Everything posted by Powerfrog
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Bandos item drop rate.
Being on one of the most popular bosses to fight you'd think there would be SOME accurate data somewhere. Based on the estimations in this thead, bandos items being 1/250, hilt being 1/400, and market GE prices, you should get about 158,550 a kill, including bones. Which results in 3,963,750 an hour, or 3.5m after expenses. Add a few 100k for additional drops like noted magic logs and rune platebodies if you like.
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do they ban P2P'ers anymore?
I've been jotting down every single 130+ that i report as a bot at waterfiends and after a month since the first one wanna know how many have been banned? (At least when i checked)... 0. 27 people on my list that were botting and reported, a few by multiple people, and 0 of them have been banned (When i checked) or had their stats reduced. I have a theory that after x years of playing and/or x total skill you become immune to being reported, because those are the people most likely to continue paying membership if left alone, and most likely to quit runescape alltogether if their amazing account is banned and they have to start again. I really dispise jagex for this. But from a business point of view, totally understand and admire them for it. I suggest you start doing the same, and see just how lenient jagex really are on high levels. You'll be shocked by the results.
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Fastest strength exp?
Everything above me except Last_to_Kn0w = DERRRP. If you want over 100k strength xp/hour... Err, with your stats, about 70k strength xp/hour then do troll invasion with your best offensive gear and dragon claws. You get 10 special attack per each wave of 1-5 monsters, so you're almost always speccing, which results in huge experience. You do not need food or prayer potions, but i do recommend getting a few super strength and attack to increase your xp rate considerably. I also recommend you get piety asap as that will boost your combat training exponentially.
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CLS or CR?
Rapier is far superior overall, but for TDs specifically i hear maul is great due to the nature of TD's prayer switching. But with a good range weapon the rapiers' higher DPS probably is better overall killrate when maxed out, though. Now, 2m coins makes a lot more sense if you can make 360k+ gp an hour which i'm sure you can (Assuming you get 4k tokens an hour average), but that depends on how much you enjoy or want to level up dungeoneering for other reasons (such as getting next chaotics much faster) compared to whatever you do to make money. Also: Unless you're going for 110+ Dungeoneering i would not recommend getting tier 10 rings, it's just far, far too many tokens for a 2% difference compared to the tier 8 ring.
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[VIDEO] Afk chinning
Excellent. The only thing that has been stopping me from chinning is all the running around and 'collecting' the monkies/mummies into the best spot. I'm going to do this for xpwe-- Oh wait so are 2000 other people. Never mind. I'll do it AFTER xp weekend when the prices shoot down. ;)
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[VIDEO] How to Down Max Brids from Brewed Health
I do this but instead of darkbow we use dclaws. My friend will attack them with a teleblock followed by MSB and no other gear until they get annoyed and protect from range, then at the right time he'll cast vengeance and stop attacking, i come in and usually take them out in 1 spec, often they will not be fast enough to protect melee on the second spec either. I remember making 60m EACH in one night with about 4 claws, bcp, tassets, a few SoLS and a lot of dharoks sets/whips, we really need to do that more often :) The main reason we didn't do it at maxed brid places such as mage bank is because i obviously didn't want to die for claws, but losing a dark bow is nothing. Dark bow is an interesting choice and i'd definatley use it if my range level wasn't so god awful.
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How to solo the Chaos Elemental
I'd highly recommend placing a cannon down on your first trip. When you die the cannon will stay there and you can simply run up with 30 cannonballs each trip, fill the cannon, unload your specials, die, repeat. WARNING: YOUR CANNON WILL ATTACK OTHERS FAMILIARS, SKULLING YOU. I occasionally solo there in normal gear (c maul + cheap stuff) and get 20+ kills a trip, i don't really see the purpose of rushing at it unless you're very low level and can't survive using conventional means, but if you are, this is pretty awesome.
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Question about degrading equipment (Chaotics, mainly.)
I hear that barrows degrades faster when in multi combat for every enemy on you... Is that true? And do chaotics degrade the same way? What weapon should i use for cannoning cave crawlers? I was thinking maul to get the higher accuracy cannon, should i be using a whip/rune crossbow instead though?
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Advertising on P2P?
Oh wow the internet has adverts? I completely forgot those things existed since i've had adblock for so many years. Gonna leave my standard answer. "*Jagex do negative thing* It's for money". They get so many more ad hits a day doing this from all the p2p players and can simply say 'Well WE can't remember if you're a member if you don't log in first silly. Despite having done so for the past few years'
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Dungeoneering Items & Banking?
Yeah you need both requirments, or at least you do for gravite weapons. I remember trying to buy one when i was 40 attack and it simply doesn't let you. I feel it's important to clarify i have many chaotics on my main, i'm not a gravite noob :P
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Onyx Ring (i)
Honestly, zerker is better for melee almost 100% of the time. +8 strength vs +6 accuracy? Easy. Only use for onyx is if you're bridding and don't have enough inventory space or time to swap rings from archer (i) to seers (i) to zerker (i)
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Dung Attack training
It would certainly work in the rapiers' favour though. And as i said, overkill and finishing in 9 rapier hits instead of 8 CLS hits (Over 2 seconds faster) play a noticable role too. I'd just test turmoil from the first hit to the last. It may be a little less bonus for that first hit, but that's exactly what it will be like when actually killing graardor, and i thought the point was to find the best weapon for the job when maxed, not a theoretical 'if this is true, then...' Overloads do not decrease overtime (Alright they may drop by 1 for a hit or two) so i see no reason not to use them. Again, even if they used extremes and they did drop, as long as they were repotted at the same level with both weapons it would be a safe, realistic test.
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ma glitch
New Loyalty Rewards This month we are also releasing the second batch of rewards for our loyalty programme, featuring 4 new costumes, 6 new emotes, 3 re-colours and 15 new auras (including tier 2 auras). These new rewards cover a range of new gameplay and cosmetic options, including: Fist Palm emote Ghost emote Ninja disappear emote Inspiration aura (raises your special attack bar while dealing damage) Vampyrism aura (raises life points while dealing damage) Penance aura (raises prayer points while taking damage) Yeah, i'd save them.
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Dung Attack training
http://[Censored - Don't use a URL shortner]/AcpwM What even is research? That doesn't equate for overkill. Or the fact that you're often 'half a cls attack' when the rapier would deliver the killing blow, which makes the actual DPS meaningless. And he was using piety. And he didn't mention his potions. And it is a rather small sample size. I stand by rapier being better in a maxed gear solo.
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53-99 herblore
Prayer potions are probably the most demand potion, and they're currently one of the best xp/gp, too. So those are the obvious choice. The problem is that XP weekend is around the corner, so pretty much everyone is doing prayer potions, which will make them practically impossible to sell, and will also greatly increase the loss per potion. You might be better off going with a fairly high demand potion that isn't an obvious choice, such as super strength potions. Since very few people will be making them, and the demand is always going to be high, it may work out better for you.
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Dung Attack training
He plays runescape. Of course he bots. Anyway, you were completely wrong about everything you said just now. Maul > CLS > Rapier @ Graardor? No. The reverse is true. (If maxed) Jagex are bad at balancing weapons and the only people that insist CLS is better for ANYTHING are the idiots that bought one without doing some simple maths or fact checking first. Rapier outdamages the CLS for literally anything in the game, including graardor. (If maxed)
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Dung Attack training
2h and tactician ring. Rapiers are garbage in dungeoneering. (If you want a 1h weapon, use a battleaxe.)
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true or false
Kind of like smiithing is a skill where you spend 95% of the time gathering ore, and then 5% getting smithing xp? Kind of like fletching is a skill where you spend 95% of the time chopping trees, and then 5% of the time getting fletching xp? Kind of like herblore is a skill where you spend 99.9% of your time growing herbs, and then .1% of your time getting herblore xp? Kind of like construction is a skill where you spend 99.9% of your time chopping wood, making planks, gathering supplies, and then .1% of your time getting construction xp? No. Obviously MOST people buy the supplies and then get their xp in those skills. Summoning is only different because you can't buy the charms. The big problem, to JAGEX, is that you can gain Summoning xp very quickly without a multiplier. When the multiplier is used, Summoning xp is amazing. Those are tradables. And you're exaggerating the time spent collecting on all of them, too. Jagex clearly intend to keep summoning difficult as it is a very useful skill to have. I applaud them for this. (No, i'm not an elitist with high level summoning before you ask) As you rightly say, you get intense summoning experience once you have the charms, and that's just how the skill works. It would be silly for them NOT to limit it. Far too many skills are buyable and easy, i'm glad to see they're keeping some more guarded than others.
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Accurate Drop Rate for Visages At Frosts
It wouldn't matter if they care about the drops themselves, but rather that they are helping to increase the effective known drop rates of items. The addon that has been mentioned from wowhead is passive and non-invasive. SUOMI or others wouldn't need to do anything other than right click on the drop pile after a kill. All else is done behind the scenes. It cannot be hard to make the actual recording addon, I'm just worried about the legitimacy of such a tool. The database could be built into Tip.it's item database fairly simply aswell. I'm pretty sure woox uses a similar thing to record his loots at TDs, but i don't think that it's automatic, he simply updates it inbetween kills.
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true or false
It was 1.1 the past two times. The reason is because summoning is a skill where you spent 95% of the time collecting charms and only 5% actually making pouches for experience. So it's unfair for you to spend a lot of time collecting charms and then taking advantage of the weekend to do the easy part of making the pouches.
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what to cook at 80 cooking?
But if you burn less than 2% of the fish, which you commonly do at 2-3 levels lower than 'no burn' then wines are far far more expensive. I'm not suggesting cooking sharks at 80 cooking, just a few lower. (That would probably equate to less xp anyway.) You've just given me a nice little idea though, i could make some wines just before xp weekend so when it starts i'll be getting almost triple xp for the wines instantly + whatever else i do :P "Theoretically, it is possible to get up to 4579000 Cooking XP at once. This is done by making Unfermented wine nonstop for 6 hours (at which time one's account is forced to log out automatically) at a rate of 14 Unfermented wine per 22 Game Ticks (13.2 seconds), then waiting for the last 12 seconds to get the XP. 22895 Unfermented wine must be made in order to achieve this." 13m cooking experience instantly for 6 hours work. GF cooking cape.
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What herbs to block with herbicide?
I think i'm just going to allow everything when i get it. (I'm gonna be cannoning cave crawlers) i mean the best herbs are only like 3k now so theres very little point in picking them up, i'd much rather have uninterrupted herblore experience.
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Solo Bandos
It's probably still profitable if that's what you're asking... But it will be more efficient to duo, as the many more kills per trip more than make up for fact you only get 50% of loots (It's assumed you'll both honour share any drops)
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Ideas for Double Exp Weekend
Seeing as you don't have money to do an expensive skill... Do an important yet annoying to you skill. Doing it now means less total time will be spent on it. If you can afford a faster xp rate, for example smithing platebodies instead of smelting, i suggest you do it for the first few hours as not only will you cram way more bonus xp in, you'll actually save a lot of potential money as 500xp for 2kgp normally will be 1.3kxp for 2kgp... ect.
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Why Herbs are falling?!
"I hoard lots of herbs, and hope to make fortune by selling them on BXW." That's why. Every idiot out there thinks they can merch, and together they buy way too much stock that simply doesn't fit the demand. Go take an economy class and perhaps you'll see why almost everyone buying to merch isn't a good idea, especially when they plan to sell way AFTER the weekend has been announced. I suggest you just get unpotted ovls while they're cheap :)