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200M in all Skills


Makilio

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there is no wrong or right way to play runescape, you do what you want period and I don't think it's for self-gratification, He's just stating what he thinks and personally I think since he's the only one that has maxed summoning he's the only one that can really know how it was for him personally

 

What's that got to do with whether one skill is slower than another.

 

You can't calculate enjoyment or attention span so it's got nothing to do with it.

 

This is is simply for arguing is X slower than Y & that summoning alone isn't the slowest exp/hr skill using the fastest methods available to each skill.

 

lol slow doesn't mean that it's difficult, and you don't have to calculate everything

 

In terms of getting 200m in all skills, difficulty can only be judged by time because no skill is actually harder to train than any other (training every skill is only comprised of clicking at the necessary time). This means time is the only viable indicator of difficulty, since it is all that sets one skill apart from another. (the cost of training a skill is also only a matter of the time it takes to acquire the needed money)

 

Edit: Exactly ^

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Alright guys seriously drop this pointless argument. People aren't even arguing about the same thing anymore. People are talking about several different things. "Slowest," "Hardest," and "Most Boring." None of which are equivalent. The slowest skill in terms of xp/h in that skill by it's self is slayer at about 45k/h. Hardest implies that not every can do it well, thus implying skill needed. No skill in Runescape requires any abilities that everyone one earth doesn't doesn't posses. Nothing is hard about training any skill, they are all perfectly repetitive over time and only time consuming. Things that are "Hard" are things that not every one can do well such as PKing, and achieving far above average xp/h rates; things that take actual talent. "Most boring" is a subjective term that will differ between every person's experience of a particular task in game. Thus pointless to argue about.

 

Enough.

 

All said.

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Update of the top 15

 

1. Allar (previously Skiller - Aasiwat) : 2,56B xp (+13M). Still slaying, our fellow poster has also done some agility last week. He has reached his 13th skill over 100M in the process with ranging, keeping his title for player with most skills over 100M. He should reach 100M in march and summoning will be close by also. We'll know after the bonus XP weekend if his rank 1 is safe. Coming milestones: 100M attack and 100M summoning

2. Jdelacroix : 2,42Bxp (+13M). Kinda bored to "cut and paste" once again... but once again, Jd is still training dungeon, thieving, farming and slayer... He's currently on pace to max out both thieving and dungeon in the next 4 months for his 8th and 9th skill at 200M. He will also reach 100M HP and ranged this coming week which would put him at 12 skills over 100M just behind Allar for rank 2. Coming milestones : 100M xp ranged and 100M HP

3. Drumgun : 2,40B xp (+8M). Mister controversy, at least on this thread!, is having fun full time with wood once again as he is still training WC and fletching although he mainly focused on WC last weekand reached 2,4B xp. there is no doubt he will become the first player to achieve 10 skills at 200M inside the next 3-5 months. Coming milestones : nothing in sight

4. Zarfot 2,35B xp. Inactive.

5. telmomarques : 2,32B xp (+26M). Definitely a contender for rank 1 in the second part of 2011, Telmo is still slaying at a very fast pace. He's closing in on 200M str (8th skill), an achievement he should reach inside 3 weeks. He reached 2,3B xp last week Coming milestones : 200M str (8th) and 100M ranged

6. Elvis : 2,30B xp (+22M). Elvis reached 2,3B xp last week as well as 100M herblore for his 10th skill over 100M while training mainly slayer once again. Even though he is losing ground to telmomarques, he's maintaining a very fast pace and could claim some higher ranks. Coming milestones : 200M crafting (6th)

7. Elias : 2,14B xp (+19M). Another slayer, Elias is tearing though that skill with effigies being use into slayer. Definitely one of the most balanced player out there, he ranks pretyt high on the milestones chart (that I will update tomorrow) for players with the most skills over 50M xp. Coming milestones : 100M attack

8. SU O M I : 2,05 xp (+35M). Another very big week for Suomi which started by maxing out and appearing in the top 5 on the highscore, he then proceeded to make potions for slayer which followed. He passed Gertjaars for rank 8 and is currently going all out on slayer. Coming milestones : nothing in sight

9. Paperbag : 2,02B xp (+17M). Another player that passed inactive Gertjaars last week, Paperbag is still training ranging and farming. He will reach 200M ranging inside 4 weeks for his 8th skill at 200M. He is an in-game friend of mine and I hope to track him the next several years to come. Coming milestones : 200M ranged (8th skill)

10. Gertjaars : 2,02B xp. Inactive.

11. Tezz : 2.00B xp (+23M). About to become the 11th player to reach 2B xp, Tezz is also closing in on 200M slayer and Str (6th and 7th skill). Despite losing the race for rank 2 slayer to Chilly last week, Tezz is positionning himself to be the #1 contender for all combat and combat related skills maxed out. Coming milestones : 2B xp, 100M summon, 200M slayer (6th) , 200M str (7th), 100M magic and 100M ranged.

12. Kingduffy : 1,91B xp (+11M). The master of balance is training dungeoneering these days, his only skill with lvls to gain. He has reached 1,9B xp last week and 50M dungeon which places him in a very good position in the milestones chart. Coming milestones : 100M WC

13. Lan : 1,87B xp. Inactive.

14. Erw J : 1,85 xp. Inactive.

15. Green098 : 1,81B xp (+8M). Even though she had the lowest XP gains from the top 15 last week, don't expect her to leave this chart anytime soon. Mainly training magic and ranged, she's still raking in effigies. She should pass Erw J before Skiller 703 (1,75B xp) catches up to her. Coming milestones : 100M HP

 

 

I'll update the milestones chart tomorrow most likely (mainly waiting on Jdelacroix to stop crawling to 100M HP and ranged).

I'd appreciate if any of you could point contenders outside the top 15 (aside from Skiller 703 and Dapledo) as it seems there is not much activity and the status quo will most likely be maintained for the next several weeks/months.

langerkiller.png

 

Follow the progress of top players and my weekly updates here: 200M in all Skills

Latest Milestones Chart update : page 602

Latest top 15 update : page 602

6 slowest skills chart : page 563

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[hide]

Summoning is a by-product of slayer or any other form of combat. It could be the hardest skill, but only if you view it as an individually trained skill. It's a hard skill if you choose to focus on it individually and not consider other potential benefits. So it's the hardest skill for you, because you have done this. It's not the hardest skill for those, who view it as a by-product, which is the majority.

 

well said

 

I don't even disagree with that Ari, wth lolol. Though I shall question if the majority feels about it that way. Most people play for fun, not to max out/play for max efficiency etc. Also, when summon came out, older players had 99 cb's + possibly 99 slayer already, so yes summoning was the only skill that mattered to them (except for the people that care for exp beyond 99, which is not the majority). Oh right, and the new players - who is to say they will all do slayer/rock lobs? They are devided into groups, and not all of those groups includes gaining charms. Sw would be a good example.

 

Vex - that's not thorough I'm afraid. Summoning (making pouches) = major exp gains = lots of random events, unlike rc. You have them when quite alot barraging rock lobs (random as soon as you bank), and you have them even more while pouch running. Speaking of banking @ rock lobs, it takes approx 6 mins to regear and get back to your spot (no exp gained during this). Oh and let's not forget the crashers and people messing up rock lobs spawns while doing the blood runs deep quest. Also, your blue charms rate/h is wrong. I aimed for 10 per hour but never made it - its 8/h at best. This is a classic case of robot calcs vs someone who has actually done it. Goodfight. <3:

 

@cave crawlers: ....Okay, gotta admit - didn't think of those. Though we did sort of agree some pages ago that doing them longterm would be rather inhuman to keep up, no? The majority might view summon as a by-product, but the majority sure as hell doesn't keep up with camping cave crawlers for a decent+ amount of time lol XD

[/hide]

[hide]

So my blue charm rate is probably off by 0.5-1%, it's not like its a huge threshold, I even rounded the 103k summoning xp actual from those figures to 100k & rounded the 93 to 90k, so there's less than your 8 blues, but whatever I left a big enough threshold to allow for it to be rough, the calcs aren't robot calcs, they're designed with 5% leeway in mind, and yes your right, I haven't spent months of my life at Rock Lobs, nor am I trying to justify the time I spent there by trying to say Summoning is the hardest skill!@!@!@!!@

 

Dat Math[hide]

Anyway, re-gearing time is what, 6 minutes you say and a trip is what, 6-8 hours? Let's say 6 hours to make it easy.

 

Subtract 1 minute opportunity cost from summoning xp per hour, @ 100,000 this is 1666xp @ 90,000 this is 1500 xp

 

Now for Random Events.

 

Let's break them Down.

 

Types of randoms & their approximate time for completion.

 

Let's assume you have an equal chance to get all randoms.

 

They are also rounded for ease of calculation since if we are down to talking about seconds, stopping to your scratch your nose could be the difference between DA HARDEST SKILL IN DA ROONSCAPE and Dat ZMI.

 

Let's also assume it takes 10 seconds to open your gift, get your genie lamp and spend it on the Respective skill. (Summoning or Runecrafting)

We will also assume that on average, every 300k experience you will receive a random event. I think this is the accepted figure from being good fighted at Corp.

 

The respective times are in seconds and take into account teleport/loading time - these are guesstimates, but if anyone feels they are inaccurate feel free to correct.

 

Giles/Miles: 15

Drill/Demon: 60

Freaky Forester: 30

Kiss Frog: 15

Maze: 60

Mime: 60

Arnav Chest: 30

Quiz Master: 30

Sandwhich: 15

Evil Bob: 60

Prison Pete: 60

Surprise Exam: 60

Bee: 15

Evil Twin: 60

Pinball: 60

Gravedigger: 120

Pillory: 30

Abyssal Plane: 10

 

18 Random Events, equal chance at each.

 

45 Seconds average Random event + 10 seconds for opening etc.

 

Now I think from 1 random event you get a knowledge book which is more XP than a lamp, but I think from another you don't get one, so we'll just cancel these out, if you really want to be that particular it gives us a 500 xp leeway. Anyway.

 

55 Seconds Spent at a Random Event once per banking trip at rock lobs since you cannot get them at waterbirth(I guess?)

 

1 Banking trip takes 6 minutes every 6 hours, so random events per hr at rock lobs is 1/6th of a random event, for hourly xp.

 

So you are spending 9.1 Seconds per hour in a random event

 

So 0.25% (That's 9.1 seconds out of an hour) of 100,000 xp at Rock Lobsters is 250 XP.

If you were to spend your lamp of 990 exp on summoning once every 6 hours. Then that would equate to 165 xp per hour.

In the time you spend in random events - you of earnt an extra, 85XP at rock lobsters.

 

TLDR: The time and xp gained/saved is so insignificant it's up to you if you want to count it lol.

 

Now turning them into pouches.

 

We will take the charm %'s and apply that weight to see how much time you would spend running each type of charm since they give different exp values.

 

Crimson Charm: 56% 1/1

Gold Charm: 28% 2/1

Green Charm: 13% 4/1

Blue Charm: 1% (Revised down from 2%) 1/26

 

Out of 3000 pouches that would be run in an hour.

 

3000 Blue Pouches = 2,346,900

3000 Crimson Pouches = 1,308,600

3000 Green Pouches = 463,200

3000 Gold Pouches = 261,000

 

Out of a Sample of 3000 Charms we can expect.

 

Crimson: 1680

Gold: 840

Green: 390

Blue: 30

 

Now we add all the exp we would get from running these pouches.

 

887,928 xp.

 

Assuming a random event every 300,000 xp

 

Let's be kind and say you will get 3 random event's in this time.

 

55 * 3 = 165 Seconds spent in random events during that hour.

 

Due to the 3 lamps that is 2970 XP

 

165 Seconds at Rock Lobsters @ an opportunity cost of 100,000 XP per hour is = 4500 Xp

 

4500-2970 XP = 1710 XP cost at rock lobsters per hour.

 

Using a lower size rate of 90k, we will do the same calculation again.

 

165 Seconds at Rock Lobsters @ an opportunity cost of 90,000 XP per hour = 4050

4050-2970 = 1080 XP per hour.

 

Now since per hour we only get enough charms for 6 minutes of pouching then we must divide these by 10 to give the exp for 66 minutes worth of Rock Lobsters.

 

Therefore in the time it takes to convert 1 hours worth of rock lobster charms into pouches & do random events.

 

at 100k = 171 xp

at 90k = 108 xp

 

So we subtract this & the banking random from our hourly rock lobsters rate. However the combined XP is around 200. This amount seems extremely trivial, but by all means count it if you like.

 

TLDR: Rock Lobsters are still at least 89000-99000 xp per hour.

 

 

Randoms at ZMI.

@ 69,000 xp gained in 66 minutes.

4.34 hours per random event @ 300k per random.

 

1 Random every 260.4 Minutes.

 

55 Second random - @ 62000 XP per hour

 

= 947 XP Lost from time spent in a Random.

990 Xp Gained from Random.

 

53 xp gained per hour + the 6 minutes, is 58.5 xp additional per hour.

Again 3/5ths of nothing.

 

[/hide]

 

So after all that

 

Rock Lobs are still 88,000 - 98,000 XP per 66 Minutes

and ZMI is still 69,000 Exp per 66 Minutes

 

So crashers and blood runs deep people would have to cost you at least 20-30 thousand exp per hour, not likely.

 

Good fight

 

Here is a classic case of someone trying to justify months spent of their life doing something the wrong way in order to pursue self-gratification by being number 1 on the highscores, then advertently trying to claim it's the hardest skill in Runescape.

 

Your turn.

[/hide]

 

If you really want to get technical you have to add in the time it takes to make the massive amounts of GP needed to do Rock Lobsters. While you may say ZMI is less xp/h, when it all boils down Summoning is much slower.

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If you really want to get technical you have to add in the time it takes to make the massive amounts of GP needed to do Rock Lobsters. While you may say ZMI is less xp/h, when it all boils down Summoning is much slower.

Summoning is much slower if, and only if you are maxed in several skills(all melee, ranged, magic, perhaps even slayer) and are rubbish at moneymaking(don't merch). If you have all those covered, yes, summoning would be the hardest skill. If you don't have those covered, summoning really isn't even a skill.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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If you really want to get technical you have to add in the time it takes to make the massive amounts of GP needed to do Rock Lobsters. While you may say ZMI is less xp/h, when it all boils down Summoning is much slower.

Summoning is much slower if, and only if you are maxed in several skills(all melee, ranged, magic, perhaps even slayer) and are rubbish at moneymaking(don't merch). If you have all those covered, yes, summoning would be the hardest skill. If you don't have those covered, summoning really isn't even a skill.

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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[hide]

1 2.560 Allar

2 2.416 Jdelacroix

3 2.404 Drumgun

4 2.353 Zarfot

5 2.321 Telmomarques

6 2.302 Elvis

7 2.138 Elias

8 2.045 S U O M I

9 2.028 Paperbag

10 2.019 Gertjaars

11 1.998 Tezz

12 1.909 Kingduffy

13 1.871 Lan

14 1.854 Erw J

15 1.810 Green098

16 1.750 Skiller 703

17 1.632 Bryce

18 1.612 Season

19 1.606 Pope712

20 1.589 Merlin Emrys

21 1.583 Tg

22 1.577 Piddy10

23 1.530 1 Eye Viper

24 1.522 Kngkyle

25 1.509 Ox

26 1.487 Kemadorr

27 1.482 Bwizzel

28 1.466 Da Broman1

29 1.465 Number1 Boss

30 1.458 Timlahaye

31 1.444 Auss

32 1.439 Ry4n T05

33 1.434 Chilly

34 1.431 The Evil God

35 1.425 Toony

36 1.425 Electra

37 1.410 Enrix E B

38 1.405 Serene9203

39 1.400 Lowlander50

40 1.397 Brad Ownesu

41 1.392 Lollypopx2

42 1.385 Funihead

43 1.371 Dapledo

44 1.369 H Rassy

45 1.367 Madgamer2

46 1.365 JAN738

47 1.362 Paulrat3

48 1.342 Cynder76

49 1.341 Bing12342001

50 1.339 Brazilian 01

51 1.321 Simon

52 1.313 Kai856

53 1.311 Mykey

54 1.304 Klonki

55 1.292 Andy117

56 1.285 Sir Heiki

57 1.279 Yey

58 1.278 Desafino

59 1.271 Zezima

60 1.245 Fubarscape

61 1.240 DejaEntendu

62 1.227 Pro Gamer

63 1.227 Empror1

64 1.225 Lagota Pro

65 1.222 Mastajef

66 1.221 Athymy

67 1.216 Hurt Goat

68 1.206 Griever

69 1.203 Higarigh

70 1.200 Somebodyy

71 1.196 Appelflap666

72 1.190 Nos

73 1.183 Alvi

74 1.183 Q Tip Eye

75 1.157 Yogosun

76 1.140 Samanthanz

77 1.137 Anomalie

78 1.136 Olivier404

79 1.135 Tameelf

80 1.132 Wyvernrider4

81 1.130 Blaack Widow

82 1.129 Miss Tree

83 1.127 Nercychlidae

84 1.127 Thefludragon

85 1.126 B3njaa

86 1.120 Narelle

87 1.117 Kh510

88 1.110 Aaron11144

89 1.110 Swordplay995

90 1.103 Spdavis

91 1.102 Ldy Princess

92 1.102 Paperclip21

93 1.096 Dragonseance

94 1.094 Allie

95 1.091 Rach

96 1.091 Robel

97 1.091 Brokendeer

98 1.083 Dead n Gonee

99 1.079 Igneo

100 1.079 Spectral

101 1.074 Acousticophi

102 1.074 Mida Veel 2

103 1.070 K o R c A t

104 1.066 gussy

105 1.066 Buckeyeman69

106 1.066 Knight18734

107 1.061 Quitter

108 1.060 My Kingz

109 1.059 Bear

110 1.058 Mattie91

111 1.053 Summer Sleep

112 1.050 Vorpal

113 1.047 Folk169

114 1.042 19hardcore87

115 1.039 Wtc Tiger

116 1.021 Zephymastyx

117 1.017 Capheraekton

118 1.016 Wisely Done

119 1.015 El Popo1

120 1.007 GM

121 1.005 Fear Of Soul

122 1.004 Jardeath

123 1.002 David B

124 1.001 Undead Kenny

125 1.001 Zechs

126 1.000 Loveisnever

127 1.000 Meat Loaf

[/hide]

Edited by Quyneax
Added hide tags.

Pinata.png
Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

0000 0000 0000 0000 0000 0000 0100 0101

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[hide]

1 2.560 Allar

2 2.416 Jdelacroix

3 2.404 Drumgun

4 2.353 Zarfot

5 2.321 Telmomarques

6 2.302 Elvis

7 2.138 Elias

8 2.045 S U O M I

9 2.028 Paperbag

10 2.019 Gertjaars

11 1.998 Tezz

12 1.909 Kingduffy

13 1.871 Lan

14 1.854 Erw J

15 1.810 Green098

16 1.750 Skiller 703

17 1.632 Bryce

18 1.612 Season

19 1.606 Pope712

20 1.589 Merlin Emrys

21 1.583 Tg

22 1.577 Piddy10

23 1.530 1 Eye Viper

24 1.522 Kngkyle

25 1.509 Ox

26 1.487 Kemadorr

27 1.482 Bwizzel

28 1.466 Da Broman1

29 1.465 Number1 Boss

30 1.458 Timlahaye

31 1.444 Auss

32 1.439 Ry4n T05

33 1.434 Chilly

34 1.431 The Evil God

35 1.425 Toony

36 1.425 Electra

37 1.410 Enrix E B

38 1.405 Serene9203

39 1.400 Lowlander50

40 1.397 Brad Ownesu

41 1.392 Lollypopx2

42 1.385 Funihead

43 1.371 Dapledo

44 1.369 H Rassy

45 1.367 Madgamer2

46 1.365 JAN738

47 1.362 Paulrat3

48 1.342 Cynder76

49 1.341 Bing12342001

50 1.339 Brazilian 01

51 1.321 Simon

52 1.313 Kai856

53 1.311 Mykey

54 1.304 Klonki

55 1.292 Andy117

56 1.285 Sir Heiki

57 1.279 Yey

58 1.278 Desafino

59 1.271 Zezima

60 1.245 Fubarscape

61 1.240 DejaEntendu

62 1.227 Pro Gamer

63 1.227 Empror1

64 1.225 Lagota Pro

65 1.222 Mastajef

66 1.221 Athymy

67 1.216 Hurt Goat

68 1.206 Griever

69 1.203 Higarigh

70 1.200 Somebodyy

71 1.196 Appelflap666

72 1.190 Nos

73 1.183 Alvi

74 1.183 Q Tip Eye

75 1.157 Yogosun

76 1.140 Samanthanz

77 1.137 Anomalie

78 1.136 Olivier404

79 1.135 Tameelf

80 1.132 Wyvernrider4

81 1.130 Blaack Widow

82 1.129 Miss Tree

83 1.127 Nercychlidae

84 1.127 Thefludragon

85 1.126 B3njaa

86 1.120 Narelle

87 1.117 Kh510

88 1.110 Aaron11144

89 1.110 Swordplay995

90 1.103 Spdavis

91 1.102 Ldy Princess

92 1.102 Paperclip21

93 1.096 Dragonseance

94 1.094 Allie

95 1.091 Rach

96 1.091 Robel

97 1.091 Brokendeer

98 1.083 Dead n Gonee

99 1.079 Igneo

100 1.079 Spectral

101 1.074 Acousticophi

102 1.074 Mida Veel 2

103 1.070 K o R c A t

104 1.066 gussy

105 1.066 Buckeyeman69

106 1.066 Knight18734

107 1.061 Quitter

108 1.060 My Kingz

109 1.059 Bear

110 1.058 Mattie91

111 1.053 Summer Sleep

112 1.050 Vorpal

113 1.047 Folk169

114 1.042 19hardcore87

115 1.039 Wtc Tiger

116 1.021 Zephymastyx

117 1.017 Capheraekton

118 1.016 Wisely Done

119 1.015 El Popo1

120 1.007 GM

121 1.005 Fear Of Soul

122 1.004 Jardeath

123 1.002 David B

124 1.001 Undead Kenny

125 1.001 Zechs

126 1.000 Loveisnever

127 1.000 Meat Loaf

[/hide]

 

Where you got that from?

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I have a little question people; how is Telmo gaining 1.5m+ strength xp/day? I thought the max/hour was like 85k for strength at armoured zombies or something.. and he's even doing it via slayer.

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I have a little question people; how is Telmo gaining 1.5m+ strength xp/day? I thought the max/hour was like 85k for strength at armoured zombies or something.. and he's even doing it via slayer.

Melee experience can go to ~180k/hour on slayer during certain tasks. 85k exp/hour is like with a whip, super pots, and no prayer. Overloads/rapier/rigour are a big step up.

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I have a little question people; how is Telmo gaining 1.5m+ strength xp/day? I thought the max/hour was like 85k for strength at armoured zombies or something.. and he's even doing it via slayer.

 

 

Max at AZs is more than 85k.

 

 

I know it's more than 110k in certain conditions.

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Okay, PLEASE stop the calculations guys.. <_<

Why? for most people this goal is purely theoretical as there won't be anyone maxed for a number of years, and not many have set it as their ultimate goal. Unless it's for discussion about how to achieve this goal, the thread would be worthless. If you don't like them, you have the freedom of not reading them.

 

Max xp at AZ's could range up to 150-160k an hour, but it'd bu useless to train that way. The maximum melee xp on a slayer task is in the 170k range, too(42k attack xp ph at dark beasts with best gear, overloads, turm, bucketload of spec restores).

First to 99 Farming on 27. September, 2005.

First to 3766 Port Score on 20. March, 2014.

First to 4664 Port Score on 2. March, 2015.

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Okay, PLEASE stop the calculations guys.. <_<

Why? for most people this goal is purely theoretical as there won't be anyone maxed for a number of years, and not many have set it as their ultimate goal. Unless it's for discussion about how to achieve this goal, the thread would be worthless. If you don't like them, you have the freedom of not reading them.

 

I'd say all those extreme calculations are just as offtopic as nolife discussions, none of the top players are THAT fixed on xp gains. I mean.. why all the speculation and discussion about what method is 5k xp/hr faster then the other. It does not matter. Just take it easy. Nobody is going to do fishing with purple sweets for 20k xp/hr more..at a cost of like a few hundred m's..

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I'd say all those extreme calculations are just as offtopic as nolife discussions, none of the top players are THAT fixed on xp gains. I mean.. why all the speculation and discussion about what method is 5k xp/hr faster then the other. It does not matter. Just take it easy. Nobody is going to do fishing with purple sweets for 20k xp/hr more..at a cost of like a few hundred m's..

 

Well if they dont have anything else to spend their money on then why wouldnt they?

Donate to S_U__O__M_I !!!!!!!!!!!!!

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I'd say all those extreme calculations are just as offtopic as nolife discussions, none of the top players are THAT fixed on xp gains. I mean.. why all the speculation and discussion about what method is 5k xp/hr faster then the other. It does not matter. Just take it easy. Nobody is going to do fishing with purple sweets for 20k xp/hr more..at a cost of like a few hundred m's..

 

Well if they dont have anything else to spend their money on then why wouldnt they?

 

Imo it's really weird how someone would choose a tedious concentrationbursting clickingmethod over a relaxed one lol.

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I'd say all those extreme calculations are just as offtopic as nolife discussions, none of the top players are THAT fixed on xp gains. I mean.. why all the speculation and discussion about what method is 5k xp/hr faster then the other. It does not matter. Just take it easy. Nobody is going to do fishing with purple sweets for 20k xp/hr more..at a cost of like a few hundred m's..

 

Well if they dont have anything else to spend their money on then why wouldnt they?

 

Imo it's really weird how someone would choose a tedious concentrationbursting clickingmethod over a relaxed one lol.

 

Efficient method saves time.

 

 

Also, Some people like clicking alot, Keeps their interest in the game.

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I'd say all those extreme calculations are just as offtopic as nolife discussions, none of the top players are THAT fixed on xp gains. I mean.. why all the speculation and discussion about what method is 5k xp/hr faster then the other. It does not matter. Just take it easy. Nobody is going to do fishing with purple sweets for 20k xp/hr more..at a cost of like a few hundred m's..

 

Well if they dont have anything else to spend their money on then why wouldnt they?

 

Imo it's really weird how someone would choose a tedious concentrationbursting clickingmethod over a relaxed one lol.

 

Efficient method saves time.

 

 

Also, Some people like clicking alot, Keeps their interest in the game.

 

Meh. Okayokay, not my thing though. But I think alot of people actually don't want to see meters of calculations. It's almost a clear fact that they're not enjoyable to read.

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Okay, PLEASE stop the calculations guys.. <_<

Why? for most people this goal is purely theoretical as there won't be anyone maxed for a number of years, and not many have set it as their ultimate goal. Unless it's for discussion about how to achieve this goal, the thread would be worthless. If you don't like them, you have the freedom of not reading them.

 

I'd say all those extreme calculations are just as offtopic as nolife discussions, none of the top players are THAT fixed on xp gains. I mean.. why all the speculation and discussion about what method is 5k xp/hr faster then the other. It does not matter. Just take it easy. Nobody is going to do fishing with purple sweets for 20k xp/hr more..at a cost of like a few hundred m's..

 

The extreme calculations were only provided, because they were asked for. A lot of the information and calculations that have been discussed in this thread can be collated and used elsewhere. Be it in guides or help & advice. Aso if you don't want to read them - I put them in hide-tags stating they were calculations, so guess what - you don't have to read them.

It is always a good thing to challenge the status quo & truly see if X is faster than Y, rather than just believing Y is always the best way. This approach leads to innovation and new methods/guides are released which ultimately are to help people in the long term. The beauty is, for most people, there are those that enjoy finding things out and publishing guides/sharing information, so all you need is some form of reading comprehension to ensure you can get the most out of the game. You always have the option of discarding the information, or not using it.

 

As for the purple sweets comments - sure people going for 200m probably wouldn't but the method & xp is still relevant for those going for 99 as it would cost them a fraction of the cost and even if they did it for 1hour a day each day only. Would still speed their fishing XP gains up if they really did not enjoy the skill & just wanted it to be finished. I agree it is not a feaseable method for 200m skills, but the guide & method discussion can still be helpful to the majority of players, should they wish to use it.

 

Anyway, to be fair to Drumgun he did what was necessary to achieve Rank 1 and that was to train Summoning the fastest way. Since there is no need to train summoning at it's max xp/hr rate to achieve 200m for the majority of players, they would not view summoning as a sole xp/hr skill but rather as a by-product much like Slayer.

 

A more valid statement would be - Summoning is extremely boring and tedious in it's purest, fastest, form IF you wish to get ahead of the curve and attain a first page rank OR assuming your ONLY goal is 200m Summoning XP. Even fi you wish to max combats and not slayer, the magic xp gained from barraging rock lobs would then have to be taken into account.

 

In the context of attaining 200m XP or 200m XP in ALL skills, there is no inherent need to do Rock Lobs. However based on math and the comparison rates between, even in it's purest form it is not the slowest skill and I think most of us are able to agree on a skills difficulty and level of "hardness" is subjective between players, unless measured purely in time vs xp.

 

That's pretty much all I'm going to say on that topic anyway.

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I'd say all those extreme calculations are just as offtopic as nolife discussions, none of the top players are THAT fixed on xp gains. I mean.. why all the speculation and discussion about what method is 5k xp/hr faster then the other. It does not matter. Just take it easy. Nobody is going to do fishing with purple sweets for 20k xp/hr more..at a cost of like a few hundred m's..
Well if they dont have anything else to spend their money on then why wouldnt they?
Imo it's really weird how someone would choose a tedious concentrationbursting clickingmethod over a relaxed one lol.
Efficient method saves time.Also, Some people like clicking alot, Keeps their interest in the game.
Meh. Okayokay, not my thing though. But I think alot of people actually don't want to see meters of calculations. It's almost a clear fact that they're not enjoyable to read.

 

Nothing wrong with people being interested in figuring out how long something would take, what would be the most efficient methods etc, whether these methods will ever be implemented by anyone for getting 200m's is another thing. (Doubtful)

I personally just skip every post with calculations :thumbsup:

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