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Future Update Discussions


Cowman_133

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I'll just put this here...

 

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The three sets are going to be called Primeval (mage), Tempest (ranged) and Teralith (melee). Set effects for all three sets are going to be giving all shields 25% of your mainhands damage.

 

 

Also one of the abilities...

 

http://i.imgur.com/lvD45NW.gifv



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Seems to be a risk vs reward principle ability akin to the Zaros tendril ones but on a higher power scale.

 

The longer you allow the ability to cast the bigger damage it hits BUT after a few hits it starts to damage you in increasingly bigger splats.

 

So its a choice of how long you let it go to get big hits off at the expense of your own health, which could theoretically be quite powerful in a good team as you could near kill yourself to get massive damage off with a good voker plus bring in 'support' roles with seren spells and the ice asylum from team mates to keep you alive longer etc.

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From what it looks like, if you are 100% adr, you can let it hit 6 times and you will be left with 12.5% your health.

 

Can possibly be done more if you have vigor, supreme invigorate aura, and adr pots to start the ult with 45% adr

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Your overload boost and duration also impacts it, so you can probably fire off a few more hits too. Although they never showed it on stream they did mention that it takes away your adrenaline first, then your overload boost and then starts impacting your health and that other players can boost your health to keep it firing off for longer.

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Your overload boost and duration also impacts it, so you can probably fire off a few more hits too. Although they never showed it on stream they did mention that it takes away your adrenaline first, then your overload boost and then starts impacting your health and that other players can boost your health to keep it firing off for longer.

They literally said "I wonder how long you could keep someone alive" or something to that nature (paraphrasing but you get the idea)

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raids mage gear looks great

 

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rip loss of detail between concept and model though :(

 

guys don't worry nx will save us forever and the concept art will always match the ingame models

 

don't worry

 

pray to nx

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Just to add a bit more information to what Hajutze posted. That is a survey Jagex is currently e-mailing to players to help them decide on their 2016 update schedule. Osborne tweeted the link earlier today and also put it on the forums http://[Use Quick Find Code]/a=13/c=h9riGli4DJw/[Please Use QuickFind Code]?16,17,156,65649616

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I participated, find it interesting that they are sending it around. Hopefully the Armadyl homeworld quest can make it sooner rather than later!

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I gave them a nice essay in the final box about how it is BS to tell us updates are coming and then postpone/scrap them and not bother to keep us in the loop and how its BS to hype/sell an update in ways it can't live up too.

 

Cause to me those two things are what cause a lot of their stuff to come off lack luster - like Tuska event if you'd of sold it to us as an unchanging thing that'd be around forever, but had a 35 day event attached cool awesome fair enough. Instead it was sold as a world event with no extra detail , which sets it up as a progressive evolving event dripping with lore in most peoples minds, lasting for 30 days and even made specific mentions of how Tuska would adapt to our attacks. The result? disappointment at how lacking it was.

 

Also you look at basically anything from the Runescape 20xx talks at runefest, the skill reworks, Rite of Passage - the big let down annoyance isn't so much that they haven't happened cause dev priorities shift, it can't be helped, it's that they present them all as this is being worked on and will come in this timeframe and then behold like 6 months - 1 year after that time frame they mention in passing it was never even started on. Creating great furstration. Where as if when it got postponed/scrapped they just made a effort to say hey this thing we said we'd do next year well we've had to shelve because x y z it'd be kinda annoying but you'd be like well at least now I know not to expect it or get hyped up over it. 

 

The worst part of both of these is the players they hit most is kind the most loyal and dedicated players - the ones of us who follow the streams and runefest and podcasts and activel invest in learning about the upcoming in dev stuff and making us feeling misled or lied too by this poor management of communication is a sure fire way to alienate and lose players.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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I find it interesting that some of the options for next year are other Elite Skills, given that Invention was pushed for 2016 (unless I'm mistaking).

 

2 skills in 1 year, hell yeah :D

the same invention that was the second of 2 skills to come out in 2013?

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Here's to hoping inventory won't kill my cash pouch...

It will.

 

My name is [player name], world guardian. Look on my works, ye Mighty, and despair!

 

That is my feeling towards invention.



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Here's to hoping inventory won't kill my cash pouch...

 

It certainly will, that is how Invention is being designed. I am at the moment expecting up to 50-80 gp/exp and am preparing for that slowly.

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Here's to hoping inventory won't kill my cash pouch...

It certainly will, that is how Invention is being designed. I am at the moment expecting up to 50-80 gp/exp and am preparing for that slowly.

Ive been working up my slayer drops and stuff i can potentially break down from smithing and crafting.



Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]

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Here's to hoping inventory won't kill my cash pouch...

It certainly will, that is how Invention is being designed. I am at the moment expecting up to 50-80 gp/exp and am preparing for that slowly.

Ive been working up my slayer drops and stuff i can potentially break down from smithing and crafting.

 

Yeah, I am planning on doing as much slayer as I can after 120 mining and 200m Firemaking to have that kind of stuff.

Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson

 

For account help/issues, please follow this link:

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. If you need further assistance, do not hesitate to PM me or post here.

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