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sees_all1

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Everything posted by sees_all1

  1. By US Law, Runescape has to have that 13 years old age requirement. They only have that to keep themselves from being sued. They don't care how old you are, as long as a lawsuit doesn't come from it. It has nothing to do with a case by case maturity level. Also: As much as everyone hates to admit it, Age does not equal maturity. It never has, and it never will. At each age range, being mature means different things. Example 1: A mature 13 year old will not laugh at their little brother's potty jokes. Example 2: A mature 21 year old will not get wasted just to be wasted. However, age is a good guide for maturity. The average 13 year old is mature enough to use the internet (thanks to US lawmakers). Immature players should never put you off playing a game you like. Part of being mature is knowing how to handle those immature players.
  2. I don't think Jagex generates items, or takes away items. If they did, I'd be able to sell willow logs with no problems. There is "an economy" more so now that there was ever, because of the GE. The shear volume of trade happening now was simply not possible a few years ago.
  3. Just wondering, how old are you? (rhetorical question) If you're older than 24, then I'm not going to give you much grief. But if you're younger than that, perhaps the only thing that changed was that you grew up. Talking post-miniclip, the player base hasn't changed much. Most people will enter the game around 12-14, and leave around 17-18. The game itself has evolved, and as players, we have to evolve too. You can B**** and moan all you want about faster xp methods, but unless you have 90+ in a stat, you're going to benefit from it as much or more than anyone else.
  4. sees_all1 replied to yanksrule's topic in Rants
    I get that too... but its probably because I have more stuff running on my computer at once than I'm supposed to. I would post my computer's specs but then you'd all laugh at me (although yay for being 3 years old and $299). What I find works is to open up another program, say notepad, and then alt-tab between the two. Usually whatever it is comes back on the screen. BTW - it's not java's fault. Jagex is certainly not using the default draw method for an applet. They've probably wrote a quite few of their own.
  5. RWTers can have more than one account. Say they have 50 accounts. Each of them will be stocked with the best gear, so they'll flood the game at a certain point. They'll all be around the level of the customer, and no big deal if two of the RWTers are pair together. If a RWTer and a non get paired together, figure the RWTer will win because they have the better gear (they'll go up against a one itemer, most likely). I don't think it'll work. -sees
  6. How much have you played FoG? To get 3k+ charges, you basically have to camp in the center. Also, I figure a level 50-60 is going to have a harder time filling the other quest requirements.
  7. :lol: Ah cool! F2P skillcapes!!!!!!!1one111!!! :lol: yeah, add me... but it won't affect me. :P
  8. I musta googled it - and then I saw it had a forum. The forum is what's kept me here...
  9. I can't comment this, as I'm all f2p - but for this I think hide tabs will be your friend. -sees.
  10. There are only about 335k accounts that are (currently) allowed to play GOP. Usually the stuff jagex fixes are the things that affect MANY people... like if there was a bug with BH - it could affect EVERYONE. These bugs in GOP aren't able to affect everyone because not everyone has access to it.
  11. Quite the opposite of what i meant, i can 1v1 farcast in f2p relatively well. Your opponents must royally stink,and you must be blessed with no pjers, and great landscape.
  12. 3 hours is a little too much... And you hinted at up to 7 hours! Seriously I'm saying a MAX amount of time. Obviously that guy is a noob if he can't get it within like 3 days 1 h per day. Alright everyone, chill out. I've changed it to be "-Fiara only gives permission once you obtain for her 100 FoG tokens, OR have 1500 or more FoG rating, OR get more than 3k charges in one game, to prove you're trustworthy." and "-Anyhow, he [Korvak] fancies a set of green runecrafting gloves and hat, but can't get them because of Wizard Elriss. (Requires 2000 RC guild tokens)" This should cut the amount of time playing these minigames by a significant amount - but still require that you play the game. Any level 30-50 in FoG will have trouble getting 100 tokens (it'll take them at least 14 games). Any level 100+ should have no problem getting 3k charges in a match... 10 minutes tops and they're out of there. As for GOP - there isn't much I can do to significantly reduce the amount of time. What I can say is that 2k tokens will take about 4 games either way for p2p (unless they have a clan, then it will only take 2) - so figure 40-80 minutes tops, where 80 minutes means very little effort involved. Having a rc requirement of 50 rc will only let a small fraction of the entire RS population (335k out of 100m) to do this quest, also.
  13. sees_all1 replied to LatinII's topic in Rants
    I don't mind it... it is what pays for my game. The only thing I don't like is how it always somehow manages to update at just the moment I make a typing mistake, and takes away keyboard focus....
  14. I know this all too well. You should look at and support my idea :P.
  15. I think that the combination of push/shove/flak blast, disport/disport opponent, cement/bond, blackout and debase should be more than enough to keep PJing to a minimum. Most of these spells allow you to cast it on people other than the one you're fighting. I don't know how poison works either... but isn't there also a disease thing? Anyhow, I don't see magical forces as things that can poison opponents, I think it has to be contact (a poisoned arrow, or dagger). I've read of other games having something similar to this, and all it took was for one boss to cast it to wipe out an entire world (I think it was on WoW.... but I don't play WoW so I couldn't tell you). So, if two maxed players are going at it, and another casts overwhelm on another, it will hit a minimum of 18, and a maximum of 36? Something about hitting at least 18s, and averaging 27 is a bit over-powered, even for P2P.
  16. At the expense of a little bit of sleep, I've modified the spellbook to reflect recent discussions. I still have yet to create the new icons for the spellbook, or update the images that were originally used. Let me know if there's anything else... but from this point on I won't be so keen on modifying it. Oh, and I added in the teleport to keldagrim, tell me if I should modify the levels / stuff used in the teleport.
  17. Yeah, probably. But I see a little discussion value in it, and I think she'd have a better chance (albeit a marginal one) of seeing this here than in a PM... If a mod sees fit to lock this, go for it.
  18. This rant is directed at a GOP friend. As upset as I am about her retiring from Runescape, I can understand it. I can understand why people quit, leaving communities behind to move on to bigger and better things. The thing I can't understand is why she'd close her chat. There was a great community there - great discussions, and tremendous value in it. I'm not the best of GOP players, but in that clan, I was surrounded by people who single-handedly could get 35 orbs into the altar by themselves, and thus allow the team to get near 40, even 50 orbs. All the best GOPers were in that clan, and it made it easy to know which team to join - even just out of respect. You see a purple dot in yellow, and you're in green... someone is going to break before the portal opens, to decrease competition. Now, there is another clan that almost took the place... but not quite. There aren't as many of the old people in it, and somehow the atmosphere is different. I guess what this means is I'll have to remember everyone who was in that clan... add them... and watch for green dots instead of purple ones. P S - I'll miss you. :cry: sees.
  19. Do you mean like Sharpen Axe, Architect, Stun Fish, and Master Chef? I wouldn't say these affect the stats of your skill, it doesn't raise your woodcutting level by 10, it makes you cut faster with a regular axe. So, lets say you have a WC level of 39. If you casted Sharpen Axe, your WC level would still be 39, and not 47 - but you'd cut willows 20% faster than you normally would with your adamant axe. What do you propose I set the price to? 1M, 2M, 3M? ... 10M? Anyhow, I did change the names of the staves, I haven't updated the images yet. I modified the OP so that the most recent, text based version is first (this is what will be posted on the RSOF). I'm not able to modify the images until next week when I get back to my desktop... where the original data is stored. These staffs and robes will have at least 50 magic requirement... that's the bare minimum any of this spellbook will be useful. I intend for this equipment to remain tradeable, and if someone has a magic level of 13, they shouldn't be able to wield a mind staff. The mind staff is useful, however, for spells like Thicken Skin, Sheath, Super Sheath, Awareness, etc, where each of these spells require mind runes. -For Remote Deposit, Why are stacks of items a problem? Could you give a specific example? -Blaze, like making a fire, only works in areas where you're allowed to make fires. -Super Fuse is like Smelt - you don't need to be near a furnace -I can't call Architect "Construction" - had to think of something similar. Will update it to say "next 10 construction builds" -These limits are a good idea... not sure why no one has brought it up before now. I will modify the OP to reflect this. -I'll change Remote Bless to "only allowed to be cast once on a current grave marker" - but I'll keep the requirements How about, Super Restore takes away the effects of these two spells, both positive and negative? When I'm not so tired, I'll update it as discussed. Thanks for the critiques, -sees
  20. Remote Deposite . 55 ..... 1 L, 10 A ....... F . Deposit coins, bones, food or potions, .......................................................Up to 5 slots, cannot use while under attack. Yeah right. After cooking. After herbloring. After killing monsters when you already have enough prayer level. This spell is useful for people who don't want anymore prayer level, for people who kill monsters that drop potions, and they don't have enough space for them, for people who don't like carrying around 20k coins after killing monsters for a long period of time, for F2Pers who have a cruddy time catching lobsters and wanting to bank them. With this spell, you CAN'T BANK VALUABLE DROPS. If you get a hilt dropped, you can't use remote deposit on it. If you get an extra rune scimitar, you can't use remote deposit on it. If you're under attack, you can't use remote deposit. I don't see why everyone has a problem with this spell.
  21. The idea behind the minigame requirements is that pure accounts should not be able to get this spellbook. If you have 3k rating in FoG, you're probably not a pure account, or forcing you to play FoG wouldn't hinder you on this quest. As far as GOP - getting 4k tokens isn't much of a challenge, really. Even if you 50/50... you'd be able to multitask and do something else. You only have to attract an orb once when you 50/50 - then you could browse the forums, watch videos or television, or do homework. It may be time consuming, but the time spent isn't demanding. So - add in keldagrim teleport. What should the level, runes/items need to be? A Staff of Air costs 1500 gp from the shop. Air runes on the GE cost about 13 gp each. When you cast most spells, they use between 1 and 5 airs. I don't see the problem here. So boosts max hit by either 1, 3, or 5? I like that idea. Shove - Any player - this is to stop PJers. It does not have to be multi-combat, and it could "keep going" - but you wouldn't get any other spells for damgae in. Disport Opponent - this is a combat only spell, so you can only use it in a combat minigame or a PVP world. It works without accept aid. I'll put in a 5-10 second cool down period. Flak Blast - in a single way combat area, this will hit up to 20 on the person you're currently engaged in combat with, but it will push everyone else away too. In a multiway... lets just say that everyone near you is going to be a little upset. Since Flak Blast is a level 96 spell, its chance of failure is fairly high. Looks like you might edit your post... but it also sounds like you enjoy the spellbook, but not the quest. The supporters are only supporters of the spellbook, the quest was just a mere suggestion on the requirements to get the book.
  22. What on EARTH are you talking about? You already admitted you have very littex experience PKing in the 35- combat field. And the kill rate sure as heck isn't anywhere close to 50%. I'd estimate mine to be under 20% on my mage pure, and even less then that on my ranger. The last time I've pked with my Mage (Sqelt, level 38 or 39?) was about 2 or 3 months ago. Fortunately F2P hasn't changed since then, so I believe my opinion is still valid. Sqelt has the mage level to do earth blast... 2? levels from fire. Anyhow, hitting a 15 is about the same as hitting a 16, imho. At level 38, you'll find that there are many level 45-47 pure rangers who will gladly relieve you of a fight. As long as there isn't another person willing to jump in, I'd estimate my kill rate to be around 40-50% -- about 9/10 times, the other player WON'T teleport, but they WILL run to a safe spot. In F2P, safespots are everywhere, and getting to one takes 2 minutes at most while running. Binding isn't effective, because all you get is a bind, and one hit in, and they're running again. There are also plenty of players near my level who are strength pures - they have 40 attack, no defense, and a ton of strength. They hit about 14-15, too, with a possibility of a 2h. From combat levels 20-35, I'd consider myself untouchable as a mage. Considering where I'm at now, not so. I believe after combat level 35, mage is no longer the best F2P class.
  23. sees_all1 replied to a post in a topic in General Discussion
    I'm sorry you didn't appreciate my basic statistics lesson, and that you don't understand what mutually exclusive means, or why I'm so nit-picky about it. It seems that debating someone who absolutely refuses to understand a point of view other than their own is a useless waste of time; as such I'll spend my time elsewhere. To everyone else: Let it die.

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