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11-Jan-2010 - Nomad�s Requiem

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Did I miss out on 24 hours somewhere, or am I the only one wondering why they did not hide the reward in spoilers?

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
[spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138
Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 Attack Cape Aquired 3-5-10 ~ Level 135 Summoning Cape Aquired 3-12-10

Strength Cape Aquired 6-1-11 ~ Level 137 Fire Cape Aquired 6-23-11 Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 Kiln Cape Aquired 2-26-12 ~ Level 138
Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 Prayer Cape Acquired 12-20-14
Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 Construction Cape Acquired 1-31-15 Crafting Cape Acquired 2-22-15 Thieving Cape Acquired 3-18-15
Runecrafting Cape Acquired 4-14-15 Mining Cape Acquired 4-19-15 Fishing Cape Acquired 4-25-15 Firemaking Cape Acquired 4-26-15 Woodcutting Cape Acquired 4-26-15
Cooking Cape Acquired 4-26-15Smithing Cape Acquired 4-28-15 Farming Cape Acquired 4-29-15 Divination Cape Acquired 5-3-15 Dungeoneering Mastery 5-4-15
Fletching Cape Acquired 5-4-15 Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20

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I meant excluding Nomad... <_<

I didn't find it hard to buy Saradomin Brews, Maybe (4) but not (3), they bought instantly at max.

 

Ah - it won't take long for other people to start doing the same thing. Anyways, I see the discussion value go from high to lows, so I'll leave this post be for the moment.

 

I meant excluding Nomad... <_<

 

Except you didn't state that. Did you?

im about to do this quest with 86 hp lol, im depabting 75k slaeyr or 250k prayer for reward

 

imo, corp > nomad > jad, corp is still harder to solo

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im about to do this quest with 86 hp lol, im depabting 75k slaeyr or 250k prayer for reward

 

imo, corp > nomad > jad, corp is still harder to solo

 

Yes he is indeed, I'm sure a quick flash of a Statius's Warhammer to Nomads skull would definitely make him weak at the knees!

smellysockssigbyblfazer.png

im about to do this quest with 86 hp lol, im depabting 75k slaeyr or 250k prayer for reward

 

imo, corp > nomad > jad, corp is still harder to solo

nomad isn't "hard"

he is hard if you don't have soul split or a pack yak, but that doesn't make him hard.

I've beaten nomad but I've yet to defeat Jad after 3 attempts

 

Nomad doesn't require fast reflexes, only the ability to dish out damage quickly and heal yourself effectively.

That has more to do with your skill levels than with your combat skills (of which i have none)

 

the quest isnt GM worthy in my book.

Naaxi.png

L brews are bought out.

 

5 GP that merchant clans are behind it.

 

I don't think so. I personally saw that after guzzling about 30 brews myself that this would be a great opportunity to flip them. I think it started out as a lot of investors that may have turned into a buyout from the big merchants.

 

[hide=Reply to Abe]

He heals off roots three times, once at 3/4, another time at 1/2, and lastly at 1/4 HP. After that you can kill him. Slap melee prayer and turmoil or piety on and smack away at him. Be prepared to sit there for around 10-15 minutes while you kill him.[/hide]

 

I left hours ago and you all are still arguing over whether it's GM or not. From what I see, MHL you can't even come close to making a decision until you have done the quest yourself. Like you I looked at this quest and thought "wow this is a fail GM". After completing it, without a guide I might add, it was 100% a grandmaster quest. Although I do see your point and agree on it somewhat I still think it's GM worthy. Go in there barrels blazing to any of the puzzles and the fight and tell me how you do without a guide. I'll say it again, if you haven't done the quest you have no right to judge it, whether it be classification, difficulty, or anything else relating to it.

Click for My Blog

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670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012

Why on earth are people complaining about the label that Jagex gives to the quest?

I'ts not like the label is the most important part of the quest >_>

Am I missing something about the Avatar, or am I suppose to be safe spot hallying him for the next half hour?

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Why on earth are people complaining about the label that Jagex gives to the quest?

I'ts not like the label is the most important part of the quest >_>

Welcome to RuneScape.

Why on earth are people complaining about the label that Jagex gives to the quest?

I'ts not like the label is the most important part of the quest >_>

 

Probably because we are afraid that Jagex will start saying "OMG HERE COMES THE NEXT GRANSMASTER QUEST!!!" and then the quest is short and boring, and the rewards are boring, and then boring updates become our new "grandmaster" updates. And nobody wants to pay for boring updates.

Myweponsgood.gif

Need assistance in any of these skills? PM me in game, my private chat is always ON

Why on earth are people complaining about the label that Jagex gives to the quest?

I'ts not like the label is the most important part of the quest >_>

Welcome to RuneScape.

 

That is exactly my point, in real life a label is a very powerful way of expressing things, like comparing a ferrari to a mini cooper, but in RuneScape it doesn't make any difference!

any list of req items?

a_final_name.png

Done. I don't post ofen but I think this will help the ones that don't have soul split or 99s in combat stats, I'm gonna tell you my strategy.

 

I ranged him with ruby bolts (e) wearing full arma and used brews with restores. I prayed 15% range and 15% defense.

The first half of the fight was easy and arma really helped against his magic attack but when he changed to his ultimate spam melee attack it was hell. I had to brew a lot so I couldn't hit fast enought to the point that my tortoise killed him (no joke). My range level was 98 and 89 defense but if you range him all the way and change to melee gear at the last part it can be done even if you don´t have 90s in melee.

 

Even though I love quests and I hardly ever complain I have to say the battle was way to hard. If it wasn't for my high range level it would have been impossible for me to defeat him. I don't like the fact that Jagex somehow expect us to have 92 prayer and combat skillcapes to do it (or at least that's how I see it).

 

Btw,

 

[hide=question]He is still alive, right?[/hide]

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Proud owner of a Questcape

I need help with the avatar he is taking forever...

mck.pngMck.png

Noobs: We pay we say

JaGeX: How much will you pay?

 

Sorry for double post but...dead.... I go out of safespot to ags spec him and boom a driver error exits me out of rs...

mck.pngMck.png

Noobs: We pay we say

JaGeX: How much will you pay?

 

Done. I don't post ofen but I think this will help the ones that don't have soul split or 99s in combat stats, I'm gonna tell you my strategy.

 

I ranged him with ruby bolts (e) wearing full arma and used brews with restores. I prayed 15% range and 15% defense.

The first half of the fight was easy and arma really helped against his magic attack but when he changed to his ultimate spam melee attack it was hell. I had to brew a lot so I couldn't hit fast enought to the point that my tortoise killed him (no joke). My range level was 98 and 89 defense but if you range him all the way and change to melee gear at the last part it can be done even if you don´t have 90s in melee.

 

Even though I love quests and I hardly ever complain I have to say the battle was way to hard. If it wasn't for my high range level it would have been impossible for me to defeat him. I don't like the fact that Jagex somehow expect us to have 92 prayer and combat skillcapes to do it (or at least that's how I see it).

 

Btw,

 

[hide=question]He is still alive, right?[/hide]

I disagree. I don't have 92 prayer, and while I do have 99 attack and other relatively high combat levels, I don't feel it's as difficult as everyone believes. The battle is practically the entirety of the quest and as such it should be set appropriately. The rewards don't have any extreme game-changing effects that compel you to complete it for fear of lessened in comparison to other players (unlike the Temple at Senntisten). Perhaps this is rebound "quest-capers" were looking for; their cape is more intensely coveted.

 

But it is your opinion, I just thought I'd share mine. In addition, I might add that I thought the Decaying Avatar was more challenging than Nomad.

hopesolopatriot.jpg
Even though I love quests and I hardly ever complain I have to say the battle was way to hard. If it wasn't for my high range level it would have been impossible for me to defeat him. I don't like the fact that Jagex somehow expect us to have 92 prayer and combat skillcapes to do it (or at least that's how I see it).

 

I agree with you with the battle being hard.

But: Jagex doesn't expect us all to get quest cape, either.

I don't think that the quest was too hard. Probably it had a tougher battle than any other quest or anything in rs really, but combat skill capes or 92 prayer aren't needed.

True that I am maxed melees, but I ranged the opponent, where my 99 attack and 99 strength wouldn't help at all.

I don't have 92 prayer either, nor 96 summoning, nor 96 herblore.

It only took me about 20 tries... finally you aren't supposed to get everything right now on a silver plate, you actually have to work for it :)

hvXho.png

99+ all 23rd March 2012 - 2496 total 13th June 2012.

9000+ dragon drops! Including draconic visage, d chains, d spears, d2h, d claws, d meds, d legs, d skirts... d bones, d hides :)?

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I want jagex to put resource dungeons and dungeoneering skill doors to dungeoneering floors so I can dungeon and get dungeoneering xp while I dg so I don't have to dg to get dg exp, but I can dg while I dg :)?

My current strategy for Nomad

 

[hide]

I'm 82 Prayer and 90 Range

I use

Robin, Fury, Black D'hide, Barrow Gloves, snakeskin boots, diamond bolts (e), runite crossbow, spirit shield, archers ring (i) and Ava's accumulator (well i took a skill cape but i realised it's a bad idea because you waste stacks of bolts!)

 

I take 18 Sara Brews and 7 Super Restores, 1 titan, 100 titan scrolls, 1 ranging potion I fill a war tortoise full of Sharks beforehand and dose up on ranging potion and super defence at a bank.

 

I slap on sap Attack, Strength and Defence, could probably get away with putting on Mage too, the amount of times you need to sip a Super Restore negates the fast dropping of prayer points.

 

Only did this the one time and I was able to bring him down to 3/4 health, where he then heals back up to 1/2 health, this is much further than I've ever gotten before, the problem was a lack of food in the end.

 

I think i'll try replacing a ranging potion with a whip since melee may work better at the end, and also try ruby bolts (e) instead, the special effect of the diamond bolts really didn't help a drastic amount.

[/hide]

[hide]

Done. I don't post ofen but I think this will help the ones that don't have soul split or 99s in combat stats, I'm gonna tell you my strategy.

 

I ranged him with ruby bolts (e) wearing full arma and used brews with restores. I prayed 15% range and 15% defense.

The first half of the fight was easy and arma really helped against his magic attack but when he changed to his ultimate spam melee attack it was hell. I had to brew a lot so I couldn't hit fast enought to the point that my tortoise killed him (no joke). My range level was 98 and 89 defense but if you range him all the way and change to melee gear at the last part it can be done even if you don´t have 90s in melee.

 

Even though I love quests and I hardly ever complain I have to say the battle was way to hard. If it wasn't for my high range level it would have been impossible for me to defeat him. I don't like the fact that Jagex somehow expect us to have 92 prayer and combat skillcapes to do it (or at least that's how I see it).

 

Btw,

 

[hide=question]He is still alive, right?[/hide]

I disagree. I don't have 92 prayer, and while I do have 99 attack and other relatively high combat levels, I don't feel it's as difficult as everyone believes. The battle is practically the entirety of the quest and as such it should be set appropriately. The rewards don't have any extreme game-changing effects that compel you to complete it for fear of lessened in comparison to other players (unlike the Temple at Senntisten). Perhaps this is rebound "quest-capers" were looking for; their cape is more intensely coveted.

 

But it is your opinion, I just thought I'd share mine. In addition, I might add that I thought the Decaying Avatar was more challenging than Nomad.

[/hide]

 

I accept what you say, maybe the problem with the quest is that Jagex made a huge step with this battle, you can't compare this battle to any other quest out there and I never liked combat orientated quests.

As regards to the reward, I don´t really care since I´m not interested in that, but I think they could give a little more information about this quest, sequel anyone?

signaturews1.png

Proud owner of a Questcape

I guess this is one of the best quests ever, true, actually it was quite short, not that hard puzzles, but the fights were quite different from anything before.

 

[Hide]

Even at max melee I had problems with Normad, but armadyl armour (great mage defence), sgs and a few ruby (e)'s every now and then helped me...

My 6th try was the successful one, while I only having 6hp left.

( <3 tortoises and rocktails )

[/Hide]

 

Wonder if there'll be a sequel one day, or maybe tie in with the mahjarrat quests...

 

...(remember that other time we "killed" a mahjarrat during a quest, a guy called Lucien or something?)

Lpfreaky90:

Master of Quests, Attack, Fletching, Strength, Hitpoints and Defence

lpfreaky90.png

lpfreaky90.png

I guess this is one of the best quests ever, true, actually it was quite short, not that hard puzzles, but the fights were quite different from anything before.

 

[Hide]

Even at max melee I had problems with Normad, but armadyl armour (great mage defence), sgs and a few ruby (e)'s every now and then helped me...

My 6th try was the successful one, while I only having 6hp left.

( <3 tortoises and rocktails )

[/Hide]

 

Wonder if there'll be a sequel one day, or maybe tie in with the mahjarrat quests...

 

...(remember that other time we "killed" a mahjarrat during a quest, a guy called Lucien or something?)

 

We've never killed a mahjarrat yet, and our human weapons I doubt will be much use either it's literally sticks against nukes

smellysockssigbyblfazer.png

Done. I don't post ofen but I think this will help the ones that don't have soul split or 99s in combat stats, I'm gonna tell you my strategy.

 

I ranged him with ruby bolts (e) wearing full arma and used brews with restores. I prayed 15% range and 15% defense.

The first half of the fight was easy and arma really helped against his magic attack but when he changed to his ultimate spam melee attack it was hell. I had to brew a lot so I couldn't hit fast enought to the point that my tortoise killed him (no joke). My range level was 98 and 89 defense but if you range him all the way and change to melee gear at the last part it can be done even if you don´t have 90s in melee.

 

Even though I love quests and I hardly ever complain I have to say the battle was way to hard. If it wasn't for my high range level it would have been impossible for me to defeat him. I don't like the fact that Jagex somehow expect us to have 92 prayer and combat skillcapes to do it (or at least that's how I see it).

 

Btw,

 

[hide=question]He is still alive, right?[/hide]

I disagree. I don't have 92 prayer, and while I do have 99 attack and other relatively high combat levels, I don't feel it's as difficult as everyone believes. The battle is practically the entirety of the quest and as such it should be set appropriately. The rewards don't have any extreme game-changing effects that compel you to complete it for fear of lessened in comparison to other players (unlike the Temple at Senntisten). Perhaps this is rebound "quest-capers" were looking for; their cape is more intensely coveted.

 

But it is your opinion, I just thought I'd share mine. In addition, I might add that I thought the Decaying Avatar was more challenging than Nomad.

 

Really Laura? you must have stolen Nomads walking stick and showed him for the frail old man he is :-P

smellysockssigbyblfazer.png
Even though I love quests and I hardly ever complain I have to say the battle was way to hard. If it wasn't for my high range level it would have been impossible for me to defeat him. I don't like the fact that Jagex somehow expect us to have 92 prayer and combat skillcapes to do it (or at least that's how I see it).

 

I agree with you with the battle being hard.

But: Jagex doesn't expect us all to get quest cape, either.

I don't think that the quest was too hard. Probably it had a tougher battle than any other quest or anything in rs really, but combat skill capes or 92 prayer aren't needed.

True that I am maxed melees, but I ranged the opponent, where my 99 attack and 99 strength wouldn't help at all.

I don't have 92 prayer either, nor 96 summoning, nor 96 herblore.

 

That's true, but the problem I have with this quest is that it makes the questcape more combat orientated, when (in my opinion) it should the opposite. For a player with 85s in combat it would be nearly impossible.

 

It only took me about 20 tries... finally you aren't supposed to get everything right now on a silver plate, you actually have to work for it :)

 

20 tries!? :shock: Wow, then I don't even know why I'm complaining, it took me two tries :blink: lol

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Proud owner of a Questcape

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