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Is melee a buyable skill?


RoxSabre

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a buyable skill is a skill in which raw material are bought in large quantaties in order to gain massive experience, soley from those raws. these raw materials are either destroyed or converted to gain this experience.

 

 

 

melee does no lose the main items. they are not converted and you dont use raw materials as such

 

melee is no buyable

I'm gonna be walking down an alley in varrock, and walka is going to walk up to me in a trench coat and say "psst.. hey man, wanna buy some sara brew"

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Melee is one of those skills which money aids, but doesn't directly result in exp.

 

Like RC'ing, you can buy better gear, potions and so on, but they don't directly increase the exp you have.

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Alot of skills feature XP rate enhancements that can be achieved by spending. The maximum melee experience I was able to obtain was 147k in one hour, with piety, salve amulet(e) and Dharok's Set.

 

Fletching, for example can be improved to ~500k XP per hour by fletching broad leaf arrows, which is very expensive.

 

 

 

To conclude, almost every skill has some aspect of buyability associated with it, not including items which can be re-sold after the experience has been gained (such as pickaxes).

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Using their logic mining is a buyable skill because you have to buy pickaxes?

 

 

 

Yeah, it's like saying that because you can buy a dragon hatchet to make you train faster it therefore makes woodcutting a buyable skill lol.

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Melee is not really buyable to any meaningful extent: almost all skills can be hastened along with huge reserves of cash, but aside from getting good weps, armor, and pots, money doesn't help a ton.

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Crafting, Firemaking, and smithing are buyable skills.

 

This is because I can purchase 260,000 uncut sapphires, sit in the G.E., and craft each and every one of them, getting experience at astronomical rates.

 

I lose money, but its much faster than killing cows, tanning the leather, and then sewing it (do it yourself).

 

 

 

With Firemaking, I can buy a ton of yew logs, burn them in the GE, etc. Same with smithing, I can buy bars, and get extremely fast experience.

 

 

 

 

 

With melee, GP != XP. That is to say, I can't throw down 50 million to translate to 99, unless I'm paying people to stay out of my training area. There aren't very many methods with melee that can get you crazy fast experience where you make a huge loss.

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piety. also since i slay for lvls, cannon speeds up melee xp....i know it sounds odd but if you think abuot it for a second ull realise why

 

 

 

am I the only one who still doesn't get it?

 

 

 

 

 

Tbh buyable skills are ones that cost *alot* of money to do fast, and the fastest method is usually the only one people use. How many diy 99 summons are there?

 

 

 

Non buyable ~

 

- Mining

 

- WC

 

- Thieving

 

- Fishing

 

- Agility

 

- Hunter

 

- Attack, Strength, Defence & HP

 

- Slayer

 

- RC

 

 

 

Buyable ~

 

- Prayer

 

- Summon

 

- Herblore

 

- Construction

 

- Crafting

 

- Fletching

 

- Cooking

 

- Smithing

 

- Firemaking

 

- Magic

 

- Range

 

 

 

I'm not really sure what to classify farming... It's kind of an enigma, because it isn't trained in the same way as anything else.

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Technically every skill is buy able if it aint done in f2p :thumbsup:

 

 

 

But in all honesty you can't "buy" anything in the game because people would put it this way, if you have money you bought the skill. Well have they considered it took time to get the money to speed train it, instead of doing it the slow way without money? In the end, they are sorta the same. Buy able or not, it does take time and time is what gets skills, everything else just helps get there.

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but in its purest form, you can always punch monsters to death for exp

 

 

 

Practical? No. But free? Yes!

 

 

 

Well, in one way or another, you can get every skill up for free except Summoning I think. It would just take a long time to do things like cut all your logs, mine all your ess and ore, convert all your wood into planks via magic, etc.

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I'm gonna throw something out there for everyone:

 

 

 

Runescape has a total of 0 buyable skills. In fact, the closest thing we have to buyable, is actually free.

 

 

 

There is NO way of directly paying gold, for experience. However we can stand around and do nothing, and get random events and exp lamps.

 

 

 

exp lamps are the closest thing we have to buyable skills.

 

 

 

Unless there's a magic place where you can take your gold stack and literally pay straight gold for exp points in any given skill, there are no buyable skills.

 

 

 

The cases we have, such as cooking, are merely cost effective, or highly efficient (exp/hour wise, not exp/gold), but none are literally buyable.

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While you cant personally buy the Rapid EXP like Chin's, you can buy better gear then others to increase the flow of EXP, Which was why I postponed my 99 Defence, because with my funding, the armor wasn't strongenough to compare to the EXP I needed.

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but in its purest form, you can always punch monsters to death for exp

 

 

 

Practical? No. But free? Yes!

 

 

 

Well, in one way or another, you can get every skill up for free except Summoning I think. It would just take a long time to do things like cut all your logs, mine all your ess and ore, convert all your wood into planks via magic, etc.

 

 

 

The source of the items does not affect the cost of training. Even if you get all the items yourself, you're still losing wealth.

 

When you are collecting raws, your wealth goes up and when training a secondary skill, your wealth goes down (up with RC).

 

 

 

You can't consider the items that you collect yourself worthless.

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It's not a buyable skill, but really...does it require more effort than fletching?

 

 

 

Depends on how you go about it, doesn't it? Well so does any other skill. Every skill essentially has a "buyable method."

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All skills are buyable if you accept the definition of buyable meaning that through the consumption of certain supplies you increase your rate of xp gain.

 

 

 

Just some examples of how to buy the "nonbuyables".

 

 

 

Agility- super energy pots or summoning beasts

 

Mining- dwarf ale or summoning beasts for mining bonuses

 

Runecrafting- super energy pots or summoning beast, and discarding made runes for faster banking

 

Woodcutting- summoning beasts, and axeman's folly

 

Fishing- Summoning beasts, fishing pots

 

Thieving- Stat boosting ales, summoning beast, those degrading pickpocket gloves

 

Hunting- hunting grenwall by buying that meat you need of the other creature, summoning beasts, and the hunter pot

 

 

 

For melee, using pots, food, and/or prayers would be the consumables.

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Buyable skills:

 

 

 

Defence

 

Hitpoints

 

Ranged

 

Magic

 

Prayer

 

Fletching

 

Firemaking

 

Crafting

 

Construction

 

Smithing

 

Cooking

 

Herblore

 

Farming

 

 

 

Nonbuyable skills:

 

 

 

Attack

 

Strength

 

Hunter

 

Woodcutting

 

Thieving

 

Agility

 

Mining

 

Fishing

 

 

 

I've left out Summoning, Slayer and Runecrafting because, although you can buy all the supplies for them (cannonballs, barrages for charms, pure essence) they aren't that often considered buyables as they take a long time, even with all the supplies.

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