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200M in all Skills


Makilio

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Going to guess Drumgun will Runespan all the way to 200m now as there are still front page ranks up for grabs.

It suits his playstyle perfectly that he can AFK/Multitask it for 18hours a day or whatever it is.

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http://www.[Caution! Jagex Rule Violation].com

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Nice update, although I think Nico Robin is a female. "and the next week by Nico Robin, who is finally getting his dungeoneering up"

:oops: Happens to me a lot, I don't really think about it that much when speaking in english (I'm Czech) and with the Black Ibis Mask on her avatar, I can't see the face and just don't realize it... :-)

The ibis mask is red on girls and blue on guys :P

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Nice update, although I think Nico Robin is a female. "and the next week by Nico Robin, who is finally getting his dungeoneering up"

:oops: Happens to me a lot, I don't really think about it that much when speaking in english (I'm Czech) and with the Black Ibis Mask on her avatar, I can't see the face and just don't realize it... :-)

 

I feel you man. Whenever I've been working on another language I'd always default to male by accident in the beginning.

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Good news. My calculator is back with obviously lots of changes. No one really has the effigy formula but I keep hearing 1:500k effigy:slayer ratio. Also, I assumed 230k Melee xp/hr at Dagg kings is the best way to train melee after Slayer is done.

 

Skill - XP rate

Slayer - 50k

Runecrafting - 110k

Agility - 69100

Fishing - 120k

Woodcutting - 130k wc + 25k fm

Mining - 97k + smith XP

Hunter - 275k

Dungeoneering - 300k

Firemaking - 350k

Summoning - 6m (new shop update)

Fletch - 675k

Crafting - 660k

Herblore - 785k

Cook - 830k

Construction - 900k

Prayer - 950k

Farming - 1300k

Magic - 0 time spent (do it while wc)

Smith - 280k after Mining is done.

 

There is many other small things that I do not belive it's worth it to mention.

 

Time calc update

Name - hours left - cost

1. S u o m i - 3 176 - 3 240 988 987

2. Jake - 8 349 - 12 819 254 659

3. Elvis - 9 185 - 1 639 338 891

4. Elias - 10 212 - 2 253 778 302

5. Dapledo - 10 459 - 11 510 995 856

6. Skiller 703 - 10 464 - 16 539 214 987

7. Da Broman1 - 10 510 - 15 703 500 528

8. Kingduffy - 10 559 - 13 273 308 164

9. Klonki - 10 837 - 19 719 499 668

10. Jdelacroix - 10 833 - 1 194 233 009

11. Dragonseance - 11 036 - 16 466 888 375

12. Telmomarques - 11 128 - 5 086 104 391

13. Drumgun - 11 258 - 8 805 980 022

14. Pope712 - 11 449 - 13 858 338 202

15. Kngkyle - 11 691 - 7 673 289 485

16. Nico Robin - 11 916 - 20 542 776 183

17. Roger Al - 12 163 - 20 459 941 967

18. AlmostLost - 12 286 - 4 877 692 731

19. Green098 - 12 678 - 15 228 409 368

20. Paulrat3 - 13 319 - 9 746 996 455

21. Carcass - 13 469 - 23 404 869 382

21. Paperbag - 13 922 - 2 153 778 404

22. Water - 16 058 - 14 083 357 362

 

 

I can add anyone else. You just need to ask.

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Smithing adamant ceremonial swords is like 310k xp/hr and costs about the same as prayer or herblore. Pre-bot nuke it was only 8 gp/xp.

 

Also, just wondering is it more efficient time wise now to drop barb fishing for c2 fishing, because you lose the agility xp?

Pinata.png
Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

0000 0000 0000 0000 0000 0000 0100 0101

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Also, just wondering is it more efficient time wise now to drop barb fishing for c2 fishing, because you lose the agility xp?

 

When doing Barb fishing you get:

85k Fishing XP

6500 Agility XP

6500 Str xP

 

85k Fishing XP saves 42.5mins, 6500 Agility XP saves 5.6mins and 6500 Str XP saves 1.7mins.

 

42.5+5.6+1.7=49.8

 

This means doing barb fishing will make you lose 10.2 mins per hour.

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I can add anyone else. You just need to ask.

could u add klonki and roger al and skiller 703? they all have a p good amount of slow xp so i wonder where they are

Could you also add someone who is 13m every skill and 104m dg for comparison?

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I can add anyone else. You just need to ask.

could u add klonki and roger al and skiller 703? they all have a p good amount of slow xp so i wonder where they are

Could you also add someone who is 13m every skill and 104m dg for comparison?

Or the time required if someone has exactly all 99's and exactly 120 dg to be more accurate lol

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Thx to MxM for parts of the sig!

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[

Could you also add someone who is 13m every skill and 104m dg for comparison?

Or the time required if someone has exactly all 99's and exactly 120 dg to be more accurate lol

 

 

Kc3288 is as close as you will get.

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Good news. My calculator is back with obviously lots of changes. No one really has the effigy formula but I keep hearing 1:500k effigy:slayer ratio. Also, I assumed 230k Melee xp/hr at Dagg kings is the best way to train melee after Slayer is done.

 

Skill - XP rate

Slayer - 50k

Runecrafting - 110k

Agility - 69100

Fishing - 120k

Woodcutting - 130k wc + 25k fm

Mining - 97k + smith XP

Hunter - 275k

Dungeoneering - 300k

Firemaking - 350k

Summoning - 6m (new shop update)

Fletch - 675k

Crafting - 660k

Herblore - 785k

Cook - 830k

Construction - 900k

Prayer - 950k

Farming - 1300k

Magic - 0 time spent (do it while wc)

Smith - 280k after Mining is done.

 

There is many other small things that I do not belive it's worth it to mention.

 

Time calc update

Name - hours left - cost

1. S u o m i - 3 176 - 3 240 988 987

2. Jake - 8 349 - 12 819 254 659

3. Elvis - 9 231 - 1 639 338 891

4. Elias - 10 263 - 2 253 778 302

5. Dapledo - 10 566 - 11 510 995 856

6. Da Broman1 - 10 579 - 15 703 500 528

7. Kingduffy - 10 634 - 13 273 308 164

8. Jdelacroix - 10 895 - 1 194 233 009

9. Dragonseance - 11 036 - 16 466 888 375

10. Telmomarques - 11 200 - 5 086 104 391

11. Drumgun - 11 385 - 8 805 980 022

12. Pope712 - 11 486 - 13 858 338 202

13. Kngkyle - 11 772 - 7 673 289 485

14. Nico Robin - 11 916 - 20 542 776 183

15. AlmostLost - 12 338 - 4 877 692 731

16. Green098 - 12 782 - 15 228 409 368

17. Paulrat3 - 13 393 - 9 746 996 455

18. Paperbag - 14 021 - 2 153 778 404

 

 

I can add anyone else. You just need to ask.

 

Gemeos, I was thinking...

 

With C2 skilling the way it is now, it seems reasonable to get about 70k fishing xp/hour PLUS 70k woodcutting xp/hour (although I think you get a little more fishing xp than woodcutting xp; these figures are only rough).

 

This means that, if you can gain 120k fishing xp/hour standalone (as youhave stated here), doing C2 skilling this way will save you 7/12 hours + 7/14 hours per hour (0.583 + 0.5) = 1.083 hours per hour, making it ~8% more efficient to complete the majority of woodcutting and fishing with this method.

 

Bear in mind: my ~70k/hour for both woodcutting and fishing comes from a source that reports ~100k/hour in fishing standalone, which seems to suggest that either your 120k/hour is too high or my 70k/hour is too low, which either suggests my 70k/hour should be higher, thus increasing the stated efficiency of my method, or suggests your 120k/hour should be lower, thus increasing the time value of 70k fishing experience, which also increases the stated efficiency of my method.

 

It is also worth considering that your 140k/hour for woodcutting is widely accepted to be the standard rate of xp for splitting arctic pines, which is not only a great deal more strenuous than any aspect of C2 skilling, but is also considerably affected by the latency and stability of the player's internet connection. Lastly, no player that I am aware of has sustained this method for a considerable portion of 200m woodcutting, let alone all of it.

 

If these conclusions drawn are sound, this allows us to look at something quite interesting: C2 firemaking. As you are probably aware, the rate in which one firemakes inside Daemonheim is much faster than elsewhere, I believe it is one fire per two ticks (please correct me if I'm wrong here, anyone). We can assume that on average, per two ticks of firemaking, you will gain 0.5*[grave branch xp] + 0.5*[ent branch xp];

(i.e. the average of the two), as I believe when you have 99 woodcutting, the ratio is of grave:ent is 1:1, but correct me if I'm wrong here, too. This comes out to ~242 xp/2ticks, ~121 xp/tick = ~726k xp/hour.

 

Now, I failed about 10% of the time on my first hour attempting this, so if you consider this plus the 'waste' time in preparing yourself to light a row of logs, you could still say (within reason) that this suggests a rate equivalent to over 600k firemaking xp/hour, which is actually faster (and considerably easier) than pyrelord magic logs, making this (if my calculations are correct) more efficient than pyrelord magic logs, not to mention free, which brings me to my next point.

 

It has already been established that pyrelord magic logs are more efficient than Jadinko lair firemaking if you value your time at inf. gp/hour (i.e. if money is absolutely not a factor, sup DD ranks), which logically leads us to the conclusion that firemaking within C2 skilling is more efficient than Jadinko lair firemaking (again, providing all calculations so far are correct). Thus, this allows us to draw the conclusion that firemaking within C2 skilling, provided you fish also is more efficient, regardless of how a player values their time over all other currently existing methods aside from Book of Char, while not being overly difficult.

 

A final factor worth considering is the overall rate of firemaking:woodcutting in C2 skilling, if you choose to do firemaking. I believe the ratio of 1/2 xp logs to full xp logs is 1:1 and we've already assumed the ratio of grave:ent to be 1:1, so the average xp/log can be calculated knowing this. Firstly, 1/2 and 1 (meaning full xp) can be averaged to 0.75, so the average xp/log is 0.75, or three quarters of that of the maximum xp/log. 0.75*330 = 247.5 and 0.75*285 = 213.75. This averages out to ~231 xp/log on average, in woodcutting, which gives us a ratio of ~231:242 woodcutting to firemaking in C2 skilling, which is about 23:24. Regardless, this means you get more firemaking xp than woodcutting in C2 skilling, so assuming that you start C2 skilling with equal woodcutting and firemaking xp, you should finish firemaking first.

 

The only thing I'm not too sure about here is the exact ratio of fishing:woodcutting in C2 skilling, could anyone help me out here?

 

Also, I am interested to know how much better a primal hatchet is than a promethium hatchet. Tool-hunts can be difficult to organize.

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Good news. My calculator is back with obviously lots of changes. No one really has the effigy formula but I keep hearing 1:500k effigy:slayer ratio. Also, I assumed 230k Melee xp/hr at Dagg kings is the best way to train melee after Slayer is done.

 

Skill - XP rate

Slayer - 50k

Runecrafting - 110k

Agility - 69100

Fishing - 120k

Woodcutting - 130k wc + 25k fm

Mining - 97k + smith XP

Hunter - 275k

Dungeoneering - 300k

Firemaking - 350k

Summoning - 6m (new shop update)

Fletch - 675k

Crafting - 660k

Herblore - 785k

Cook - 830k

Construction - 900k

Prayer - 950k

Farming - 1300k

Magic - 0 time spent (do it while wc)

Smith - 280k after Mining is done.

 

There is many other small things that I do not belive it's worth it to mention.

 

Time calc update

Name - hours left - cost

1. S u o m i - 3 176 - 3 240 988 987

2. Jake - 8 349 - 12 819 254 659

3. Elvis - 9 231 - 1 639 338 891

4. Elias - 10 263 - 2 253 778 302

5. Dapledo - 10 566 - 11 510 995 856

6. Da Broman1 - 10 579 - 15 703 500 528

7. Kingduffy - 10 634 - 13 273 308 164

8. Jdelacroix - 10 895 - 1 194 233 009

9. Dragonseance - 11 036 - 16 466 888 375

10. Telmomarques - 11 200 - 5 086 104 391

11. Drumgun - 11 385 - 8 805 980 022

12. Pope712 - 11 486 - 13 858 338 202

13. Kngkyle - 11 772 - 7 673 289 485

14. Nico Robin - 11 916 - 20 542 776 183

15. AlmostLost - 12 338 - 4 877 692 731

16. Green098 - 12 782 - 15 228 409 368

17. Paulrat3 - 13 393 - 9 746 996 455

18. Paperbag - 14 021 - 2 153 778 404

 

 

I can add anyone else. You just need to ask.

 

Gemeos, I was thinking...

 

With C2 skilling the way it is now, it seems reasonable to get about 70k fishing xp/hour PLUS 70k woodcutting xp/hour (although I think you get a little more fishing xp than woodcutting xp; these figures are only rough).

 

This means that, if you can gain 120k fishing xp/hour standalone (as youhave stated here), doing C2 skilling this way will save you 7/12 hours + 7/14 hours per hour (0.583 + 0.5) = 1.083 hours per hour, making it ~8% more efficient to complete the majority of woodcutting and fishing with this method.

 

Bear in mind: my ~70k/hour for both woodcutting and fishing comes from a source that reports ~100k/hour in fishing standalone, which seems to suggest that either your 120k/hour is too high or my 70k/hour is too low, which either suggests my 70k/hour should be higher, thus increasing the stated efficiency of my method, or suggests your 120k/hour should be lower, thus increasing the time value of 70k fishing experience, which also increases the stated efficiency of my method.

 

It is also worth considering that your 140k/hour for woodcutting is widely accepted to be the standard rate of xp for splitting arctic pines, which is not only a great deal more strenuous than any aspect of C2 skilling, but is also considerably affected by the latency and stability of the player's internet connection. Lastly, no player that I am aware of has sustained this method for a considerable portion of 200m woodcutting, let alone all of it.

 

If these conclusions drawn are sound, this allows us to look at something quite interesting: C2 firemaking. As you are probably aware, the rate in which one firemakes inside Daemonheim is much faster than elsewhere, I believe it is one fire per two ticks (please correct me if I'm wrong here, anyone). We can assume that on average, per two ticks of firemaking, you will gain 0.5*[grave branch xp] + 0.5*[ent branch xp];

(i.e. the average of the two), as I believe when you have 99 woodcutting, the ratio is of grave:ent is 1:1, but correct me if I'm wrong here, too. This comes out to ~242 xp/2ticks, ~121 xp/tick = ~726k xp/hour.

 

Now, I failed about 10% of the time on my first hour attempting this, so if you consider this plus the 'waste' time in preparing yourself to light a row of logs, you could still say (within reason) that this suggests a rate equivalent to over 600k firemaking xp/hour, which is actually faster (and considerably easier) than pyrelord magic logs, making this (if my calculations are correct) more efficient than pyrelord magic logs, not to mention free, which brings me to my next point.

 

It has already been established that pyrelord magic logs are more efficient than Jadinko lair firemaking if you value your time at inf. gp/hour (i.e. if money is absolutely not a factor, sup DD ranks), which logically leads us to the conclusion that firemaking within C2 skilling is more efficient than Jadinko lair firemaking (again, providing all calculations so far are correct). Thus, this allows us to draw the conclusion that firemaking within C2 skilling, provided you fish also is more efficient, regardless of how a player values their time over all other currently existing methods aside from Book of Char, while not being overly difficult.

 

A final factor worth considering is the overall rate of firemaking:woodcutting in C2 skilling, if you choose to do firemaking. I believe the ratio of 1/2 xp logs to full xp logs is 1:1 and we've already assumed the ratio of grave:ent to be 1:1, so the average xp/log can be calculated knowing this. Firstly, 1/2 and 1 (meaning full xp) can be averaged to 0.75, so the average xp/log is 0.75, or three quarters of that of the maximum xp/log. 0.75*330 = 247.5 and 0.75*285 = 213.75. This averages out to ~231 xp/log on average, in woodcutting, which gives us a ratio of ~231:242 woodcutting to firemaking in C2 skilling, which is about 23:24. Regardless, this means you get more firemaking xp than woodcutting in C2 skilling, so assuming that you start C2 skilling with equal woodcutting and firemaking xp, you should finish firemaking first.

 

The only thing I'm not too sure about here is the exact ratio of fishing:woodcutting in C2 skilling, could anyone help me out here?

 

Also, I am interested to know how much better a primal hatchet is than a promethium hatchet. Tool-hunts can be difficult to organize.

 

 

That's all beautiful but already know it, as you can guess. I just didn't add it because top players really don't do it. Thanks for suggesting anyway. If I were to add the most efficient methods, I wouldn't also add time to fletching, for example.

Getting a calculator with the most common methods possible of top players is wisely so we can calculate how many really hours they have left and how many hours they play per week.

Adding most efficient methods has been discussed in this thread months ago.

Thanks again for your time.

 

 

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That made my day!

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A player with 99 in all skills but 120 Dungeoneering would need 16836 hours to get 200m all.

 

Klonki needs 10837 hours

Roger Al needs 12163 hours

Skiller 703 needs 10464 hours

Water needs 16058 hours

 

This 4 players got added to my initial post as well as their cost. I won't add anymore Water, unless requested, when making time calc update, due to his huge amount of hours left.

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Good news. My calculator is back with obviously lots of changes. No one really has the effigy formula but I keep hearing 1:500k effigy:slayer ratio. Also, I assumed 230k Melee xp/hr at Dagg kings is the best way to train melee after Slayer is done.

 

Skill - XP rate

Slayer - 50k

Runecrafting - 110k

Agility - 69100

Fishing - 120k

Woodcutting - 130k wc + 25k fm

Mining - 97k + smith XP

Hunter - 275k

Dungeoneering - 300k

Firemaking - 350k

Summoning - 6m (new shop update)

Fletch - 675k

Crafting - 660k

Herblore - 785k

Cook - 830k

Construction - 900k

Prayer - 950k

Farming - 1300k

Magic - 0 time spent (do it while wc)

Smith - 280k after Mining is done.

 

There is many other small things that I do not belive it's worth it to mention.

 

Time calc update

Name - hours left - cost

1. S u o m i - 3 176 - 3 240 988 987

2. Jake - 8 349 - 12 819 254 659

3. Elvis - 9 231 - 1 639 338 891

4. Elias - 10 263 - 2 253 778 302

5. Dapledo - 10 566 - 11 510 995 856

6. Da Broman1 - 10 579 - 15 703 500 528

7. Kingduffy - 10 634 - 13 273 308 164

8. Jdelacroix - 10 895 - 1 194 233 009

9. Dragonseance - 11 036 - 16 466 888 375

10. Telmomarques - 11 200 - 5 086 104 391

11. Drumgun - 11 385 - 8 805 980 022

12. Pope712 - 11 486 - 13 858 338 202

13. Kngkyle - 11 772 - 7 673 289 485

14. Nico Robin - 11 916 - 20 542 776 183

15. AlmostLost - 12 338 - 4 877 692 731

16. Green098 - 12 782 - 15 228 409 368

17. Paulrat3 - 13 393 - 9 746 996 455

18. Paperbag - 14 021 - 2 153 778 404

 

 

I can add anyone else. You just need to ask.

 

Gemeos, I was thinking...

 

With C2 skilling the way it is now, it seems reasonable to get about 70k fishing xp/hour PLUS 70k woodcutting xp/hour (although I think you get a little more fishing xp than woodcutting xp; these figures are only rough).

 

This means that, if you can gain 120k fishing xp/hour standalone (as youhave stated here), doing C2 skilling this way will save you 7/12 hours + 7/14 hours per hour (0.583 + 0.5) = 1.083 hours per hour, making it ~8% more efficient to complete the majority of woodcutting and fishing with this method.

 

Bear in mind: my ~70k/hour for both woodcutting and fishing comes from a source that reports ~100k/hour in fishing standalone, which seems to suggest that either your 120k/hour is too high or my 70k/hour is too low, which either suggests my 70k/hour should be higher, thus increasing the stated efficiency of my method, or suggests your 120k/hour should be lower, thus increasing the time value of 70k fishing experience, which also increases the stated efficiency of my method.

 

It is also worth considering that your 140k/hour for woodcutting is widely accepted to be the standard rate of xp for splitting arctic pines, which is not only a great deal more strenuous than any aspect of C2 skilling, but is also considerably affected by the latency and stability of the player's internet connection. Lastly, no player that I am aware of has sustained this method for a considerable portion of 200m woodcutting, let alone all of it.

 

If these conclusions drawn are sound, this allows us to look at something quite interesting: C2 firemaking. As you are probably aware, the rate in which one firemakes inside Daemonheim is much faster than elsewhere, I believe it is one fire per two ticks (please correct me if I'm wrong here, anyone). We can assume that on average, per two ticks of firemaking, you will gain 0.5*[grave branch xp] + 0.5*[ent branch xp];

(i.e. the average of the two), as I believe when you have 99 woodcutting, the ratio is of grave:ent is 1:1, but correct me if I'm wrong here, too. This comes out to ~242 xp/2ticks, ~121 xp/tick = ~726k xp/hour.

 

Now, I failed about 10% of the time on my first hour attempting this, so if you consider this plus the 'waste' time in preparing yourself to light a row of logs, you could still say (within reason) that this suggests a rate equivalent to over 600k firemaking xp/hour, which is actually faster (and considerably easier) than pyrelord magic logs, making this (if my calculations are correct) more efficient than pyrelord magic logs, not to mention free, which brings me to my next point.

 

It has already been established that pyrelord magic logs are more efficient than Jadinko lair firemaking if you value your time at inf. gp/hour (i.e. if money is absolutely not a factor, sup DD ranks), which logically leads us to the conclusion that firemaking within C2 skilling is more efficient than Jadinko lair firemaking (again, providing all calculations so far are correct). Thus, this allows us to draw the conclusion that firemaking within C2 skilling, provided you fish also is more efficient, regardless of how a player values their time over all other currently existing methods aside from Book of Char, while not being overly difficult.

 

A final factor worth considering is the overall rate of firemaking:woodcutting in C2 skilling, if you choose to do firemaking. I believe the ratio of 1/2 xp logs to full xp logs is 1:1 and we've already assumed the ratio of grave:ent to be 1:1, so the average xp/log can be calculated knowing this. Firstly, 1/2 and 1 (meaning full xp) can be averaged to 0.75, so the average xp/log is 0.75, or three quarters of that of the maximum xp/log. 0.75*330 = 247.5 and 0.75*285 = 213.75. This averages out to ~231 xp/log on average, in woodcutting, which gives us a ratio of ~231:242 woodcutting to firemaking in C2 skilling, which is about 23:24. Regardless, this means you get more firemaking xp than woodcutting in C2 skilling, so assuming that you start C2 skilling with equal woodcutting and firemaking xp, you should finish firemaking first.

 

The only thing I'm not too sure about here is the exact ratio of fishing:woodcutting in C2 skilling, could anyone help me out here?

 

Also, I am interested to know how much better a primal hatchet is than a promethium hatchet. Tool-hunts can be difficult to organize.

 

 

That's all beautiful but already know it, as you can guess. I just didn't add it because top players really don't do it. Thanks for suggesting anyway. If I were to add the most efficient methods, I wouldn't also add time to fletching, for example.

Getting a calculator with the most common methods possible of top players is wisely so we can calculate how many really hours they have left and how many hours they play per week.

Adding most efficient methods has been discussed in this thread months ago.

Thanks again for your time.

 

 

BLOCKS.jpg

 

That made my day!

 

 

 

Not a problem, was fun working it all out for myself. Besides, I had a dark beast task and wasn't in the mood to do any homework.

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Not a problem, was fun working it all out for myself. Besides, I had a dark beast task and wasn't in the mood to do any homework.

 

Could you write somewhere the drops you get from each task? If you could make that, I would be able to add that to my calculator and calc the cost with more accuracy.

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A player with 99 in all skills but 120 Dungeoneering would need 16836 hours to get 200m all.

 

Klonki needs 10837 hours

Roger Al needs 12163 hours

Skiller 703 needs 10464 hours

Water needs 16058 hours

 

This 4 players got added to my initial post as well as their cost. I won't add anymore Water, unless requested, when making time calc update, due to his huge amount of hours left.

 

Skiller 703 Quit RS (According to Water), so idk if it makes sense for you to keep inactive players in the list.

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Skiller 703 Quit RS (According to Water), so idk if it makes sense for you to keep inactive players in the list.

dapledo quit too didnt he

personally i dont care if skiller 703 is included on subsequent lists i just wanted to see what his hours are

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Skiller 703 Quit RS (According to Water), so idk if it makes sense for you to keep inactive players in the list.

dapledo quit too didnt he

personally i dont care if skiller 703 is included on subsequent lists i just wanted to see what his hours are

 

If they quit, it doesn't require me any effort to calc weekly then since it would be just copy+paste. Telmo also quit and I wrote his name on the list.

 

How many hours do you need, Gemeos?

 

I'm not going for 200m in all skills so I belive the answer would be pointless. If I am wrong, please contact me in-game and I'll answer you, as you wish.

 

As a rate for Cooking, you set 830k. With what method is this achieved? I can't think one that would give that much xp.

wines

 

Exactly, wines. Wines can also be nearly 900k XP/hr but that's not reliable for most ppl. That's why I calc with 830k.

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