February 15, 201016 yr My biggest hope (and I am sure is the same as many others) is that they are making combat summons usable in single combat zones. As it is, combat summons are nearly useless. Other than virtually every boss monster out there where they get heavy suage Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue
February 15, 201016 yr My biggest hope (and I am sure is the same as many others) is that they are making combat summons usable in single combat zones. As it is, combat summons are nearly useless. Other than virtually every boss monster out there where they get heavy suageHe said combat summons and nobody uses those at bosses unless they have no idea what they're doing. But I still disagree they aren't nearly useless, they speed up slayer tasks and killing things like aviansies. I hope they allow them in single combat anyway though.
February 15, 201016 yr My biggest hope (and I am sure is the same as many others) is that they are making combat summons usable in single combat zones. As it is, combat summons are nearly useless. Other than virtually every boss monster out there where they get heavy suageHe said combat summons and nobody uses those at bosses unless they have no idea what they're doing. But I still disagree they aren't nearly useless, they speed up slayer tasks and killing things like aviansies. I hope they allow them in single combat anyway though. Okay, maybe I misspoke. I should have said that combat familiars only have a fairly narrow usage. The big thing is that Summoning affects your combat level, but there are a very large number of areas where you can't use Summoning for combat.
February 16, 201016 yr They could easily make those implings in a jar untradeable.Killing impling trading to make them drop charms seems a bit much, maybe make them a different item when they have been traded, and let the new item not give charms, but it would be getting a bit complicated.
February 16, 201016 yr My biggest hope (and I am sure is the same as many others) is that they are making combat summons usable in single combat zones. As it is, combat summons are nearly useless. Other than virtually every boss monster out there where they get heavy suageHe said combat summons and nobody uses those at bosses unless they have no idea what they're doing. But I still disagree they aren't nearly useless, they speed up slayer tasks and killing things like aviansies. I hope they allow them in single combat anyway though. Okay, maybe I misspoke. I should have said that combat familiars only have a fairly narrow usage. The big thing is that Summoning affects your combat level, but there are a very large number of areas where you can't use Summoning for combat. Other non-combat familiars can help you in combat however (unicorn/bunyip etc. etc.). Although I agree, them being usable in single combat would be awesome.
February 16, 201016 yr They could easily make those implings in a jar untradeable.Killing impling trading to make them drop charms seems a bit much, maybe make them a different item when they have been traded, and let the new item not give charms, but it would be getting a bit complicated. Or just make a new impling that has summoning rewards...
February 16, 201016 yr They could easily make those implings in a jar untradeable.Killing impling trading to make them drop charms seems a bit much, maybe make them a different item when they have been traded, and let the new item not give charms, but it would be getting a bit complicated. Or just make a new impling that has summoning rewards...Or just make it to where you have to catch them to get charm rewards. Regardless I hope they make some different way to gather charms that doesn't involve combat and isn't horribly slow like thieving them is...
February 16, 201016 yr Oh god. I don't think it'll ever happen... but if they made summoning usable in single combat... just lol. I can hardly imagine the speed I would tear through every single slayer task at... not to mention stuff like camping abyssal demons.
February 16, 201016 yr Familiars attacking faster? Charms through skilling? BOB that holds 24 items? New familiar that makes prayer a little bit cheaper/easier? I'm down. To put it bluntly, [bleep] off.
February 16, 201016 yr My idea update would be decent charm drops for bosses, imps (the minigame ones) giving charms and a way of boosting familiar damage.Let me remind you of one thing, making imps drop charms makes summoning totally buyable, something which they seem to have tried to avoid as much as possible.No not from directly looting them. Say a chance of getting x amount of charms when you catch them, a spirit imp which is non-tradable and gives charms, shards or seconds or maybe a point system where you get x points per imp then you can trade them back. [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide]
February 17, 201016 yr hmm some close guesses, but I'm pleased with the end result. Check out Monkeybillio's Blog of Mediocrity (07 Zerker with drop challenges)
February 21, 201016 yr No hint this week? I hope that doesn't mean no update. I know they've got competitions and stuff, but...aren't those looked after by different parts of the Jagex company? I don't even need massive updates each week - I'll take little ones every week and the occasional big update instead of absolutely none. [hide=My Stats]Attack:86/Hitpoints:88/Mining:74Strength:86/Agility:76/Smithing:75Defence:86/Herblore:74/Fishing:78Ranged:86/Thieving:73/Cooking:92Prayer:78/Crafting:82/Firemaking:86Magic:85/Fletching:77/Woodcutting:88Runecraft:71/Slayer:80/Farming:88Construction:70/Hunter:70/Summoning:69Dungeoneering:18Total level: 1936295/303 Quest PointsCombat Level: 117[/hide][hide=Interesting Links]My BlogSportsGuy's Short Guide to Ghostly WarriorsFamiliarisation Reward Research[/hide]
February 21, 201016 yr No hint yet, but they usually do it sunday night I think. :D (Sunda night AEST anyways)
February 21, 201016 yr Next week in #RuneScape: There will be a bit of hubbub in Puro-Puro... ~Ems(RSDev) Hunter update! RIP Michaelangelopolous
February 21, 201016 yr Hello impling rewamp + new implings like they said in the dev blog a loooong time ago. :) ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::.........
February 21, 201016 yr Next week in #RuneScape: There will be a bit of hubbub in Puro-Puro... ~Ems(RSDev) Hunter update!Yup, definitely the impling add-on they blogged about. Possible in conjunction with FT3? "There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change." ~ Mod Mark H ~
February 21, 201016 yr I hope its not jsut the impling update on its own. Cause tht jsut sounded like some minor (in terms of game play) tweaks to spawn rates n such + 3 or 4 new impling types to fill gaps.Which as the entire update for a week would blow. I'm thinking therefore either a hunter week with many tweaks and additionsOr since its in Zanaris FTP3 will come along with it but they are jsut keeping it quiet to avoid hype. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue
February 21, 201016 yr SAILING! (obligatory) [hide=drops]10 black masks, 39 dragon boots, 21 whip, 9 dark bow, 7 dragon legs, 8 mauls, 3 dragon left half, 2 dragon spear, 2 hexcrest, 1 kbd heads, 10 dragon med, 2 R ammy, 2 granite legs, 1 bandos boots , 1 bandos hilt , 1 bandos chestplate, 1 saradomin sword(ls), 2 dragon claws(ls)(solo)[/hide][hide=Viralaether's guide to Mac use]1) take your mac2) drop it off your roof3) ??????4) Profit![/hide]1/7/9 quest cape ||| 5/6/9 all diaries ||| 7/14/9 300 rank MA ||| 4998th to 99 summoning on 2/27/10
February 21, 201016 yr SAILING! (obligatory) Seriously out-dated and annoying since Jagex have said atleast 8 times in the past 3 months there is no sailing Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue
February 21, 201016 yr SAILING! (obligatory) It's only obligatory for noobs. Also: obvious hint is obvious.Like that wasn't obvious.
February 21, 201016 yr I hope its not jsut the impling update on its own. Cause tht jsut sounded like some minor (in terms of game play) tweaks to spawn rates n such + 3 or 4 new impling types to fill gaps.Which as the entire update for a week would blow. The problem with speculation is that you make a spec out of 'u' and some guy named lation. /house
February 21, 201016 yr SAILING! (obligatory) Seriously out-dated and annoying since Jagex have said atleast 8 times in the past 3 months there is no sailing That is what they want you to think. [/spam] If hunting implings will be made worth it i'll consider actually doing that for hunter.
February 21, 201016 yr SAILING! (obligatory) Seriously out-dated and annoying since Jagex have said atleast 8 times in the past 3 months there is no sailingTroll's sarcasm detector broke? Noobs: We pay we sayJaGeX: How much will you pay?
February 21, 201016 yr I hope it's a hunter update. I need to get my hunter to 65 for Nomad's Requiem.
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