But in-game lore wise, this skill has only recently been discovered, and as far as I can tell, you have, as the adventurer RS revolves around, just volunteered to become the leading expert in it, doubly so by being the world guardian...
@Fishing comparison: Quite true, but since all those things are released now, they could be tied in to Divination on Divination's release, right? There is no tie-in with past content at all. For relatively old skills, like runecrafting, that's not a big problem, but we're years past that and those years need to tie in somehow.
And no it's not like Runecrafting, because there you merely discovered the means to teleport to the Rune Essence and a shortcut to the altars...
If I'm at the forefront of a new discipline, I'm damn well going to be using my expertise in other areas and apply the things I discovered there to the new-found things. That means I will
try to capture the memories in rune essence, I will
try to convert memories into familiars... as far as I know, none of that is possible right now, is it?
Expected better from tip it community moaning about a slow skill... Come on guys...
Not everything is handed to you on a plate. Everyone just got used to noob gains and 99 in a week. pfft.
A skill comes out that seems to actually take a bit of effort and everyone goes mental. Lol, its embarrassing.
I don't think you read very carefully.
Yes, it's slow, at such levels that it is unexpected. After all, we were promised an 'oldschool gathering skill', which means the xp/h goes up very fast in the beginning (compare: every other gathering skill). But the problem is that this skill is basically self-contained. It's so bad that you actually gather stuff, only to throw them away for extra experience! It's like mining concentrated gold where you only get xp for depositing ores.
A bad skill idea can be partially saved by high xp rates and good rewards (e.g. prayer is pretty lame, and firemaking, but those are fast). This skill makes no sense, has no fun mechanics, it doesn't look great, there is nothing interesting about training it, it has low xp/h and the rewards are basically auto-food for afkers.
The game doesn't need more afk, it needs more Dungeoneering.