Cheefoo Posted November 30, 2011 Share Posted November 30, 2011 ganodermic breaks the magic boost for overloads and breaks storm of armadyl... :wall: I'm not sure I understand what you mean by that... [spoiler=I LOVE MY STATION] 01001001001001110110110100100000010101000111011101100101011011000111011001100101001000000110000101101110011001000010000001110111011010000110000101110100001000000110100101110011001000000111010001101000011010010111001100111111 Link to comment Share on other sites More sharing options...
Zeno Posted November 30, 2011 Share Posted November 30, 2011 ganodermic breaks the magic boost for overloads and breaks storm of armadyl... :wall: I'm not sure I understand what you mean by that... I kept sara brewing for a nomad challenge, and all it did was hover at 39 for 2 minutes, and yes i know i was overloaded Stats[hide][/hide]Click for my adventurer's log Link to comment Share on other sites More sharing options...
The Dark Lord Posted December 1, 2011 Share Posted December 1, 2011 Isn't the stuff used to make ganodermic armor common though? Wouldn't ganodermic be saturated in the market? SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
Cheefoo Posted December 1, 2011 Share Posted December 1, 2011 Isn't the stuff used to make ganodermic armor common though? Wouldn't ganodermic be saturated in the market? Exactly what I'm thinking. If anything, the price will drop next week when the armor durability gets boosted. [spoiler=I LOVE MY STATION] 01001001001001110110110100100000010101000111011101100101011011000111011001100101001000000110000101101110011001000010000001110111011010000110000101110100001000000110100101110011001000000111010001101000011010010111001100111111 Link to comment Share on other sites More sharing options...
strilmus Posted December 1, 2011 Share Posted December 1, 2011 The price would have dropped anyway, given the saturation of drops. Link to comment Share on other sites More sharing options...
Ambler Posted December 1, 2011 Share Posted December 1, 2011 So the best armour inthegame will be cheaper than barrows. >.< Im holding onto my set for now. It will rise eventually. ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Logdotzip Posted December 1, 2011 Share Posted December 1, 2011 I think they're trying to make Magic a more viable way to train with in general. Cheap, decent armor that both has good melee defense and is readily obtainable, and a staff with fairly cheap spells assuming you gather the flakes yourself. I don't mind it. It doesn't kill Virtus, and Torva will be safe once again after the slash reduction, although Torva woulda survived regardless my youtube Link to comment Share on other sites More sharing options...
chenw Posted December 2, 2011 Share Posted December 2, 2011 I think you got it the other way round, the staff is cheap and readily obtainable, and the armor is decent if you gather the flakes yourself. The polypore spores are priced currently at 100 each, even with 20 gp per fire rune, it still comes out only half as much as a single death rune, and does much more damage than Fire Blast. 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h) Link to comment Share on other sites More sharing options...
Logdotzip Posted December 2, 2011 Share Posted December 2, 2011 that then my youtube Link to comment Share on other sites More sharing options...
Noobzy Posted December 2, 2011 Share Posted December 2, 2011 Jagex should have made the staff destroyed when it runs out of charges, and not re-chargeable. That way the spores and sticks would also be good money. "He really calls himself Noobz?" [hide=STATS][/hide] Link to comment Share on other sites More sharing options...
Leon S Posted December 2, 2011 Share Posted December 2, 2011 Jagex should have made the staff destroyed when it runs out of charges, and not re-chargeable. That way the spores and sticks would also be good money. Hell no, that would make mage PvM so much more expensive. It's finally as cost efficient as Melee. Save for the polypore staff, all level 90+ spells cost well over 1 - 2k each. Link to comment Share on other sites More sharing options...
Noobzy Posted December 2, 2011 Share Posted December 2, 2011 Jagex should have made the staff destroyed when it runs out of charges, and not re-chargeable. That way the spores and sticks would also be good money. Hell no, that would make mage PvM so much more expensive. It's finally as cost efficient as Melee. Save for the polypore staff, all level 90+ spells cost well over 1 - 2k each. True but remember the intention of Jagex was to make this a place where players with high level slayer could make good money. Depends a bt on the nerve of the armour next week if that will remain the case... "He really calls himself Noobz?" [hide=STATS][/hide] Link to comment Share on other sites More sharing options...
Sylpheed Posted December 2, 2011 Share Posted December 2, 2011 Jagex should have made the staff destroyed when it runs out of charges, and not re-chargeable. That way the spores and sticks would also be good money. Hell no, that would make mage PvM so much more expensive. It's finally as cost efficient as Melee. Save for the polypore staff, all level 90+ spells cost well over 1 - 2k each. True but remember the intention of Jagex was to make this a place where players with high level slayer could make good money. Depends a bt on the nerve of the armour next week if that will remain the case... Considering that spores and flakes will always be needed for repairs and the armour and weapon aren't a one off drop then the price should stabilise at a relatively acceptable price imo. Not to mention the fact that the Market is over-saturated right now because the content is new. Eventually they'll probably only be killed for slayer tasks or by people wanting to recharge they're own robes. Let's not forget that not everyone who can wear the armour or use the staff has 95 Slayer. Link to comment Share on other sites More sharing options...
Quyneax Posted December 2, 2011 Share Posted December 2, 2011 Jagex should have made the staff destroyed when it runs out of charges, and not re-chargeable. That way the spores and sticks would also be good money.Hell no, that would make mage PvM so much more expensive. It's finally as cost efficient as Melee. Save for the polypore staff, all level 90+ spells cost well over 1 - 2k each.True but remember the intention of Jagex was to make this a place where players with high level slayer could make good money. Depends a bt on the nerve of the armour next week if that will remain the case...You can't just say that it was Jagex's intention. I think they wanted to make magic viable in slayer and pvm in general, which they did by a) introducing magic-weak monsters and b) introducing cheap powerful spells. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Sylpheed Posted December 2, 2011 Share Posted December 2, 2011 Jagex should have made the staff destroyed when it runs out of charges, and not re-chargeable. That way the spores and sticks would also be good money.Hell no, that would make mage PvM so much more expensive. It's finally as cost efficient as Melee. Save for the polypore staff, all level 90+ spells cost well over 1 - 2k each.True but remember the intention of Jagex was to make this a place where players with high level slayer could make good money. Depends a bt on the nerve of the armour next week if that will remain the case...You can't just say that it was Jagex's intention. I think they wanted to make magic viable in slayer and pvm in general, which they did by a) introducing magic-weak monsters and b) introducing cheap powerful spells. The FAQ does actually say that they wanted to reward high level slayers with a profitable drop that wasn't devalued. Link to comment Share on other sites More sharing options...
aerendil Posted December 2, 2011 Share Posted December 2, 2011 Jagex should have made the staff destroyed when it runs out of charges, and not re-chargeable. That way the spores and sticks would also be good money.Hell no, that would make mage PvM so much more expensive. It's finally as cost efficient as Melee. Save for the polypore staff, all level 90+ spells cost well over 1 - 2k each.True but remember the intention of Jagex was to make this a place where players with high level slayer could make good money. Depends a bt on the nerve of the armour next week if that will remain the case...You can't just say that it was Jagex's intention. I think they wanted to make magic viable in slayer and pvm in general, which they did by a) introducing magic-weak monsters and b) introducing cheap powerful spells. The FAQ does actually say that they wanted to reward high level slayers with a profitable drop that wasn't devalued. tbh, the flakes/spores are always going to command a price, espcially the flakes. I've just had a ganodermics task, there are about 2 people other than myself in the whole world. I'm pretty sure these will always remain 500k-2m/hr, due to the fact that the staffs are now the most cost effective weapons in the game, and that people will buy the armour if it lasts longer. also, these arn't a a bad source for effigies <3 Link to comment Share on other sites More sharing options...
gspbeetle Posted December 3, 2011 Share Posted December 3, 2011 tbh, the flakes/spores are always going to command a price, espcially the flakes. I've just had a ganodermics task, there are about 2 people other than myself in the whole world. I'm pretty sure these will always remain 500k-2m/hr, due to the fact that the staffs are now the most cost effective weapons in the game, and that people will buy the armour if it lasts longer. also, these arn't a a bad source for effigies <3 I wonder how will this affect ahrims? The current demand for ahrims is very high, because of flake farmers/hunters/merchants whatever you call them. Examine ChenGMT (level: 138) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now