Huge Noob Posted October 11, 2009 Share Posted October 11, 2009 I thought the same thing about While Guthix Sleeps. Granted I used a guide and that very well could be why. I was nervous about taking on the two Tormented Demons because of how hyped up the guide made them sound. Once I got there though it was a different story. Oh well I suppose. Link to comment Share on other sites More sharing options...
Kenshinjapan Posted October 11, 2009 Share Posted October 11, 2009 I think Sheep Herder is overhyped. It's not as annoying or as hard as people say it is.You know need common sense, which people seem to lack.It depends on your luck. Many people as in my case, THE DAMN SHEEP FROM HELL KEPT RUNNING AWAY REPEATEDLY and sometimes go around you to get back to where they want to go. So, for many people Sheep Herder is a horrible quest. I thought it was easy, I actually herded them twice because I messed up with the bodies the first time :mrgreen: YOU! ATTEND TET EVENTS! CLICK HERE! Link to comment Share on other sites More sharing options...
Pret Posted October 11, 2009 Share Posted October 11, 2009 I think Sheep Herder is overhyped. It's not as annoying or as hard as people say it is.You know need common sense, which people seem to lack.It depends on your luck. Many people as in my case, THE DAMN SHEEP FROM HELL KEPT RUNNING AWAY REPEATEDLY and sometimes go around you to get back to where they want to go. So, for many people Sheep Herder is a horrible quest. If I wanted the sheep to go into the direction i wanted it to, I went 180 degrees to the position it was in. (so for example, if i want it to go North, I prod from south) It worked for me, I don't know now, but yeah.. "Football is a simple game made complicated by people who should know better." Link to comment Share on other sites More sharing options...
J35u5_M4 Posted October 11, 2009 Share Posted October 11, 2009 Not over-hyped to me, did it at lv 80 with nooby stats Link to comment Share on other sites More sharing options...
Opieous Posted October 11, 2009 Author Share Posted October 11, 2009 I was nervous about taking on the two Tormented Demons because of how hyped up the guide made them sound. Once I got there though it was a different story. Oh well I suppose. Thats what i'm talking about. The guides made the shadows sound like jad. Keep praying constantly... and safe room... and Energy Potions etc... Its not that the guides make all the quests easy... I found Desert Treasure to be extremely difficult even with the guide. One Tip for the quest: Use Guthan's. Shadow's won't be much of a problem. 99 Woodcutting | 99 Constitution | 99 PrayerScapin since July 05' Link to comment Share on other sites More sharing options...
Sy_Accursed Posted October 11, 2009 Share Posted October 11, 2009 I think Sheep Herder is overhyped. It's not as annoying or as hard as people say it is.You know need common sense, which people seem to lack.It depends on your luck. Many people as in my case, THE DAMN SHEEP FROM HELL KEPT RUNNING AWAY REPEATEDLY and sometimes go around you to get back to where they want to go. So, for many people Sheep Herder is a horrible quest. If I wanted the sheep to go into the direction i wanted it to, I went 180 degrees to the position it was in. (so for example, if i want it to go North, I prod from south) It worked for me, I don't know now, but yeah.. I did the same, was bloody annoying thou. I'm fairly sure they changed the sheep to be a bit easier recently, but it was a good 2 - 3 yrs ago now I did that quest and it was AWEFUL. They'd go the way you prodded, but before you could then run up to them again they charge off, more often than not, away from the goal and back towards their start point. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Demoli Posted October 11, 2009 Share Posted October 11, 2009 I was nervous about taking on the two Tormented Demons because of how hyped up the guide made them sound. Once I got there though it was a different story. Oh well I suppose. Thats what i'm talking about. The guides made the shadows sound like jad. Keep praying constantly... and safe room... and Energy Potions etc... Its not that the guides make all the quests easy... I found Desert Treasure to be extremely difficult even with the guide. One Tip for the quest: Use Guthan's. Shadow's won't be much of a problem. Yet another reason to not use guides.Seriously, Quests without a guide are much more fun, there won't be any spoilers unless a mean player says it, and the sence of accomplish is bigger. Only advantages. Link to comment Share on other sites More sharing options...
Libertherme Posted October 11, 2009 Share Posted October 11, 2009 In my opinion Legends' Quest is over-hyped, it was just simply too easy. I managed to do that demon in Black D'hide. Another over-hyped quest, for me, was Desert Treasure: I'd heard from a lot of friends and fellow Tifs that it was a tough quest, but when the chips were down it wasn't too difficult, but it has been my most enjoyed quest to date, I would gladly do that quest again. Link to comment Share on other sites More sharing options...
Danqazmlp Posted October 11, 2009 Share Posted October 11, 2009 I think alot of quests just depend on when you do them and what gear you have available. I did desert treasure shortly after its release, and had only rune armour with a recently released dds and d long. A the time, the sharks I had to use took a massive chunk of money out of my bank so to me the quest seemed incredibly hard. But if I was to do it again now, it would be a walk over. Quests usually feel harder when you don't know what to expect when you walk through the next door, so usually you are in the wrong gear and end up taking lots of damage. Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!Big thanks to Stevepole for the signature!^ Link to comment Share on other sites More sharing options...
stormveritas Posted October 11, 2009 Share Posted October 11, 2009 WGS is easier without a guide than MEP2 without a guide; if you're using guides then WGS is a little tougher (a lot less annoying). WGS is also brilliantly written and fun as hell. Enjoy actually -doing- the quest; it's full of great cut scenes and big surprised. Link to comment Share on other sites More sharing options...
Nenga Posted October 11, 2009 Share Posted October 11, 2009 I was nervous about taking on the two Tormented Demons because of how hyped up the guide made them sound. Once I got there though it was a different story. Oh well I suppose. Thats what i'm talking about. The guides made the shadows sound like jad. Keep praying constantly... and safe room... and Energy Potions etc... Its not that the guides make all the quests easy... I found Desert Treasure to be extremely difficult even with the guide. One Tip for the quest: Use Guthan's. Shadow's won't be much of a problem. Yet another reason to not use guides.Seriously, Quests without a guide are much more fun, there won't be any spoilers unless a mean player says it, and the sence of accomplish is bigger. Only advantages.The Tormented demons were still easy to me. I didn't know what I was going against but I got used to the prayer switching from most of the monsters in the quest so I went back and restocked, and grabbed a bow while I was there. (I didn't have one to save room for the balance elemental) Came back with a full inv of food and pots, didn't use one of them. I thought of bringing darklight and seeing if that had any effect one them but I didn't. Yeah, I did spawn the monsters before I ran out to restock... Ponies! Link to comment Share on other sites More sharing options...
Kalafai Posted October 11, 2009 Share Posted October 11, 2009 Ah, remember fighting the Slagalith. Had some blue d'hide for nominal protection in around the ogres.... had some cakes because I'd just stolen 2k of them. Ended up just kicking it in the gravels. Fun stuff. Link to comment Share on other sites More sharing options...
BlackDawn Posted October 11, 2009 Share Posted October 11, 2009 MEP2 was HELL for me. I expected it to be overhyped, like underground pass, but of course it turned out to be the most difficult quest I have ever done. Underground pass I actually enjoyed, despite being terrified when I started it. Hell, I can openly say Underground Pass was one of my favourite quests. That's why you're on the TZDF blackdawn. Even your balls can tear zombies to shreds. Link to comment Share on other sites More sharing options...
Guest TrixStar Posted October 12, 2009 Share Posted October 12, 2009 I did WGS today with a guide, I can't imagine that without one. Link to comment Share on other sites More sharing options...
Giordano Posted October 12, 2009 Share Posted October 12, 2009 Most quests are told to be harder than they really are. It must be some sort of rule of thumb or something. I learned that with Desert Treasure. One of the hardest but most rewarded quests out there ('least at the time I played it). It was challenging at some parts, yes, but it wasn't as "hard" as Guides tell them to be. If a guide says a quest is 4/5 difficulty, it really is 3/5; that's MY rule of thumb. "The cry of the poor is not always just, but if you never hear it you'll never know what justice is." Link to comment Share on other sites More sharing options...
Shangdi Posted October 12, 2009 Share Posted October 12, 2009 Personally for me, using a guide lets me concentrate more on the plot and humour in the quest. And MEP2 is one of the few quests that's considered to be hard even with a guide (at least to me). Underground Pass too, maybe. Haven't done WGS, I'm currently building up the reqs for it. [hide=A funny conversation]Me:Have u wondered how my brassard, which leaves my chest bare, give about the same def as ur pile of rocks?Friend:HahahaFriend:Maybe you are just good at blocking with your shoulder?Me:Ahahahahaha[/hide]Rare drops: 4 D legs, 1 D skirtBarrows items: 2 Verac's helms, 1 Dhorak's Greataxe, 1 Dhorak's platelegs, 2 Karil's leathertops, 1 Karil's crossbow, 1 Guthan's chainskirt Quest cape achieved 28 Dec, 2009, lost with Nomad's Requiem, re-obtained on 19 Mar 2010. Fire cape achieved 1 Nov 2010. Link to comment Share on other sites More sharing options...
Master_Smither Posted October 12, 2009 Share Posted October 12, 2009 I'd have to say Legends for sure. When I did that quest I was expecting an challenge, but I ended up blowing through it easy as pie. Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
pulli23 Posted October 12, 2009 Share Posted October 12, 2009 as said before you should see the quests in perspective: when legends came out (back in rsc I believe) we didn't even have "barrows", or anything like that -so it was one of the most difficult quests! First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
AdamMonkey0 Posted October 13, 2009 Share Posted October 13, 2009 I've always found that MEP1, MEP2, WGS, DT and Legend's were given the hardest hypes. When I actually went to do them, I saw it different. MEP1 - Pretty easy, just a lot of teleportingMEP2 - Difficult, and can be a pain for those of us who are cheap, but is easy, though longWGS - Long, but relatively easy. Didnt actually require too much planning for it to start withDT - This was as easy as hell. I didnt even understand why people thought it was hard.Legend's - Long, but easy Guess it depends on how you precieve things. If you look at something long and see it as big, sure youre going to think its hard. Otherwise, you might see it easier than it really is. Link to comment Share on other sites More sharing options...
Makilio Posted October 13, 2009 Share Posted October 13, 2009 I've never used a guide, and I've found that none of the quests were "hard" for me. Every time I see someone complaining about a quest, I just want to slap them, especially since plenty of things have been added since I've done them that would make them easier. :| Link to comment Share on other sites More sharing options...
MstrMonopoly Posted October 13, 2009 Share Posted October 13, 2009 MEP II took me 9 hours without a guide. I failed the handholds 35 times in a row. 10 trips to bank. It was pretty difficult. I piety the fool. Link to comment Share on other sites More sharing options...
Grasle Posted October 13, 2009 Share Posted October 13, 2009 You're level 104 and you used a guide. When you wait until you're that strong to do a quest, yeah, it's going to be fairly easy in comparison. Link to comment Share on other sites More sharing options...
howbadisbad Posted October 13, 2009 Share Posted October 13, 2009 MEP II took me 9 hours without a guide. I failed the handholds 35 times in a row. 10 trips to bank. It was pretty difficult. Well this makes me not want to finish the series now :XD: The hardest quest i've done was.... regicide or underground pass (elf quest line ftw?) Most because the epic agility obsticals that take 10 minutes to recover from. Those stick traps mess you up pretty bad :wall: Hypocrite. You tell others to be nice then attempt to murder people. Nice going, you just failed life. Link to comment Share on other sites More sharing options...
elucin8er Posted October 13, 2009 Share Posted October 13, 2009 Jagex really should be turning up the quest difficulty, and I don't mean in puzzle solving. More like monster killing, skill requirements, things like that. There's already tons of players with huge skills, so it's not difficult for every Runescape player to achieve a quest cape. I'd like to see it become more of a rare, balanced thing. For instance, imagine a quest requirement of 80+ all stats, that's something I'd have to work on, and am sure it would be worthwhile and to a somewhat elite group of finishers. To me, the quest cape is an icon of all around balance, and the later quests should reflect that. Proper Daily blogging including Starcraft 2! Includes goal for 80+ all stats Link to comment Share on other sites More sharing options...
FrostyYeti Posted October 13, 2009 Share Posted October 13, 2009 MEP2 was the hardest quest ever. The puzzles are complicated and if you do it without a guide your brain will explode. I remember it took me 7 hours with a guide to do You will remember this signature at a very wierd time. PS. you lost the game. Link to comment Share on other sites More sharing options...
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