Jump to content

Frozen door (New)


Danqazmlp

Recommended Posts

(http://www.runescape.com/kbase/guid/postbag_27)

 

Angel S Bane,

 

Our loyalty here in the Bandit Camp is to Zaros, the banished one, though it is true we are few in number these days. Zaros was defeated at the end of the Second Age, before the God Wars. Subsequently, most of Zaros's followers switched allegiance to other gods out of fear, opportunism or necessity.

 

The few remaining loyal followers of Zaros were not numerous enough to directly involve themselves in that war. Some, like Sliske, had apparently disappeared into hiding; others, like Akthanakos and our master, Azzanadra, had been imprisoned.

 

Why is there little evidence of Zaros's existence? Well, history is written by the victors. There are many reasons why Zaros is no longer remembered: the greed of Zamorak's desire for even greater power leading to the destructive God Wars; the arrogance of Saradomin in trying to erase Zaros's memory from the world. This 'Dig Site' you mention sounds most intriguing... I may have to pay it a visit.

 

As to Zaros's appearance...well, a god can take many forms. The stories of my people speak only in metaphor. It is our hope that, even if it takes us a thousand lifetimes, we can return our lord to power, so the world can once again place its eyes upon his glorious visage.

 

Eblis

 

Since it's all theory, we can as loosely look at it as we want.

Link to comment
Share on other sites

  • Replies 355
  • Created
  • Last Reply

Top Posters In This Topic

(http://www.runescape.com/kbase/guid/postbag_27)

 

Angel S Bane,

 

Our loyalty here in the Bandit Camp is to Zaros, the banished one, though it is true we are few in number these days. Zaros was defeated at the end of the Second Age, before the God Wars. Subsequently, most of Zaros's followers switched allegiance to other gods out of fear, opportunism or necessity.

 

The few remaining loyal followers of Zaros were not numerous enough to directly involve themselves in that war. Some, like Sliske, had apparently disappeared into hiding; others, like Akthanakos and our master, Azzanadra, had been imprisoned.

 

Why is there little evidence of Zaros's existence? Well, history is written by the victors. There are many reasons why Zaros is no longer remembered: the greed of Zamorak's desire for even greater power leading to the destructive God Wars; the arrogance of Saradomin in trying to erase Zaros's memory from the world. This 'Dig Site' you mention sounds most intriguing... I may have to pay it a visit.

 

As to Zaros's appearance...well, a god can take many forms. The stories of my people speak only in metaphor. It is our hope that, even if it takes us a thousand lifetimes, we can return our lord to power, so the world can once again place its eyes upon his glorious visage.

 

Eblis

 

Since it's all theory, we can as loosely look at it as we want.

 

I can highlight things too.

 

When RS Players dream up lore it generally goes like this:

 

"What mysteries are there in RS?"

"Frozen Door, Zaros.."

".... ZAROS IS BEHIND THE DOOR".

 

or the classic

 

"hey look, mining cart in meiyerditch and mourner HQ have same examine.."

"ELVES AND VAMPIRES WORKING TOGETHER".

 

I don't mind making up theories and things, but please be sensible and realistic about them. (Yes even fantasy MMORPG's need some sense of game-based realism).

asrhasrh.jpg
Link to comment
Share on other sites

I can highlight things too.

 

When RS Players dream up lore it generally goes like this:

 

"What mysteries are there in RS?"

"Frozen Door, Zaros.."

".... ZAROS IS BEHIND THE DOOR".

 

or the classic

 

"hey look, mining cart in meiyerditch and mourner HQ have same examine.."

"ELVES AND VAMPIRES WORKING TOGETHER".

 

I don't mind making up theories and things, but please be sensible and realistic about them. (Yes even fantasy MMORPG's need some sense of game-based realism).

Elves and vampyres working together would not be unrealistic considering that they are both on RuneScape (i.e. they are not on separate storylines, like the other on RS and the other on WoW), but there's not much evidence about it. The mourner HQ daeyalt carts were removed, which suggests that they were there accidentally.

 

When you make a theory, you should check if there is other evidence that is consistent with the theory. For example, if there was also a vampyre related symbol there, it would lessen the chance of coincidence / glitch.

 

Another example: let's look at this picture from Daemonheim:

 

Dungeoneering_seren_altar.png

 

Is that symbol a Seren symbol (28px-Seren_symbol.svg.png)?

 

The symbol is on an altar, so it is not random decoration or a company logo, but a religious symbol.

 

There is also a letter S: stands for Seren?

 

In Daemonheim there is also a crystal puzzle room, in which you will have to make all the lights reach the center at same time.

 

This is clearly enough evidence to speculate about the connections between Seren, her followers and Daemonheim.

 

Pictures from Wikia.

Link to comment
Share on other sites

The four gods combined their powers to banish Zaros, right? Well, where else are the four gods closer to each other than in the God Wars Dungeon?

Just a thought.

TIF-SIG-PREVAIL.jpg

IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 Combat

Bandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots

Link to comment
Share on other sites

The four gods combined their powers to banish Zaros, right? Well, where else are the four gods closer to each other than in the God Wars Dungeon?

Just a thought.

No, they combined to banish Zamorak. The story:

 

Zamorak wanted the staff, well he wanted to overthrow Zaros and it arrived to him. Through some interference by Saradomnist mages he managed to get it and attacked Zaros. Zaros would have won, if he hadn't tripped. When Zamorak defeated Zaros in the end, the other gods banished Zamorak before he had digested Zaros's power. After a while Zamorak returned and started the God Wars, probably aided by the collapse of Zaros' empire.

 

The godsword was made by a coaliton of three gods (those of the non-Zamorakian forces in the GWD). When it was meant to be delivered to the armies fighting Zamorak, the aviansies carrying it were attacked and retreated into the temple, where they have since stayed, helped by their allies (not anymore) and attacked by Zamorak.

 

According to the wiki anyway.

 

This makes me wonder where the Zamorak hilt was forged.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Link to comment
Share on other sites

[spoiler=quote]

I can highlight things too.

 

When RS Players dream up lore it generally goes like this:

 

"What mysteries are there in RS?"

"Frozen Door, Zaros.."

".... ZAROS IS BEHIND THE DOOR".

 

or the classic

 

"hey look, mining cart in meiyerditch and mourner HQ have same examine.."

"ELVES AND VAMPIRES WORKING TOGETHER".

 

I don't mind making up theories and things, but please be sensible and realistic about them. (Yes even fantasy MMORPG's need some sense of game-based realism).

Elves and vampyres working together would not be unrealistic considering that they are both on RuneScape (i.e. they are not on separate storylines, like the other on RS and the other on WoW), but there's not much evidence about it. The mourner HQ daeyalt carts were removed, which suggests that they were there accidentally.

 

When you make a theory, you should check if there is other evidence that is consistent with the theory. For example, if there was also a vampyre related symbol there, it would lessen the chance of coincidence / glitch.

 

Another example: let's look at this picture from Daemonheim:

 

Dungeoneering_seren_altar.png

 

Is that symbol a Seren symbol (28px-Seren_symbol.svg.png)?

 

The symbol is on an altar, so it is not random decoration or a company logo, but a religious symbol.

 

There is also a letter S: stands for Seren?

 

In Daemonheim there is also a crystal puzzle room, in which you will have to make all the lights reach the center at same time.

 

This is clearly enough evidence to speculate about the connections between Seren, her followers and Daemonheim.

 

Pictures from Wikia.

 

 

so if seren is related to dungeoneering then could the door in gwd if related to dungeoneering possibly contain a general of seren?

 

The four gods combined their powers to banish Zaros, right? Well, where else are the four gods closer to each other than in the God Wars Dungeon?

Just a thought.

 

no zaros dissapeared in the second age, before the god wars

 

In my opinion i think toreva armor or whatever sounds kinda elvish anyway, but it was also said somewhere that seren left our plane through some sort of portal and we don't really know any servants of seren that could be considered boss worthy. What else besides elves follow seren?

"A journey of a thousand miles begins with a single step." - Confucius

 

 

"choosing your path is the true trial", "the most honorable dilemma"

Link to comment
Share on other sites

 

 

There is also a letter S: stands for Seren?

 

In Daemonheim there is also a crystal puzzle room, in which you will have to make all the lights reach the center at same time.

 

This is clearly enough evidence to speculate about the connections between Seren, her followers and Daemonheim.

 

Pictures from Wikia.

 

Take a look around the camp, you'll see the sideways S everywhere. It's the basic imagery used by the Freminik that came to fight. So we have a Guthix symbol and a Seren symbol on the same alter.

Link to comment
Share on other sites

 

 

I can highlight things too.

 

When RS Players dream up lore it generally goes like this:

 

"What mysteries are there in RS?"

"Frozen Door, Zaros.."

".... ZAROS IS BEHIND THE DOOR".

 

or the classic

 

"hey look, mining cart in meiyerditch and mourner HQ have same examine.."

"ELVES AND VAMPIRES WORKING TOGETHER".

 

I don't mind making up theories and things, but please be sensible and realistic about them. (Yes even fantasy MMORPG's need some sense of game-based realism).

 

Yeah, but the thing is you can state or theorize whatever you want, you just need to have some sort of reasonable logic to it.

 

So:

 

1. Zaros was banished by Zamorak before the God Wars started

2. Zaros' allies ended up caught in the middle of the war.

3. Obviously, if everyone else in the world is fighting over control of land that's rightfully yours, you wouldn't like that.

4. Also obviously, since none of the Zaros' allies are gods (that we know of), none of them could directly oppose the other forces.

5. So clearly, if charging headfirst into battle is going to get you killed, you're not going to do it.

6. Your other option is to hide, thus the Zarosian forces were not directly involved in any battle

7. But just because you're in hiding, doesn't mean your helpless, and it certainly doesn't mean you're going to do nothing about your current situation.

8. So what's the best way for Zaros' remaining forces to regain control? How about to bring back Zaros, somehow?

9. There is magical object X that through some sort of advanced magic can bring Zaros back, and his remaining allies manage to get hold of it.

10. Other gods don't want Zaros back, so they track down those remaining Zarosian allies and lock them up so they won't bring back Zaros.

 

Sounds perfectly reasonable to me.

 

Oh, and on the Vampyres and Elves thing, what the cart actually said was something along the lines of: "It is full with Daeyalt Ore" (before they removed this as the examine). This cart was in the Mourner HQ near the entrance of the Temple of Light. Daeyalt is an ore only found among the Vampyres/Vyrewatch. That means, in order for the cart to have Daeyalt, they MUST have been in contact somehow (unless there are other sources of Daeyalt we don't know about). If two races are in contact, either they are cooperating, or they are at war. Since there is no evidence of any sort of battle with the other in either's land, we can assume they are not at war. Therefore, they must be cooperating to some degree.

 

In other words, working together for some sort of mutual benefit?

Link to comment
Share on other sites

The one thing with that otherwise perfectly reasonable list: why lock up? What's so powerful? It can only really be another god if it requires 4 gods to lock up. Especially Bandos and Zamorak seem to be more of the (torture and) kill regimen.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Link to comment
Share on other sites

The four gods combined their powers to banish Zaros, right? Well, where else are the four gods closer to each other than in the God Wars Dungeon?

Just a thought.

 

Actually.... As far as I understood - Zamorak used the staff of Armadyal and stabbed Zaros and himself with it, draining Zaros and gaining his Godhood... Whilst Zaros just faded away into nothingness.... Therefore.... When did they banish him? Am I missing great big chunks of RS lore here?

34gU8.png

ezk120dg_zps0de40221.png

zP2k8Ej.png

7d95f5db02.png

Reacting impulsively and saying what's on your mind feels oh so good.. for a little, until you realize you just started WWIII.


2672nd person to reach 2496 total.
Thanks to Wicked for the awesome siggy :D

Link to comment
Share on other sites

The one thing with that otherwise perfectly reasonable list: why lock up? What's so powerful? It can only really be another god if it requires 4 gods to lock up. Especially Bandos and Zamorak seem to be more of the (torture and) kill regimen.

 

It doesn't necessarily have to be strong to have 4 gods lock it up.

 

For example, maybe they needed all 4 gods to make sure it stayed locked.

 

Or it could just be a symbolic or nominal thing. What I mean is, they don't need to have 4 gods lock up the power, but by having them all do it, it symbolizes that they were all together for that decision so one of the gods couldn't betray his word at a later date.

Link to comment
Share on other sites

The one thing with that otherwise perfectly reasonable list: why lock up? What's so powerful? It can only really be another god if it requires 4 gods to lock up. Especially Bandos and Zamorak seem to be more of the (torture and) kill regimen.

 

It doesn't necessarily have to be strong to have 4 gods lock it up.

 

For example, maybe they needed all 4 gods to make sure it stayed locked.

 

Or it could just be a symbolic or nominal thing. What I mean is, they don't need to have 4 gods lock up the power, but by having them all do it, it symbolizes that they were all together for that decision so one of the gods couldn't betray his word at a later date.

It's not about the power, it's about the locking up :). You don't lock up dangerous stuff with no reason, specifically a reason why you don't simply disarm it.

Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Link to comment
Share on other sites

The one thing with that otherwise perfectly reasonable list: why lock up? What's so powerful? It can only really be another god if it requires 4 gods to lock up. Especially Bandos and Zamorak seem to be more of the (torture and) kill regimen.

 

It doesn't necessarily have to be strong to have 4 gods lock it up.

 

For example, maybe they needed all 4 gods to make sure it stayed locked.

 

Or it could just be a symbolic or nominal thing. What I mean is, they don't need to have 4 gods lock up the power, but by having them all do it, it symbolizes that they were all together for that decision so one of the gods couldn't betray his word at a later date.

It's not about the power, it's about the locking up :). You don't lock up dangerous stuff with no reason, specifically a reason why you don't simply disarm it.

 

True, but wouldn't you agree that thousands of years of residual corrosion and the lack of the gods' presence in Gielinor WOULD weaken the door?

Link to comment
Share on other sites

The one thing with that otherwise perfectly reasonable list: why lock up? What's so powerful? It can only really be another god if it requires 4 gods to lock up. Especially Bandos and Zamorak seem to be more of the (torture and) kill regimen.

 

It doesn't necessarily have to be strong to have 4 gods lock it up.

 

For example, maybe they needed all 4 gods to make sure it stayed locked.

 

Or it could just be a symbolic or nominal thing. What I mean is, they don't need to have 4 gods lock up the power, but by having them all do it, it symbolizes that they were all together for that decision so one of the gods couldn't betray his word at a later date.

It's not about the power, it's about the locking up :). You don't lock up dangerous stuff with no reason, specifically a reason why you don't simply disarm it.

 

True, but wouldn't you agree that thousands of years of residual corrosion and the lack of the gods' presence in Gielinor WOULD weaken the door?

 

4 gods could lock up a bagel with good intent if they wanted to, and I wouldn't question then <3: . Maybe that's the secret to the frozen door ;).

dczlnn.pngUSPPEP8.pngdczlnn.png

Link to comment
Share on other sites

Well something so powerful that the gods couldn't/didn't want to kill is behind there, so I would assume it can't just be a General. It might be a collection of monsters as well.

Link to comment
Share on other sites

Whatever is behind the door could be a creature that when killed drops extremely powerful armour/weaponry that the gods didn't want their followers to have, weapons/armour so powerful that all 4 of them agreed not to use them in the God Wars, for fear of destroying Gielinor.

 

Or it could be the place where the Staff of Armadyl and other god-weapons were made, the gods caring more about their followers betraying them like Zamorak did to Zaros, rather than caring about the destruction of Gielinor.

 

It could even be something that the gods are fighting over, GWD does seem in a bit of a pointless place, considering that they were supposed to be fighting over control of the rest of RS. Perhaps there is a reason that they are all cramped into a dungeon, maybe the location of GWD is more significant than we thought.

10xy5fk.png

Link to comment
Share on other sites

Perhaps they have locked up the restless spirits that died in the war behind that door.

 

New home for the Revenents?

 

Well, that's a pretty [cabbage]ty lock considering Revenants have been roaming around for 3 years.

Link to comment
Share on other sites

It'd be interesting if the Ancient Warriors were behind there, even as minions to the boss. Their affiliation has never been revealed, has it?

 

It's unlikely, but would provide an interesting means of making PVP gear available after the Wilderness changes, and would make for a very tough boss fight if Zuriel was there casting Miasmics to their full effect.

Link to comment
Share on other sites

[spoiler=Initial Reasoning]

Anyone ruling out Zaros' involvement so easily isn't thinking things all the way through. Sure it's unlikely that Zaros himself is behind the door, or that Zaros sent forces to fight over the sword. However consider this:

 

1) Azzanadra, Zaros' second in command, did fight in the god wars. He sought to preserve what remained of Zaros' empire while working towards Zaros' return. In fact, he did a pretty good job too.

 

2) Azzanadra was imprisoned by a temporary alliance of at least Saradominist and Zamorakian forces. It is unknown whether Armadyl or Bandos were involved since at the time of Desert Treasure's writing, they were not nearly so prominent. (Had they even been mentioned?)

 

3) Azzanadra seemed to mainly be involved with Zaros' desert territories, and was imprisoned there. Another primary territory of Zaros was the wilderness. The fortress of Ghorrock was a wilderness outpost which is also somewhat near to GWD...

 

4) The current site of the GWD is an "ancient temple" to which the Armadyl forces retreated when first attacked by Zamorakian forces. So whatever purpose the frozen door has, it likely pre-dates the actual battle over the godsword.

 

5) It is thus easy to imagine that besides Azzanadra, Zaros could have another loyal lieutenant seeking to preserve his empire in the area of the wilderness. If said lieutenant was even close to Azzandra in power, it's not at all a stretch to imagine Saradomin, Zamorak, Armadyl, and Bandos all agreeing to seal them. It seems the one thing they could all agree to was that they didn't like Zaros.

 

6) The Shadow spells are part of the ancient spellbook, used by Zarosian forces. Even if Sliske himself isn't the one sealed (a decent possibility), it could really be just about any major Zarosian commander. It wouldn't even necessarily need to be someone we've heard about before in lore - before GWD, we hadn't heard about the current generals who are apparently powerful enough to be tasked with such an important quest.

 

 

 

 

[spoiler=Further Explanation]

This would all make sense for an early battle of the God Wars, but the battle over the Godsword was very near the end. By that time, Zarosian resistance had been eradicated. There certainly wouldn't have been something Zarosian powerful enough to just show up to a big war and cause them all to make a fuss over it that late in the game- they would either be dead, imprisoned, or in hiding.

 

As for the shadow thing- ancient magicks aren't exclusively Zarosian. All Mahjarrat are of the elements smoke, shadow, blood and ice, and their magic reflects this. Not to say it's definitely a Mahjarrat, but it's a very weak argument to tie shadow to Zaros when really it's just that one of his generals happens to be of a race that happens to use a form of magic that has shadow as an element. We've never seen Zaros tied to shadows at all.

 

As stated, my theory is with the expectation that whatever was sealed behind the door happened long before the battle over the godsword started; it's coincidental that the forces of Armadyl had to retreat back to that location.

 

Sure, other Mahjarrat likely use shadows as well. However, we know that the Ancient spellbook is specifically tied to Zaros and his followers. Just like the Ancient staff, Ancient cloak, etc. The term Ancient used in Runescape in this way refers to Zaros, not Mahjarrat. Presumably non-Mahjarrat Zarosians used the Ancient spellbook too; Zenevivia at least uses Ancient magic.

 

Now, I think we can all agree that merely the mention of the word shadow is insufficient to make a link to Zaros. However, it's more a matter of what shadow-wielding being would Saradomin, Zamorak, Armadyl, and Bandos all agree to seal together? To the best of our knowledge the dragonkin were in hiding and not involved with the god wars, plus we've never heard a direct link between them and shadows. It could be someone totally new we haven't heard of, sure. But the only previous example we have of a shadow-wielding being Saradomin and Zamorak (at least) agreed to seal together was Azzanadra. I find it hard to believe they would team up against any random Mahjarrat going about their own business; in the grand scheme of things, Mahjarrat do not rate that level of attention. Azzanadra was both unusually strong, and more importantly, seeking to restore Zaros to power: something all agreed they did not want to see happen.

 

A Zarosian GWD general would not be there because of the godsword; we can all see that would make no historical sense. It's entirely plausible, however, that another powerful Zarosian lieutenant was sealed besides Azzanadra, long before the battle for the godsword, and that location happened to be the only fortification nearby for the aviantese to retreat to when Kril attacked.

 

 

 

Mostly-correct theory FTW. :thumbsup:

Alphanos

Alphanos.png

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.