Zaaps1 Posted March 15, 2011 Share Posted March 15, 2011 So are c3s while mining + fishing good now? Wc too perhaps. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Dragonlordjl Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think?If you want to give up the good exp from F45-47, sure. And Thundrous doesn't take THAT long if all five people on the team know what they're doing. Link to comment Share on other sites More sharing options...
Pfohlol Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think?If you want to give up the good exp from F45-47, sure. And Thundrous doesn't take THAT long if all five people on the team know what they're doing. Yet we wouldn't be giving up the exp as far as I'm aware (I've yet to actually do any floors since the update). From my understanding if the only occults I had left to do were 45-47, I could do any random row of three occults and that would give me the experience for 45-47. Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think?thunderous isnt that slow.He only is with incompetent teammates.A team of maxed players should be able to take out a thunderous in under 99 prayer points.If they all turmoil, and never mess up.That's pretty fast considering how fast prayer drains with pray melee, turmoil on.And factoring in the fact that thunderous drains prayer. runebound and skeletal trio on the other hand, can still give higher level teams trouble.Because no matter how you cut it, you'll need food because someone's going to be hit for a [cabbage]ton of damage when you fight those bosses.Thunderous will never deal damage to a good team.Grave creeper doesn't deal massive hits to singular players.You shouldn't take much damage from a necrolord if any.and flesh spoiler is one of the easiest bosses in dungeon. I'd recommend doing occult floors on the highest floor available.People should learn to thunderous.If that means having a few slow floors to learn things the hard way, so be it. Link to comment Share on other sites More sharing options...
Neltak Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think?If you want to give up the good exp from F45-47, sure. And Thundrous doesn't take THAT long if all five people on the team know what they're doing. Yet we wouldn't be giving up the exp as far as I'm aware (I've yet to actually do any floors since the update). From my understanding if the only occults I had left to do were 45-47, I could do any random row of three occults and that would give me the experience for 45-47.Thats incorrect. If the floor is a lower floor than what you have open (ie. you have 45-47 open, but do 44 three times) then you get the experience for the floor you're doing, but the open floor gets checked. (you'd get floor 44 base experience 3 times) But it doesn't work the other way. If you do 47 three times and have 44-46 open you'd get 44,45 then 46 base experience even though you're doing floor 47. Link to comment Share on other sites More sharing options...
AlexRose Posted March 16, 2011 Share Posted March 16, 2011 Thats incorrect. If the floor is a lower floor than what you have open (ie. you have 45-47 open, but do 44 three times) then you get the experience for the floor you're doing, but the open floor gets checked. (you'd get floor 44 base experience 3 times) But it doesn't work the other way. If you do 47 three times and have 44-46 open you'd get 44,45 then 46 base experience even though you're doing floor 47. Alright, that makes more sense. It'll be a little annoying when people pick higher floors than you need for the "base", but it's not a huge deal compared to the benefits. go figure it out You're the designated efficiency freak, you figure it out! and i don't have very high mining or fishing *grumble* *grumble* Link to comment Share on other sites More sharing options...
green9090 Posted March 16, 2011 Share Posted March 16, 2011 runebound and skeletal trio on the other hand, can still give higher level teams trouble.Because no matter how you cut it, you'll need food because someone's going to be hit for a [cabbage]ton of damage when you fight those bosses.Trio yeah, but Runebound? If you safespot it while the melee crystal is down, you'll pretty much always be able to soul split enough to stay alive, especially if it's ragered. Unless you REALLY get owned, it's a 2 salve or less boss. Flesh spoiler is MUCH worse in terms of damage output. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Michael Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think? Thunderous isn't that time consuming. Link to comment Share on other sites More sharing options...
Zaaps1 Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think? Thunderous isn't that time consuming. Where do I go to eradicate Shadow Forger? ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Michael Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think? Thunderous isn't that time consuming. Where do I go to eradicate Shadow Forger? Stop c6'ing abandoneds, problem solved. Link to comment Share on other sites More sharing options...
green9090 Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think? Thunderous isn't that time consuming. Where do I go to eradicate Shadow Forger? Stop c6'ing abandoneds, problem solved.+1. With this update I wouldn't be surprised to see a lot of people switching to C1ing 1-35. I'm on the fence, because I'm one of them ranked keyers and I feel obligated to keep a few low floors open for noobs who need them. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Pfohlol Posted March 16, 2011 Share Posted March 16, 2011 Thats incorrect. If the floor is a lower floor than what you have open (ie. you have 45-47 open, but do 44 three times) then you get the experience for the floor you're doing, but the open floor gets checked. (you'd get floor 44 base experience 3 times) But it doesn't work the other way. If you do 47 three times and have 44-46 open you'd get 44,45 then 46 base experience even though you're doing floor 47. Thanks that clears it up a bit. And although I totally agree that thunderous can easily be one of the easier bosses if done properly, I have only had two teams that have ever dealt with Thunderous in a totally perfect manner, usually It is I and 1-2 others killing him while the rest watch. Super efficient thunderous kills cant really be considered the norm in my opinion. Link to comment Share on other sites More sharing options...
Zaaps1 Posted March 16, 2011 Share Posted March 16, 2011 In theory now we can eradicate more time consuming bosses such as thunderous. I think? Thunderous isn't that time consuming. Where do I go to eradicate Shadow Forger? Stop c6'ing abandoneds, problem solved. Genius@@@@ ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Obtaurian Posted March 16, 2011 Author Share Posted March 16, 2011 Thats incorrect. If the floor is a lower floor than what you have open (ie. you have 45-47 open, but do 44 three times) then you get the experience for the floor you're doing, but the open floor gets checked. (you'd get floor 44 base experience 3 times) But it doesn't work the other way. If you do 47 three times and have 44-46 open you'd get 44,45 then 46 base experience even though you're doing floor 47. Thanks that clears it up a bit. And although I totally agree that thunderous can easily be one of the easier bosses if done properly, I have only had two teams that have ever dealt with Thunderous in a totally perfect manner, usually It is I and 1-2 others killing him while the rest watch. Super efficient thunderous kills cant really be considered the norm in my opinion. Most DGSers know how to do Thunderous properly. ;) Anytime I've had someone who didn't know how, I've made them learn. By the way, you should use the chat more often. You applied to be a keyer but I never see you in there. :( To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Pfohlol Posted March 16, 2011 Share Posted March 16, 2011 Thats incorrect. If the floor is a lower floor than what you have open (ie. you have 45-47 open, but do 44 three times) then you get the experience for the floor you're doing, but the open floor gets checked. (you'd get floor 44 base experience 3 times) But it doesn't work the other way. If you do 47 three times and have 44-46 open you'd get 44,45 then 46 base experience even though you're doing floor 47. Thanks that clears it up a bit. And although I totally agree that thunderous can easily be one of the easier bosses if done properly, I have only had two teams that have ever dealt with Thunderous in a totally perfect manner, usually It is I and 1-2 others killing him while the rest watch. Super efficient thunderous kills cant really be considered the norm in my opinion. Most DGSers know how to do Thunderous properly. ;) Anytime I've had someone who didn't know how, I've made them learn. By the way, you should use the chat more often. You applied to be a keyer but I never see you in there. :( It isn't really an issue of avoiding DGS (I'm really not), My weekdays are very tight and I basically have no free time except on saturdays. Lately my logins have been very brief and I haven't really had time for Dungeoneering in general. Link to comment Share on other sites More sharing options...
Obtaurian Posted March 16, 2011 Author Share Posted March 16, 2011 Well when you starting DGing again, let me know. We could always use more keyers, and I remember the one floor I did with you being very good. :thumbup: To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Pfohlol Posted March 16, 2011 Share Posted March 16, 2011 Well when you starting DGing again, let me know. We could always use more keyers, and I remember the one floor I did with you being very good. :thumbup: Heh, I remember it being plagued by impossible skill doors leading to quite a few undone key doors as a result :thumbup: Link to comment Share on other sites More sharing options...
exterrrr Posted March 16, 2011 Share Posted March 16, 2011 Thats incorrect. If the floor is a lower floor than what you have open (ie. you have 45-47 open, but do 44 three times) then you get the experience for the floor you're doing, but the open floor gets checked. (you'd get floor 44 base experience 3 times) But it doesn't work the other way. If you do 47 three times and have 44-46 open you'd get 44,45 then 46 base experience even though you're doing floor 47. Everyone seems to get this wrong, why can't people actually read the news... Quoting the KB: You can only receive prestige contributions to your Dungeoneering XP once per floor. Play a floor for a second time and the game will attempt to do the following, in the order shown: If a lower floor of the same theme (frozen, abandoned, etc) has not been raided by you, then the floor you raid will be treated as if it was this lower floor. This means that the lower floor will be counted as complete (ticked on your floor interface before a dungeon) and your base value of XP will be calculated according to this lower floor.If a higher floor of the same theme (frozen, abandoned, etc) has not been raided by you, then the floor you raid will be treated as if it was this higher floor. This means that the higher floor will be counted as complete (ticked on your floor interface before a dungeon) while your base value of XP will be calculated according to the floor you are currently raiding, NOT the higher floor.If there are no floors of the same theme (frozen, abandoned, etc) that have not been raided by you, you will receive a 0 XP prestige contribution to your base value. For example: I had 38 and 39 open today and i did 40 (for second time) it took the xp from 39 as if i just did 39, next time i do 40, it would take xp from 38. The 4th time it would start with higher floors (41, 42, etc..). Quest cape achieved on 7/11/2010.You'd have to be some sort of masochist to want to be a forum moderator on the RSOF. They're honestly better off, imo. Link to comment Share on other sites More sharing options...
AlexRose Posted March 16, 2011 Share Posted March 16, 2011 Most DGSers know how to do Thunderous properly. ;) Anytime I've had someone who didn't know how, I've made them learn. I feel a little embarrassed to ask this (I really haven't had that much experience with the Occult floors), but what's the "correct" way of killing Thunderous? Link to comment Share on other sites More sharing options...
Obtaurian Posted March 16, 2011 Author Share Posted March 16, 2011 Most DGSers know how to do Thunderous properly. ;) Anytime I've had someone who didn't know how, I've made them learn. I feel a little embarrassed to ask this (I really haven't had that much experience with the Occult floors), but what's the "correct" way of killing Thunderous? - Place your personal gatestone next to an altar, just in case.- Place GGS behind one of the pillars (Thunderous is always slightly closer to one side of the room, so you want to place it on that side).- Everyone stands behind a pillar, quick-pray should be deflect melee and turmoil.- One person runs out and whacks some mages, then runs back behind the pillar.- Thunderous breaks free and kills the mages. - One DESIGNATED person (usually the same who distracted the mages) takes one step out from behind the pillar and immediately steps back behind it.- As soon as you see Thunderous do his special attack (I believe it's always "Come closer!" first), everyone runs out (turning quick-prayers on, obviously).- After seven or eight melee attacks, text will appear above his head. Immediately run behind a pillar.- As soon as your character is completely behind the pillar, click to attack thunderous. You must do this quickly enough so that Thunderous does not use his mage attack (which drains prayer), but not so quickly that you get caught in the special (meaning that if you run out from the pillar too soon, you might get caught.)- Repeat till dead. If you need to teleport out, you MUST run behind a pillar first. This would be when you need to recharge prayer. I highly recommend practicing Thunderous on solo c1s to get the hang of it. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Neltak Posted March 16, 2011 Share Posted March 16, 2011 Thats incorrect. If the floor is a lower floor than what you have open (ie. you have 45-47 open, but do 44 three times) then you get the experience for the floor you're doing, but the open floor gets checked. (you'd get floor 44 base experience 3 times) But it doesn't work the other way. If you do 47 three times and have 44-46 open you'd get 44,45 then 46 base experience even though you're doing floor 47. Everyone seems to get this wrong, why can't people actually read the news... Quoting the KB: You can only receive prestige contributions to your Dungeoneering XP once per floor. Play a floor for a second time and the game will attempt to do the following, in the order shown: If a lower floor of the same theme (frozen, abandoned, etc) has not been raided by you, then the floor you raid will be treated as if it was this lower floor. This means that the lower floor will be counted as complete (ticked on your floor interface before a dungeon) and your base value of XP will be calculated according to this lower floor.If a higher floor of the same theme (frozen, abandoned, etc) has not been raided by you, then the floor you raid will be treated as if it was this higher floor. This means that the higher floor will be counted as complete (ticked on your floor interface before a dungeon) while your base value of XP will be calculated according to the floor you are currently raiding, NOT the higher floor.If there are no floors of the same theme (frozen, abandoned, etc) that have not been raided by you, you will receive a 0 XP prestige contribution to your base value. For example: I had 38 and 39 open today and i did 40 (for second time) it took the xp from 39 as if i just did 39, next time i do 40, it would take xp from 38. The 4th time it would start with higher floors (41, 42, etc..).I fail to see where I went wrong. Link to comment Share on other sites More sharing options...
Ardzik Posted March 16, 2011 Share Posted March 16, 2011 Soloing 1-35 at c2 for skill and dg xp ? Sounds interresting :) Link to comment Share on other sites More sharing options...
ghjkl Posted March 16, 2011 Share Posted March 16, 2011 thanks to amitoz trolling this is on the second pageNOT ANYMORE Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted March 16, 2011 Share Posted March 16, 2011 I just wondered about the change to the floor prestige system.Base XP is obviously split into Floor XP and Prestige XP.Prestige XP is known to go up as you do a deeper floor.For instance, the Prestige XP for F1 large is smaller the Prestige XP for F60 large. Let's suppose all my warpeds are open. (Level 105)I do F53, and score Floor 53 and Prestige 53.F53 gets ticked off.I do F53 again.This time the system ticks off F52 instead, and modifies my Floor XP (right?) as if I had just done F52.However, my XP from this repeat is Floor F52 XP and Prestige F53 XP.Which would be more than actually doing Floor 52. Did I miss something? In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Neltak Posted March 16, 2011 Share Posted March 16, 2011 You have it right, except the exp is identical to doing floor 52. You do 53. This floor gets checked and you get 53 base exp and 53 prestige exp.If you did 53 a second time you'd get 52 checked, 52 base exp and 53 prestige exp.If you did 52 next instead of repeating 53 you'd get 52 checked, 52 base exp and 53 prestige exp. The exp doesn't change, its simply the convenience of having more floors available to get the same exp. Link to comment Share on other sites More sharing options...
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