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jijilentosmi

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Everything posted by jijilentosmi

  1. In my experience, the helpful summoning levels for slayer are: 88 for Unicorn Stallion, though with soul split, this might be unnecessary. 89 for Geyser Titan. I was only 88 Slayer when I got 99 Slayer, so I never got to use this, but it's a good fighting familiar that gives Range experience. 96 for Pak-Yak. Although to be honest, a fighting familar is better. This is only useful for Metal Dragons really. 99 for Steel Titan. Like the Geyser Titan, a good fighting familar that gives Range experience. Obviously getting higher summoning makes slayer faster, however, you can manage with your current level. Just gain these levels when you've got enough charms and for now, try using: Bunyip- Healing Familar, you can choose to go without it using soul split. War Tortoise- Only useful on a few tasks where you need more supplies. Such as Dark Beasts. Hydra- Since it gives Range experience, which is normally a bit slower than melee experience, since you basically want to melee all the time. Except Nechryaels if you choose to chin. Most of the experience comes from your cannon. Note: Some people may suggest a fruit bat for healing but don't, it's a slow process and will take time away from getting kills. You can do virtually every task with a Bunyip and be fine for hp.
  2. Zarfot's Mega Slayer Guide 5 on the RSOF has a comprehensive list, you should check it out for slayer in general:
  3. I'd normally use them on a task with a high charm drop rate, such as Waterfiends.
  4. So a bonus experience event is supposedly coming up soon, and I figure I better use it for herblore. So I need about 8k Super Antifires for level 90 normally, but I figure on the bonus weekend, I'll just make those 8k and get a good bit more experience. My question is about Phoenix Feathers. What's the best method to get them, and about how many can be gathered per hour? Thanks.
  5. Is this faster than Red Chins?
  6. Yea, I'd unlock all the prayer, get the anti-poison totem, then get the chaotic crossbow and chaotic maul. But I'd probably go for t10 rings before all of that to be honest.
  7. Use them on Runecrafting or Agility. Only use them on Agility if your not going to merch for money and need the profits from Runecrafting. I put Penguin Points, Genie Lamps, Effigies, the Troll Invasion, or any other exp lamp to Runecrafting.
  8. I'll stick to slaying with a cannon, but that's some pretty fast experience.
  9. For tasks where it would be a waste to use a chaotic Rapier, such as Daggonths or Abberant Spectres.
  10. I'd say start at 40 in your melee stats, when you've got a bit of cash to use on a black mask and some other necessities. You could probably start now if you wanted to though.
  11. Which is exactly what makes it so great. I enjoy Agility and skills like that, but they get boring alot quicker than Dungeoneering.
  12. I think your math is fine. Smelting urns add 20% experience if I recall correctly, but I don't think you can use them for making anything with bars, only making bars.
  13. Remember on the growth quota though, raising cost lowers the demand. It's all about finding the point at which demand and profits per are maximum, which could mean more advertising versus higher prices. On Topic: I'd probably pay about $10, anymore than that and it becomes inconvenient, meaning I would only bother to pay when I think I'll have alot of time to play.
  14. Not including bots are a few key updates, sorry if any actually came out before you quit: Return of Free Trade, though I think it was disbanded a bit after the release of Summoning. New Slayer Monsters: Jadinko's Lair, strykewyrms(Ice[95], Desert[77], and Jungle[73]), Aquanites(78 Slayer),a few new ones in Jadinko's Lair(91,86,80), plus the whip vine(80 slayer, 85 attack). Also rewards from Smoking Kills...(quest). Woodcutting methods: Inferno Adze(92 Firemaking), Ivy, Sawmill Training, Eucalyptus Trees, and a few things in Jadinko's Lair. Agility: Advanced Gnome (85 Agility) and Advanced Barbarian (90 Agility). Firemaking: Check out the beacon network. Bosses: Nex, a new godwars boss, Corporal Beast, Tormented Demons. Herblore: Untradable potions(84-96 Herblore), as well as crafting and a few others tradable ones. Farming: Juju Potions, from Herblore Habitat, and Livid Farms. Also check out the task system. Runecrafting: Blood Runes, Great Orb Project. Melee: Chaotics from Dungeoneering, Ranged: Handcannons. Mining: Living Rock Caverns(concentrated coal(77 mining) and gold(80 mining), Lava Flow Mines(gives mining experience boosting armour) Smithing: Artisan's Workshop Crafting: Skilling urns. Fishing: (dunno if barbarian fishing was around then tbh), Fish Flingers (minigame). I'm sure there is tons more, quests of course, but that's a good bit of content. If you have any questions about anything here, let me know, but it's probably going to be better to look up articles on these things. Edit: Alot of people think Dungeoneering isn't much fun and that made me reluctant to train it, but once you get into it, if your anything like me, you'll thoroughly enjoy it.
  15. They'll have to fix it eventually, it's just going to be awhile.
  16. I've got a list of about thirty items which I've found to be "decent" for flipping, I normally do 2 flips on my favorite six, assuming they aren't terrible profits at the time. After the two initial flips, I normally switch to new items and just cycle through until I'm tired of flipping. I don't flip constantly, and I find my best profits to be between 2am-8am EST, but accumulating a list and going that way makes it harder for other merchants to curb your profits. The list method is pretty effective, because you don't have to think on the spot and you've always got a bounty of items to use, but, like others have noted, think outside the box. Guthan's Helmets and Dragon Hatchets aren't going to cut it anymore.
  17. +1. At the end of the day, a strength bonus is better than a prayer bonus.
  18. I'm expecting the whip vine to settle around 500k. It's a necessary addition for serious slayers who haven't gotten 80 dungeoneering yet, however, it doesn't seem to be entirely rare and isn't exactly the most game breaking item. Jadinko's Lair is pretty great overall; I'll be interested to see if any competitive(experience rate wise) training methods arise from this update.
  19. I was talking to a friend who works in software design and I realized, Jagex isn't very well run anymore and if not for the product already being good, they'd go under.
  20. Just do yew longs all the way, unless magic longs aren't too much of a loss. I'd look I to buying unstrung bows and stringing because it's faster and generally cheaper.
  21. I haven't been able to get a silk hood yet and was planning to start dungeoneering with you guys around level 70. If I don't get the hood by then, can I still join?
  22. They've since made bolts "make-x" which makes it very difficult to do that, though it was possible until quite recently.
  23. Finishing blow and slayer rings of course, however, when you've gotten those, try not to skip tasks. It really makes a difference in the amount of money you can make from deaths/minds, however, save a buffer of points incase you get a few bad tasks.
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