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200M in all Skills


Makilio

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telmo is training con

 

it appears everyone who has or is getting 120 dung, is stopping at 120

 

this is good for me since i want 200m dung xp withing the next year, if 75% of people stop at 120 tahts great for me if im after those perm ranks

 

 

Telmomarques has really picked up the pace lately. I see him passing Paperbag and Elias to enter the top 10 pretty soon.

 

edit: S U O M I has reached the 1,5B mark for rank 15 overall. Expect him to gain some ranks in the coming weeks and at least reach rank 13.

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

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Update and bonus XP watch of the top 15

 

1. Skiller : 2,211,964,703 xp. Training mostly construction, he has started the mining-smithing-magic trio skills lately. Coming milestones: 100M slayer and 200M construction (6th skill).

2. Zarfot : 2,145,473,048 xp. He's been training dungeoneering mostly lately even though he still does slayer form time to time. Coming milestones : 200M fletching (6th skill)

3. Jdelacroix : 2,097,053,007 xp. Jd has been doing some slayer last week, a skill he has been criticised here for not having a proper Hp to slayer ratio. Coming milestones : 2,1B xp and 100M xp ranged.

4. Drumgun : 2,033,592,646 xp. Drumgun has been doing some farming and dungeoneering lately and climbing up overall ranks. Coming milestones : 100M fletching.

5. Gertjaars : 2,019,028,063 xp. Still inactive.

6. Lan : 1,833,097,386 xp. The great rank 5 slayer is still going at it. Coming milestones: nothing in sight!

7. Erw J : 1,819,803,878 xp. He's gotten 99 dungeoneering this past week as weel as 100M wc. Coming milestones : 100M summon

8. Kingduffy : 1,692,759,908 xp. Still going at a "slow pace" , he's been doing dungeoneering lately. Coming milestones : 1,7B xp

9. Elvis : 1,653,582,315 xp. One of the fastest players these days, he's been training prayer and dungeoneering. Coming milestones : 100M prayer and 100M attack.

10. Paperbag : 1,619,757,446 xp. I have no idea what he's been up to lately except that it's been at a slow pace... Coming milestones : 100M farming.

11. Elias : 1,618,723,950 xp. Elias is training multiple skills but mostly crafting. Coming milestones : nothing in sight.

12. telmomarques : 1,590,315,301 xp. The rank 1 overall has shifted into high gear lately training construction and having the fastest speed of the top players. Coming milestones : 1,6B xp.

13. Green098 : 1,529,263,823 xp. He's still training dungeoneering. Coming milestones : nothing in sight.

14. ox : 1,505,779,436 xp. haven't done nothing much this last week. Coming milestones : Nothing in sight.

15. S U O M I : 1,501,694,200 xp. Still training mining, smithing and magic, he's coming close to stop begging for lava titan pouches! Coming milestones : 200M mining (5th skill)

 

next update monday with the results from the bonus XP week-end!

 

Edit: Elias is off to a great start! http://runetracker.org/eventrecords-0,1

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

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Looks like many of the Top 15 players are doing Herblore now, Telmomarques just got 5.1m herb xp done and Elias around the same amount.

SUOMI is going for 99 Herb, so far 83-92 Herb done which is around 3.8m xp :o

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On page 8 I put together a rough estimate to see how long it would take someone playing 8 hours / day training with the best attainable methods to reach this goal. Today I've refined that sheet by factoring in effigies, dungeoneering and slightly tweaking some of the average xp values.

 

Total Hours: 21,429.78

Days (8h/day): 2,678.72

Years (8h/day): 7.34

Days (12h/day): 1,785.82

Years (12h/day): 4.89

 

Here are the overall results:

 

Skill	Total Time(h)
Cooking	 426.92 
Agility	 1,596.06 
Prayer	 317.46 
Mining	 2,854.29 
Smith	 23.86 
Slayer	 5,000.00 
Attack	 -   
Streng	 -   
Defence	 -   
Constit	 -   
Ranging	 -   
Summon	 199.80 
Fletch	 -   
Woodcut	 2,099.19 
Fishing	 2,876.67
Runecra	 1,704.30
Firemak	 290.97
Magic	 -   
Constru	 66.60 
Farming	 214.84 
Hunter	 1,388.39
Thieve	 747.60 
Craftin	 333.28 
Herblor	 289.57 
Dungeon	 909.09

~ Arcane Rift ~

:: 99 Smithing - 2007-03-04 ::

::
:: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 ::

::

:: 99 Strength - 2009-05-28 ::
::
::
::

::

::
:: 99 Prayer - 2011-11-27 ::
:: 99 Slayer - 2012-01-15 ::

::

:: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::

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Interesting. Considering you factored effigies in, any way to see the raw estimates for each skill (exp/hour)? Also, what rates did you set for charms/effigies?

 

Curious how you valued things.

 

The bonus xp column is methods of passively gaining xp by skilling through other skills. I gave most skills an additional 200k because of Dungeoneering and some skills like Smithing & Agility are extensively trained while training other skills. I valued effigies at an estimated 1:100k slayer xp. I also valued summoning charms at 1:1 to slayer xp.

 

Skill	Method	         Total XP/Hr	 Bonus XP
Cooking	Summer Pies	 468,000 	 200,000 
Agility	Ext Barbarian	 85,000 	 64,335,000 
Prayer	Frost DBones     630,000 	 -   
Mining	Gold Ore	 70,000 	 200,000 
Smith 	Gold Ore/Rune    175,000 	 195,825,000 
Slayer	Slaying       	 40,000 	 -   
Attack  Slaying          -   	         200,000,000   
Strengt Slaying          -   	         200,000,000   
Defence	Slaying	         -   	         200,000,000   
Constit Slaying          -   	         200,000,000   
Ranging	Slaying          -   	         200,000,000   
Summon	Summoning	 1,000,000 	 200,000 
Fletch	Addy Bolts	 -   	         200,000,000   
Woodcut	Cutting Teaks	 92,500 	 5,825,000 
Fishing	Barb Fishing	 67,500 	 5,825,000 
Runecra	ZMI Crafting	 57,000 	 102,854,900 
Firemak	Magic Logs	 440,000 	 71,825,000 
Magic   Smelt/Alch   	 -               200,000,000
Constru	Long Bones	 3,000,000 	 200,000 
Farming	Palm/Magic	 930,000 	 200,000 
Hunter	Warlocks	 140,000 	 5,625,000 
Thieve	Blackjack	 260,000 	 5,625,000 
Craftin	Dragonston	 599,500 	 200,000 
Herblor	Overloads	 690,000 	 200,000 
Dunge	Dungeons	 200,000 	 18,181,900   

~ Arcane Rift ~

:: 99 Smithing - 2007-03-04 ::

::
:: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 ::

::

:: 99 Strength - 2009-05-28 ::
::
::
::

::

::
:: 99 Prayer - 2011-11-27 ::
:: 99 Slayer - 2012-01-15 ::

::

:: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::

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Bonus XP update -

 

the top players gaining the most XP so far:

 

- Elias - 13M

- Telmomarques - 9M

- Skiller - 7M

- S U O M I - 6M

 

The week-end is still young and some players on the top 15 haven't logged in yet...

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

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@ G_Bub: Why don't any of the combat skills + fletching have numbers in them? Do you get like instant 99's in them or what? :blink:

 

Unless you're talking about a particular player, with 200m exp in all those skills.

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@ G_Bub: Why don't any of the combat skills + fletching have numbers in them? Do you get like instant 99's in them or what? :blink:

 

Unless you're talking about a particular player, with 200m exp in all those skills.

 

You get 200M in melees and ranging by doing slayer ... at 40K xp per hour. So there's no additional training time for those skills outside slayer.

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

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You get 200M in melees and ranging by doing slayer ... at 40K xp per hour. So there's no additional training time for those skills outside slayer.

How do you explain magic/fletch though? Bursting rock lobs for mage? Fletching magic longbows for fletching?

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You get 200M in melees and ranging by doing slayer ... at 40K xp per hour. So there's no additional training time for those skills outside slayer.

How do you explain magic/fletch though? Bursting rock lobs for mage? Fletching magic longbows for fletching?

You can make bolts while training multiple skills like Woodcutting, Hunter, Fishing etc. example

Owner of a comp cape since February 11th 2012.

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You get 200M in melees and ranging by doing slayer ... at 40K xp per hour. So there's no additional training time for those skills outside slayer.

How do you explain magic/fletch though? Bursting rock lobs for mage? Fletching magic longbows for fletching?

I Suppose because: Fletch can be trained by making bolts/arrows together with anything that requires at most 25 inventory slots, e.g. woodcutting or farming. Magic is trained by superheating gold and teleporting (especially at ZMI)

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I Suppose because: Fletch can be trained by making bolts/arrows together with anything that requires at most 25 inventory slots, e.g. woodcutting or farming. Magic is trained by superheating gold and teleporting (especially at ZMI)

You still have to factor the time getting all that exp, no?

 

You can't just magically gain 200m exp in those skills even if you are a very efficient multitasker.

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Trimmed | Master Quester | Final Boss


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I Suppose because: Fletch can be trained by making bolts/arrows together with anything that requires at most 25 inventory slots, e.g. woodcutting or farming. Magic is trained by superheating gold and teleporting (especially at ZMI)

You still have to factor the time getting all that exp, no?

 

You can't just magically gain 200m exp in those skills even if you are a very efficient multitasker.

 

You can get 200m fletching and 200m magic without spending any extra time.

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I Suppose because: Fletch can be trained by making bolts/arrows together with anything that requires at most 25 inventory slots, e.g. woodcutting or farming. Magic is trained by superheating gold and teleporting (especially at ZMI)

You still have to factor the time getting all that exp, no?

 

You can't just magically gain 200m exp in those skills even if you are a very efficient multitasker.

Well technically, if you can multitask well, you can do it while doing something like woodcutting, slowing down neither/

 

Which means as far as time is concerned, fletching doesnt exist, you don't factor in any time because its gotten along with other skills.

O.O

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Updated the post to incorporate all the methods used.

 

As others have mentioned, Fletching and Magic are passively trained while training other skills. Fletching, can be done while woodcutting or fishing and doesn't interrupt your woodcutting and fishing rates. Magic is trained mostly through smelting ores while mining in the LRC but can be completed alching or teleporting the remainder of the time while training other skills. Smithing is trained by smelting those ores you mine so you pretty much are getting a "free" 172m xp while you mine your way to 200m mining. All the combat skill would be reached by training Slayer to 200m.

~ Arcane Rift ~

:: 99 Smithing - 2007-03-04 ::

::
:: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 ::

::

:: 99 Strength - 2009-05-28 ::
::
::
::

::

::
:: 99 Prayer - 2011-11-27 ::
:: 99 Slayer - 2012-01-15 ::

::

:: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::

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Arcane Rift - I think the Dungeoneering exp rate should be nudged down a little bit while Woodcutting and Runecrafting should be nudged up a little bit.

 

actualy dung should be 300k/h, because anyone going for 200m dung xp will be doing it once warped floors come out and they hav 60 prestige getting 200k xp per dung

 

it may be 150k/h now (200k max if ur pro) but it will be 300k (400k/h if your pro) and also gotta factor in token spending, since anyone going for 200m will spend on xp so 330k/h or 440k max

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Arcane Rift - I think the Dungeoneering exp rate should be nudged down a little bit while Woodcutting and Runecrafting should be nudged up a little bit.

 

actualy dung should be 300k/h, because anyone going for 200m dung xp will be doing it once warped floors come out and they hav 60 prestige getting 200k xp per dung

 

it may be 150k/h now (200k max if ur pro) but it will be 300k (400k/h if your pro) and also gotta factor in token spending, since anyone going for 200m will spend on xp so 330k/h or 440k max

 

To get 60 prestige you already have 100m xp so overall xp rates would be 200k xp/h. From 1-120.

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1593th to 99 Farming - July 08.

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Arcane Rift - I think the Dungeoneering exp rate should be nudged down a little bit while Woodcutting and Runecrafting should be nudged up a little bit.

 

actualy dung should be 300k/h, because anyone going for 200m dung xp will be doing it once warped floors come out and they hav 60 prestige getting 200k xp per dung

 

it may be 150k/h now (200k max if ur pro) but it will be 300k (400k/h if your pro) and also gotta factor in token spending, since anyone going for 200m will spend on xp so 330k/h or 440k max

 

To get 60 prestige you already have 100m xp so overall xp rates would be 200k xp/h. From 1-120.

 

uh no, you get 60 prestige at about 94m xp, and from 100-120 dung youll average 57 prestige (lvl 113) which is still 300k/h, you have to remember that the biggest chunk of 1-119 is from the last 10 lvls, which are only about 15-20% slower than the absoulte max, then the last 55% of 200m dung comes at max speed

 

basicly 100-119 = 300k/h

119-200m = 350k/h

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Arcane Rift - I think the Dungeoneering exp rate should be nudged down a little bit while Woodcutting and Runecrafting should be nudged up a little bit.

 

actualy dung should be 300k/h, because anyone going for 200m dung xp will be doing it once warped floors come out and they hav 60 prestige getting 200k xp per dung

 

it may be 150k/h now (200k max if ur pro) but it will be 300k (400k/h if your pro) and also gotta factor in token spending, since anyone going for 200m will spend on xp so 330k/h or 440k max

 

To get 60 prestige you already have 100m xp so overall xp rates would be 200k xp/h. From 1-120.

 

uh no, you get 60 prestige at about 94m xp, and from 100-120 dung youll average 57 prestige (lvl 113) which is still 300k/h, you have to remember that the biggest chunk of 1-119 is from the last 10 lvls, which are only about 15-20% slower than the absoulte max, then the last 55% of 200m dung comes at max speed

 

basicly 100-119 = 300k/h

119-200m = 350k/h

 

 

Check out Grimy's Spreadsheets. If you average 35 min larges and 3 min smalls with 60 prestige the max xp/h is 251k. I think 35 min larges are going to be pretty generous on the warped floors and attaining that higher xp isn't going to be until you already have 60m xp so I just brought it down quite a bit. It was an arbitrary number but I felt it would be good enough for this rough estimate.

 

I don't think bringing woodcutting and runecrafting up by 5k xp is really going to effect the overall outcome that much but you're right it should prob be nudged up a bit.

~ Arcane Rift ~

:: 99 Smithing - 2007-03-04 ::

::
:: 99 Crafting - 2007-06-18 :: 99 Fletching - 2007-08-27 ::

::

:: 99 Strength - 2009-05-28 ::
::
::
::

::

::
:: 99 Prayer - 2011-11-27 ::
:: 99 Slayer - 2012-01-15 ::

::

:: 99 Summoning - 2012-12-07 :: 99 Firemaking - 2012-12-09 :: 99 Woodcutting - 2013-01-17 :: 99 Mining - 2013-01-31 ::

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