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Future Update Discussions

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In terms of the construction rework, what would they do in relation to people who have already poured millions into working their house into a style they like?

I seem to recall seeing somewhere that people would be reimbursed for the original 'value' of their house. It'd be easy for them to work out and do anyway

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  • Sy_Accursed
    Sy_Accursed

    inb4 to get the seed you have so get 4596 MA rank exactly then go to falador park whilst wearing a piece of 3rd age armour then frog transform three times and put on the dwarf warsuit then spin sof 10

  • If Nomad comes out of nowhere and kills Sliske in the same way that Sliske killed Guthix, I will ensure that my subscription never expires.

  • Saradomin_Mage
    Saradomin_Mage

    All those poor guys going for 120 DG, going to get screwed over by a level 12 divination door.

We don't need another ring. We have Sixth Age and Vigour, and those bascally cover everything, and have decent requirement (a quest, and dungeoneering). Rings was a stupid idea. T85 Power Armour; an alternative, T85 shields (as was originally planned), or something completely different, would have been better. Rings, Capes, and Darts, when we already have enough of the former, and the latter sucks, was always a stupid idea.

In terms of the construction rework, what would they do in relation to people who have already poured millions into working their house into a style they like?

I seem to recall seeing somewhere that people would be reimbursed for the original 'value' of their house. It'd be easy for them to work out and do anyway

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Play Safe! smile.gif - Got useful information for the tip.it website? Post here!

 

In terms of the construction rework, what would they do in relation to people who have already poured millions into working their house into a style they like?

I seem to recall seeing somewhere that people would be reimbursed for the original 'value' of their house. It'd be easy for them to work out and do anyway

Hopefully this means that they won't tweak the prices too much. As long as you can actually get your stuff back the way you had it before the rework... Vouchers for furniture or resources might be better than raw cash, though.

 

In terms of the construction rework, what would they do in relation to people who have already poured millions into working their house into a style they like?

I seem to recall seeing somewhere that people would be reimbursed for the original 'value' of their house. It'd be easy for them to work out and do anyway

 

 

Yeah as discussed earlier there are several options for what to do with the old style houses, most of which cover some kind of continued existence or like-for-like replacement. But equally a ge/shop value refund system can work just as easily to compensate folks.

 

Plus it's not like they are going to outright delete the existing styles/stuff - some of it might be graphical made-up a bit nicer (eg cape racks) but I'd expect all existing furnishings to exist in new con in some form; plus no doubt the existing wall styles will carry over in some improved form.

 

Of course some folks will get mad and angry ut's not exactly the same as before, but things change and evolve that's an mmo for you.

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I hope the stats in the video are placeholders, like the numbers we got on EoC teasers.

 

Lunar rings have 12 armour, that's 65 magic and 40 defence. The cape has 18, the gloves and boots have 31, 125 helm, 138 legs, 144 top. If you divide those numbers by 6 and round, that's 2 for the ring, 3 for the cape, 5 for the boots and gloves, 21 for the helmet, 23 for the legs and 24 for the top.

 

By that ratio, I think it'd be fair to give t85 rings about 500 / 12 = 41.6 armour rating, or 27.8 if hybrid. Incidentally this puts onyx rings at about level 77 (hybrid) or level 63 (single-style).

For criticals, I'm not sure, but given that a level 70 arcane stream necklace has 4.9%, I'd say some 3.5% (single-style) or 3.3 or something for all styles.

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I hope the stats in the video are placeholders, like the numbers we got on EoC teasers.

 

Lunar rings have 12 armour, that's 65 magic and 40 defence. The cape has 18, the gloves and boots have 31, 125 helm, 138 legs, 144 top. If you divide those numbers by 6 and round, that's 2 for the ring, 3 for the cape, 5 for the boots and gloves, 21 for the helmet, 23 for the legs and 24 for the top.

 

By that ratio, I think it'd be fair to give t85 rings about 500 / 12 = 41.6 armour rating, or 27.8 if hybrid. Incidentally this puts onyx rings at about level 77 (hybrid) or level 63 (single-style).

For criticals, I'm not sure, but given that a level 70 arcane stream necklace has 4.9%, I'd say some 3.5% (single-style) or 3.3 or something for all styles.

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http://www.reddit.com/r/runescape/comments/1ub7sv/conservation_a_new_eoc_ability_is_happening/

 

Saw this on reddit. I think it's a great idea and I would absolutely love it if an ability like this made it into the game


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http://www.reddit.com/r/runescape/comments/1ub7sv/conservation_a_new_eoc_ability_is_happening/

 

Saw this on reddit. I think it's a great idea and I would absolutely love it if an ability like this made it into the game

 Helring posted the original rsof like 3 pages ago.

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In that case my bad. But at least we know it's being considered now.


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We knew that on the original thread too, as the later part of that reddit post shows mod dean's second reply found on page 23 of the thread.

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That is a brilliant idea. It will allow you to do... so much more.

 

Momentum would be nuked.

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Yea. no more real need for momentum at that point :)

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Ok, although Mod Doctor says he doesn't have the stats on-hand to check, the ring's stats have to be placeholders because he says they're meant to be defensive rather than offensive and they show no def stats at all in video.  https://twitter.com/JagexDoctor/status/419263170071760896

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I can't see a defensive ring being much use, it'll give such a small amount relative to armour and we already know we can sacrifice huge amounts of def via power armour to no detriment.

 

Defensive capes may be mildly interesting as they ought to give a fair chunk, but again can't see em being particularly useful

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Also what if the levi ring could be imbued? I bet if they did that it would definitely outclass the circuit.



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Also what if the levi ring could be imbued? I bet if they did that it would definitely outclass the circuit.

 

Doubtful.

 

For one thing we now know those are placeholder values and the ring is meant to be defensive, not offensive so odds of it having any decent crit is slim.

Equally imbued rings don't increase by that much.

 

Warriors, Archers and Seers ring being the best 3 in-game go from 2.7% > 3.0% from imbue.

So even if the 2.0% crit was real an imbued version would only run to around 2.3%, still a good 0.4% behind sixth age circuit and the individual un-imbued rings.

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

I don't like the idea of conservation. It seems like a sub par way to solve the problem.

 

Why choose an ability just fire away!?

 

xD

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I hope the stats in the video are placeholders, like the numbers we got on EoC teasers.

 

Lunar rings have 12 armour, that's 65 magic and 40 defence. The cape has 18, the gloves and boots have 31, 125 helm, 138 legs, 144 top. If you divide those numbers by 6 and round, that's 2 for the ring, 3 for the cape, 5 for the boots and gloves, 21 for the helmet, 23 for the legs and 24 for the top.

 

By that ratio, I think it'd be fair to give t85 rings about 500 / 12 = 41.6 armour rating, or 27.8 if hybrid. Incidentally this puts onyx rings at about level 77 (hybrid) or level 63 (single-style).

For criticals, I'm not sure, but given that a level 70 arcane stream necklace has 4.9%, I'd say some 3.5% (single-style) or 3.3 or something for all styles.

 

Small correction: ASN is a level 80 item now. The GWD amulets are the level 70 ones.

This week's update is Ports2! I've only been back for most of one day so I don't have an ETA. Hope you all have your pirate hats ready.

A bit of a surprise, was expecting Hati etc this week.

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"Unfortunately, the real world isn't the same as a fairy tale."


 

This week's update is Ports2! I've only been back for most of one day so I don't have an ETA. Hope you all have your pirate hats ready.

A bit of a surprise, was expecting Hati etc this week.

 

And I wanted to see my fellow country-mates in game again this week :/. It's nice to have someone to speak Swedish too. Even if they are bloodthirsty wolves.

Ports ftw though.

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This week's update is Ports2! I've only been back for most of one day so I don't have an ETA. Hope you all have your pirate hats ready.

A bit of a surprise, was expecting Hati etc this week.

 

And I wanted to see my fellow country-mates in game again this week :/. It's nice to have someone to speak Swedish too. Even if they are bloodthirsty wolves.

Ports ftw though.

 

 

Not surprised on the wolves historically its the week of the 14th that they emerge (or after it if it falls on weekend)

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

I don't like the idea of conservation. It seems like a sub par way to solve the problem.

 

I'd rather have a somewhat ok solution than no solution at all. Jagex doesn't seem intent on solving the underlying problem.

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