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Dungeonsweepers (DGS) - Huge changes; read first post.


Obtaurian

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I was complying from the first post here today, saying that I would be switching to gauntlets.

My only question was on how to run a gauntlet hunt, and possibly how to use AHK/Wicked's new functions since I have no experience with such.

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What? I didn't read your last post before I replied with that. All I was saying is that any third bind gives an advantage vs not having a third bind. A battleaxe and rapier is better than just a battleaxe but not as good as the 2h and rapier combo, and I'm sure both you and he understand that.

You make it sound like I'm putting words in his mouth or something... You and him are on the same page. I was just saying that I still have an easier time with most shades/zombies than a baxe user would, and that's an advantage, but it's an inferior advantage.

 

You seem to be misinterpretting what I'm saying and then immediately taking issue with it. I'm already going to switch to gauntlets (and I understand why it's a good choice to do so) so what does it matter?

It's important to centralize bind advice Blutters, or you're just going to have confused bind discussions.

The whole idea of the bind guide is to advise optimal binds. If we were satisfied with inferior binds that still gave an advantage, we might as well recommend novite chainbodies.

All you're really going to accomplish by stating something as trivial as "primal rapier + primal Battle axe > Primal battle axe + empty bind slot" is confusion.

Either learn DPS theory so you can hold up a meaningful discussion on the topic, or just avoid diluting the metagaming discussions.

 

At the end of the day, it's probably going to be some DGS rank who's going to have to take time explaining the details of DPS theory and bind conventions.

Which is inevitable but can be avoided if people who aren't well versed in the metagame to just not speak up when they don't need to.

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HE DOESN'T HAVE CONFUSED BIND DECISION!@!@@!!@

 

He knows the rapier + B axe isn't good.

 

He simply had it so he had something until he got something better.

Quit trying to take up issue/offense to something, when it isn't implied to be taken in such a way.

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Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher

^Golvellius must be so proud^

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Who doesn't?

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Really? Cause as I recall it was you who was the one cussing me at base. Also, re-read what you just said: one 15 second delay (which is an exaggeration to begin with) ruins floor times? You are beyond ridiculous.

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HE DOESN'T HAVE CONFUSED BIND DECISION!@!@@!!@

 

He knows the rapier + B axe isn't good.

 

He simply had it so he had something until he got something better.

Quit trying to take up issue/offense to something, when it isn't implied to be taken in such a way.

The goal is for people to not question anything about the binds we recommend, so when someone has issues with it, we have to explain it in detail. It doesn't matter whether he still has the binds or not, it matters if he understands why baxe+rapier is not an acceptable bind combination, and given that he has questions about it, it is an issue for us. We can't appreciate people arguing binds when they haven't delved into the specifics of them. We have.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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I guess the point of explaining it was so that other people wouldn't get the wrong idea if they just glanced here. In any case if I actually do have questions about why something is or isn't allowed I'll just PM Grimy.

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but he never questioned it, he already understood, he never argued against switching his bind.

 

You guys are blowing steam on him for things he never did.

Never did as in the last few posts you've seen here. Has done for a long time(as in defended rapier while everyone has told him to destroy it for a long time) outside of the few posts you've read. You really have a knack for jumping into conversations when you are unaware of the background of them, as in really, really good at it. Not very polite, is it.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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The ht table and starting floors

Keyer gets dibs on plate/legs/kites and arrows and maybe blue crabs and cave murrays.

As a dpser you will mainly be clearing gds and wont need food as much as the keyer, grab 2-3 giant flat fish-eels and you're good to go.

Don't have enough money to moke all your runes and buy a tk?

Makes some cosmics, gate ht, come back after the first gd, regate ht until you need to break your gate later.

 

Think this as been said before but i think if everyone did this floors would be easier/faster, so re-read.

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but he never questioned it, he already understood, he never argued against switching his bind.

 

You guys are blowing steam on him for things he never did.

Never did as in the last few posts you've seen here. Has done for a long time(as in defended rapier while everyone has told him to destroy it for a long time) outside of the few posts you've read. You really have a knack for jumping into conversations when you are unaware of the background of them, as in really, really good at it. Not very polite, is it.

 

Then don't do it in a public area were people can do that :rolleyes:

There's nothing impolite about jumping into something on a public forum.

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Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher

^Golvellius must be so proud^

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The ht table and starting floors

Keyer gets dibs on plate/legs/kites and arrows and maybe blue crabs and cave murrays.

As a dpser you will mainly be clearing gds and wont need food as much as the keyer, grab 2-3 giant flat fish-eels and you're good to go.

Don't have enough money to moke all your runes and buy a tk?

Makes some cosmics, gate ht, come back after the first gd, regate ht until you need to break your gate later.

 

Think this as been said before but i think if everyone did this floors would be easier/faster, so re-read.

I've personally stopped grabbing food from the table as a keyer.

I don't see it as justified since it takes multiple game ticks per food, whereas when looting frmo the floor u can grab multiple food per game tick.

 

toolkit and some starting cosmics are still important tho.

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To be honest if you overload before entering, you don't really need to grab food as you'll have boosted defense as well as a free 500 lp 5 minutes later.

There are a few things better dungeoneers usually do and don't do, and not picking any food at start or rarely making altars are some of them. They also always pick up blues, herbs and runes and make potions on the fly.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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The ht table and starting floors

Keyer gets dibs on plate/legs/kites and arrows and maybe blue crabs and cave murrays.

As a dpser you will mainly be clearing gds and wont need food as much as the keyer, grab 2-3 giant flat fish-eels and you're good to go.

Don't have enough money to moke all your runes and buy a tk?

Makes some cosmics, gate ht, come back after the first gd, regate ht until you need to break your gate later.

 

Think this as been said before but i think if everyone did this floors would be easier/faster, so re-read.

I've personally stopped grabbing food from the table as a keyer.

I don't see it as justified since it takes multiple game ticks per food, whereas when looting frmo the floor u can grab multiple food per game tick.

 

toolkit and some starting cosmics are still important tho.

 

I like to pick it up after i got my team doing a gd or later on when i die and get a free ht tele

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New data just in (courtesy of balthalmel), we've determined the approximate defense of max level range zombies. (they seem to have ~lvl 99 defense and 0 slash armor).

Anyways based on this data, a plain primal battle axe > a plain primal rapier on them, even with turmoil flashing.

 

anyways assuming this + turmoil flashing on a max level range zombie.

primal baxe has a dps rating of about 84.68 to a primal rapier's 84.35.

this is based on ~400 hits worth of data, so there is still a reasonable margin of error.

but it doesn't really look good for the primal rapier if it's inferior to the battleaxe even when turmoil flashing.

 

This make the primal rapier only really useful for maybe shades (need more data on their defense) and for stabbing.

there might still be some potential in the 2h-rapier combo, but I have my doubts about that combo.

And I definitely don't think DGS should authorize that if the player does not have a primal 2h.

Does this mean that i'll have to get 99 attack (and possibly defence too) to get primal baxe and gaunts or 99 magic for ccs, if i don't get lucky getting a neck? :unsure:

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Quest cape achieved on 7/11/2010.

You'd have to be some sort of masochist to want to be a forum moderator on the RSOF. They're honestly better off, imo.

 

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I just did my first dungeon with DGS and it was a bit overwhelming :blink: . One thing I was wondering about, people were getting mad when I got confused by "mgtgd". I hadn't gated anything, so that would mean I'd make a gate, drop it where I was, gt, take the ggs, then tele back to the gate I just dropped, is that right?

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I just did my first dungeon with DGS and it was a bit overwhelming :blink: . One thing I was wondering about, people were getting mad when I got confused by "mgtgd". I hadn't gated anything, so that would mean I'd make a gate, drop it where I was, gt, take the ggs, then tele back to the gate I just dropped, is that right?

gt is group gatestone, gd is guardian door and m is move. So: Move the group gatestone to the guardian door.

Obviously if you didn't have a gd gated you couldn't do this. Then maybe everyone got mad because you were supposed to gate a gd and you didn't.

Juxter.png

Quest cape achieved on 7/11/2010.

You'd have to be some sort of masochist to want to be a forum moderator on the RSOF. They're honestly better off, imo.

 

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prom guants are only 1 strength bonus less than primal

12 minus 9 is.... 1. Wat do. :mrgreen:

 

On a related note, prim gaunts are 5,9% more raw dps for prim baxe and 5,3% more raw dps for prim 2h, and this applies to everything you use melee against. Rapier, as it has been shown, is only good in stab situations, and the added bonus just isn't significant enough, so rapier might be making its way out altogether(but for people with a stupidly low defense level, hesitant to mage and not gotten a BN yet).

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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Hey, I was wondering about level mods? It's the bonus for killing the monsters you encounter right?

Is there any more information about it?

-Does clearing all monsters give a positive bonus?

-Is there a percentage of monsters that you have to kill for each mod?

 

Any more information about this would be greatly appreciated!

 

Anyone?

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Hey, I was wondering about level mods? It's the bonus for killing the monsters you encounter right?

Is there any more information about it?

-Does clearing all monsters give a positive bonus?

-Is there a percentage of monsters that you have to kill for each mod?

 

Any more information about this would be greatly appreciated!

 

Anyone?

 

You can get up to +10% level mod. Not sure about the other parts.

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I just did my first dungeon with DGS and it was a bit overwhelming :blink: . One thing I was wondering about, people were getting mad when I got confused by "mgtgd". I hadn't gated anything, so that would mean I'd make a gate, drop it where I was, gt, take the ggs, then tele back to the gate I just dropped, is that right?

 

Hey Digital, I would've explained in dungeon, but I was keying so let the others tell you (didn't want 3 people saying the same thing to you). Basically I said it because we'd just opened a dead end and didn't have any useful doors nearby, so mgtgd meant move ggs to a gd if you have one gated, i said the gd bit because i knew someone had said they had a gd gated. I could've said mgt, which would just mean move ggs somewhere useful (like a puzzle, mono, emotes, ramo, merc or gd).

 

It can also mean move the ggs to a gd you're in at the moment, because the ggs might be on the other side of the map, and the keyer wants it moved somewhere useful (for this they could also say 'drag gtgd')

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Hey, I was wondering about level mods? It's the bonus for killing the monsters you encounter right?

Is there any more information about it?

-Does clearing all monsters give a positive bonus?

-Is there a percentage of monsters that you have to kill for each mod?

 

Any more information about this would be greatly appreciated!

 

Anyone?

Level mod is basically a percentage of monsters you kill of all the monsters calculated into a modifier for the overall xp which doesn't affect the overall xp in any other way(unlike bonus%).

 

The maximum level mod is 10% for killing 100% of monsters and minimum around -21%(-21% is the lowest anyone has confirmed) for only killing monsters in gds. Every monster, whatever their level, is counted equally for this and it's basically the only penalty for rushing floors. A floor with a really low level mod will be easier than one with a higher one as it will have less monsters/gd's that need to be killed/cleared. No research has been done about exact percentages, but i believe a jmod has given a little information about how it's calculated(though i don't have it right now).

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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