May 6, 201016 yr This week's poll asks: Which skill would you next like to see an associated guild released for? Agility Farming Firemaking Fletching Herblore Hunter Slayer Smithing Summoning Woodcutting Other >>> Vote Now! <> View the Results <<< Still see the old poll? Press [CTRL+F5] or [Apple+R] to force a full reload of the page. Would you like to see your poll question on the main page? Submit one here!
May 6, 201016 yr I'd say fletching- could have some cool minigames! :thumbsup: ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]
May 6, 201016 yr slayer. DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).
May 6, 201016 yr Slayer! It's begging to have a whole lovely storyline set to it. Duradel still left us with such a hanging, saying how many people he had stomped on his way to Master rank, how many enemies he made... It would just be wonderful.
May 6, 201016 yr it was a though vote for me but i went with sumoning (herb and ajility running close behind), truth is most of them should get a guild and i cant really vote for one <_< also really woodcuting and firemakeing should be one guild.as for a slayer guild, well isent that the point of slayer dungeons? anyway, sumoning becouse other methods of geting charms besides combat would probably be involved (a form of activity where you can spend the points of charms?) not faster just well difrent, and hopefully it would have a bank closeish by an obby.hopefully will have the option to get some of the untradeable seconds from there two.makeing it sound as though i want it too easy :shame: edit: darn no one has posted when i started riteing this. I'm a Brony and proud of it!
May 6, 201016 yr Slayer, of course.It's been a long time coming, even though we have received some great updates lately. <3: I hope a new guild, no matter which skill it ends up being, is a bit more useful than the Thieving one. I hate to see areas go active for a week (update time, woot rush!) and then die because it has no real use. You're accusing me of bigotry, how ironic. It's a nice attempt at argument, but your responses are facile and asinine, if not diatribe. Who's arrogant now?
May 6, 201016 yr 'Definitely Farming or Slayer, in my opinion. :D There's so much potential in these two, and either guild would be great so long as it's thought out properly. However, I was disappointed with the Thieves' Guild (and with most of the other guilds, now that I think about it), so I probably wouldn't have high hopes for any new guilds in the first place, though. It's a shame, especially since the concept of "guilds" greatly interests me. Interested in helping the Tip.It Crew? Check out our Website Updates & Corrections Board!
May 6, 201016 yr I voted woodcutting, but I thing it would be better to have a "wood arts" guild, incorperating woodcutting, fletching, firemaking and Construction. Maybe even include farming, seeing as you can grow trees. It might be a cool thing to get to start, you have to plant the trees in the guild, build a fence of logs around the guild, build buildings of wood in the guild etc. Could be a quest, or minigame, or something. edit to Aeil below: Never played it. I've just always thought that these skills naturally clustered together and would form a good guild, and it's within a players skills to build it.
May 6, 201016 yr I voted woodcutting, but I thing it would be better to have a "wood arts" guild, incorperating woodcutting, fletching, firemaking and Construction. Maybe even include farming, seeing as you can grow trees. It might be a cool thing to get to start, you have to plant the trees in the guild, build a fence of logs around the guild, build buildings of wood in the guild etc. Could be a quest, or minigame, or something.Sounds like that quest in the bloodmoon expansion for morrowind :P DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty).
May 6, 201016 yr Slayer. ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::.........
May 6, 201016 yr A Farming guild could be made interesting, so I chose that. [insert birds flying in a circle here]Yes, that sig was annoying.
May 6, 201016 yr Summoning Guild ftw :thumbsup: Whips: 3 Dragon Boots: 15 My 99's: Attack & Cooking Youtube Channel: http://www.youtube.com/user/Goldenjkered
May 6, 201016 yr I thought they said in a Q&A that Kuradal's dungeon was basically the slayer guild and they did not have any further plans dedicate your idle computer power to a scientific project.
May 6, 201016 yr I don't know why people are picking slayer....Jagex's attempt at that was kuradal's cave. So they practically have it, i dought they'd consider trying for another 'slayer guild'. I'd like a farming or smithing guild.Smithing could do with something fun involved. And farming could do with some further activities/patches.
May 6, 201016 yr Alot of players will be annoyed at me for saying this but there should not be a Slayer guild. Slayer is part of combat, just like how Dungeoneering bases it's meaning on other skills. If you have a good argument to convince me that a Slayer guild should be created, well go ahead. My argument is poor, but i don't see why a Slayer guild should exist. Farming guild sounds great. Summoning is the second on my list. After seeing Astea Frostweb, i realized the potential of Summoning.
May 6, 201016 yr A prayer guild revamp, the current one can't really be called 'guild'. And Kuradal's dungeon is nearly a slayer guild as they said. It's just different than the other guilds so they didn't name it slayer guild. I have many ideas for a firemaking guild but only like 1% of the players would be able to handle it. :D [404] Signature not found.
May 6, 201016 yr Agility: what is under the pub in burthrope again? Farming: doesn't make much sense, it's just another farm? this skill isn't based around doing anything, rather waiting for stuff to grow while you do other things. Firemaking: skill could need it. multiple log-fires, actually constructing your own fires logwise, plenty of opportunities. Fletching: this skill already has a lot of content, how will it replace a bank? Herblore: how will this replace a bank? there are opportunities for "new mixes" etc. but barbarian training covers most of it. Hunter: hunter areas are pretty much "guild-style" areas in terms of player density already. Slayer: slayer dungeon /tower and kuradel's dungeon combine to form this guild. Smithing: read blast furnace. Summoning: doesn't make much sense, expecially considering tower of life south of ardy. Woodcutting: ivy, and lumberyard are already guild-like areas. Other: dungeoneering is the skill in need of most new content. I cannot for the life of me understand why this is not a poll option. other option: improving the useless guilds we have already. look at the prayer guild, crafting guild, etc. etc.
May 6, 201016 yr Hmm, having a woodcutting guild would be nice. There's already mining and fishing guilds, why not woodcutting? Oh, and the runecrafting guild needs quite a bit of a revamp. It can't just be based off of one minigame. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
May 6, 201016 yr to everyone who says slayer, we already got it jagex said they were working on a slayer guild for a while and eventualy turned it into kuradals dungeon kuradal is the slayer guild so ur not getting one
May 6, 201016 yr I voted woodcutting, but I thing it would be better to have a "wood arts" guild, incorperating woodcutting, fletching, firemaking and Construction. Maybe even include farming, seeing as you can grow trees. It might be a cool thing to get to start, you have to plant the trees in the guild, build a fence of logs around the guild, build buildings of wood in the guild etc. Could be a quest, or minigame, or something. edit to Aeil below: Never played it. I've just always thought that these skills naturally clustered together and would form a good guild, and it's within a players skills to build it. ''The nature guild'', a combination of woodcutting / herblore / farming perhaps. Some potential for a ''new degree of guilds''. I myself voted for farming. Farming is limited to the patches and a guild could .. add to the value of it. Perhaps a place to use all those watermelons / sweetcorn / strawberries and more? Currently they have little ACTUAL use. Neither of these items are widely used. Fruit fight pit anyone? ok thanks, now bbq goodbye :)
May 6, 201016 yr even tho i love slayer, i said herblore.* i think it could be interesting, and it hasnt been suggested to death. and smithing already has the b last furnace, what more do you need than that? *they pretty much said kuradal was slayer guild, but it didn't feel like a guild, so they didn't call it that. [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide]
May 6, 201016 yr Smithing. Achievement DiariesCompleted: Lumbridge, Falador, Seers, Varrock, Fremennik and Karamja Finished Hard: Ardougne Music Tracks - 703/704Nomad killed at 114 combat Slayer drops: Black Mask x2 Clue scroll rewards: Guthix Platebody - 900k, Guthix F Helm 1mil, Bandos Kite - 2.3mil
May 6, 201016 yr I voted for Farming as it would be interesting to see what they could add to the skill. My RuneScape Blog. Click here!
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