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New combat requirement for the questcape


mario_sunny

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Everyone saying none of the quests are hard is either a genius or used guides. When i first started Desert Treasure (just the first hard one i thought of) i had no idea what was going on and in the end had to resort to using a guide because i literally had no clue what to do. I'm actually fairly anti-quests because some of them don't give you nearly enough information to complete them without running around like a moron for several hours doing everything you can possibly think of, if nothing else the hardest quests require an amazing amount of patience/determination/thinking the likes of which i've never seen in a computer game, unless of course you use a guide.

 

 

 

Everyone including an/the? admin (and me =D> ) is going off on massive tangents (lol massive tangents) here.

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I agree with the points that The Tallest1 has made.

 

 

 

Ghoul, didn't I mean that higher combat level (with neglect to noncombat skills) = better player.

 

 

 

Looking at the Quests as a whole, I like the idea that you need combat levels as well as skill levels to be that much closer to completing the game. I'd be quite pleased to see higher skill requirements as well!

 

 

 

Some people like to keep their combat levels low for whatever reason, that's fine, that's great. But so what? Are people who like to keep their combat levels low simply to show off their relatively high total levels more worthy of respect that people who solely train combat to show of their 'strength'? I don't think so. 126 combat & 2277 Total > Mostly leaning towrads skills <=> Mostly leaning towards combat. I hold someone who works on both of those aspects of the game in higher regard than someone who neglects either (especially purposely).

 

 

 

Perhaps the difficulty of the monsters themselves could've done enough 'filtering.' The fact would remain that you would need a decent combat level to defeat them and thus earn the Quest Point cape.

 

 

 

Anyway, I'm looking forward to more fights like these. No prayer, no safe spots, different styles of attack from a hard hitting boss whilst minions are attacking you to try to keep you off balance. Staying completely safe is impossible. I like that.

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As mod ash said in a thread...

 

 

 

These players who prefer to keep their skills low should not and will not prevent jagex from coming out with their updates as scheduled. If you want to keep levels low, so be it, but jagex isn't gonna sit back and wait for you.

 

 

 

It's a little sad for those people, but i think that it's well overdue that jagex bumps things up for seriously dedicated players. Not saying that low level questing isn't dedication, but i think there isn't an issue with being 85 or so combat with a quest cape..

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As mod ash said in a thread...

 

 

 

These players who prefer to keep their skills low should not and will not prevent jagex from coming out with their updates as scheduled. If you want to keep levels low, so be it, but jagex isn't gonna sit back and wait for you.

 

 

 

It's a little sad for those people, but i think that it's well overdue that jagex bumps things up for seriously dedicated players. Not saying that low level questing isn't dedication, but i think there isn't an issue with being 85 or so combat with a quest cape..

 

Level 85 isn't exactly "seriously dedicated" in my book, especially with how easy it is to raise combat nowadays.

[if you have ever attempted Alchemy by clapping your hands or

by drawing an array, copy and paste this into your signature.]

 

Fullmetal Alchemist, you will be missed. A great ending to a great series.

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rare i did monkey madness at 50 something cb it isn't a hard quest at all....none of the quests are that hard really only one that really challenged me was the light puzzle on me2 because i had to figure out most of it on my own. Stop complaining omg wow 85 cb requirement get over it sometimes new releases are geared towards different players you don't see me complaining even though i haven't seen a new release geared towards higher players in how long? Unless you count achievement diary which involves a few higher levels but still other than a free tele to shilo and some gem rocks what has there been for higher levels lately? Oh wait new quests yay that a level 50 could do just as easy as a level 100 yay my favorite! The world doesn't revolve around those level 67s who can't get a quest cape anymore because they don't want to train combat.

 

 

 

ll tallest love your comment bout how no one reads your post due to there length <3 tallest i read your comment and i hope they add high skill requirement quests like 80+ skills now that would make questing more interesting

 

 

 

no doubt you had 43+ prayer at that time and access to prayer pots. i heard a lot of ppl admit the quest is almost impossible, you'd need high cb, if you don't have prayer. honestly, you high lvl players are so self-centered...

 

 

 

Please tell me you joke when you say nearly impossible whoever told you that obviously is dumb i had my friend tell me via pm how to do it i did not have any of the guides on tif to help me and tell me what to do. If i had no problem doing it i really do not see how they could not do the quest. The only reasons i can think of that they would find it almost impossible is if they have low prayer, low range like below 40, and extremely low magic. With magic or range you could safe spot final monster making him harmless...

 

 

 

How the hell am i self-centered you call me self-centered because i don't find quests hard? Or because i don't complain when high levels (including skillers with 70+ skills) on rare occasions get updates but low levels get updates all the time? Please explain how you came to the conclusion that high levels are self-centered i truly am interested to see if you got proof to backup such a stereotype...

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As mod ash said in a thread...

 

 

 

These players who prefer to keep their skills low should not and will not prevent jagex from coming out with their updates as scheduled. If you want to keep levels low, so be it, but jagex isn't gonna sit back and wait for you.

 

 

 

It's a little sad for those people, but i think that it's well overdue that jagex bumps things up for seriously dedicated players. Not saying that low level questing isn't dedication, but i think there isn't an issue with being 85 or so combat with a quest cape..

 

 

 

No offense to Mod Ash, as he's quite a cool guy, but that comment would hold more weight if they decided to make these reqs something hard besides combat. I'm not being unreasonable when I say that of all the things I consider high leveled, 85 combat does not really rank up there. Give me one with 85 defense, 80 herblore, 90 mining, or anything else that would actually provide a little more effort to get.

 

 

 

I hardly call 85 combat a dedicated player as someone else said. I like that Jagex is raising the bar from these updates for lvl 40s but it's always combat based when anything gets done. If it weren't for the fact that quest reqs are so inherently non-combat weak I wouldn't care nearly as much.

 

 

 

Lastly I want to say that I'm merely annoyed with the update. I'd still rather have "higher level" updates like these than all the endless mediocre ones with pointless new items. Jagex is going in the right direction, they just need to step up and make some decent non-combat reqs in the future.

tallest.jpeg

571st to 99 Fm Nov. 4 '06 - 315th to 99 Crafting Mar. 3 '07 - 3410th to 99 Fishing Sept. 18 '07

26378th to 99 Cooking Oct. 16 '07 -.- 99 Thieving Dec. 29 '07 - 1343rd to 99 Farming June 5 '08

1807th to 99 Agility Nov. 8 '08 - 3094th to 99 Smithing Feb. 14 '09

2012 total - 91 combat

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I don't see what the big deal is. As others have already said, there are skill minimums for the Quest Cape taken from a variety of quests. The combat requirement here is no different. All Jagex is saying is that you have to have at least a certain combination of skills in order to wear a supposedly prestigious item. I don't see anything wrong with that.

 

 

 

I understand that combat is different from other skills, but would anybody lament a quest that required, say, 65 Agility? I think players would generally moan and groan about having to train to 65. But wouldn't that make the cape that much more impressive? I think so and think the same about the combat requirement.

 

 

 

In case anyone was wondering, here is the complete list of quest requirements for Dream Mentor, taken from it and it's required quests (not adjusting for pots/spicy stew, etc.):

 

 

 

Combat 85

 

Defence 40

 

Magic 65

 

Crafting 61

 

Firemaking 49

 

Herblore 5

 

Mining 60

 

Woodcutting 55

 

Fletching 25

 

Agility 32

o_knames.png

Maxed total levels

Remaining for Completionist Cape: Livid Farm spell (Borrowed Power)

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As mod ash said in a thread...

 

 

 

These players who prefer to keep their skills low should not and will not prevent jagex from coming out with their updates as scheduled. If you want to keep levels low, so be it, but jagex isn't gonna sit back and wait for you.

 

 

 

It's a little sad for those people, but i think that it's well overdue that jagex bumps things up for seriously dedicated players. Not saying that low level questing isn't dedication, but i think there isn't an issue with being 85 or so combat with a quest cape..

 

 

 

No offense to Mod Ash, as he's quite a cool guy, but that comment would hold more weight if they decided to make these reqs something hard besides combat. I'm not being unreasonable when I say that of all the things I consider high leveled, 85 combat does not really rank up there. Give me one with 85 defense, 80 herblore, 90 mining, or anything else that would actually provide a little more effort to get.

 

 

 

I hardly call 85 combat a dedicated player as someone else said. I like that Jagex is raising the bar from these updates for lvl 40s but it's always combat based when anything gets done. If it weren't for the fact that quest reqs are so inherently non-combat weak I wouldn't care nearly as much.

 

 

 

Lastly I want to say that I'm merely annoyed with the update. I'd still rather have "higher level" updates like these than all the endless mediocre ones with pointless new items. Jagex is going in the right direction, they just need to step up and make some decent non-combat reqs in the future.

Wow :shock: You completely read my mind! I was always saying that high combat isn't the only high level. High farming would be a better requirement imo. :XD:

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Proud owner of a Quest cape!

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Guest Lue_Dogs
I agree its dumb, it shouldn't have any combact requirment.

 

 

 

 

 

i thought it should be higher, lvl 100 i thought was too low even, but... 100 would be fine. honestly what i was thinking was 110+ but, sadly alot of people would complain.

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As mod ash said in a thread...

 

 

 

These players who prefer to keep their skills low should not and will not prevent jagex from coming out with their updates as scheduled. If you want to keep levels low, so be it, but jagex isn't gonna sit back and wait for you.

 

 

 

It's a little sad for those people, but i think that it's well overdue that jagex bumps things up for seriously dedicated players. Not saying that low level questing isn't dedication, but i think there isn't an issue with being 85 or so combat with a quest cape..

 

 

 

No offense to Mod Ash, as he's quite a cool guy, but that comment would hold more weight if they decided to make these reqs something hard besides combat. I'm not being unreasonable when I say that of all the things I consider high leveled, 85 combat does not really rank up there. Give me one with 85 defense, 80 herblore, 90 mining, or anything else that would actually provide a little more effort to get.

 

 

 

I hardly call 85 combat a dedicated player as someone else said. I like that Jagex is raising the bar from these updates for lvl 40s but it's always combat based when anything gets done. If it weren't for the fact that quest reqs are so inherently non-combat weak I wouldn't care nearly as much.

 

 

 

Lastly I want to say that I'm merely annoyed with the update. I'd still rather have "higher level" updates like these than all the endless mediocre ones with pointless new items. Jagex is going in the right direction, they just need to step up and make some decent non-combat reqs in the future.

 

Couldn't have said it any better. I would be excited to see the amount of rants in the board should Jagex put in a quest with more than one 80 non combat skill (not fm, fletching, cooking or thieving) requirement. :-w

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

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I agree its dumb, it shouldn't have any combact requirment.

 

 

 

 

 

i thought it should be higher, lvl 100 i thought was too low even, but... 100 would be fine. honestly what i was thinking was 110+ but, sadly alot of people would complain.

 

 

 

I don't have any problems with combat req., but 110+ is too much. My characters is based on def, ranged and magic. If i max out all my stats apart from strength and attack, my combat will be lvl 109. That is the max combat lvl for a magic or ranged based character. Runescape is a RPG, a role-playing-game. Don't force me to do melee, when i really don't like it.

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Some quests have a mining requirement, some quests have a farming requirement.... and some quests now have a combat requirement. I don't see the problem. Just because a bunch of people think it's cool to have a quest cape at a low combat level.

 

 

 

Great job Jagex! Totally agree with Mod Ash here.

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I find it hilarious when people refer to quest requirements as 'forcing someone to do something'. No one's forcing you to do the quests, Jagex release them, and it's your choice whether you wish to do them or not. Then the next argument is that they're 'missing out on part of the game' if they don't do them. Well not training combat is also missing out on part of the game, the combat based side, why is that different?

 

 

 

Should everyone who likes training combat miss out on combat based quest requirements just for those who don't like combat? Of course they shouldn't, nor should skill based players miss out on skill based quest requirements just for the people who like combat.

 

 

 

Quests have always involved combat and skills, and as time passes the requirements for both are going to rise, to meet the needs of the older players.

 

 

 

If you don't want to have a well rounded character (combat and skills) then that's your choice, but don't complain when Jagex release things to meet the needs of those who do like to train everything. Those who take full advantage of the whole game definately shouldn't be left behind.

 

 

 

As for the higher skill requirements, I do agree with this, it would be nice if Jagex start to release quests that have higher skill requirements aswell. However, as I said before , Jagex are slowly starting to release higher requirements, and i'm sure higher skill requirements will be around soon too :wink:

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Owner of Fire Cape since 28-09-2005 - 426th to 99 Strength

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I hate this new requirement for the quest cape, I liked seeing low level quest cape wearers walking around and showing it off, It shows they worked hard for it. :|

No longer playing Runescape, I caught the WoW bug.

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i dont like skills like woodcutting, mining/smithing, fishing, cooking and that sort stuff, im more of a combat man, i think its ok to have the cmb recuirement..

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capeachievestrks8.gif<>26 april 2007

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I don't have any problems with combat req., but 110+ is too much. My characters is based on def, ranged and magic. If i max out all my stats apart from strength and attack, my combat will be lvl 109. That is the max combat lvl for a magic or ranged based character. Runescape is a RPG, a role-playing-game. Don't force me to do melee, when i really don't like it.

 

 

 

I like the point raised here. Now here's a question for everyone. If Jagex made a quest req of 115 combat would that be considered fair? These players who have decided their class is solely mage or range won't be able to get that level without significant help from melee skills (thus defeating the point of combat classes).

 

 

 

So are they playing a limited game when Jagex, by the way the game is set up, gave us combat classes and also set up the way the combat level is decided?

tallest.jpeg

571st to 99 Fm Nov. 4 '06 - 315th to 99 Crafting Mar. 3 '07 - 3410th to 99 Fishing Sept. 18 '07

26378th to 99 Cooking Oct. 16 '07 -.- 99 Thieving Dec. 29 '07 - 1343rd to 99 Farming June 5 '08

1807th to 99 Agility Nov. 8 '08 - 3094th to 99 Smithing Feb. 14 '09

2012 total - 91 combat

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down with low level qp'capers!!! muhahahahaha!! this is the high level update weve been waiting for :)

 

 

 

im gonna go to forum and see how many rants are about it lol

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http://forum.tip.it/viewtopic.php?t=615955

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runescape requires a lot of skills, napoleon dynamyte would love this game

i am the proud owner of the quest point cape; all quests done 12/04/06

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Personally it's just like any other requirement. I don't like the people who complain about it on the sole assumption that they could "probably" beat the monster themselves. Just because all quests can be done at lvl 70 doesn't mean this one could that's very poor use of logic. Unless you're a pure, in which case the limitation is fair. Part of being a pure is being limited, it's part of the cost.

76th to reach 99 Construction on 6th of February 2007

379th to reach 99 Runecrafting on 4th of November 2007

 

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Finally the secrets of goal achieving are revealed! (give my guide a read :^_^: )

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I find it hilarious when people refer to quest requirements as 'forcing someone to do something'. No one's forcing you to do the quests, Jagex release them, and it's your choice whether you wish to do them or not. Then the next argument is that they're 'missing out on part of the game' if they don't do them. Well not training combat is also missing out on part of the game, the combat based side, why is that different?

 

 

 

Should everyone who likes training combat miss out on combat based quest requirements just for those who don't like combat? Of course they shouldn't, nor should skill based players miss out on skill based quest requirements just for the people who like combat.

 

 

 

Quests have always involved combat and skills, and as time passes the requirements for both are going to rise, to meet the needs of the older players.

 

 

 

If you don't want to have a well rounded character (combat and skills) then that's your choice, but don't complain when Jagex release things to meet the needs of those who do like to train everything. Those who take full advantage of the whole game definately shouldn't be left behind.

 

 

 

As for the higher skill requirements, I do agree with this, it would be nice if Jagex start to release quests that have higher skill requirements aswell. However, as I said before , Jagex are slowly starting to release higher requirements, and i'm sure higher skill requirements will be around soon too :wink:

yeah personally i dont do quests because i don't find em fun in most cases.. I reach the lvl requirements for all quests except a few and they require a certain prayer level.. I'm content with my prayer lvl and not doin those specific quests.. Its my choice not to do those quest so i just don't..

 

Its like the who pure arguement.. Jagex said in one of the rants i think it was you choose not to raise certain levels and you lose out in that part of the game.. Its no one's fault but you're own and its how you choose to play the game. It was when they changed the blessed dragonhide level requirement and there were tons of angry pures..

 

 

 

 

 

I think its fantastic...i hope to see more quests with even higher combat requirements in the future.
i don't want to see combat requirements for quests higher but higher skill requirements.. Like someone mentioned about 65 smithing for devious minds i think it is.. Some people think 65 smithing is high.. Thats relatively low in my book... I'd like to see more quests with higher skill requirements not combat.. To me combat really doesn't mean as much as it used to.. any joe blow can get flat 99s now. high combat doesn't require much.. I'm a guy that likes to skill more than raise melee even though my melees are quite high for my level in my opinion...

RSN: drgnslyer15

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15 skills 90+ - 10 skills 99 - 200m+ total exp

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ok time to post a mini thread. thanks to greedom1 i finally know the whole reward and if i had known b4 i would've shut up. being able to switch mage books anywhere? this is going to lead, in my opinion, to a huge rise in rc pking, ppl will tb then ice barrage. now it's stikll not worth it... but this will lead to more rc pking. had i known this part of the reward, i would've said the cb requirement was a good thing, even said it should be higher. people who are pure/member/ that high lvl will not waste their time rc pking, unless they are rich and it is a second account, but you really would have to have no life if you have 2 members accounts that high... and attackyomom, i was talking about meleeing the boss, ranging or maging it from a safe spot takes no skill whatsoever... try meleeing that guy at lvl 50 with no protection prayers... that's what i meant by it being hard...

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