about the other team (unless theres an unbalanced amount of people, but that's quite a poor indicator of skill.)

 

 

 

In stealing creation, if one team is stacked with a group, the other team will almost always have a stacked group as well. So in the end it all balances out.

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Stealing creation is more balanced than, say, GOP.

 

 

 

In GOP, I almost always play against a stacked team. The problem is that you can choose your team in games like GOP, without worrying about the other team (unless theres an unbalanced amount of people, but that's quite a poor indicator of skill.)

 

 

 

In stealing creation, if one team is stacked with a group, the other team will almost always have a stacked group as well. So in the end it all balances out.

 

Errm, if you where responding to me.

 

I did said that Stealing Creation was one of the two most balanced mini-games in RS.

 

 

 

If you weren't responding to me then, IDK.

Prism_Swords.png

Wow, this reminds me of highschool mathmatics. There is not one definite way to play a game. If the creators did not intend for it to be played the way it is currently played, they should fix it. It's like saying, "There's an easy way to get good rewards and there is nothing to prevent you from exploiting it. But hey, it will give you bad juju."

hopesolopatriot.jpg
Wow, this reminds me of highschool mathmatics. There is not one definite way to play a game. If the creators did not intend for it to be played the way it is currently played, they should fix it. It's like saying, "There's an easy way to get good rewards and there is nothing to prevent you from exploiting it. But hey, it will give you bad juju."

 

They should fix it, but they can't.

Prism_Swords.png
Common sense would say if they minigames are crap, the obvious way to act is not to play it, rather than to try to fix the crap game to exploit its non-crap rewards. Minigames are for the spirit of competition.
+1

 

Warren is spot on here. Play the games how they are supposed to be played if you want the rewards. Otherwise, don't play.

 

 

 

Also kudos to Ravian with the list of updates that occurred this year. =D>

 

+1

 

 

 

The thing is, Serephurus ad Sprout_teh_druid, is that you're going from the fact that what you are doing doesn't have any effect on any other player. I have to disagree with that, because fixed games are in my PERSONAL eyes a way of looking for backloops in games to get rewards fast, and therefore a way of cheating.Even if I'm the only one to think this (which i don't think), i won't change my stance on that.

 

 

 

 

But does their "cheating" actually change the way that you play the game? Are items harder to buy? Are your ways of making money/training now utterly obselete? Are you having less fun because others are fixing games? None of the current minigames that are commenly fixed cause these problems to players on any significant scale, which means that they have little effect on you. Though they may irritate/irk/annoy you, they have no appreciiable effect on you, so just move on and do your own thing.

http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png

 

99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

Like someone above mentioned, 90% of the minigames in RuneScape provide some form of rewards, and unless the game itself is really fun, it would be left to rot a few weeks after its release. For me, Stealing Creation is a fun and rewarding minigame, while Castle Wars is a fun minigame. So I tend to play a few rounds of CW when looking to break away from normal training, but for SC, I can play for as long as I like as there isn't much repercussion from spending my time there as compared to CW. There are other minigames which are pretty decent and may/may not have rewards I desire, and then there's the no-so-fun ones with rewards I desire. So obviously, if a minigame is bad in terms of gameplay, and have no rewards, or rewards I don't desire, I'm not going to spend my free time (in RuneScape) playing it.

 

 

 

I'm pretty lenient when it comes to defining whether a minigame is fun or not (I find Gnome Delivery fun \' , but obviously the majority of the RuneScape players are not, and some of them pretty much only go for the rewards. Removing minigame rewards would be similar to removing Wilderness except that it doesn't solve any major problems that needs to be solved immediately. You may filter out the players who don't truly have a passion in the minigame, but that's not Jagex's intention; they want their product to reach as many audience as possible.

 

 

 

I always believe that you can play the game without following the rules, IF the motive isn't some sort of personal physical benefits/reward. I don't mind playing a game of chess with you with knights removed, if you hate using them. I don't mind friendly soccer matches with lesser players, or even uneven teaming if there's a lack of players. However, if there's rewards involved, then no, you'll never see those examples in world tournaments. For RuneScape, it means anything from EXP to useful/decorative items. Anyone twisting the minigames always do it for the sake of rewards, so I don't see why these activities should be allowed.

 

 

 

Perhaps the minigames are badly designed and as such allow players to bypass the original gameplay while reaping rewards. What should be done by Jagex? Redesign it so that rigging isn't possible? Add harsher rules to perm-ban players for rigging games? Maybe, but I don't think those are high on Jagex priorities. Most of their compeitive minigames nowadays also team you up with random people to prevent arranged games, such as in Fist of Guthix, Mobilisation Armies.

 

 

 

I've mentioned the same thing to the 50/50 GOP players on RSOF. Jagex won't promote game rigging, so hoping that they would allow you to makes threads to play games with arranged results is out of the question. Gathering supporters doesn't change anything. It's still not a bannable offence to play rigged games, so you can techically continue to do so. But if say, you have a better idea (such as cooperative-based GOP with close rewards), you can suggest it, rather than using the bad design of the original minigame as an excuse to promote rigged games for reward reaping.

 

 

 

EDIT:

 

In a similiar fashion to Soul Wars and the Fishing Trawler minigames, we've added an activity bar to the Great Orb Project. As expected, your activity is maintained when contributing, but if the bar drops too low you'll be removed from the game.

 

 

 

Obviously Jagex want to stop players from slacking at half the altars :thumbup: .

Zepheras.png

 

"Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?"

 

-F1775

Common sense would say if they minigames are crap, the obvious way to act is not to play it, rather than to try to fix the crap game to exploit its non-crap rewards. Minigames are for the spirit of competition and yet players choose to skip the competition and instead choose to create ways to screw competing and give everyone rewards instead

 

 

 

I'm tired of people agreeing with this flawed logic.

 

You are saying if something is not fun you should not do it no mater how great the reward.

 

If you carry this idea anywhere you will miss-out on a lot.

 

You always must work for the best things in life [and in games too. This is why privet servers get boring fast], and that work may not be fun.

 

 

 

This is why I say there is no other way to fix the problem then to remove the PvP mini-game rewards altogether.

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