Rose_2_Pure Posted October 19, 2006 Share Posted October 19, 2006 MSB can hit FAST 21s. Dragon Scimitar\Whip can hit probably around 30 damage at the same combat. But not as fast. Plus, A ranger can have High Hitpoints, and 40 Defence. Pure Melee the same? Don't think so. Melee should be able to slaughter Range, just as Range slaughters Mage. It's the triangle. Link to comment Share on other sites More sharing options...
m4tty Posted October 19, 2006 Share Posted October 19, 2006 Like other said, the wilderness has became ridicilously powerful because of this. And with a poison ouch. Dragon Daggers can't hit as high as rune arrows with a magic shortbow, both can be poisoned ++, so if it would be as many times in a row without the bar being empty it's too overpowered, that's what rune arrows were. I don't know about crystal bow however, can that hit twice in a row? :-k Anyway my point is, dragon dagger can't hit as hard as rune arrows, so this had to be changed. you know nothing. Link to comment Share on other sites More sharing options...
Mediumwell Posted October 19, 2006 Share Posted October 19, 2006 you all are wrong, it was 4 in a row, how do i know, cus i was one of the range stakers back when rs2 came out (well actually like 4 months after it came out..., but you get the point) ~Med~ -------------------------Smilies Made: 53Avatars Made: 8 Link to comment Share on other sites More sharing options...
captainpoet Posted October 19, 2006 Share Posted October 19, 2006 you all are wrong, it was 4 in a row, how do i know, cus i was one of the range stakers back when rs2 came out (well actually like 4 months after it came out..., but you get the point) ~Med~ Heh you don't know what you're talking about the 35% for a mage spec person was right. Now what you're thinking of for range staking is the rune thrown axes which to this day still have 4 specs, but they can't get a guaranteed hit like before. Anyway, I will agree that melee is supposed to beat rangers, but at the same time a skilled meleer isn't going to have much of a problem at all beating a person with 99 def and 99 range. Personally, I won't let my HP get lower than 80 without eating a shark when I know I'm dealing with a person over cb 110 that's melee and has a dds. I just know that it wouldn't take too much luck for them to KO me...and well you can't ice barrage if you're busy eating sharks lol. If you ask me the dds should be changed to 35% for a spec attack and keep the ranging spec as it is. Link to comment Share on other sites More sharing options...
Sirgatory Posted October 19, 2006 Share Posted October 19, 2006 you all are wrong, it was 4 in a row, how do i know, cus i was one of the range stakers back when rs2 came out (well actually like 4 months after it came out..., but you get the point) ~Med~ Heh you don't know what you're talking about the 35% for a mage spec person was right. Now what you're thinking of for range staking is the rune thrown axes which to this day still have 4 specs, but they can't get a guaranteed hit like before. Anyway, I will agree that melee is supposed to beat rangers, but at the same time a skilled meleer isn't going to have much of a problem at all beating a person with 99 def and 99 range. Personally, I won't let my HP get lower than 80 without eating a shark when I know I'm dealing with a person over cb 110 that's melee and has a dds. I just know that it wouldn't take too much luck for them to KO me...and well you can't ice barrage if you're busy eating sharks lol. If you ask me the dds should be changed to 35% for a spec attack and keep the ranging spec as it is. Right on, I completely agree! DDS special should be lowered just a little, to maybe 30% instead of 25. 3 Specs would still be good enough for a GOOD melee pker to own a range 6 times an average of 25 damage is still way over 99hp. 3 DDS sepcs would be good enough. Range should be left as is, either way. ( I can't believe I agreed with this, I'm a primary ranger :P) My old signature had to do with PKing the classic way.Unfortunately, that is no more. Link to comment Share on other sites More sharing options...
Rose_2_Pure Posted October 19, 2006 Share Posted October 19, 2006 Right on, I completely agree! DDS special should be lowered just a little, to maybe 30% instead of 25. 3 Specs would still be good enough for a GOOD melee pker to own a range 6 times an average of 25 damage is still way over 99hp. 3 DDS sepcs would be good enough. Range should be left as is, either way. ( I can't believe I agreed with this, I'm a primary ranger :P) In the time we reaease 3 Specs, you'll shoot 3-4 shots. Possible 20-25. Sure, make it 30%. But Range needs it's strength lowered, it's just too strong at the moment. Link to comment Share on other sites More sharing options...
gatesn276 Posted October 20, 2006 Share Posted October 20, 2006 I think the special is fine right now as it is. 90+ ranged does excellent damage, and is extremellly accurate, cutting through barrows armor like cheese. Along with the new ranging prayers, ranging has become even stronger. While you may say my argument as being biased, I think I've seen more barrows fall to the twang of a bow then to the slash of a dagger. My thoughts... You:Aol is messing my computer up.Aol:You said you want to use broadband now?You:NO! Aol lets in hackers...Aol:Thanks for upgrading to premium services!*$213 bill arrives in mail as computer crashes* Link to comment Share on other sites More sharing options...
CampbellMC Posted October 20, 2006 Share Posted October 20, 2006 I think that range should have 2 specials, with 99 range my max hit is 25 with range pot and prayer, where as someone with 90 str can hit 30's with dds. Link to comment Share on other sites More sharing options...
Sinful Posted October 20, 2006 Share Posted October 20, 2006 Range is not as expensive to use in wildy. I think its fine the way it is. Many pkers have ranging vids still, which lets use know that range is still working. Personally, I think range was made to be used in large groups, such as portal pks. Check out my Slayer Blog!Mod Elder - 117 Combat.Moogs, Rs Legend - You'll be missed. Link to comment Share on other sites More sharing options...
drgnslyer_15 Posted October 20, 2006 Share Posted October 20, 2006 it was two double shot special attacks, it took up 35% of the bar each and yes it should be changed back (you could actually time it to get 3 in a row). Range is pathetic as it is atm.yeah i liked the 35% drain more after it was removed i trained melee and got a higher cbt i was cbt99 with 99 range... range is good vs monsters vs players not so great even though i can still kill a higher lvl or 2 every so often RSN: drgnslyer15 15 skills 90+ - 10 skills 99 - 200m+ total exp Link to comment Share on other sites More sharing options...
admiral_5 Posted October 20, 2006 Share Posted October 20, 2006 pures abused the privlege of having 4 specials and killing everyone in the wild, result. jagex now made the special 55% Link to comment Share on other sites More sharing options...
TeeBeaun Posted October 20, 2006 Share Posted October 20, 2006 the game is equal, ever week it seems someone is complaining, mages are to powerful, rangers are to powerful or melee is to powerful, the triangle is in tact and works fine. Link to comment Share on other sites More sharing options...
Huzzah Posted October 20, 2006 Share Posted October 20, 2006 II was on my 75, who is 35 Defence You have low defence, no wonder rangers can hit often. Its a useful skill, you should look into it. A good melee will of equal stats will almost always put up a really good challange/beat a ranger. Link to comment Share on other sites More sharing options...
Rose_2_Pure Posted October 20, 2006 Share Posted October 20, 2006 II was on my 75, who is 35 Defence You have low defence, no wonder rangers can hit often. Its a useful skill, you should look into it. A good melee will of equal stats will almost always put up a really good challange/beat a ranger. So they can hit constant 21s? And I know for a fact, go to world 18 Edge, that they slaughter Rune Pures. Link to comment Share on other sites More sharing options...
Ghost-Knigth Posted October 20, 2006 Author Share Posted October 20, 2006 II was on my 75, who is 35 Defence You have low defence, no wonder rangers can hit often. Its a useful skill, you should look into it. A good melee will of equal stats will almost always put up a really good challange/beat a ranger. So they can hit constant 21s? And I know for a fact, go to world 18 Edge, that they slaughter Rune Pures. That's why I've got k0'd twice by rune pures. :? 99 ranged | 99 magic | 99 defence | 99 hitpointsRemember, it's just a gameFeel free to add me on RS. :) Always ready for a chat. Link to comment Share on other sites More sharing options...
Ts_Stormrage Posted October 20, 2006 Share Posted October 20, 2006 As far as I know, Rangers arent meant to own Melee players... They are meant to own Mages arent they? And a high Range level is the perfect skill to compliment to any mage or melee-er As for the single or double spec: Stop your whining. You always put your attack mode on rapid. Ever considered Longrange? You can fire clear across the minimap with a spec, switch to rapid, and release 2 more shots before the warrior reaches you. You should survive long enough to fire the other spec, if not, what are you doing in wildy... Former Leader of The Tal Shiar Alliance - An Original Tip.it ClanMember of the Wilderness Guardians and Founder of the Silent GuardiansFounder of The Conclave - A Tip.it Clan institutionTip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.MSSW4 General - Did we kick your ass too?Check us out!==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==CLICK IT! Link to comment Share on other sites More sharing options...
retaxis2 Posted October 20, 2006 Share Posted October 20, 2006 WHY ARE WE COMPARING MELEE WITH RANGE? MELEE>RANGE>MAGE>MELEE...........how thick can people get? oh and....u need 60 att + str lvls to hit. Range is just range k? Link to comment Share on other sites More sharing options...
Robert_Rdam Posted October 20, 2006 Share Posted October 20, 2006 Good idea, but 4 specs would be a little too bad :shock: maybe 2? I'd be happy with 2 Credits to Skully Sc for the signature. Link to comment Share on other sites More sharing options...
Huzzah Posted October 20, 2006 Share Posted October 20, 2006 So they can hit constant 21s? And I know for a fact, go to world 18 Edge, that they slaughter Rune Pures. I have 99 range and I must say any warrior with decent defence I can not hit conantly on. Sure I can enough to deal damage but that warrior can hit more often on me. Link to comment Share on other sites More sharing options...
Ghost-Knigth Posted October 20, 2006 Author Share Posted October 20, 2006 WHY ARE WE COMPARING MELEE WITH RANGE? MELEE>RANGE>MAGE>MELEE...........how thick can people get? oh and....u need 60 att + str lvls to hit. Range is just range k? Please turn off your caps lock button next time? :wall: Huzzah got a point. :-w 99 ranged | 99 magic | 99 defence | 99 hitpointsRemember, it's just a gameFeel free to add me on RS. :) Always ready for a chat. Link to comment Share on other sites More sharing options...
arkwelded Posted October 20, 2006 Share Posted October 20, 2006 range just blows for pking now. range did have a very powerfull spec barrage (it was 3 spec, and a 4th in a few seconds) but now with the one spec it is crap. i get hit by ice barrage and tbed almost every time, in full black. by the same if i get a spec to hit anything higher then 20 i am doing good, but the next 12 arrows ussally never hit. i got pooned by a 101 chump in ahrims and a dds the other day. that shouldn't happen to a 120 with 99 range and 97 att. the ranger spec and atts where changed due to crying and whining by melee, the same people that cried about rangers taking good training spots, so they made brimhaven dungeon full of dogs and few melee besides high levels train there anyway =; just jagex catering to the majority of whiners semi-retired as i am the lastest victim of computer crack! AKA... World of Warcraft Link to comment Share on other sites More sharing options...
Blaze The Movie Fan Posted October 20, 2006 Share Posted October 20, 2006 so they made brimhaven dungeon full of dogs and few melee besides high levels train there anyway =; just jagex catering to the majority of whiners Please put cap on some of the post, the sentenses are too long, I get your point, very good point. But I don't wonder why Brimhaven Dungeon rarily gets crowded, the dogs are there also to prevent it for being so crowded. Link to comment Share on other sites More sharing options...
blackeagle2138 Posted October 20, 2006 Share Posted October 20, 2006 If people want to own as rangers....just use black chaps, god cape, glory, and the rest in ghostly, then Ice blitz/w/e people and range them from a distance....lol, it actually works very well :-$ (yeah, Im a pure without much defence and not much prayer (15) and I did DT, and I've thouroughly tested this) Then fork out money for the full version. Ooooh f2p'ers just got BURNED by a Tip It mod! :twisted: listen to Bubsa sing! \:D/ ->http://forum.tip.it/viewtopic.php?t=309164 Link to comment Share on other sites More sharing options...
Sly_Wizard Posted October 20, 2006 Share Posted October 20, 2006 To everyone saying that the combat triangle is equal, I'd like for you to do me a little favor; Head on over to the Graveyard forum, browse through the threads there and kindly notice the lack of range PK's. If range is so good, then where are all the range PK's? And, furthermore, if the combat triangle is equal then why are the majority of PK's done by melee'ers? It doesn't take a genius to deduct the answers to the last two questions :wall: Link to comment Share on other sites More sharing options...
eloi44 Posted October 20, 2006 Share Posted October 20, 2006 Dragon dagger accuracy - 50-70 depending on gear msb (range) accuracy - around 150 That's why the specs are how they are :P Plus with MSB you don't need to be close range like melee to do a KOing double hit.. dam, you always say things so perfectly before i get a chance :( but, you also need to take into consideration that meleers are supposed to beat rangers ;) so since they get up close to a ranger they get those hits, while they cant do those to a mage who stops them from moving and a ranger can still get their double hit on a mage :thumbsup: Link to comment Share on other sites More sharing options...
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