miracleman58 Posted May 15, 2009 Share Posted May 15, 2009 Saying Melee is a buyable skill is like saying WC is a buyable skill because you have to buy an axe. 1593th to 99 Farming - July 08. Link to comment Share on other sites More sharing options...
walka92 Posted May 15, 2009 Share Posted May 15, 2009 a buyable skill is a skill in which raw material are bought in large quantaties in order to gain massive experience, soley from those raws. these raw materials are either destroyed or converted to gain this experience. melee does no lose the main items. they are not converted and you dont use raw materials as such melee is no buyable I'm gonna be walking down an alley in varrock, and walka is going to walk up to me in a trench coat and say "psst.. hey man, wanna buy some sara brew"walka92- retired with 99 in attack, strength, defence, health, magic, ranged, prayer and herblore and 137 combat. some day i may return to claim 138 combat, but alas, that time has not yet come Link to comment Share on other sites More sharing options...
JoeDaStudd Posted May 15, 2009 Share Posted May 15, 2009 Melee is one of those skills which money aids, but doesn't directly result in exp. Like RC'ing, you can buy better gear, potions and so on, but they don't directly increase the exp you have. [hide=Drops]Dragon Axe x11Berserker Ring x9Warrior Ring x8SeercullDragon MedDragon Boots x4 - all less then 30 kcGodsword Shard (bandos)Granite Maul x 3Solo only - doesn't include barrows[/hide][hide=Stats][/hide] Link to comment Share on other sites More sharing options...
3hitm4g3u Posted May 15, 2009 Share Posted May 15, 2009 Using their logic mining is a buyable skill because you have to buy pickaxes? Link to comment Share on other sites More sharing options...
nightshade53 Posted May 15, 2009 Share Posted May 15, 2009 Alot of skills feature XP rate enhancements that can be achieved by spending. The maximum melee experience I was able to obtain was 147k in one hour, with piety, salve amulet(e) and Dharok's Set. Fletching, for example can be improved to ~500k XP per hour by fletching broad leaf arrows, which is very expensive. To conclude, almost every skill has some aspect of buyability associated with it, not including items which can be re-sold after the experience has been gained (such as pickaxes). Link to comment Share on other sites More sharing options...
willgo111 Posted May 15, 2009 Share Posted May 15, 2009 Using their logic mining is a buyable skill because you have to buy pickaxes? Yeah, it's like saying that because you can buy a dragon hatchet to make you train faster it therefore makes woodcutting a buyable skill lol. Link to comment Share on other sites More sharing options...
FooK-A-Ji Posted May 15, 2009 Share Posted May 15, 2009 No its not a buyable skill. Unless you pay someone to train you char. Link to comment Share on other sites More sharing options...
Skeptical Posted May 15, 2009 Share Posted May 15, 2009 Melee is not really buyable to any meaningful extent: almost all skills can be hastened along with huge reserves of cash, but aside from getting good weps, armor, and pots, money doesn't help a ton. "Those who give up their liberty for more security neither deserve liberty nor security." Support transparency... and by extension, freedom and democracy. Link to comment Share on other sites More sharing options...
sees_all1 Posted May 16, 2009 Share Posted May 16, 2009 Crafting, Firemaking, and smithing are buyable skills. This is because I can purchase 260,000 uncut sapphires, sit in the G.E., and craft each and every one of them, getting experience at astronomical rates. I lose money, but its much faster than killing cows, tanning the leather, and then sewing it (do it yourself). With Firemaking, I can buy a ton of yew logs, burn them in the GE, etc. Same with smithing, I can buy bars, and get extremely fast experience. With melee, GP != XP. That is to say, I can't throw down 50 million to translate to 99, unless I'm paying people to stay out of my training area. There aren't very many methods with melee that can get you crazy fast experience where you make a huge loss. 99 dungeoneering achieved, thanks to everyone that celebrated with me! ♪♪ Don't interrupt me as I struggle to complete this thoughtHave some respect for someone more forgetful than yourself ♪♪♪♪ And I'm not doneAnd I won't be till my head falls off ♪♪ Link to comment Share on other sites More sharing options...
Zierro Posted May 16, 2009 Share Posted May 16, 2009 When I think of "buyable" I think of consumable resources that are used to give you Xp directly. Link to comment Share on other sites More sharing options...
JRD111 Posted May 16, 2009 Share Posted May 16, 2009 piety. also since i slay for lvls, cannon speeds up melee xp....i know it sounds odd but if you think abuot it for a second ull realise why am I the only one who still doesn't get it? Tbh buyable skills are ones that cost *alot* of money to do fast, and the fastest method is usually the only one people use. How many diy 99 summons are there? Non buyable ~ - Mining - WC - Thieving - Fishing - Agility - Hunter - Attack, Strength, Defence & HP - Slayer - RC Buyable ~ - Prayer - Summon - Herblore - Construction - Crafting - Fletching - Cooking - Smithing - Firemaking - Magic - Range I'm not really sure what to classify farming... It's kind of an enigma, because it isn't trained in the same way as anything else. GT: JRD is AvT YT: hatethegamer Youtube has nothing on it atm, but getting HD PVR within a month, so watch this space. Link to comment Share on other sites More sharing options...
kdog2fast Posted May 16, 2009 Share Posted May 16, 2009 Technically every skill is buy able if it aint done in f2p :thumbsup: But in all honesty you can't "buy" anything in the game because people would put it this way, if you have money you bought the skill. Well have they considered it took time to get the money to speed train it, instead of doing it the slow way without money? In the end, they are sorta the same. Buy able or not, it does take time and time is what gets skills, everything else just helps get there. Link to comment Share on other sites More sharing options...
I_am_Geed Posted May 17, 2009 Share Posted May 17, 2009 Melee can be aided with money but in its purest form, you can always punch monsters to death for exp Practical? No. But free? Yes! Link to comment Share on other sites More sharing options...
Zierro Posted May 17, 2009 Share Posted May 17, 2009 but in its purest form, you can always punch monsters to death for exp Practical? No. But free? Yes! Well, in one way or another, you can get every skill up for free except Summoning I think. It would just take a long time to do things like cut all your logs, mine all your ess and ore, convert all your wood into planks via magic, etc. Link to comment Share on other sites More sharing options...
ldailey06 Posted May 17, 2009 Share Posted May 17, 2009 Depends how broadly you define "buyable". I suppose every skill is buyable in that you can spend money to get faster xp. Link to comment Share on other sites More sharing options...
brando13a Posted May 17, 2009 Share Posted May 17, 2009 I'm gonna throw something out there for everyone: Runescape has a total of 0 buyable skills. In fact, the closest thing we have to buyable, is actually free. There is NO way of directly paying gold, for experience. However we can stand around and do nothing, and get random events and exp lamps. exp lamps are the closest thing we have to buyable skills. Unless there's a magic place where you can take your gold stack and literally pay straight gold for exp points in any given skill, there are no buyable skills. The cases we have, such as cooking, are merely cost effective, or highly efficient (exp/hour wise, not exp/gold), but none are literally buyable. Reverents can be a pain, but you can run away from them. Just curious, do they still have teleblocking ability?Fear the church, the reverents have 85 magic!!!! Link to comment Share on other sites More sharing options...
Tim Posted May 17, 2009 Share Posted May 17, 2009 While you cant personally buy the Rapid EXP like Chin's, you can buy better gear then others to increase the flow of EXP, Which was why I postponed my 99 Defence, because with my funding, the armor wasn't strongenough to compare to the EXP I needed. Popoto.~<3 Link to comment Share on other sites More sharing options...
Karvinen Posted May 17, 2009 Share Posted May 17, 2009 but in its purest form, you can always punch monsters to death for exp Practical? No. But free? Yes! Well, in one way or another, you can get every skill up for free except Summoning I think. It would just take a long time to do things like cut all your logs, mine all your ess and ore, convert all your wood into planks via magic, etc. The source of the items does not affect the cost of training. Even if you get all the items yourself, you're still losing wealth. When you are collecting raws, your wealth goes up and when training a secondary skill, your wealth goes down (up with RC). You can't consider the items that you collect yourself worthless. Link to comment Share on other sites More sharing options...
Blingkachi50 Posted May 17, 2009 Share Posted May 17, 2009 1) Who cares if a skill is buyable or not? 2) Range > str. [blingkachi50] Link to comment Share on other sites More sharing options...
lagatag Posted May 18, 2009 Share Posted May 18, 2009 I'd say no You can't buy monsters on the GE, then use "slay x" on them to level your melee. Link to comment Share on other sites More sharing options...
Kimberly Posted May 18, 2009 Share Posted May 18, 2009 It's not a buyable skill, but really...does it require more effort than fletching? Depends on how you go about it, doesn't it? Well so does any other skill. Every skill essentially has a "buyable method." Link to comment Share on other sites More sharing options...
daniels911 Posted May 18, 2009 Share Posted May 18, 2009 What about paying 500lunar mages to cast energy transfer on you all the time and a few pures to let you D2H spec them all the time? That would proboly be like a few million exp per hour [/bads] Link to comment Share on other sites More sharing options...
strike75 Posted May 18, 2009 Share Posted May 18, 2009 If yuo go by that logic then, all skills are buyable. Think about woodcutting: The people who have the money for a dragon axe get faster exp. I like DMs =) Link to comment Share on other sites More sharing options...
Golvellius Posted May 18, 2009 Share Posted May 18, 2009 All skills are buyable if you accept the definition of buyable meaning that through the consumption of certain supplies you increase your rate of xp gain. Just some examples of how to buy the "nonbuyables". Agility- super energy pots or summoning beasts Mining- dwarf ale or summoning beasts for mining bonuses Runecrafting- super energy pots or summoning beast, and discarding made runes for faster banking Woodcutting- summoning beasts, and axeman's folly Fishing- Summoning beasts, fishing pots Thieving- Stat boosting ales, summoning beast, those degrading pickpocket gloves Hunting- hunting grenwall by buying that meat you need of the other creature, summoning beasts, and the hunter pot For melee, using pots, food, and/or prayers would be the consumables. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
Articultural Posted May 18, 2009 Share Posted May 18, 2009 Buyable skills: Defence Hitpoints Ranged Magic Prayer Fletching Firemaking Crafting Construction Smithing Cooking Herblore Farming Nonbuyable skills: Attack Strength Hunter Woodcutting Thieving Agility Mining Fishing I've left out Summoning, Slayer and Runecrafting because, although you can buy all the supplies for them (cannonballs, barrages for charms, pure essence) they aren't that often considered buyables as they take a long time, even with all the supplies. Link to comment Share on other sites More sharing options...
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