tortilliachp Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal. Link to comment Share on other sites More sharing options...
Phrost Posted April 14, 2010 Share Posted April 14, 2010 The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed. --- :thumbsup:good to hear48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xpI'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :) Link to comment Share on other sites More sharing options...
bored321 Posted April 14, 2010 Share Posted April 14, 2010 Lets hope so, skills slow enough as it is without them rolling back. Ad logs are going to miss every lvl we got tho since 1 am. Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
The_Avatar Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal.Wow, that's a bit ridiculous. If one of my employees sucked at their job I should be able to fire them to make room for a better employee. Previously known as Monkeybeast0. Link to comment Share on other sites More sharing options...
Maximusa Posted April 14, 2010 Share Posted April 14, 2010 Thank god on the HS reboot. I thought I lost a days playing time. HS shows my stats since I finished yesterday. *Crosses fingers* Not lost much. VMeh BlogV >Miscellaneous Goals< http://www.rsbandb.com/sigs/sig108/bazzaminxer.png Link to comment Share on other sites More sharing options...
Flyingjj Posted April 14, 2010 Share Posted April 14, 2010 *Looks at adventurers log* "Killed 2 kree'arras""Killed 2 kree'arras" That's all fine and good, except I haven't done solo armadyl in over a YEAR.lol, I wonder how that happened. :twss: Link to comment Share on other sites More sharing options...
Xecer Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal.To be honest, I don't think it's legal anywhere on this world to chop someone's head off ( :) ) Chompy Hunting guide (AoW) Link to comment Share on other sites More sharing options...
Den Posted April 14, 2010 Share Posted April 14, 2010 Quote mod Nexus: The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed. Not to worry about losing more than 30 minutes of work then :) Good, good. ^^ ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
jonni Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal. yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes and not realise dedicate your idle computer power to a scientific project. Link to comment Share on other sites More sharing options...
anonymouse_ Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal. yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes.They have ppl that get paid to test it before releasing. There's no excuse for screwing up like this. It's not like it was some small obscure glitch. Link to comment Share on other sites More sharing options...
jonni Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal. yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes.They have ppl that get paid to test it before releasing. There's no excuse for screwing up like this. It's not like it was some small obscure glitch. we have these discussions every time a major bug appears, but it's simple - there's no way they can find everything, we don't know how their QA testing works and a bug as simple to find as this obviously was not the case for them. it's also possible that bugs arise as new content is added to the active game - after any QA testing happens.calling for people to be fired is just stupid dedicate your idle computer power to a scientific project. Link to comment Share on other sites More sharing options...
bored321 Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal. yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes and not realise Sticking them in customer support will be enough of a punishment :razz: ! Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
Muhahahahaha Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal. yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes.They have ppl that get paid to test it before releasing. There's no excuse for screwing up like this. It's not like it was some small obscure glitch. Naah they get paid to test majorish updates, like proper ones, eg the skill; not a minor alteration such as the rc xp ^^ Link to comment Share on other sites More sharing options...
RSBDavid Posted April 14, 2010 Share Posted April 14, 2010 Still somebody's [wagon] better be getting fired. You don't royally screw up like this two days after a skill release and go on with your business willy nilly. In most of Europe (England included) you have to have a legal reason to fire someone, it's not like the US where you can fire much more liberally. I doubt any heads will role, because that would probably be illegal. yeah nobody should be fired, this is discussed time and time again and most people agree that code is incredibly complex and therefore it is a lot easier than people think to make these mistakes.They have ppl that get paid to test it before releasing. There's no excuse for screwing up like this. It's not like it was some small obscure glitch. This is nothing that has to be tested. Its a simple experience rate change which someone pressed an extra key. If they did test it, maybe they didn't test Rune Crafting? [software Engineer] - [Ability Bar Suggestion] - [Gaming Enthusiast] Link to comment Share on other sites More sharing options...
tortilliachp Posted April 14, 2010 Share Posted April 14, 2010 The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed. --- :thumbsup:good to hear48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xpI'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :) I really don't see what's so hard with the prestige: only reset it once all the levels you can access have been completed. That means they have a tick next to them. Then, once you do reset (if no new levels have been unlocked by you cashing in your tokens for exp, if that's what you desire), you start from level 1 again. Do level 1 first, because each level you complete gradually raises your prestige, thus you gain more exp faster. Levelling fast as far as i know: soloing complexity 6 is fastest. Open the bonus rooms, go in and out directly unless you need food. Don't kill unless you need food: you shouldn't be doing any skilling in any of the dungeons if you have a weapon and arrows bound. If possible, bind a promethean spear (for crush / slash / stab attacks). Once you start a level, be sure to buy a hammer, a pickaxe, an axe and tinderbox. these are easy to drop later on, but usually at least 2 of them are required for the completion of a level. use your prayer wisely, remember each level always has the same boss (as far as i know) and some bosses will disable your prayers anyway. Use the map liberally (while running) to see where you have rooms you haven't been in yet, to move efficiently around. anyone have better / other advice? Link to comment Share on other sites More sharing options...
Peronix Posted April 14, 2010 Share Posted April 14, 2010 Quote mod Nexus: The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed. Not to worry about losing more than 30 minutes of work then :) Good, good. ^^ Good, good. Now no cute fluffy bunnies have to die. :) Link to comment Share on other sites More sharing options...
Perakp Posted April 14, 2010 Share Posted April 14, 2010 This is the first rollback in rs2. Nope, there was the random death bug a few years back when people reported deaths at gargoyles and tears of guthix, which resulted in 2 rollbacks if I remember it right. I completed the same clue two or three times and got a different reward each time. This was before 10/12/2007Coming back to fix my statement after some vigorous google action.. The instant death glitch (2006) was not the reason for the two rollbacks (http://goldchronicles.blogspot.com/2007/07/crash-and-burn.html), but instead a server blackout (http://runescape.wikia.com/wiki/Server_blackout) that occurred on the 15th of july 2007. Link to comment Share on other sites More sharing options...
bored321 Posted April 14, 2010 Share Posted April 14, 2010 This is the first rollback in rs2. Nope, there was the random death bug a few years back when people reported deaths at gargoyles and tears of guthix, which resulted in 2 rollbacks if I remember it right. I completed the same clue two or three times and got a different reward each time. This was before 10/12/2007Coming back to fix my statement after some vigorous google action.. The instant death glitch (2006) was not the reason for the two rollbacks (http://goldchronicles.blogspot.com/2007/07/crash-and-burn.html), but instead a server blackout (http://runescape.wikia.com/wiki/Server_blackout) that occurred on the 15th of july 2007. Yeah thats the one i remember. Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
Soma2035 Posted April 14, 2010 Share Posted April 14, 2010 Healing familiars are generally ineffectiveI don't agree.. even the mushrooms and potatoes become decent healers in between fights with one of these (I have the lvl 89 -adept skinweaver- with me if possible) by your side. And guess what, the healers even fight which always help a little... With 99 Summoning, I've found that the 6,000 LP worth of Salve Eels on the highest Beast of Burden far surpasses the healing I'd get from the highest Healing Familiar during the boss fight. Throughout the dungeon it might be better, but I always have excess food at the end so the Beast of Burden feels more useful... Want to learn to Nex? The Nex Hunters are recruiting! Click for more information! Link to comment Share on other sites More sharing options...
jayc3399 Posted April 14, 2010 Share Posted April 14, 2010 Adventure's log is totally messed up. Bunch of missing data, and my friends thing is full of people I've never met before. Quest Cape Achieved on November 14, 2007Items AcquiredCrystal Pick and HatchetBerzerker Ring x 33/28 Barrows Items Link to comment Share on other sites More sharing options...
Peronix Posted April 14, 2010 Share Posted April 14, 2010 Healing familiars are generally ineffectiveI don't agree.. even the mushrooms and potatoes become decent healers in between fights with one of these (I have the lvl 89 -adept skinweaver- with me if possible) by your side. And guess what, the healers even fight which always help a little... With 99 Summoning, I've found that the 6,000 LP worth of Salve Eels on the highest Beast of Burden far surpasses the healing I'd get from the highest Healing Familiar during the boss fight. Throughout the dungeon it might be better, but I always have excess food at the end so the Beast of Burden feels more useful... About that, which one is the BoB? I got no idea =P [/noob] Link to comment Share on other sites More sharing options...
bedman Posted April 14, 2010 Share Posted April 14, 2010 The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed. --- :thumbsup:good to hear48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xpI'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :) I really don't see what's so hard with the prestige: only reset it once all the levels you can access have been completed. That means they have a tick next to them. Then, once you do reset (if no new levels have been unlocked by you cashing in your tokens for exp, if that's what you desire), you start from level 1 again. Do level 1 first, because each level you complete gradually raises your prestige, thus you gain more exp faster. Levelling fast as far as i know: soloing complexity 6 is fastest. Open the bonus rooms, go in and out directly unless you need food. Don't kill unless you need food: you shouldn't be doing any skilling in any of the dungeons if you have a weapon and arrows bound. If possible, bind a promethean spear (for crush / slash / stab attacks). Once you start a level, be sure to buy a hammer, a pickaxe, an axe and tinderbox. these are easy to drop later on, but usually at least 2 of them are required for the completion of a level. use your prayer wisely, remember each level always has the same boss (as far as i know) and some bosses will disable your prayers anyway. Use the map liberally (while running) to see where you have rooms you haven't been in yet, to move efficiently around. anyone have better / other advice?Thanks, very helpful. How do I know what is a bonus room though? (and also, why do i still get negative pecentages for complexity while I was at lvl 6) A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
Phrost Posted April 14, 2010 Share Posted April 14, 2010 Healing familiars are generally ineffectiveI don't agree.. even the mushrooms and potatoes become decent healers in between fights with one of these (I have the lvl 89 -adept skinweaver- with me if possible) by your side. And guess what, the healers even fight which always help a little... With 99 Summoning, I've found that the 6,000 LP worth of Salve Eels on the highest Beast of Burden far surpasses the healing I'd get from the highest Healing Familiar during the boss fight. Throughout the dungeon it might be better, but I always have excess food at the end so the Beast of Burden feels more useful... About that, which one is the BoB? I got no idea =P [/noob]Adept worldbearer is a high level BoB, that's as much as I know. Requires megaleather bag as a 2ndary Link to comment Share on other sites More sharing options...
Misterknowitall Posted April 14, 2010 Share Posted April 14, 2010 They where going to change the Rc exp rates within Dungeoneering. The Rc exp rates within Dungeoneering went waaaaaaaay up. How did they miss this? Didn't they test the thing they where trying to "fix"? Link to comment Share on other sites More sharing options...
Grimy_Bunyip Posted April 14, 2010 Share Posted April 14, 2010 The High Scores tables have been rolled back to 1am GMT. This only effects the high scores temporarily. As soon as people log back in, the accurate figures (from 17:24 GMT) will be displayed. --- :thumbsup:good to hear48-40 dungeoneering was a scary sight indeed, more than halved my dungeon xpI'll take this chance to ask, what's the secret to levelling that fast? Do you reset your prestige or what? Details if you can :)see how it says Prestige #? where it says your prestige?The # is the number of different floors you completed you did before your last resetthat higher that number, the higher your prestige there are other factors as well. You don't want to do each floor more than once. A diverse spread floors will also boost your prestige supposedly.solo to 3 man teams are the way to go4-5 mans result in ridiculous bosses 3 man teams, designate one person to run around unlocking all the doors, looking for the bossother 2 people get monster hunting/food gathering/armor gathering dutypromethium rapier/spears are the way to go for weaponsBind 125 law runes for gatestone runes. this + home teleport means you can dump your resources on the gruond @ the smuggler as a pseudo bank, and actively create and use gatestones to return to where you were last.place a gatestone in front of a boss, in 3 man teams bosses are very different from solo bosses, they're aloot strongerchances are, at least someone is going down. The gatestone will allow you to escape, restock, etc once you have enough armor/weapons to takeon the boss, do it. don't dawdle.Once I have 50 dungeon and a promethium platebody, My plan is just to rambo floors 1-10I might stop for mining/armor on floors 10+ Link to comment Share on other sites More sharing options...
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